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Data Site Improvements

First post First post
Author
CCP RedDawn
C C P
C C P Alliance
#161 - 2015-10-15 17:59:33 UTC
Laris Torch wrote:
Ayx Shewma wrote:
Have any of these changes been implemented yet? I've noticed... a difference in the loot from data sites.

Or do you have an estimate on when this will be implemented?


None of these changes have been implemented and I have yet to set a release date for these.
This thread was all about garnering feedback and ideas and it's been successful at that in my opinion.

That being said, I'd love to get these done and released sooner rather than later.
So sorry, no exact date yet but keep an eye on the feature/patch notes.

Team Genesis

Estella Osoka
Cranky Bitches Who PMS
#162 - 2015-10-15 18:25:45 UTC
I personally liked the old skool data sites where I had to kill some NPCs before I could hack the can.
Circumstantial Evidence
#163 - 2015-10-15 19:16:15 UTC
Estella Osoka wrote:
I personally liked the old skool data sites where I had to kill some NPCs before I could hack the can.
The time taken up with shooting rats, was turned into the time taken up solving the puzzles to open the cans. I think the non-combat aspect needs to be preserved. Aside from mining / trading / industry, so much of PvE revolves around shooting stuff. I think this change was a good one, adding a new low-key activity. It can lead to some tense moments, depending on where you are doing it.
Circumstantial Evidence
#164 - 2015-10-15 19:28:52 UTC  |  Edited by: Circumstantial Evidence
Alexiel Fireborn wrote:
i can suggest 2 ways to improve data sites ...
1st (easier) just add tiny chance for 1run Gecko BPC to data sites. Reasons are obvious
2nd (harder but more suitable) : add region faction bpc in data sites - for example - talisman bpc and blood raider modules/ships bpc in delve and querious . Cristal and dread guristas bpc for Vale of the silenty ... etc.
I think that Data sites will still be less popular than Relic sites, after this change. Relic has a higher value because the demand for the loot has always been strong. Data site loot does not apply to nearly every ship that is built, unlike Rigs which are applied to nearly every ship. I don't think the proposed changes will do enough to bring parity with Relic loot value... if that is even a goal. Some folks are hoping storyline modules will get buffed a little bit over time, increasing demand for the materials to make them. But adding in chances for some other interesting BPC's as you suggest, would be welcome.
Estella Osoka
Cranky Bitches Who PMS
#165 - 2015-10-15 19:41:05 UTC
Circumstantial Evidence wrote:
Estella Osoka wrote:
I personally liked the old skool data sites where I had to kill some NPCs before I could hack the can.
The time taken up with shooting rats, was turned into the time taken up solving the puzzles to open the cans. I think the non-combat aspect needs to be preserved. Aside from mining / trading / industry, so much of PvE revolves around shooting stuff. I think this change was a good one, adding a new low-key activity. It can lead to some tense moments, depending on where you are doing it.


That is essentially what EVE is about. Blowing up spaceship pixels. If I wanted a mind-numbing puzzle, I'd just go find something similar in the Apple App store.
Ayx Shewma
The Scope
Gallente Federation
#166 - 2015-10-15 23:10:15 UTC
Estella Osoka wrote:
Circumstantial Evidence wrote:
Estella Osoka wrote:
I personally liked the old skool data sites where I had to kill some NPCs before I could hack the can.
The time taken up with shooting rats, was turned into the time taken up solving the puzzles to open the cans. I think the non-combat aspect needs to be preserved. Aside from mining / trading / industry, so much of PvE revolves around shooting stuff. I think this change was a good one, adding a new low-key activity. It can lead to some tense moments, depending on where you are doing it.


That is essentially what EVE is about. Blowing up spaceship pixels. If I wanted a mind-numbing puzzle, I'd just go find something similar in the Apple App store.


wormholes are what you are looking for.

inb4: more excuses
Bobb Bobbington
Rattini Tribe
Minmatar Fleet Alliance
#167 - 2015-10-15 23:29:33 UTC  |  Edited by: Bobb Bobbington
Do you have a complete list of the data site drops you will be changing? It'd be nice if there weren't any that were mostly worthless like there are today.

Edit- If you wanted to make data sites more valuable, what if you just flat out increased the amount required for the mostly worthless ones in constructing items? I realize this may hurt some industry, with large stockpiles of items causing you to manufacture at a cost, but I'm just putting it on the table.

This is a signature.

It has a 25m signature.

No it's not a cosmic signature.

Probably.

Btw my corp's recruiting.

CCP RedDawn
C C P
C C P Alliance
#168 - 2015-10-16 11:15:53 UTC
Bobb Bobbington wrote:
Do you have a complete list of the data site drops you will be changing? It'd be nice if there weren't any that were mostly worthless like there are today.

Edit- If you wanted to make data sites more valuable, what if you just flat out increased the amount required for the mostly worthless ones in constructing items? I realize this may hurt some industry, with large stockpiles of items causing you to manufacture at a cost, but I'm just putting it on the table.


All the Takmahl, Talocan, Yan Jung and Sleeper Cosmos items, plus the extra pirate faction items found in Cosmos sites.
In the future I'd rather improve Data Sites by adding more unique items and also change the currently dropped useless loot into building materials instead. The surplus items you speak of from Data Sites have had its loot amount drop halved.

Team Genesis

LordInvisible
Nova Ardour
#169 - 2015-10-16 12:43:14 UTC
This is actually nerf to Relics + making data sites harder and not much more valuable to do them.

Dont even bother coding this changes and rather focus on some real changes that would make an impact, not some sand in the eyes type of changes..
Jeremiah Saken
The Fall of Leviathan
#170 - 2015-10-16 12:46:46 UTC
CCP RedDawn wrote:
All the Takmahl, Talocan, Yan Jung and Sleeper Cosmos items, plus the extra pirate faction items found in Cosmos sites.
In the future I'd rather improve Data Sites by adding more unique items and also change the currently dropped useless loot into building materials instead.

If you talking about hand weapons and such let them be. I would rather add some of those to relic sites with very low volume (0,01m3). They are giving flavor to the sites.

"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville

Bobb Bobbington
Rattini Tribe
Minmatar Fleet Alliance
#171 - 2015-10-16 13:42:06 UTC
LordInvisible wrote:
This is actually nerf to Relics + making data sites harder and not much more valuable to do them.

Dont even bother coding this changes and rather focus on some real changes that would make an impact, not some sand in the eyes type of changes..


How would these make data sites harder? People have been complaining about worthless data sites for ages, it's good somebody's finally taking a notice.

This is a signature.

It has a 25m signature.

No it's not a cosmic signature.

Probably.

Btw my corp's recruiting.

Pandora Bokks
Pangalactic Frontline Supply Agency
#172 - 2015-10-16 17:11:19 UTC  |  Edited by: Pandora Bokks
Ransu Asanari wrote:
CCP RedDawn wrote:
Making Ghost sites Sigs and not Anoms is something i'll look into tomorrow and I'll let you know the outcome.

I really think this would be a good change.

Since the Besieged Covert Research Facilities are only spawned in Lowsec, you put yourself at an amount of danger that doesn't justify the risk. I personally have passed many of them up when roaming around through Lowsec, in favor of looking for DED Complexes and Expeditions. It's the amount of time/difficulty as running a DED site, but with more chance of being warp scrambled by rats, and being warpable to if anyone comes into system. Because of the high DPS you also need very specific fits, so it's very difficult to defend yourself if someone does try to grab you.

If they were Cosmic Signatures, you could at least have the warning of Core/Combat Probes on you to give you a chance to get out. With DED sites you have even more safety because the further into the site you are, the more acceleration gates have to be traversed to get to you. You can set your DSCAN to 100,000km and know when someone is actually trying to get to you. Since the Besieged Covert Facility Sites don't have acceleration gates, making them Cosmic Signatures would only provide a little more safety, as you can still be combat scanned directly onto.


Actually, it is comparably safe to run them. Dropping a mobile depot and having stabs in your cargohold is mandatory. If local spikes, refit and get away. Any soloer or small gang that tries to catch you will be taken care of by the rats due to aggression switch mechanics. I like them as they are, although I still feel the loot table has changed recently (yes, feel - in reality I was ofc just very unlucky the last weeks). And please do not change them to signatures, I do not want to carry my prober with me all the time.
Ayx Shewma
The Scope
Gallente Federation
#173 - 2015-10-17 00:50:18 UTC
Jeremiah Saken wrote:
CCP RedDawn wrote:
All the Takmahl, Talocan, Yan Jung and Sleeper Cosmos items, plus the extra pirate faction items found in Cosmos sites.
In the future I'd rather improve Data Sites by adding more unique items and also change the currently dropped useless loot into building materials instead.

If you talking about hand weapons and such let them be. I would rather add some of those to relic sites with very low volume (0,01m3). They are giving flavor to the sites.


They certainly add flavor to the insides of my jet cans... Mixed with a pinch of Carbon.
Ayx Shewma
The Scope
Gallente Federation
#174 - 2015-10-17 00:58:17 UTC
Pandora Bokks wrote:

Actually, it is comparably safe to run them. Dropping a mobile depot and having stabs in your cargohold is mandatory. If local spikes, refit and get away. Any soloer or small gang that tries to catch you will be taken care of by the rats due to aggression switch mechanics. I like them as they are, although I still feel the loot table has changed recently (yes, feel - in reality I was ofc just very unlucky the last weeks). And please do not change them to signatures, I do not want to carry my prober with me all the time.


since you clearly haul a mobile depot around, why can't you also just refit your probe launcher?
Jeremiah Saken
The Fall of Leviathan
#175 - 2015-10-17 08:47:09 UTC
Ayx Shewma wrote:
They certainly add flavor to the insides of my jet cans... Mixed with a pinch of Carbon.

What a fancy avatar you have there. Did you spend a lot of time creating it? For what? There is no benefit to the game by having it. Just some flavor.

"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville

Demerius Xenocratus
The Scope
Gallente Federation
#176 - 2015-10-17 17:55:30 UTC
CCP RedDawn wrote:
I've listened and I'll cancel the change to require a Data Analyzer for Besieged sites. So no changes will be made to that site.


Hallelujah I was about to launch into a proper rant over that. Thank you for listening. Those sites are already quite uniquely challenging.
Demerius Xenocratus
The Scope
Gallente Federation
#177 - 2015-10-17 18:23:14 UTC
Pandora Bokks wrote:
Ransu Asanari wrote:
CCP RedDawn wrote:
Making Ghost sites Sigs and not Anoms is something i'll look into tomorrow and I'll let you know the outcome.

I really think this would be a good change.

Since the Besieged Covert Research Facilities are only spawned in Lowsec, you put yourself at an amount of danger that doesn't justify the risk. I personally have passed many of them up when roaming around through Lowsec, in favor of looking for DED Complexes and Expeditions. It's the amount of time/difficulty as running a DED site, but with more chance of being warp scrambled by rats, and being warpable to if anyone comes into system. Because of the high DPS you also need very specific fits, so it's very difficult to defend yourself if someone does try to grab you.

If they were Cosmic Signatures, you could at least have the warning of Core/Combat Probes on you to give you a chance to get out. With DED sites you have even more safety because the further into the site you are, the more acceleration gates have to be traversed to get to you. You can set your DSCAN to 100,000km and know when someone is actually trying to get to you. Since the Besieged Covert Facility Sites don't have acceleration gates, making them Cosmic Signatures would only provide a little more safety, as you can still be combat scanned directly onto.


Actually, it is comparably safe to run them. Dropping a mobile depot and having stabs in your cargohold is mandatory. If local spikes, refit and get away. Any soloer or small gang that tries to catch you will be taken care of by the rats due to aggression switch mechanics. I like them as they are, although I still feel the loot table has changed recently (yes, feel - in reality I was ofc just very unlucky the last weeks). And please do not change them to signatures, I do not want to carry my prober with me all the time.


They take FAR less time than a DED site but they can be warped to, the rats tackle at significant range, and hit/tank very hard so that there's a high threshold of DPS and local tanking capability needed to clear them, in addition to needing an omni-tank.

Once you have a proper ship set up to run them they can be done fairly quickly and consistently as long as local isn't too hot. Though a 5 battleship second wave is always a bit hairy for my Ishtar. The rewards average 10-30 M with an occasional jackpot of in demand T2 pirate ammo or implants, but overall these sites are fine as they are. Another nice addition to lowsec distinct from DED sites which can pay out more but take alot longer to run and require you to grind through tons of mediocre strength NPC's rather than a few tough ones.

The besieged sites and mordus belt rats were a really great addition to lowsec and a great complement to clone soldiers and other lowsec income sources; they're fine as they are.

Vargo Shahni
Pizza Delivery Express
#178 - 2015-10-17 22:13:08 UTC
CCP RedDawn wrote:

* All Ghost sites are now Cosmic Signatures rather than Anomalies.


Wondering if you could please answer a few questions

1)Are you planning on making the ghost sites easy or difficult to scan down?
2) I know of 6 wormhole ghost sites being found, all in either a class 4 or class 5 wormholes. Do ghost sites spawn in class 1 through 3 wormholes?

Thanks
HotCakes
Doomheim
#179 - 2015-10-18 11:36:28 UTC  |  Edited by: HotCakes
I agree with Ransu Asanari,

CCP RedDawn wrote:
Doyle Aldurad wrote:
CCP RedDawn wrote:


* Removed all skill books from Relic sites and placed them into Data sites. (Includes Encryption books)
* Removed the more commonly dropped 'non rig-related' blueprints from all the Relic sites. (They will still drop in Data sites)

Fly safe,
CCP RedDawn


Please do NOT butcher Relic sites to make data sites better. Find them something new and unique. Making Relic sites suck more because you hope to make data sites suck less is not a solution.


Relic sites still have all their unique loot, all I've done is removed their less valuable drops which also already currently drop in Data sites.

No need to worry.


So basicly DATA are still not worth doing and this whole execise was an effort in futility.

:(

Dont mean to be nag.
But DATA need something significant to get people to do them.

Perhaps look into droping blueprints for high value meta4 items.

And on top of that reduce the drop rate of all lower meta items to below there destruction rate.
The market has been flooded with massive quantities for years and people sell them for scrap.
Eventhough they are better then the t1 equevalent.

Newbe's dont even wanna salvage nowadays because the salvage is worth (s)crap.

Hope it gives you some new idea's.
HotCakes
Doomheim
#180 - 2015-10-18 12:20:32 UTC
Not sure if this is the right place for this:

I just got this message from "Imadeu Ragequit".

I know filtering out names like this before hand is difficult.
But given the intend i would suggest banning his account and related accounts.

Eve is losing to many players currently to keep people like this mr. "Imadeu Ragequit" around.

I hope to play this game for the rest of my life and i feel some players are out to destroy it.
This guy is clearly one them.
Hell he might even be working for the competition.

===>
hotcakes?!?
From: Imadeu Ragequit
To: HotCakes
INBOXRemove Label
do we get free hotcakes if we join?