These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

you want more people going to nullsec? then buff highsec!

First post First post
Author
Lucas Kell
Solitude Trading
S.N.O.T.
#261 - 2013-09-06 17:58:06 UTC  |  Edited by: ISD Ezwal
Harry Forever wrote:
halo is played by 30 millions, eve by 500.000

*Snip* Please refrain from personal attacks. ISD Ezwal

Did you forget that EVE is subscription based?
I've had 2 of my accounts for 6.5 years.
That means between me and whoever I've bought my plex off, each account is worth nearly $1200 to CCP.
That also means that 500k accounts is worth $90m/year. Then consider people also buy plex to turn to isk, and for fanfest, and merchandise, and collectors edition, etc.

Harry Forever wrote:
like mentioned above, my IQ is at 150, I don't have an issue with brainpower, trust me... however if you don't understand me, there might be certain drawbacks in your processor

People with an IQ of 150 generally know how to form sentences use capitals.
They also tend to understand basic principles and usually have a strong desire to learn. These are things you have shown yourself to be bad at.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

baltec1
Bat Country
Pandemic Horde
#262 - 2013-09-06 18:43:37 UTC  |  Edited by: ISD Ezwal
Harry Forever wrote:


halo is played by 30 millions, eve by 500.000

*Snip* Please refrain from personal attacks. ISD Ezwal


There were 135,000 nine months ago.

On the first of June there were 12669.

They sold 50 million units.

Halo 4 is a dead game not even a year after it launched.
Ravasta Helugo
Republic University
Minmatar Republic
#263 - 2013-09-06 19:17:03 UTC  |  Edited by: ISD Ezwal
baltec1 wrote:
Harry Forever wrote:


halo is played by 30 millions, eve by 500.000

*Snip* Please refrain from personal attacks. ISD Ezwal


There were 135,000 nine months ago.

On the first of June there were 12669.

They sold 50 million units.

Halo 4 is a dead game not even a year after it launched.

And this is why I disagreed strongly with CCP's foray into First Person Shooters... They are the epitome of "flavor of the month" games.
Kaarous Aldurald
Black Hydra Consortium.
#264 - 2013-09-06 19:39:45 UTC  |  Edited by: ISD Ezwal
baltec1 wrote:
Harry Forever wrote:


halo is played by 30 millions, eve by 500.000

*Snip* Please refrain from personal attacks. ISD Ezwal


There were 135,000 nine months ago.

On the first of June there were 12669.

They sold 50 million units.

Halo 4 is a dead game not even a year after it launched.


The demographics alone are reason enough not to want to attract that sort of player. That being, that only a studio with a budget far beyond CCP's can afford to put out full titles twice a year as this would warrant.

Perhaps it's just me, but I have yet to ever meet anyone who defines themselves as an FPS or shooter player who wasn't a drooling knuckle dragger who follows the flavor of the month like a demented gosling.

So that'd be the second reason. In fact, the last time someone asked me why I play EVE, I responded by saying that I enjoy associating with a higher class of player. The kind of person who doesn't have a heart attack when they see a spreadsheet in a video game.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#265 - 2013-09-06 20:03:05 UTC
EvE already attracts many of the FPS shooter crowd. I was just sitting on a gate cloaked watching 20 people cloaky camping solo shuttles pods n lil frigs. Shuttle warps into bubble. 20 people in cloak, 20 people lock, 20 people shoot, 20 people cloak. Over and over again. Its actually worse than an FPS, more like spawn camping a graveyard in an FPS game lol. I cannot comprehend how that could be fun in any way.

If you've been with EvE since the beginning it seems the devs are actively trying to attract that crowd, every patch, expansion, fix, rebalance things get easier, quicker, less requiring of brains or skill.

Why? Because thats what the playerbase want apparantly.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Kaarous Aldurald
Black Hydra Consortium.
#266 - 2013-09-06 20:33:04 UTC
Infinity Ziona wrote:
EvE already attracts many of the FPS shooter crowd. I was just sitting on a gate cloaked watching 20 people cloaky camping solo shuttles pods n lil frigs. Shuttle warps into bubble. 20 people in cloak, 20 people lock, 20 people shoot, 20 people cloak. Over and over again. Its actually worse than an FPS, more like spawn camping a graveyard in an FPS game lol. I cannot comprehend how that could be fun in any way.

If you've been with EvE since the beginning it seems the devs are actively trying to attract that crowd, every patch, expansion, fix, rebalance things get easier, quicker, less requiring of brains or skill.

Why? Because thats what the playerbase want apparantly.



None of that makes any sense. What "dumbed down" feature have they put in recently that makes such gatecamping possible?

If you had in fact been playing as long as I've seen you claim, you'd know that gatecamping has pretty much been an ever present thing in this game. In any game, in fact. Turns out, people camp chokepoints. Hell, even in real life.

But unlike CoD, which offers nothing more than mindless gameplay, EVE actually has other things to do (tons of them, in fact).

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#267 - 2013-09-06 20:50:36 UTC
Kaarous Aldurald wrote:
Infinity Ziona wrote:
EvE already attracts many of the FPS shooter crowd. I was just sitting on a gate cloaked watching 20 people cloaky camping solo shuttles pods n lil frigs. Shuttle warps into bubble. 20 people in cloak, 20 people lock, 20 people shoot, 20 people cloak. Over and over again. Its actually worse than an FPS, more like spawn camping a graveyard in an FPS game lol. I cannot comprehend how that could be fun in any way.

If you've been with EvE since the beginning it seems the devs are actively trying to attract that crowd, every patch, expansion, fix, rebalance things get easier, quicker, less requiring of brains or skill.

Why? Because thats what the playerbase want apparantly.



None of that makes any sense. What "dumbed down" feature have they put in recently that makes such gatecamping possible?

If you had in fact been playing as long as I've seen you claim, you'd know that gatecamping has pretty much been an ever present thing in this game. In any game, in fact. Turns out, people camp chokepoints. Hell, even in real life.

But unlike CoD, which offers nothing more than mindless gameplay, EVE actually has other things to do (tons of them, in fact).

My example wasn't of game-play that makes gate-camping like this possible. It was an example that the FPS people are already well and truly established in this game. That sort of play is about as mindless as it gets, its like shooting dead fish in a barrel.

Examples of dumbed down features, the list is extensive but most recently you can now jump clone a lot faster. They might as well just give us flying griffon mounts and be done with it ffs. Almost every null system is reachable by WoW portal style travel straight from undock to dock. There's a wormhole in almost every null system. There are gate bridges between every single null region. A station in every second or third system.

If you think EvE players are a special breed, a cut above the rest, they're not. They have systematically demanded easier and easier gameplay and CCP have caved and given it to them with every expansion.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Barzai Mekhar
True Confusion
#268 - 2013-09-06 21:01:50 UTC
Infinity Ziona wrote:

Examples of dumbed down features, the list is extensive but most recently you can now jump clone a lot faster. They might as well just give us flying griffon mounts and be done with it ffs.


I was under the impression that "at lot faster" meant a difference of up to 5 hours in a 24 hour period. You'll hardly ever be doing more than one jump a day, with the only difference being that if you rely on daily jumping (e.g. to operate bases or organize market orders in different corners of new eden), missing your daily jump by an hour will no longer permanently shift your schedule. DId I miss any other change or is this really the kind of change you consider a "dumbed down feature"?
Kaarous Aldurald
Black Hydra Consortium.
#269 - 2013-09-06 21:09:28 UTC
Quote:
My example wasn't of game-play that makes gate-camping like this possible. It was an example that the FPS people are already well and truly established in this game. That sort of play is about as mindless as it gets, its like shooting dead fish in a barrel.


No, that'd be mining. Further, you're wrong. FPS players are all about instant gratification, fast queue times for pew pew pew.

Gatecamping is only for the patient. It's not "push a button and in 45 seconds you are in a fight". Big difference.

Quote:
Examples of dumbed down features, the list is extensive but most recently you can now jump clone a lot faster. They might as well just give us flying griffon mounts and be done with it ffs. Almost every null system is reachable by WoW portal style travel straight from undock to dock. There's a wormhole in almost every null system. There are gate bridges between every single null region. A station in every second or third system.


So, you hate jump bridges, wormholes, etc, etc. Oh, and jump clones.

So basically, you are a diehard slow boater, and everyone is playing the game wrong?

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#270 - 2013-09-06 21:14:46 UTC
Kaarous Aldurald wrote:
Quote:
My example wasn't of game-play that makes gate-camping like this possible. It was an example that the FPS people are already well and truly established in this game. That sort of play is about as mindless as it gets, its like shooting dead fish in a barrel.


No, that'd be mining. Further, you're wrong. FPS players are all about instant gratification, fast queue times for pew pew pew.

Gatecamping is only for the patient. It's not "push a button and in 45 seconds you are in a fight". Big difference.

Quote:
Examples of dumbed down features, the list is extensive but most recently you can now jump clone a lot faster. They might as well just give us flying griffon mounts and be done with it ffs. Almost every null system is reachable by WoW portal style travel straight from undock to dock. There's a wormhole in almost every null system. There are gate bridges between every single null region. A station in every second or third system.


So, you hate jump bridges, wormholes, etc, etc. Oh, and jump clones.

So basically, you are a diehard slow boater, and everyone is playing the game wrong?


Everyone can play how they like. Thats not up to me. Im merely making an observation based on my opinion. An opinion that I hold strongly but one I recognise is possibly flawed or wrong. I don't think it is but.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#271 - 2013-09-06 21:18:08 UTC
I have removed some rule breaking posts and those quoting them. I also let 'several' edge cases stay, for obvious reasons.
Please people, keep it on topic and above all civil!

The rules:
2. Be respectful toward others at all times.

The purpose of the EVE Online forums is to provide a platform for exchange of ideas, and a venue for the discussion of EVE Online. Occasionally there will be conflicts that arise when people voice opinions. Forum users are expected to be courteous when disagreeing with others.


3. Ranting is prohibited.

A rant is a post that is often filled with angry and counterproductive comments. A free exchange of ideas is essential to building a strong sense of community and is helpful in development of the game and community. Rants are disruptive, and incite flaming and trolling. Please post your thoughts in a concise and clear manner while avoiding going off on rambling tangents.


4. Personal attacks are prohibited.

Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated.


5. Trolling is prohibited.

Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote.


12. Spamming is prohibited.

Spam is defined as the repetitive posting of the same topic or nonsensical post that has no substance and is often designed to annoy other forum users. This can include the words “first”, “go back to (insert other game name)” and other such posts that contribute no value to forum discussion. Spamming also includes the posting of ASCII art within a forum post.


22. Post constructively.

Negative feedback can be very useful to further improve EVE Online provided that it is presented in a civil and factual manner. All users are encouraged to honestly express their feelings regarding EVE Online and how it can be improved. Posts that are non-constructive, insulting or in breach of the rules will be deleted regardless of how valid the ideas behind them may be. Users are also reminded that posting with a lack of content also constitutes non-constructive posting.


26. Off-topic posting is prohibited.

Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued.


ISD Ezwal Community Communication Liaisons (CCLs)

Onictus
Federal Navy Academy
Gallente Federation
#272 - 2013-09-06 22:26:19 UTC
ISD Ezwal wrote:
I have removed some rule breaking posts and those quoting them. I also let 'several' edge cases stay, for obvious reasons.
Please people, keep it on topic and above all civil!

The rules:
2. Be respectful toward others at all times.

The purpose of the EVE Online forums is to provide a platform for exchange of ideas, and a venue for the discussion of EVE Online. Occasionally there will be conflicts that arise when people voice opinions. Forum users are expected to be courteous when disagreeing with others.


3. Ranting is prohibited.

A rant is a post that is often filled with angry and counterproductive comments. A free exchange of ideas is essential to building a strong sense of community and is helpful in development of the game and community. Rants are disruptive, and incite flaming and trolling. Please post your thoughts in a concise and clear manner while avoiding going off on rambling tangents.


4. Personal attacks are prohibited.

Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated.


5. Trolling is prohibited.

Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote.


12. Spamming is prohibited.

Spam is defined as the repetitive posting of the same topic or nonsensical post that has no substance and is often designed to annoy other forum users. This can include the words “first”, “go back to (insert other game name)” and other such posts that contribute no value to forum discussion. Spamming also includes the posting of ASCII art within a forum post.


22. Post constructively.

Negative feedback can be very useful to further improve EVE Online provided that it is presented in a civil and factual manner. All users are encouraged to honestly express their feelings regarding EVE Online and how it can be improved. Posts that are non-constructive, insulting or in breach of the rules will be deleted regardless of how valid the ideas behind them may be. Users are also reminded that posting with a lack of content also constitutes non-constructive posting.


26. Off-topic posting is prohibited.

Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued.




Yes we know, but every post thins guy puts up manages to be worse.
Georgina Parmala
Science and Trade Institute
Caldari State
#273 - 2013-09-06 22:55:52 UTC
Harry Forever wrote:
overall FPS is growing, because it provides what people want these days...


I'm not people. People are stupid.

I'm an individual with specific tastes and desires. EvE is a unique product that caters to people like myself. You have plenty of games that provide what you want. Go play those games when you want instant gratification. Leave mine the way it is.

You are an individual calling up a political talk radio program and demanding that they change their programming to play pop music, because that is "what people want". The answer is talk politics, or **** off and change your radio to a pop music station.

Science and Trade Institute [STI] is an NPC entity and as such my views do not represent those of the entity or any of its members

https://forums.eveonline.com/default.aspx?g=posts&t=276984&p=38

Moneta Curran
Federal Defense Union
Gallente Federation
#274 - 2013-09-06 23:16:32 UTC
Harry Forever wrote:
like mentioned above, my IQ is at 150, I don't have an issue with brainpower, trust me... however if you don't understand me, there might be certain drawbacks in your processor


Thank you, ISD, for saving this gem.

Inxentas Ultramar
Ultramar Independent Contracting
#275 - 2013-09-06 23:30:20 UTC  |  Edited by: Inxentas Ultramar
Harry Forever wrote:
it sure is, and nothing against the that part of the game, however sometimes i just want to do some really easy PvP without all the metagame, I'm not in the mood to do it serious all the time, and that real easy gamemode where you just can pew pew, seems to be missing... I'm sure it would not harm the game at all, it would just add on top of it


I can relate, and as you have noticed pissing people off is one way to get fights. Big smile Prodding at the hornets nest is just more fun then twiddling your thumbs untill the only geek with a plan logs in. That's why our corp focusses mainly on lowsec PVP. We tend to allow a lot of freedom in our fleets and people pick up on our doctrines as they learn. I logged in today and had trouble keeping up! My fleet was killing things left and right (2 squads, 2 systems) and we had a good PI hauler drop and then reds came in as I tried to loot/salvage and then our neighbours got attacked by some random dude... and he brought a blackops fleet BUT we only lost 1 cane and we killed their cyno Caracal and they were stuck for a bit. just to much happened all at once to be a part of all the fights.

Granted, some days are slow, local is blue, but since it's lowsec there are still some objectives you can achieve in which every newb counts. Or make some ISKies combing the belts for tags, pewing with the occasional non-blue ratter or PI hauler. If I absolutely HAVE to get into PVP like NAO then there's an FW system 5 jumps out, I'll just start scanning plexes and look for lulzy fights of a cheaper nature. It still helps me come up with fits and doctrines, especially for lower class ships. Case-in-point: start in lowsec. Try to dictate traffic and start killing POCO's (they are not that hard to siege). Pick a highsec border system as your BOP and don't crawl all the way into deep lowsec. The indies attract the pirates and if you aren't a pirate, you will have something to fight anyway: pirates. Doesn't even cost sec stat! Lol
Christopher AET
Federal Navy Academy
Gallente Federation
#276 - 2013-09-07 01:30:10 UTC
There is more to intelligence than IQ.

Intellect without wisdom is blind, else I am sure you would know that buffing safe income simply leads to inflation and you are right back where you started.

I drain ducks of their moisture for sustenance.

Motorbit
Moira.
#277 - 2013-09-07 01:35:13 UTC
Quote:
5. Trolling is prohibited.

lock thread plz thanks bye
Alavaria Fera
GoonWaffe
#278 - 2013-09-07 03:14:06 UTC
Christopher AET wrote:
There is more to intelligence than IQ.

Intellect without wisdom is blind, else I am sure you would know that buffing safe income simply leads to inflation and you are right back where you started.

At least it would hurt people in nullsec

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

SpoonRECKLESS
Beach Boys
The Minions.
#279 - 2013-09-07 03:48:59 UTC
I don't even know what? You playing a joke on us. Good one bro funny stuff you silly troll.Big smile

Blue

Mocam
Aliastra
Gallente Federation
#280 - 2013-09-07 04:03:04 UTC
To the OP:

First, the ability to earn to move on is needed - that's a problem if you want actual new players vs 4th-10th alt account to be rewarded with little risk. It becomes a bigger issue as those alt accounts grow yet sit in safety to earn but there are other factors to consider even with respect to this issue.

Soloing all the time is not going to get people out to places where cooperation is required to operate so soloing focus in highsec is not going to populare *ANY* other type of space in this game.

If you want improvements, you need more group based activities that transition well to other space.

Second - nullsec requires bases to operate out of. Empire has them all over the place but unless you join a group out of null, you are SOL for resupplying, buying, selling, etc.

Many have attitude problems about "sucking up to overlords" out of null for a variety of reasons. Some don't like the idea of "being a drone" - one of the horde. Some don't find the attitudes out of that space all that attractive with all the xenophobia, homophobia, sexism and racism that is common in many outfits out there. You hit this kind of stuff across "competitive PvP" style games so this is not unique to EVE where the option to avoid it exists by avoiding those portions of game-play that attract those types of players.

Whereas there are groups that aren't distasteful in such fashions out in those areas, they are the minority and often tend to be more closed than open for newer people/players being as there really are few "newer players" vs "another alt account" of someone interested in trashing your outfit for lulz - which tends to be a speciality of this game vs others. "Spies & thieves" are fairly common here but also one of the unique aspects of this game that relegates "trust" to a masochistic tendency.

Net effect - you aren't gaining null residents by buffing soloing in highsec nor are you gaining null residents by nerfing null.

That's a tad twisted.

You also won't gain more null residents by buffing null and nerfing high - accounts will be dropped (less funding for the game) across the spectrum (low, high, null, w-space) if you nerf highsec being as many hold multiple accounts (one or more stationed in highsec) and won't play this game if they can't use *ALL* those accounts as they choose.

It will be tricky to try and rebalance the areas to make them more accessible to more players because, right now, it's just "trips to..." with getting there and out again is a PITA. Unless it's easy to "test the waters", many will avoid it simply due to lack of time to invest in a 1-way trip down with a med-clone express trip back.