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Has suicide ganking become a problem? Empty freighters being ganked.

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Author
Vigilant
Vigilant's Vigilante's
#181 - 2014-06-17 01:46:51 UTC
Herr Wilkus wrote:
Spectral Tiger wrote:
Herr Wilkus wrote:
Why is it suddenly 'beyond the pale' for empty freighters to be ganked?

First, if I was going to lose a freighter - I'd hope it was empty.

Second, do carebears really think there exists some kind of ''unspoken" rule that empty freighters should not be ganked? And if they are ganked - it requires CCP take action?




Empty freighters being ganked.

There's obviously no isk gain for the gank, which means the reasons seem on the face of it just for griefing. Are the relationships between PvE style players and PvP style players really that bad these days?



BZZZ. Thanks for playing.

Griefing is a EULA violation. Thats in EULA.
Ganking is not griefing. That's CCP.

Victims may feel 'griefed', but angry idiots believing something doesn't make it fact.

Thought experiment for you:
There's obviously no ISK in ganking miners either.
Yet miners have been ganked for sport for ages.
And the gankers are mysteriously not banned. (I, or my alts would be banned thousands of times over if this was true)

What does that tell you about your theory that 'ganking without a profit motive = EULA violation'?


Yep I see no profit in "t2 salvage", lasers, drones, etc.

Don't see them anywhere at all...Roll
Kaarous Aldurald
Black Hydra Consortium.
#182 - 2014-06-17 01:49:38 UTC
Candi LeMew wrote:
But it also has a very heavy PVE flavor as much of the obstacles faced by the ganker come from the environment it's taking place in and the CONCORD npcs who police it.


You can't discount the ones that don't get killed. The people doing it right aren't even a blip on the radar, because the actions to "win" as a hauler are largely done long before you are targeted for a gank.

Ounce of prevention, and all that.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Domanique Altares
Rifterlings
#183 - 2014-06-17 01:51:15 UTC
Vigilant wrote:


Yep I see no profit in "t2 salvage", lasers, drones, etc.

Don't see them anywhere at all...Roll


You assume that everyone stops to pick that **** up off the field.
Kaarous Aldurald
Black Hydra Consortium.
#184 - 2014-06-17 02:00:15 UTC
Domanique Altares wrote:
Vigilant wrote:


Yep I see no profit in "t2 salvage", lasers, drones, etc.

Don't see them anywhere at all...Roll


You assume that everyone stops to pick that **** up off the field.


Despite the near total lack of decent profit, I take great delight in doing this.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Erica Dusette
Division 13
#185 - 2014-06-17 02:01:39 UTC  |  Edited by: Erica Dusette
Vigilant wrote:
Erica to answer your question:


Both, cause they are related. We love to tote our sandbox, but rarely point out it has many gaping holes in it.

I do believe security status should play much more on your movement and transactions in EVE. Buying stuff is easy to get around, and I understand that. Your movement on your negative 10 pirate that kills for the sake of it should not be able to enter HS at all. Technically as we all know, negative 5 makes you a target of every Concord Cop, shouldn't they pod you? (again harsh I realize).

You want true R vs. R? Then some actions should weigh a bit more heavily.


I don't mean this offensively, but each of your posts has a very tangible feel of someone who's never seriously gone out and participated in some enjoyable PVP. A few other posters have picked up on this, and I know this too because if you had then you'd know that much of what you're saying is terrible ideas that wouldn't otherwise sit well with you. It's important also to keep in mind that this game is primarily a PVP game. Every update things are tweaked or introduced with the aim of encouraging and fostering PVP encounters in many ways across all regions from HS to null.

The end game here is to blow up each other's spaceships. Everything else is here to facilitate that happening - not to hamper it. Having a low security status, or being a 'flashy red', isn't a 'punishment' and it shouldn't limit people from parts of the universe. What it is, and what it does, is foster even more PVP by making such 'pirates' targets everywhere.

But, back to what we were talking about - My sec status isn't that bad, it hovers around -3. This is due to fights with other PVPers I've started, or joined, in lowsec areas. It's not from ganking haulers or mission runners. But even with my -3 I'm forced to run from the faction police in 0.9 and 1.0 systems and use insta-undocks in trade hubs. And you are saying this is not enough, that the penalty should not vary due to the circumstance of the 'crime' and that I should be completely banned from 0.9 and 1.0 systems.

Please, please tell me you recently purchased that character and haven't actually been playing EVE that long. Straight

Jack Miton > you be nice or you're sleeping on the couch again!

Part-Time Wormhole Pirate Full-Time Supermodel

worмнole dιary + cнaracтer вιoѕвσss

loyalanon
The Conference Elite
Safety.
#186 - 2014-06-17 02:03:11 UTC
Serious Question -

What would happen to the people that take the time to build freighters if noone needed to buy new ones because nothing was getting blown up?
NEONOVUS
Mindstar Technology
Goonswarm Federation
#187 - 2014-06-17 02:07:40 UTC
loyalanon wrote:
Serious Question -

What would happen to the people that take the time to build freighters if noone needed to buy new ones because nothing was getting blown up?

Wed be churning out carriers and dreadnaughts in lowsec instead
Hasikan Miallok
Republic University
Minmatar Republic
#188 - 2014-06-17 02:10:10 UTC
in my very limited understanding:

- one off ganking is not griefing and never has been


- ganking the same person over and over IS griefing .... UNLESS you claim you are doing it to make money, for example to force payment of a CODE annual fee
Herr Wilkus
Aggressive Salvage Services LLC
#189 - 2014-06-17 02:15:55 UTC
Vigilant wrote:
Herr Wilkus wrote:
Spectral Tiger wrote:
Herr Wilkus wrote:
Why is it suddenly 'beyond the pale' for empty freighters to be ganked?

First, if I was going to lose a freighter - I'd hope it was empty.

Second, do carebears really think there exists some kind of ''unspoken" rule that empty freighters should not be ganked? And if they are ganked - it requires CCP take action?




Empty freighters being ganked.

There's obviously no isk gain for the gank, which means the reasons seem on the face of it just for griefing. Are the relationships between PvE style players and PvP style players really that bad these days?



BZZZ. Thanks for playing.

Griefing is a EULA violation. Thats in EULA.
Ganking is not griefing. That's CCP.

Victims may feel 'griefed', but angry idiots believing something doesn't make it fact.

Thought experiment for you:
There's obviously no ISK in ganking miners either.
Yet miners have been ganked for sport for ages.
And the gankers are mysteriously not banned. (I, or my alts would be banned thousands of times over if this was true)

What does that tell you about your theory that 'ganking without a profit motive = EULA violation'?


Yep I see no profit in "t2 salvage", lasers, drones, etc.

Don't see them anywhere at all...Roll


T2 Salvage used to pay the bills....but CCP nerfed it hard by increasing the supply massively.
Intact Armor Plates are worth about 10% of what they used to be.

The rest? Average drops are around 5-7M.
Doesn't even pay for a single T2 Cat - the bare minimum for ganking solo.

(Incidentally, freighter rigs would have gone a long way to bringing up the value of salvage again, both T1 and T2.)
Too bad carebears cried that iteration into oblivion because they didn't get to have their cake and eat it too....
Spectral Tiger
#190 - 2014-06-17 02:17:22 UTC
Herr Wilkus wrote:

BZZZ. Thanks for playing.

Griefing is a EULA violation. Thats in EULA.
Ganking is not griefing. That's CCP.

Victims may feel 'griefed', but angry idiots believing something doesn't make it fact.

Thought experiment for you:
There's obviously no ISK in ganking miners either.
Yet miners have been ganked for sport for ages.
And the gankers are mysteriously not banned. (I, or my alts would be banned thousands of times over if this was true)

What does that tell you about your theory that 'ganking without a profit motive = EULA violation'?



Yep, ganking is not griefing, but it can be if that was the intent behind it.


Ok, so you're saying it's not really for kill mails or profit but just for sport. So I guess you see yourself as the hunter and the freighter pilots and miners as the prey. Can't argue with that as it's a sandbox.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#191 - 2014-06-17 02:19:11 UTC
Herr Wilkus wrote:

T2 Salvage used to pay the bills....but CCP nerfed it hard by increasing the supply massively.
Intact Armor Plates are worth about 10% of what they used to be.

The rest? Average drops are around 5-7M.
Doesn't even pay for a single T2 Cat - the bare minimum for ganking solo.

(Incidentally, freighter rigs would have gone a long way to bringing up the value of salvage again, both T1 and T2.)
Too bad carebears cried that iteration into oblivion because they didn't get to have their cake and eat it too....
Leaving aside where the actual balance fell the permanence of rigs being the only customization to freighters was never a good idea.

Nearly every other ship in game has the flexibility of module use. No reason it shouldn't have been extended to freighters.
Hasikan Miallok
Republic University
Minmatar Republic
#192 - 2014-06-17 02:21:10 UTC
Carmen Electra wrote:
Hasikan Miallok wrote:
But ganking an autopilot freighter while the owner is over at the neighbors having coffee (or maybe even manning a gatecamp on another PC) does not make the ganker an elite PvP-er either. Regardless of any technical semantic arguments ... it is only genuine PvP if two players are actually at the keyboard.


Are you kidding me. Please say you're kidding me.



nope absolutely not ... EVE is full of epeen from people boasting about their PvP prowess that have never actually fought anything but AFK freighters and the odd unattended mining barge.

Its perfectly fine to kill unattended mining barges and AP freighters. But do not then try and convince me you are some sort of PvP experten.
Herr Wilkus
Aggressive Salvage Services LLC
#193 - 2014-06-17 02:26:04 UTC  |  Edited by: Herr Wilkus
Tyberius Franklin wrote:
Herr Wilkus wrote:

T2 Salvage used to pay the bills....but CCP nerfed it hard by increasing the supply massively.
Intact Armor Plates are worth about 10% of what they used to be.

The rest? Average drops are around 5-7M.
Doesn't even pay for a single T2 Cat - the bare minimum for ganking solo.

(Incidentally, freighter rigs would have gone a long way to bringing up the value of salvage again, both T1 and T2.)
Too bad carebears cried that iteration into oblivion because they didn't get to have their cake and eat it too....
Leaving aside where the actual balance fell the permanence of rigs being the only customization to freighters was never a good idea.

Nearly every other ship in game has the flexibility of module use. No reason it shouldn't have been extended to freighters.


Oh, other than the obvious performance disparity between shield and armor tanked freighters, and the inability of low-slot to fix it due to different classes of tanking modules? Rigs would have been more balanced across classes and boosted salvage value.

Would have made things more inconvenient (compared to lowslots) for freighters, yet - but it doesn't change the fact that your argument is completely stupid.

You could just as easily argue:
"Most other ships have mid slots and high-slots. No reason why they shouldn't have been extended to freighters."
"Most other ships have rig slots. No reasony why freighters should be denied them."
Candi LeMew
Division 13
#194 - 2014-06-17 02:26:17 UTC  |  Edited by: Candi LeMew
Hasikan Miallok wrote:
Carmen Electra wrote:
Hasikan Miallok wrote:
But ganking an autopilot freighter while the owner is over at the neighbors having coffee (or maybe even manning a gatecamp on another PC) does not make the ganker an elite PvP-er either. Regardless of any technical semantic arguments ... it is only genuine PvP if two players are actually at the keyboard.


Are you kidding me. Please say you're kidding me.



nope absolutely not ... EVE is full of epeen from people boasting about their PvP prowess that have never actually fought anything but AFK freighters and the odd unattended mining barge.

Its perfectly fine to kill unattended mining barges and AP freighters. But do not then try and convince me you are some sort of PvP experten.

I agree in a general sense.

But fundamentally I believe you're wrong.

You made the choice to fill a cargo hold with valuables, or mine in a system with a history of ganking. You then hit 'autopilot' or began mining your asteroid and walked away from the keyboard. These choices all led to your being killed and are no different than selecting the wrong ammunition type, or a bad orbit distance in a combat situation then dying as a result. The moment we login we are in a pvp environment, whether it's what we're here for or not.

🍌

Remember... in Anoikis Bob Is Always Watching...

"I been kicked out of better homes than this" - Rick James

Desmond Strickler
#195 - 2014-06-17 02:30:44 UTC
Hasikan Miallok wrote:
Carmen Electra wrote:
Hasikan Miallok wrote:
But ganking an autopilot freighter while the owner is over at the neighbors having coffee (or maybe even manning a gatecamp on another PC) does not make the ganker an elite PvP-er either. Regardless of any technical semantic arguments ... it is only genuine PvP if two players are actually at the keyboard.


Are you kidding me. Please say you're kidding me.



nope absolutely not ... EVE is full of epeen from people boasting about their PvP prowess that have never actually fought anything but AFK freighters and the odd unattended mining barge.

Its perfectly fine to kill unattended mining barges and AP freighters. But do not then try and convince me you are some sort of PvP experten.


So what if I do both? Is it not possible to be good at PvP and be a ganker at the same time? Also, please don't open your mouth if you have never been on a ganking fleet (specifically loyalanon's) as even someone with decent pvp background can easily get left behind with the much faster paced action of ganking.

[b]Part-Time Moon Bear and Full-Time Black Guy

"My other dread is a Swaglafar"[/b]

Jonah Gravenstein
Machiavellian Space Bastards
#196 - 2014-06-17 02:34:15 UTC  |  Edited by: Jonah Gravenstein
Spectral Tiger wrote:
Herr Wilkus wrote:
Why is it suddenly 'beyond the pale' for empty freighters to be ganked?

First, if I was going to lose a freighter - I'd hope it was empty.

Second, do carebears really think there exists some kind of ''unspoken" rule that empty freighters should not be ganked? And if they are ganked - it requires CCP take action?
Empty freighters being ganked.

There's obviously no isk gain for the gank, which means the reasons seem on the face of it just for griefing. Are the relationships between PvE style players and PvP style players really that bad these days?
There's most definitely an ISK gain, suicide gankers in general create a demand in the market for modules and ships, both their own and their victims. They'd be fools not to be making money off of it via the market and contracts.

I know for a fact that several CODE. members have alts that are in the business of producing and selling barges and exhumers, I have no doubt that some of them have a vested interest in freighter production and sales too. The same goes for those lovable rogues from MiniLuv.

The Eve Wiki on griefing with special reference to suicide ganking wrote:
Suicidegank griefing

Ganking is a common tactic used by griefing pilots whose victims often appear in the same systems, at the same times, or are otherwise easy to find with locator service agents. Pilots who are in competing fields, such as resource harvesting, may frustrate those nearby (whether intentionally or not) by decreasing a product's supply in a system, thereby decreasing other pilots' potential profits. This can quickly lead to plans of retaliation, hence, griefing in the form of suicide ganking.

For most ganks, an agitated party will gather one, two, or several inexpensive ships, fit with modules and charges to deliver the highest DPS possible, and begin warping to the target's location. Upon arrival, the aggressors will try to kill their target(s) before they can warp-out -- and if in high security space, before CONCORD Police can respond. After successful gankings, a co-conspirator will usually loot and salvage the wrecks left behind. In some situations, the instigators extort their victims for ISK in exchange for "safety" from future "incidents." In such griefing, the targeted pilots lose their ships, their modules & cargo, and a significant portion of their wallet as well.

While suicide ganking remains a controversial tactic to some pilots, it has been firmly established that it plays an important role in the universe of New Eden.

Underlined the relevant part that says CCP do not consider suicide ganking to be griefing, their word on the matter is the only one that matters.

In the beginning there was nothing, which exploded.

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Tyberius Franklin
Federal Navy Academy
Gallente Federation
#197 - 2014-06-17 02:39:12 UTC
Herr Wilkus wrote:
Tyberius Franklin wrote:
Herr Wilkus wrote:

T2 Salvage used to pay the bills....but CCP nerfed it hard by increasing the supply massively.
Intact Armor Plates are worth about 10% of what they used to be.

The rest? Average drops are around 5-7M.
Doesn't even pay for a single T2 Cat - the bare minimum for ganking solo.

(Incidentally, freighter rigs would have gone a long way to bringing up the value of salvage again, both T1 and T2.)
Too bad carebears cried that iteration into oblivion because they didn't get to have their cake and eat it too....
Leaving aside where the actual balance fell the permanence of rigs being the only customization to freighters was never a good idea.

Nearly every other ship in game has the flexibility of module use. No reason it shouldn't have been extended to freighters.


Oh, other than the obvious performance disparity between shield and armor tanked freighters, and the inability of low-slot to fix it due to different classes of tanking modules? Rigs would have been more balanced across classes and boosted salvage value.

Would have made things more inconvenient (compared to lowslots) for freighters, yet - but it doesn't change the fact that your argument is completely stupid.

You could just as easily argue:
"Most other ships have mid slots and high-slots. No reason why they shouldn't have been extended to freighters."
"Most other ships have rig slots. No reasony why freighters should be denied them."
Actually "most other ships have x slots" wasn't the argument at all, it was that most other ships have slots which aren't filled by items that need to be destroyed to be swapped. The only one that doesn't is a shuttle, which doesn't have rig slots either.

As for the performance desparity, that would be a point if it weren't for the fact that unless going for very high meta mods + slaves it's still better to use bulkheads to tank on armor freighters. Furthermore the shield freighters hold highest potential cargo and speed.

Salvage value would likely have spiked but the I doubt it would have significant long term effect. What you haven't even approached addressing though is demonstrating why the cost in fitting and refitting freighters with capital rigs is in any way balanced or justifiable.
Jenn aSide
Soul Machines
The Initiative.
#198 - 2014-06-17 03:11:08 UTC  |  Edited by: Jenn aSide
Hasikan Miallok wrote:
Carmen Electra wrote:
Hasikan Miallok wrote:
But ganking an autopilot freighter while the owner is over at the neighbors having coffee (or maybe even manning a gatecamp on another PC) does not make the ganker an elite PvP-er either. Regardless of any technical semantic arguments ... it is only genuine PvP if two players are actually at the keyboard.


Are you kidding me. Please say you're kidding me.



nope absolutely not ... EVE is full of epeen from people boasting about their PvP prowess that have never actually fought anything but AFK freighters and the odd unattended mining barge.

Its perfectly fine to kill unattended mining barges and AP freighters. But do not then try and convince me you are some sort of PvP experten.



I don't see why people let 'talk' bother them. Ok, who care if they think they are 'elite' or not?

The fact that you care about how they see themselves says more about you than what they are doing says about them bro.
Malcolm Shinhwa
The Scope
Gallente Federation
#199 - 2014-06-17 03:31:18 UTC
412nv Yaken wrote:

I don't know when this will get through but if ganking empty freighters just because they are autopiloting and not playing the game doesn't show what we are about, nothing ever will. We gank in the name of creating a better highsec. All those afk shuttles, dock up to go afk, you wouldn't go afk on a gate in low or null sec, so what makes you think highsec is the same, we are the reminder that EVE is a harsh and unforgiving place and highsec isn't a theme park for carebears to play around in.


This is what always gets me, gets me to want to gank more. In no other part of Eve could you do what hisecers think they can get away with. In no place can you autopilot. In no place can you AFK in space (unless you are cloaked). In no place can you carry on normal business with hostiles in the area. No where. Do you know what response you can expect in CFC Deklin intel when someone says they've been tackled in XYZ system and begs for rescue? Its, "you're dead. stop crying in intel."

But in hisec where you have omnipotent space police that will warp to your rescue in 25s or less, for some reason, here we need to have more and more protections for "pilots" so they can autopilot and AFK while doing their laundry. You have all the tools everyone else has PLUS omnipotent NPCs that come to your aid and are 100% effective every time. And even that isn't enough to make the carebears in this thread happy.

You don't need more restrictions on ganking. You don't need fitting options for your freighters. You don't need more tank for your exhumers. You need a Bacon button. Just one button on the UI with a 15 minute cooldown timer. Press button, get bacon, return to folding your pants. I'm sure CCP Karkur can hook you up with that.

[i]"The purpose of fighting is to win. There is no possible victory in defense. The sword is more important than the shield and skill is more important than either. The final weapon is the brain. All else is supplemental[/i]."

Jonah Gravenstein
Machiavellian Space Bastards
#200 - 2014-06-17 03:41:14 UTC  |  Edited by: Jonah Gravenstein
Malcolm Shinhwa wrote:
And even that isn't enough to make the carebears in this thread happy.
Some people won't be happy until the reality of Eve becomes a place suitable for infants

Not on my damn watch.

In the beginning there was nothing, which exploded.

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