These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE Information Portal

 
  • Topic is locked indefinitely.
123Next pageLast page
 

Tiamat Issues

First post First post
Author
CCP Falcon
#1 - 2015-02-17 10:07:50 UTC  |  Edited by: CCP Falcon
We are happy to announce that the Tiamat release has been successfully deployed!

Tiamat brings the new Minmatar Tactical Destroyer, the Svipul, along with balancing to projectile weapons, many more corp little things and friendly fire control, visual updates to strcutures in missions and deadspace areas, new UI icon additions, more themed UI elements, quality settings for sun flares, atmospheric sounds for pirate faction structures, improvements to the audio engine, additions to turrer audio and of course a new theme tune for Tiamat.

In addition to these features, a number of new inhabitants of New Eden will be emerging from their slumber to begin exploring, their motives unknown and their tolerance for capsuleers untested until first contact.

You can read more about what's coming in the "Coming to EVE in the Tiamat Release" devblog by CCP Seagull, and check out the full patch notes here.

For issues with the Tiamat release, please use this thread. For general feedback on the release, please see here, and to report issues with the Mac client go here.

CCP Falcon || EVE Universe Community Manager || @CCP_Falcon

Happy Birthday To FAWLTY7! <3

CCP Falcon
#2 - 2015-02-17 10:13:26 UTC  |  Edited by: CCP Phantom
Known Issues:

  • If the message "You are engaged in combat!" (which is prompted when undocking in empire space while having limited engagement timer) is suppressed with the answer "No", all subsequent undocking attempts will fail silently.
  • This can easily be fixed by going to the ESC menu / Reset settings and reset that message in the "Reset Suppress Message settings" column. This has been fixed internally, and the fix will be deployed very soon.

  • A few in-space objects in the starter systems are missing names and will therefore display as "[no messageID: id ]" in the Overview and on brackets. This has been fixed internally, and the fix will be deployed very soon.

  • The columns in the result view for the contracts search are messed up.

  • The skill queue timeline is half black and half blue.

Above issues have been fixed with the deployment of Tiamat 1.1 on February 18.

CCP Falcon || EVE Universe Community Manager || @CCP_Falcon

Happy Birthday To FAWLTY7! <3

Darkblad
Doomheim
#3 - 2015-02-17 11:48:33 UTC  |  Edited by: Darkblad
You might want to check if the display of ISK Cent values (*.00 ISK) got deactivated. Click the cogwheel at the top right of your wallet (ALT-W).

Want your money back?

NPEISDRIP

Salpun
Global Telstar Federation Offices
#4 - 2015-02-17 11:55:25 UTC  |  Edited by: Salpun
Is being unable to create and save overview tabs and changes while in station using the open settings window short cut a short are long term before fix issue?

Sisi issues thread said that Drifter battle ships where still buggy.

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

Deheler
Muggers Inc.
#5 - 2015-02-17 11:56:49 UTC
Darkblad wrote:
You might want to check if the display of ISK Cent values (*.00 ISK) got deactivated. Click the cogwheel at the top right of your wallet (ALT-W).
Confirming the wallet settings all got reset involuntarily.
Lightbubble
University of Caille
Gallente Federation
#6 - 2015-02-17 11:58:18 UTC
Seems to be that the Contracts - View is broken:

http://i.imgur.com/bbBJqzx.jpg
CCP Habakuk
C C P
C C P Alliance
#7 - 2015-02-17 11:59:33 UTC
Salpun wrote:
Is being unable to create and save overview tabs and changes while in station using the open settings window short cut a short are long term before fix issue?


As far as I can tell this issue is an old issue and existed on TQ before today's patch. I can confirm that we have an internal defect about this, but it is not fixed yet.

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

Mintoko
Taedium In Perpetuam
#8 - 2015-02-17 12:00:22 UTC
Lightbubble wrote:
Seems to be that the Contracts - View is broken:

http://i.imgur.com/bbBJqzx.jpg


I'm getting the same thing.
Stefan Silviu
Clubul Vagabonzilor Cu Zero Venit
#9 - 2015-02-17 12:04:16 UTC  |  Edited by: Stefan Silviu
i runned 2 anomalyes (drones and guristas) and the background rat chattery/noises got sticked to the ship
everywhere i go i get the sounds from rats and rogue drones

later edit
sounds are active even when docked and they only dissapear after restarting client
CCP Habakuk
C C P
C C P Alliance
#10 - 2015-02-17 12:10:54 UTC
Lightbubble wrote:
Seems to be that the Contracts - View is broken:

http://i.imgur.com/bbBJqzx.jpg


Confirmed. We are looking into it.

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

Shius Gidrine
Center for Advanced Studies
Gallente Federation
#11 - 2015-02-17 12:15:44 UTC
Patch download from client is really slow,, is there a way to manually patch?
Cyno Fit
Hedion University
Amarr Empire
#12 - 2015-02-17 12:17:03 UTC
Not certain if this is the right place to ask this but since I'm downloading the update as we speak.

Do you have multiple servers which seed the update?

Is there a way to choose where you download the update?

Currently I'm still downloading the update on my 100mbps connection and I see +6000 players in game. Yes I just tested the connection and it works right. Do these other players have a magical 1gb connection or what gives? Smile
Atlan Dallocort
Know your Role
#13 - 2015-02-17 12:23:04 UTC  |  Edited by: Atlan Dallocort
Edit. nevermind.


FW Sites are not longer available in my overview. I also tried "Default All" - nothing. The sites are now just normal anomalies, without a beacon for the overview. I can't see this "feature" in the patch notes.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#14 - 2015-02-17 12:24:18 UTC  |  Edited by: Rivr Luzade
Just out of curiosity: What are the Bug Hunters doing? And seriously: Set your release interval back to 8 weeks or so. I do not care about high build numbers like in stupid browsers, I want a working game and not such a mess with every patch day. And get more Bug Hunters and pay them or give them other rewards so that they do their work properly.

--

Issue report: When I set a destination or waypoint from my asset window and have scrolled, let's say to the middle of a 20 stations long list, the view resets to the top of the list with every waypoint I set.

--

Regarding the DL speed, I have had no problems; download was all the time with the max speed I get with my line (~550 kbit/s).

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Grytok
KL0NKRIEGER
#15 - 2015-02-17 12:24:21 UTC  |  Edited by: Grytok
(3/3): APPLYING EVE_ONLINE_861477-862956_WIN.PATCH: 5.0%

It's stuck there and I really don't want to wait another hour for the patch to download. And allthough I've set my launcher to not delete the patches, they're nowhere to be found.

Had this issue with prior patches aswell. So get the damn patching-process fixed allready.
Araneatrox
I like space and spaceships
Deepwater Hooligans
#16 - 2015-02-17 12:29:22 UTC  |  Edited by: Araneatrox
This is a super pressing matter. I am not sure if i like it or not.

But Tiamat has *Made my beard awesome

#CCPPLX

https://image.eveonline.com/character/261804480_1024.jpg

Actually i kinda like it. I think i will keep it
Leroy Andrepont
Doomheim
#17 - 2015-02-17 12:37:20 UTC
Am I the only one experiencing rat sounds lingering even after they've been destroyed?
Worrff
Viziam
Amarr Empire
#18 - 2015-02-17 12:37:35 UTC
Rivr Luzade wrote:
Just out of curiosity: What are the Bug Hunters doing? And seriously: Set your release interval back to 8 weeks or so. I do not care about high build numbers like in stupid browsers, I want a working game and not such a mess with every patch day. And get more Bug Hunters and pay them or give them other rewards so that they do their work properly.



The players are CCP's bughunters.

The idea is to introduce a bug-ridden release every 6 weeks, then fix some of the minor issues raised by players. They ignore the rest and move onto working on the next bugged release.

Awesome stuff.

CCP Philosophy: If it works, break it. If it’s broken, leave it alone and break something else.

Rivr Luzade
Coreli Corporation
Pandemic Legion
#19 - 2015-02-17 12:45:27 UTC  |  Edited by: Rivr Luzade
The glow/light from planets and other sources also is way to strong. My Oracle just got strobolighted by a Lava planet even though I was hundred thousand kilometers away from it and in warp (the same happened moments later with a Plasma planet). Furthermore, when I warp there's a constant flickering occurring on my ship's hull when I warp. All in all, the light from the planets and nebulae seems to intensify all of a sudden when I am in warp as I do not really see it when I just sit around a planet/moon.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

MuppetsSlayed
Angelus.Mortis
ISK.Net
#20 - 2015-02-17 12:51:26 UTC
Mintoko wrote:
Lightbubble wrote:
Seems to be that the Contracts - View is broken:

http://i.imgur.com/bbBJqzx.jpg


I'm getting the same thing.



Im not doing couriers but am missing atleast one column on mine.

http://prntscr.com/6687ci
123Next pageLast page