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March release - Issues feedback

First post First post
Author
FT Diomedes
The Graduates
#161 - 2016-03-11 02:20:41 UTC  |  Edited by: FT Diomedes
For the buddy list, might it be possible to have different trust levels?

Corporation Members
Alliance Members
+10 standings
+5 standings
Neutral
-5 standings
-10 standings

Then adjust the DEFAULT settings as follows:

Corporation Members: automatically visible on buddy list if you add them - unless THEY uncheck the box that shows their status to other corporation members.

Alliance Members: automatically visible on buddy list if you add them, unless THEY uncheck the box that shows their status to other alliance members.

+10 standings: if both parties have standing set to +10, they are automatically visible to each other, unless THEY uncheck the box that shows their status to other +10's

+5 standings: if both parties have standing set to +5, they are automatically visible to each other, unless THEY uncheck the box that shows their status to other +5's

Neutral and lower - do not appear on buddy list unless both parties set standings and agree to it.

Thus, for my main account, I could allow anyone I trust to see when I log in or out. But I may not want the entire corporation, alliance, or coalition to be able to see when I log in my Titan pilot, so I uncheck those options for him.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Oraac Ensor
#162 - 2016-03-11 02:29:51 UTC
CCP Phantom wrote:
New Camera: Zoom level inside ship after undock

This also happens with the old camera and has been doing so for several months.
Darkblad
#163 - 2016-03-11 06:19:35 UTC
Oraac Ensor wrote:
This also happens with the old camera and has been doing so for several months.
This might be a mor recent ... "change", though. (Sisi)
Keldegur
Stellar Prospectors Consortium
Antiquorum
#164 - 2016-03-11 07:33:26 UTC  |  Edited by: Keldegur
Packaged Volumes are missing from ships other than the active ship (possibly the same for other items as well), with reference to here:

https://forums.eveonline.com/default.aspx?g=posts&t=472825&find=unread
Pandora Bokks
Pangalactic Frontline Supply Agency
#165 - 2016-03-11 09:36:35 UTC
Gallente tower bonus does not work for coupling arrays.
POS management window still shows bonus, but capacity is unbonused

Coupling Array - full or half full?
Darkblad
#166 - 2016-03-11 10:23:03 UTC
The two issues above (capacity of assembled items/ships in hangars other than the active ship and bonus on POS silo/coupling arrays) are said to be display issues only, while the actual capacity with bonus is active.

But still, acknowldging that issue by adding it to this list shoul/will help others that notice any of both, right?
Pandora Bokks
Pangalactic Frontline Supply Agency
#167 - 2016-03-11 11:02:30 UTC
Darkblad wrote:
The two issues above (capacity of assembled items/ships in hangars other than the active ship and bonus on POS silo/coupling arrays) are said to be display issues only, while the actual capacity with bonus is active.


I do not exactly understand what you wanted to say, but the capacity issue is definitely not a visual one
Pandora Bokks
Pangalactic Frontline Supply Agency
#168 - 2016-03-11 11:04:26 UTC
TQ shows permanently offline in launcher (and 3rd party apps / sites like zkillboard) out of DT.
Divine Entervention
Doomheim
#169 - 2016-03-11 11:34:02 UTC
I can't tell when a jam is successful.

Every jam attempt applies an opaque icon onto the target. Before, an unsuccessful jam was transparent and a successful jam was opaque.

Now they all look the same and it's too hard to tell if it's landing or not.

But with all the target locks I haven't broken with the many jam attempts thus far, I'm not even sure the "successful jam" icon is even needed because a successful jam is no longer an option.
Elanore Wansmore
#170 - 2016-03-11 11:42:55 UTC
Maybe if enough people report this distracting red dot and gong as a bug it will go away. freaked me right out. I can't even imagine the distraction if I am in a multiple ship battle trying to focus.
Sergey Hawk
The Sith Syndicate
REFORD
#171 - 2016-03-11 12:13:03 UTC
CCP You are IDIOTS!!!
You removed a stupid "dong" sound but not removed equally stupid "X" animation.
Well, now I don't see any reason to depart from the station, and even login into the game.
Subscription canceled, and no more aur for skins. You don't want my money.

Aura: "You need to be within range to execute this function."

Kimi Räikkönen: “Leave me alone, I know what I’m doing.”

Ciba Lexlulu
Stay Frosty.
A Band Apart.
#172 - 2016-03-11 12:56:46 UTC
Sergey Hawk wrote:
CCP You are IDIOTS!!!
You removed a stupid "dong" sound but not removed equally stupid "X" animation.
Well, now I don't see any reason to depart from the station, and even login into the game.
Subscription canceled, and no more aur for skins. You don't want my money.


Can i have your stuffs and skillz? On a second thought given your idiotic response... I dont want any of your brain juice lest it contaminate mine..
Sergey Hawk
The Sith Syndicate
REFORD
#173 - 2016-03-11 13:09:34 UTC
This X flash animation extremely annoying as a "Dong" was and after looking at this animation my eyes tire quickly.
Simple question.
What was wrong with the old animation?
This is Eve Online, not Patapon 4 or game for three-year old childrens. Why we need this X and Dongs?

Aura: "You need to be within range to execute this function."

Kimi Räikkönen: “Leave me alone, I know what I’m doing.”

Darkblad
#174 - 2016-03-11 13:45:13 UTC
Updated my notes on sisters of eve LP Store items (apparel requiring Analysis Kredits, from Project Discovery)
Madame Solette
DEFCON.
The Initiative.
#175 - 2016-03-11 13:57:05 UTC  |  Edited by: Madame Solette
Kill: GONG

And now you can repatch the crap X-animation of targeting.
Why? The community isnt stupid if you think.......!

Make a activation/deactivation function, its realy easy!
Or/and only available in career agents, so, new player have big visual on a destroyed target, old player dont need this animation.

I hope you fix that bug EvilTwistedRoll

99 little bugs in the code... Danke Darkblad ;)

Sometimes in EVE - Playlist - Update 24.06.2017

soghetto
Dark Star Rising
#176 - 2016-03-11 14:27:55 UTC
soghetto wrote:
i seem to be having audio related issues

zooming in and out of my ship no longer changes how loud or muted the sounds are. its hit or miss.... I can start ratting and its working fine then after some time, zooming in and out does not change the audio level at all, it stays loud like im zoomed all the way in on my shi;.

also, all of a sudden my targeting sound is very low. but the gong is so loud.


yesterday the workaround was logging out of the client and back into the game. sucked as it was, but today even that is not working. megaphone volume even when scrolled all the way out. (is there an adjustment that should change this, nothing i do seems to make a difference)

the gong is gone, thanks but the targeting sound is so low you cant hear it. especially over the other sounds that are on blast now even when scrolled all the way out.

I'm also finding i try to lock 6 or 7 targets and only the first one locks the rest have to be "re-locked" because it didn't work the first run.

and the damn captain quarters is still intrusively blabbing every time im in station - the workaround there is to go into the hanger bay to make it stop. annoying but not as bad as the other issues.

maybe stuff just needs to be adjusted on my side so I would love someone to tell me what might need to be updated. all i know is before the latest patch, no issue and the only changes I made since then is trying to fix these issues
Necharo Rackham
The Red Circle Inc.
Ministry of Inappropriate Footwork
#177 - 2016-03-11 14:32:57 UTC  |  Edited by: Necharo Rackham
The attributes tab for ships used to contain the packed volume, as well as assembled volume. It now only contains assembled volume.

"Leave ship" no longer appears as an option in the right click menu associated with the current ship in the left hand side of the inventory window.
Panzerledi
Weyland-Yutani Panzer Industry and Mining Group
Cyno.Up
#178 - 2016-03-11 14:47:00 UTC
copy post

After the last patch there was a memory leak - launched and minimaized ( with no activity) client ( exefile process) per hour increased memory consumption from 700MB to 1400MB.
After 3.5 hours above 1600MB and + 2000MB Virtual memory
http://c2n.me/3vp9diB
http://c2n.me/3vp99TX

Immediately after starting the client
http://c2n.me/3vpx6Lx
http://c2n.me/3vpxayw

Reproduction Steps
1.Launch client (any launcher - old or new)
2.Enter to the game
3.Minimize window
4.Launch process explorer and vmmap and select exefile process
5.Track used memory

EBR-71916: MEMORY LEAK

Madame Solette
DEFCON.
The Initiative.
#179 - 2016-03-11 16:18:46 UTC
CCP please dont spam ingame grrrrrrrrr EvilEvilEvilEvil

99 little bugs in the code... Danke Darkblad ;)

Sometimes in EVE - Playlist - Update 24.06.2017

Saeger1737
Habitual Euthanasia
Pandemic Legion
#180 - 2016-03-11 17:33:22 UTC
Please stop spamming the damn scope videos in captains quarters, causes lag, and makes it hard to reship for fights when that stuff is just loading, it's like at extra ten seconds of loading, if I'm in a fight that could make or break me.

Turn off the scope videos, or I want the ability to Dec scope for the continual annoyance.

MERC WITH A MOUTH, Send me DPS and my fleet will double it back! Special offer!