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Team Avatar and the future of our prototype

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Author
Vincent Athena
Photosynth
#781 - 2013-04-19 15:29:45 UTC  |  Edited by: Vincent Athena
The fanfest program is out. One of the hour long session is called "Prototyping the Future":

"Team Avatar and Team Prototyping Rocks have been
developing new gameplay ideas for EVE over the past
year and a bit. Come along and find out what prototyping
is all about and see some of the ideas they came up
with for features as diverse as Mining and Exploration.
They will also be discussing the new features they are
implementing for the summer expansion which were
generated as a result of these efforts."

My guess is we will see the prototype wreck diving stuff at least. No idea about mining prototypes or what they are implementing in the summer expansion. But it appears there will be more implemented than nothing.

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Indahmawar Fazmarai
#782 - 2013-04-19 19:43:37 UTC
Vincent Athena wrote:
The fanfest program is out. One of the hour long session is called "Prototyping the Future":

"Team Avatar and Team Prototyping Rocks have been
developing new gameplay ideas for EVE over the past
year and a bit. Come along and find out what prototyping
is all about and see some of the ideas they came up
with for features as diverse as Mining and Exploration.
They will also be discussing the new features they are
implementing for the summer expansion which were
generated as a result of these efforts."

My guess is we will see the prototype wreck diving stuff at least. No idea about mining prototypes or what they are implementing in the summer expansion. But it appears there will be more implemented than nothing.


Those barely can be called news. We already know what they've prototyped and at least I already have voiced how it serves me nothing as it's miles away from my style of gameplay.

The last bloody thing I want is 20-guys, combat-only, five-hours-long avatar bovine fecal matter.
Ranger 1
Ranger Corp
Vae. Victis.
#783 - 2013-04-19 20:27:59 UTC
Arduemont wrote:
Wheelsleep Snores wrote:
If there weren't mega busy stations like Jita that would present lag issues, allowing Avatar movement and socialization on stations would be nice. Maybe even start with POS's. Introduce a new POS that allows a limited number of avatars (10-20) to meet and mingle to discuss Corp agendas.

To start with, I'd like maybe just the cockpit of ships to be made available to move around in with our avatars with maybe a cot in the corner where I can catch some Z's on long space hauls.


It would actually be fairly easy to instance inside station content. Establishments could be divided into sections, like corp offices, that can be selected when you dock. Each of those would have a max player count and each station would have a max number of establishments.

They have even released a UI improvements trailer at some point (probably about a year ago now) that has images of a UI hinting at the above. I'm afraid I can't find the video at the moment. I'll edit this post later to include a link.

Exactly. Last year I mentioned that establishments could be created with a max occupancy limit as part of their basic stats. My only concern was that it was basically a form of instancing (from a certain point of view Smile) and would probably have to be modified somehow to fit with EvE's overall flavor.

Personally speaking, I could live with Avatar game play being instanced to a degree, although that demands a certain seperation from flying in space game play style that I'm not entirely comfortable with. Still, even the exploration prototyping that was done led me to believe that even exploring a ship wreck might need to have limits as to how many players can participate at any given time... so maybe that is the path that Avatar game play will need to follow to be viable in EvE.

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Vincent Athena
Photosynth
#784 - 2013-04-19 20:34:21 UTC
The stuff we do when docked is already on a different server than the in-space stuff in the same solar system. The market has its own server, CQ stuff is on a separate server, and so on. CCP long ago moved as much as possible off servers dealing with FiS, just to help reduce FiS lag.

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Makoto Priano
Kirkinen-Arataka Transhuman Zenith Consulting Ltd.
Arataka Research Consortium
#785 - 2013-04-19 20:38:43 UTC
For the WiS stuff, 'max occupancy' means that the join can have a line to get in. ;) Priority list for VIPs? Who doesn't want to be te pilot who strolls past all the rubes waiting to get into the high rollers club?

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Deborah Bat-Zeev
Brutor Tribe
Minmatar Republic
#786 - 2013-04-19 22:02:53 UTC
Indahmawar Fazmarai wrote:
Vincent Athena wrote:
The fanfest program is out. One of the hour long session is called "Prototyping the Future":

"Team Avatar and Team Prototyping Rocks have been
developing new gameplay ideas for EVE over the past
year and a bit. Come along and find out what prototyping
is all about and see some of the ideas they came up
with for features as diverse as Mining and Exploration.
They will also be discussing the new features they are
implementing for the summer expansion which were
generated as a result of these efforts."

My guess is we will see the prototype wreck diving stuff at least. No idea about mining prototypes or what they are implementing in the summer expansion. But it appears there will be more implemented than nothing.


Those barely can be called news. We already know what they've prototyped and at least I already have voiced how it serves me nothing as it's miles away from my style of gameplay.

The last bloody thing I want is 20-guys, combat-only, five-hours-long avatar bovine fecal matter.


Well, once they actually manage to get multi-avatar gameplay working it shouldn't be too difficult to add more WiS features bit by bit over the next years. At least, it would prove that they're not just too god-damn incompetent to deal with avatars and that more is possible. Question, though, is whether the next expansion actually features the exploration FPS (or third person shooter) thing or if the part about stuff being implemented in the summer expansion is raising false hopes. Adding the exploration shooter with an exploration themed expansion would make more sense than if they added it in a year with, say, a POS themed expansion, anyway.
Indahmawar Fazmarai
#787 - 2013-04-19 22:28:37 UTC
Deborah Bat-Zeev wrote:
Indahmawar Fazmarai wrote:
Vincent Athena wrote:
The fanfest program is out. One of the hour long session is called "Prototyping the Future":

"Team Avatar and Team Prototyping Rocks have been
developing new gameplay ideas for EVE over the past
year and a bit. Come along and find out what prototyping
is all about and see some of the ideas they came up
with for features as diverse as Mining and Exploration.
They will also be discussing the new features they are
implementing for the summer expansion which were
generated as a result of these efforts."

My guess is we will see the prototype wreck diving stuff at least. No idea about mining prototypes or what they are implementing in the summer expansion. But it appears there will be more implemented than nothing.


Those barely can be called news. We already know what they've prototyped and at least I already have voiced how it serves me nothing as it's miles away from my style of gameplay.

The last bloody thing I want is 20-guys, combat-only, five-hours-long avatar bovine fecal matter.


Well, once they actually manage to get multi-avatar gameplay working it shouldn't be too difficult to add more WiS features bit by bit over the next years. At least, it would prove that they're not just too god-damn incompetent to deal with avatars and that more is possible. Question, though, is whether the next expansion actually features the exploration FPS (or third person shooter) thing or if the part about stuff being implemented in the summer expansion is raising false hopes. Adding the exploration shooter with an exploration themed expansion would make more sense than if they added it in a year with, say, a POS themed expansion, anyway.


Odysey will be about FiS exploration, sure. And it's not as much an expansion as another collection of "already in development or desired features which several unconnected and unrelated scrum teams figure that they can release by the given deadline and provide a feeling that it was on purpose and not an accidental gathering".

With a new EP learning his ropes for the winter expansion, we'll be lucky if summer 2014 is the first coordinated, top-to-down expansion effort since incarna... and it still will be too soon to devote to WiS.
Vincent Athena
Photosynth
#788 - 2013-04-19 22:43:11 UTC  |  Edited by: Vincent Athena
Deborah Bat-Zeev wrote:
Vincent Athena wrote:
The fanfest program is out. One of the hour long session is called "Prototyping the Future":

"Team Avatar and Team Prototyping Rocks have been
developing new gameplay ideas for EVE over the past
year and a bit. Come along and find out what prototyping
is all about and see some of the ideas they came up
with for features as diverse as Mining and Exploration.
They will also be discussing the new features they are
implementing for the summer expansion which were
generated as a result of these efforts."

My guess is we will see the prototype wreck diving stuff at least. No idea about mining prototypes or what they are implementing in the summer expansion. But it appears there will be more implemented than nothing.


Well, once they actually manage to get multi-avatar gameplay working it shouldn't be too difficult to add more WiS features bit by bit over the next years. At least, it would prove that they're not just too god-damn incompetent to deal with avatars and that more is possible. Question, though, is whether the next expansion actually features the exploration FPS (or third person shooter) thing or if the part about stuff being implemented in the summer expansion is raising false hopes. Adding the exploration shooter with an exploration themed expansion would make more sense than if they added it in a year with, say, a POS themed expansion, anyway.

I think we will not get wreck diving, I'd be surprised if we did. The prototype will be shown at fanfest, then they will announce some smaller feature to be released with Odyssey. I think we will get something that takes less development and may set a code base for wreck diving. But we may get nothing more than a new pair of pants.

CCP has said the mulit-avatar issue is workable by reducing detail as more people are added, especially for those that are far away.

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CMD Ishikawa
New Eden Public Security Section 9
#789 - 2013-04-20 00:10:43 UTC
Awesome because that way I will enjoy my spaceships gamestyle and a new gamestyle whenever I want it.

I'm really looking forward to this, and many of us wants it too ... =D
Sharon Anne
Gorthaur Legion
Imperium Mordor
#790 - 2013-04-20 03:02:58 UTC
Now that the fanboys have wet themselves, I still like to see how Dust is going to shake up Null. When can I land on a planet? Oh right the map pins Roll nevermine Roll
Rammix
TheMurk
#791 - 2013-04-20 11:09:54 UTC  |  Edited by: Rammix
I really hope that after Odissey (or maybe even a bit earlier) they will start giving SERIOUS attention to avatar / WIS etc stuff.

And I really sincerely don't understand people whining about keeping EVE only spaceship oriented. I even hate those people sometimes. EVE is not and must not be only about spaceships. It's a whole sci-fi universe, sci-fi about space is not only spaceships, it's also planet colonization, and many-many other things. I'd love to see EVE as a multi-genre complex game including, but not limited:
  • current spaceships
  • arena-like space fight simulator based on piloting (1vs1 or team-VS-team)
  • first person shooter at ruined stations in space (maybe even breaking into other player's ship - in very close distance - to take control over it with a rifle in your hands: just imagine a pirate rifter approaching a tech3 ship in low-sec with such purpose in mind)
  • 'black-jack and whores' style game at stations
  • quest-like agent missions in addition to current missions
  • some tycoon elements (current PI is a good start).

  • If you - some players - need only current 'spaceship' eve, that's ok, but please don't try to f**k up other possible directions of eve's development just because of your own eghoistic motives. You're not the only ones playing this wonderful game.

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    CCP Bayesian
    #792 - 2013-04-22 15:39:33 UTC  |  Edited by: CCP Bayesian
    As per the OP the stuff we've been working on is all for FiS. More at the talk in question which is going to be streamed out to the rest of the world at 1900 on Saturday according to the schedule.

    If anyone wants to talk WiS then come find me at Fanfest. :D

    EVE Software Engineer Team Space Glitter

    Flamespar
    WarRavens
    #793 - 2013-04-23 05:42:08 UTC
    CCP Bayesian wrote:
    As per the OP the stuff we've been working on is all for FiS. More at the talk in question which is going to be streamed out to the rest of the world at 1900 on Saturday according to the schedule.

    If anyone wants to talk WiS then come find me at Fanfest. :D


    What happened to tattoos?
    Nathanien Indoril
    Creation and Extraction
    #794 - 2013-04-23 09:51:19 UTC
    *sigh*

    Boys... why is this thread still going?
    Give it up... You want something with WiS? Wait for Star Citizen. Really.

    There is no effort put in WiS and that's not going to change.

    Eve is in maintenance mode and new gameplay is only in the works for Dust (and thats a boring shooter-wannabe; and uprising won't change that).
    CCP Bayesian
    #795 - 2013-04-23 10:18:53 UTC
    Flamespar wrote:
    CCP Bayesian wrote:
    As per the OP the stuff we've been working on is all for FiS. More at the talk in question which is going to be streamed out to the rest of the world at 1900 on Saturday according to the schedule.

    If anyone wants to talk WiS then come find me at Fanfest. :D


    What happened to tattoos?


    This fell by the wayside when Team Avatar was disbanded and refocused. I've talked to CCP karkur about what is left that needs to be implemented and prompted CCP Seagull that this is something that we should do.

    EVE Software Engineer Team Space Glitter

    Salpun
    Global Telstar Federation Offices
    Masters of Flying Objects
    #796 - 2013-04-23 11:06:53 UTC
    CCP Bayesian wrote:
    Flamespar wrote:
    CCP Bayesian wrote:
    As per the OP the stuff we've been working on is all for FiS. More at the talk in question which is going to be streamed out to the rest of the world at 1900 on Saturday according to the schedule.

    If anyone wants to talk WiS then come find me at Fanfest. :D


    What happened to tattoos?


    This fell by the wayside when Team Avatar was disbanded and refocused. I've talked to CCP karkur about what is left that needs to be implemented and prompted CCP Seagull that this is something that we should do.

    Is the amount of work likely to be completed by Odyssey?

    If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

    See you around the universe.

    CCP Bayesian
    #797 - 2013-04-23 11:16:53 UTC
    Nope. Everything is well underway for Odyssey and I don't think any teams have slack in their schedules to fit extra stuff in.

    EVE Software Engineer Team Space Glitter

    Salpun
    Global Telstar Federation Offices
    Masters of Flying Objects
    #798 - 2013-04-23 11:20:19 UTC
    CCP Bayesian wrote:
    Nope. Everything is well underway for Odyssey and I don't think any teams have slack in their schedules to fit extra stuff in.

    Thanks for the info someone had to askCool

    If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

    See you around the universe.

    Rammix
    TheMurk
    #799 - 2013-04-23 11:22:14 UTC
    Nathanien Indoril wrote:

    Boys... why is this thread still going?
    Give it up... You want something with WiS? Wait for Star Citizen. Really.

    I don't need 2 games. If one of them has huge universe, wars, politics etc and the other has walking in stations and piloting - it's not that cool (that guy did a nasty trick developing the exact things absent in eve). I don't want to jump between 2 similar mmo's, and I definitely will not choose that game instead of EVE.
    I need one solid gaming universe that contains all the aspects of space sci-fi, without "shards" or player-made mods/mini-servers. I hope in 2-3 years eve will come much closer to being a complete space sci-fi simulator (face-to-face 'relationships' in stations, piloting, etc etc etc, maybe even landing on planets from orbit in a shuttle of whatever).

    p.s. you're a heretic, heretics must be burnt and bad words must be inscribed on their ships' hulls with righteous lasers.

    OpenSUSE Leap 42.1, wine >1.9

    Covert cyno in highsec: https://forums.eveonline.com/default.aspx?g=posts&t=296129&find=unread

    Nathanien Indoril
    Creation and Extraction
    #800 - 2013-04-23 12:54:37 UTC
    Rammix wrote:
    I don't need 2 games. If one of them has huge universe, wars, politics etc and the other has walking in stations and piloting - it's not that cool (that guy did a nasty trick developing the exact things absent in eve). I don't want to jump between 2 similar mmo's, and I definitely will not choose that game instead of EVE.
    I need one solid gaming universe that contains all the aspects of space sci-fi, without "shards" or player-made mods/mini-servers. I hope in 2-3 years eve will come much closer to being a complete space sci-fi simulator (face-to-face 'relationships' in stations, piloting, etc etc etc, maybe even landing on planets from orbit in a shuttle of whatever).

    p.s. you're a heretic, heretics must be burnt and bad words must be inscribed on their ships' hulls with righteous lasers.


    I also want WiS to happen (i'm absolutely pro WiS) AND i want it in EvE and not SC... but... i'm also realistic.
    Nearly two years since incarna... and no progress in WiS.
    One year after the "we don't have the ressources to do anything WiS related" Post... and yeah... thats it.
    During the ATX Zastrow said something like "10 year eve, after everything is fixed - then wis would be cool", and the CCP response on the stream was like "ohm... yeah... look somewhere else, till he goes away or changes topic".

    Just posting "We want it" - seems not to be enough, we already have two threadnaughts about this topic.
    It seems like WiS is the unwanted child in the eve client... 'cause they treat it that way.

    Maybe with finally some competition in this genre... something will change.
    Maybe fanfest brings exciting news about WiS (but i doubt it)