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Data Site Improvements

First post First post
Author
abbas kaikot
The Scope
Gallente Federation
#281 - 2016-04-25 21:52:00 UTC
CCP RedDawn wrote:
Hi there.

There has been no change to the distribution values / spawn frequencies of all the exploration sites.
The recent event sites have been added in addition, thus have not decreased the overall amount of currently existing exploration sites.

Escalations from exploration sites are currently not on the cards for the foreseeable future I'm afraid.


Dear CCP RedDawn,

Please, I beg you to reconsider this idea! Exploration as a whole would benefit immensely. It would serve primarily to get explorers out of familiar and routine site farming and into unfamiliar and potentially dangerous space- which is arguably the best characteristic of exploration as a career. Null Relic and Data sites are run mostly with a cargo scanner, oftentimes you just warp to a site, scan 6 containers, sigh, deliberately fail one and leave.

Something as simple as a success rate/timer trigger on relic and data sites that give you a destination in a more dangerous place.
E.G.
Hi sec sites -> Low sec
Low sec sites -> Null sec
Null sec sites -> W Space

This would give explorers motivation to be engaged with completing the site, and most importantly, to stray outside the comfort zone. I don't remember half the sites i've run, but I remember every time a cloaky tengu/proteus/astero/stratios tried to gank me. The explorers win, the people who like to hunt explorers win, everybody wins.
Ransu Asanari
V0LTA
WE FORM V0LTA
#282 - 2016-04-26 18:19:00 UTC
From EVE Citadel Patch Notes:

Quote:
The drop rates of all High-Tech goods in exploration Data sites have been greatly reduced.


Is there a reason this change is happening? I can only speculate 2 reasons:

1. Reducing the drop rate of these items so they take up less space in your exploration runs. If we just don't pick them up from sites, this doesn't really have an effect.

2. Reducing the drop rate so they become rarer, and increase in value. This only matters if there are industrial uses for these items, which there currently are not.

I would love to be enlightened on the reason for the change.
Damjan Fox
Fox Industries and Exploration
#283 - 2016-04-27 10:43:43 UTC
@Ransu Asanari
You should read this.
Ransu Asanari
V0LTA
WE FORM V0LTA
#284 - 2016-04-27 18:19:43 UTC
Damjan Fox wrote:
@Ransu Asanari
You should read this.


Cool thanks - That was one update from Fanfest I didn't know about until now. I'll post some feedback in that thread.