These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE Information Portal

 
  • Topic is locked indefinitely.
 

Dev blog: Reworking Capital Ships: Skills, Modules and Refitting

First post
Author
Lugh Crow-Slave
#181 - 2016-02-15 13:26:44 UTC
Rommiee wrote:
So, with the new Light Fighters & Support Fighters skills being introduced, I assume that the old Fighters and Fighter bombers skills will be redundant ?

As I have both these old skills to 5 on multiple characters, will they automatically transition to the new skills or will the skill points be refunded ?


no fighters is needed to train light/support/heavy fighters this was stated in the blog
Luscius Uta
#182 - 2016-02-15 13:42:36 UTC
Quote:
Capital Emergency Hull Energizer
When activated, pushes the hull resists to 99% for 20 seconds. However, it burns out after cycling once. This module is a type of Damage Control, so you will have to decide if you want an Emergency Hull Energizer or standard Damage Control.


RIP driveby doomsdays

Workarounds are not bugfixes.

RaSpBeRrY PlUsH
Native Freshfood
Minmatar Republic
#183 - 2016-02-15 13:50:51 UTC
Can we get these FAX machines to add some loving towards a drone bonus? The Rorqual is outfitted far better than these.

Add Role Bonus such as:

400% Bonus to Sentry Drone Range
200% Bonus to Drone Control Range
100% Bonus to drone damage, tracking, hit points, and speed.
Lugh Crow-Slave
#184 - 2016-02-15 13:52:13 UTC
RaSpBeRrY PlUsH wrote:
Can we get these FAX machines to add some loving towards a drone bonus? The Rorqual is outfitted far better than these.

Add Role Bonus such as:

400% Bonus to Sentry Drone Range
200% Bonus to Drone Control Range
100% Bonus to drone damage, tracking, hit points, and speed.


they are not supposed to one issue with current carriers is their use of sub cap drones along with their logistics
Lugh Crow-Slave
#185 - 2016-02-15 13:52:59 UTC
Luscius Uta wrote:
Quote:
Capital Emergency Hull Energizer
When activated, pushes the hull resists to 99% for 20 seconds. However, it burns out after cycling once. This module is a type of Damage Control, so you will have to decide if you want an Emergency Hull Energizer or standard Damage Control.


RIP driveby doomsdays


i think that may be the pointBlink
Luscius Uta
#186 - 2016-02-15 14:20:37 UTC
Is there an estimate on build costs on FAXes? Will they require more materials than Carriers?

Workarounds are not bugfixes.

Lugh Crow-Slave
#187 - 2016-02-15 14:43:13 UTC
Luscius Uta wrote:
Is there an estimate on build costs on FAXes? Will they require more materials than Carriers?


i would also like to know about dreads if they are getting chbs and smbs will their build recs change to reflect it?
Scotsman Howard
S0utherN Comfort
#188 - 2016-02-15 15:17:56 UTC
Forgive me if this has been posted somewhere, but I have not seen it either here, on Reddit, or in my dreams. Heck this may not even be the right Dev Blog to bring this up.


Will fighter squadrons be able to follow their carrier into warp as they currently can or will they be like drones and lose connection? If they can operate hundreds of KM away from their base, it would take a long time to return.

Figured I would ask here since the bloc mentioned skills.
Lasisha Mishi
Pandemic Horde Inc.
Pandemic Horde
#189 - 2016-02-15 17:38:49 UTC
Scotsman Howard wrote:
Forgive me if this has been posted somewhere, but I have not seen it either here, on Reddit, or in my dreams. Heck this may not even be the right Dev Blog to bring this up.


Will fighter squadrons be able to follow their carrier into warp as they currently can or will they be like drones and lose connection? If they can operate hundreds of KM away from their base, it would take a long time to return.

Figured I would ask here since the bloc mentioned skills.

that sounds nice =D
RaSpBeRrY PlUsH
Native Freshfood
Minmatar Republic
#190 - 2016-02-15 17:49:55 UTC
Lugh Crow-Slave wrote:
RaSpBeRrY PlUsH wrote:
Can we get these FAX machines to add some loving towards a drone bonus? The Rorqual is outfitted far better than these.

Add Role Bonus such as:

400% Bonus to Sentry Drone Range
200% Bonus to Drone Control Range
100% Bonus to drone damage, tracking, hit points, and speed.


they are not supposed to one issue with current carriers is their use of sub cap drones along with their logistics


Well a Rorqual can defend itself on it's own; why shouldn't a FAX machine. They are not getting fighters like the current carriers which is losing it's drones. So I still think the FAX should at least get some drone bonuses.
Sexy Cakes
Have A Seat
#191 - 2016-02-15 19:01:35 UTC
I'm assuming every single new capital module will have a new skill required to use it?

Not today spaghetti.

Rowells
Pator Tech School
Minmatar Republic
#192 - 2016-02-16 00:08:49 UTC
RaSpBeRrY PlUsH wrote:
Lugh Crow-Slave wrote:
RaSpBeRrY PlUsH wrote:
Can we get these FAX machines to add some loving towards a drone bonus? The Rorqual is outfitted far better than these.

Add Role Bonus such as:

400% Bonus to Sentry Drone Range
200% Bonus to Drone Control Range
100% Bonus to drone damage, tracking, hit points, and speed.


they are not supposed to one issue with current carriers is their use of sub cap drones along with their logistics


Well a Rorqual can defend itself on it's own; why shouldn't a FAX machine. They are not getting fighters like the current carriers which is losing it's drones. So I still think the FAX should at least get some drone bonuses.

It's getting a drone bay. Why does it need bonuses?
Kon Kre8r
#193 - 2016-02-16 00:53:14 UTC  |  Edited by: Kon Kre8r
Altrue wrote:
Stats, finally!

Seeding FAX skills without giving people any clue wasn't a very good move imo... Oh and now you're cancelling those skills, okay why not :D

Feedback:
What's with the 1% role bonus to links? Shocked
Why even bother including it if it's only going to be 1%. If anything, if you want to encourage their use as fleet boosters, their bonuses should be way higher.

WAY HIGHER -- AND YOU WANT TO STOP REFITTING -- So you want to take back on the mobile depots next? Here is something awesome - Never mind, we take that back :)

What do you know -- Another fine example of STUPID -- AGAIN

Even the simple things are just as stupid. Ex: seeing ship after ship after ship with drone bays in their hull design (which we love) but with no ability to actually run drones. For the morons that ask -- Start looking at all ship hulls for these obvious drone bays we Love to see and look at just how many don't even get to use drones.

So I should not be surprised to see more stupid again.
I WOULD BE SURPRISED TO SEE ANY OF THIS HANDLED CORRECTLY FOR THE FIRST TIME.
If not so heavily invested in game -- how many of us would really tolerate this much???

Black Ops ships using Covert Jump Portals with Covert Cynos are NOT allowed to use Covert Cloaks. That makes sense.

RaSpBeRrY PlUsH
Native Freshfood
Minmatar Republic
#194 - 2016-02-16 01:18:43 UTC
Rowells wrote:
RaSpBeRrY PlUsH wrote:
Lugh Crow-Slave wrote:
RaSpBeRrY PlUsH wrote:
Can we get these FAX machines to add some loving towards a drone bonus? The Rorqual is outfitted far better than these.

Add Role Bonus such as:

400% Bonus to Sentry Drone Range
200% Bonus to Drone Control Range
100% Bonus to drone damage, tracking, hit points, and speed.


they are not supposed to one issue with current carriers is their use of sub cap drones along with their logistics


Well a Rorqual can defend itself on it's own; why shouldn't a FAX machine. They are not getting fighters like the current carriers which is losing it's drones. So I still think the FAX should at least get some drone bonuses.

It's getting a drone bay. Why does it need bonuses?


It's simple to kill drones without any boosts. A T1 tanky frig can kill off the drones; then this ship is nothing but a blown up wreck waiting to happen.
Rowells
Pator Tech School
Minmatar Republic
#195 - 2016-02-16 01:41:56 UTC
RaSpBeRrY PlUsH wrote:
Rowells wrote:
RaSpBeRrY PlUsH wrote:
Lugh Crow-Slave wrote:
RaSpBeRrY PlUsH wrote:
Can we get these FAX machines to add some loving towards a drone bonus? The Rorqual is outfitted far better than these.

Add Role Bonus such as:

400% Bonus to Sentry Drone Range
200% Bonus to Drone Control Range
100% Bonus to drone damage, tracking, hit points, and speed.


they are not supposed to one issue with current carriers is their use of sub cap drones along with their logistics


Well a Rorqual can defend itself on it's own; why shouldn't a FAX machine. They are not getting fighters like the current carriers which is losing it's drones. So I still think the FAX should at least get some drone bonuses.

It's getting a drone bay. Why does it need bonuses?


It's simple to kill drones without any boosts. A T1 tanky frig can kill off the drones; then this ship is nothing but a blown up wreck waiting to happen.

ok, thats an issue for all non-bonused ships. Why does this ship need such large bonuses for? Dreads dont have drones, Rorquals still die in fire with drones. Only capital with drones is carrier, which will soon be its own set of fighters. Why do we need to be introducing bonuses that a carrier doesnt even have?
Brokk Witgenstein
Sebiestor Tribe
Minmatar Republic
#196 - 2016-02-16 04:49:28 UTC
Rowells wrote:

ok, thats an issue for all non-bonused ships. Why does this ship need such large bonuses for? Dreads dont have drones, Rorquals still die in fire with drones. Only capital with drones is carrier, which will soon be its own set of fighters. Why do we need to be introducing bonuses that a carrier doesnt even have?


Because the FAX is using the Carrier skillbook, and hence those godforsaken drone skills are a requirement. I get that the vets cried until CCP changed it, but I for one was quite happy with not having to train drones I had no intention of using. (please note this put the fax which was within my grasp in a matter of days well past the training required for a dread all of a sudden -- FFFFUUUUU).

Be that as it may, now that drones are once again a requirement and a FAX is apparently a logi carrier (same skills), it stands to reason to grant the ship a proper bonus.
Lugh Crow-Slave
#197 - 2016-02-16 05:41:16 UTC
Brokk Witgenstein wrote:
Rowells wrote:

ok, thats an issue for all non-bonused ships. Why does this ship need such large bonuses for? Dreads dont have drones, Rorquals still die in fire with drones. Only capital with drones is carrier, which will soon be its own set of fighters. Why do we need to be introducing bonuses that a carrier doesnt even have?


Because the FAX is using the Carrier skillbook, and hence those godforsaken drone skills are a requirement. I get that the vets cried until CCP changed it, but I for one was quite happy with not having to train drones I had no intention of using. (please note this put the fax which was within my grasp in a matter of days well past the training required for a dread all of a sudden -- FFFFUUUUU).

Be that as it may, now that drones are once again a requirement and a FAX is apparently a logi carrier (same skills), it stands to reason to grant the ship a proper bonus.


The ship uses drones so those done skills aren't useless

Abs to be fair ccps first plan was crap it just so happens they decided to go with a differant crappy one they should have just split the skill
ddred
Priory Of The Lemon
Brave Collective
#198 - 2016-02-16 06:58:28 UTC
Could CCP not balance refitting with item volume?

We've had repackaging size and such for a while which prevents, for example, archons carrying more capital refits than they would like such as drone control modules.

If you decided that ships switching weapons during a fight is overpowered then all you'd need to do was make the repacked volume 20m3 and the unpackaged volume something like 100m3 so that a machariel could not carry more than 6 in its cargohold if CCP deemed it too overpowered.

The only way this could be circumvented is by using a carrier or FAX to refit if they filled their fleet hangar with modules. Or if a fleet brought a blockade runner with a fleet hangar alongside a nestor.

But then this has counterplay in the form of webbing or destroying the ships that are providing this bonus; slowing the fleet down or neutralizing its ability to refit.
Pirate Aussie
Ministry of War
Amarr Empire
#199 - 2016-02-16 07:28:58 UTC
This is all well and good, but I have to wonder what is about to happen to the carriers proper.
Rain6637
GoonWaffe
Goonswarm Federation
#200 - 2016-02-16 08:06:19 UTC
Ssssoooo support fighters will be the logistics drones? That's the only case where it makes sense that fighters and fighter-bomber skills wouldn't transfer into them.