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What Should I Use To Kill Sleepers In WH?

Author
HoruSeth
Republic University
Minmatar Republic
#121 - 2014-12-23 10:26:13 UTC  |  Edited by: HoruSeth
Khun Maa wrote:
Whats wrong with this C3 Legion fit? I took it to a C2 to get a feel for it and the tank was more than enough of course but it seemed to take a while to kill the battleships.

Can I drop a tank mod somewhere and add DPS for C3's or is this about the best I can do?

http://i.imgur.com/xx0zBpG.png


Against Battleships use Conflag, not INMF! Maybe you have done that, but your fitting Shows INMF.
But even than. Sleeper Battleships are tough. They have quite high resists and lot of buffer. They take longer than the usual K-Space NPC Battleship. Don't worry.
For C3 you can not do much more, except pimping it or use another ship. But you can have a similar Legion with 150M less pimp, more tank, but same dps stats. Just search the forums for Double-MAR2 Fittings.

Tuketh Sagus wrote:
Just created this fit, what do you think? Its supposed to be for c2 and maybe 3 anomalies.

[sleepix, Brutix]
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Damage Control II
Medium Armor Repairer II
400mm Reinforced Steel Plates II
Magnetic Field Stabilizer II

Tracking Computer II, Optimal Range Script
Tracking Computer II, Optimal Range Script
Tracking Computer II, Optimal Range Script

250mm Railgun II, Thorium Charge M
250mm Railgun II, Thorium Charge M
250mm Railgun II, Thorium Charge M
250mm Railgun II, Thorium Charge M
250mm Railgun II, Thorium Charge M
250mm Railgun II, Thorium Charge M
Drone Link Augmentor II

Medium Hybrid Locus Coordinator II
Medium Anti-Explosive Pump II
Medium Trimark Armor Pump II

Hammerhead I x5


Will defenitely die in C3 and will have big problems in C2s. Why mix Buffer with Rep? Not needed. 125dps Tank is far away from enough, even for C2 and probably with this ship for C1 ...
Obviously you want to kite. No Prop-Mod. Sleepers are fast, even Battleships and close the distance sooner or later, which will force you to warp in and off repeatedly.
Your drones will die, because even if you can kite, Hammerheads are too slow to get back to Drone bay from Kiting-Distances as soon as they get aggro. Not enough Dronebay to replace them and even more important no space left for "Small Drones", which you would need against Close-range-kinting Sleeper Frigs.

On my gravestone will be written: "Died because he used sarcasm in the wrong moment"

LLeugh
Federal Navy Academy
Gallente Federation
#122 - 2014-12-26 23:02:36 UTC
they cranked up those sleepers i sure those sleepers are smarter than many players

Battle clinic RIP >killing in all theatres of eve since 2007 >https://zkillboard.com/character/887080657/ if you wish to troll me please remap for Intelligence first


Tuketh Sagus
The Scope
Gallente Federation
#123 - 2014-12-27 10:05:05 UTC
Somebody recommended me this, I guess its good.

Zand Vor wrote:
I changed your fit a bit, simply because I knew the tank was so light you would have a serious hard time in a C2.
My numbers show 194 eHP/sec, with all resists 60%+. Cap stable and actually you get some neut protection with the Large battery. You even have a modest 27k ehp buffer on top of it.

Don't use crap ammo. Spend the money on Navy or Tech 2. This is 700+ dps including drones.

[Brutix, Brutix Test]

Medium Armor Repairer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Reactor Control Unit II

Experimental 10MN Afterburner I
Cap Recharger II
Cap Recharger II
Large Capacitor Battery II

250mm Railgun II, Caldari Navy Antimatter Charge M
250mm Railgun II, Caldari Navy Antimatter Charge M
250mm Railgun II, Caldari Navy Antimatter Charge M
250mm Railgun II, Caldari Navy Antimatter Charge M
250mm Railgun II, Caldari Navy Antimatter Charge M
250mm Railgun II, Caldari Navy Antimatter Charge M
Salvager I

Medium Anti-Explosive Pump II
Medium Capacitor Control Circuit II
Medium Nanobot Accelerator II


Hobgoblin II x5

HoruSeth
Republic University
Minmatar Republic
#124 - 2014-12-29 15:03:49 UTC
Tuketh Sagus wrote:
[Brutix, Brutix Test]


Did you tried that one already? Would assume, that tracking is too bad and applied damage is quite low maybe?

On my gravestone will be written: "Died because he used sarcasm in the wrong moment"

Tuketh Sagus
The Scope
Gallente Federation
#125 - 2014-12-29 15:12:30 UTC
HoruSeth wrote:
Tuketh Sagus wrote:
[Brutix, Brutix Test]


Did you tried that one already? Would assume, that tracking is too bad and applied damage is quite low maybe?

No, im making an wh alt.... can anyone fix it then?
minuseb
Rattini Tribe
Minmatar Fleet Alliance
#126 - 2014-12-31 10:48:20 UTC
Tuketh Sagus wrote:
HoruSeth wrote:
Tuketh Sagus wrote:
[Brutix, Brutix Test]


Did you tried that one already? Would assume, that tracking is too bad and applied damage is quite low maybe?

No, im making an wh alt.... can anyone fix it then?


i dont think the battery is worth enough to be forced to loose a low slot for it
a cap recharge need only 1 med slot
something like this ?

[Brutix, cheap]
Medium Armor Repairer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Damage Control II

10MN Afterburner II
Cap Recharger II
Cap Recharger II
Cap Recharger II

250mm Railgun II, Caldari Navy Antimatter Charge M
250mm Railgun II, Caldari Navy Antimatter Charge M
250mm Railgun II, Caldari Navy Antimatter Charge M
250mm Railgun II, Caldari Navy Antimatter Charge M
250mm Railgun II, Caldari Navy Antimatter Charge M
250mm Railgun II, Caldari Navy Antimatter Charge M
Salvager I

Medium Anti-Explosive Pump I
Medium Auxiliary Nano Pump I
Medium Auxiliary Nano Pump I

cap stable (without salvager)
changing all rigs to t2 (lots if isk) gives just ~10% better tank
DC gives some nice buffer in case you make mistakes and ~15% better tank
or could be changed to a 3rd MFS for ~13% more dmg
or to a TE for a little more range/tracking for railguns

or since cap stability is not really needed you could change one CR to a tracking computer/tracking script for a lot better tracking
you still have cap for ~5 minutes which should be enough probably :)

Tuketh Sagus
The Scope
Gallente Federation
#127 - 2015-01-01 03:03:48 UTC
Ok thanks, what sites can I do with it and how long do you t hink they will take with averarge skills?
minuseb
Rattini Tribe
Minmatar Fleet Alliance
#128 - 2015-01-04 10:29:18 UTC
i havent used it but should be ok for cosmic anomalies from class 1 wh
you get some info here about them
http://eve-survival.org/wikka.php?wakka=WormholeSpaceClass1
put the fit in eft with your skills to check your tank and damage
if you got a friend to join you either with damage or with salvaging it would be a lot easier

not sure how much time you would need, just try it
or if you got the time and dont want to risk the ship you could try it on test server

Garr Khan
Grey Area Operations
#129 - 2015-01-12 23:02:48 UTC
I tried out C2 sites in this confessor, it worked pretty well; about as fast as a t2-fit BC. You can swap a Heat Sink for an ANP for more tank.
Lord Buckwild
Buckwild's Children
#130 - 2015-01-15 19:47:15 UTC
I didn't see this on previous pages, but does anyone have fittings for a class 2 worthy Harbinger or any other amarr ship standard/advanved BC or less? Assume skills for any ship except T3. I am trying to figure out the cheapest fit/ship to take on C2 sites solo.

Thanks in advance.
HoruSeth
Republic University
Minmatar Republic
#131 - 2015-01-16 10:45:38 UTC  |  Edited by: HoruSeth
Do you mean Advanced Cruiser maybe? If so a Zealot can do this Job quite well. can be a Little tough in one of the data or relic sites because of Neuting, but for the rest should go w/o bigger Problems if you have the skills.

Edit: Ah sorry. Saw you are looking for the cheapest ship.

In that case I think a Harbinger with Heavy Pulse Laser, Dual MAR2, 2-3 Heat Sinks, 1-2EANMs can do the Job. AB+Web + Tracking/Cap in the Medslots depending on your skills. Drones I would use Mediums for more damage when it Comes to BS / Cruiser.

[Harbinger, C2 Harbi]
Heat Sink II
Heat Sink II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Medium Armor Repairer II
Medium Armor Repairer II

10MN Afterburner II
Stasis Webifier II
Cap Recharger II
Cap Recharger II

Heavy Pulse Laser II, Imperial Navy Multifrequency M
Heavy Pulse Laser II, Imperial Navy Multifrequency M
Heavy Pulse Laser II, Imperial Navy Multifrequency M
Heavy Pulse Laser II, Imperial Navy Multifrequency M
Heavy Pulse Laser II, Imperial Navy Multifrequency M
Heavy Pulse Laser II, Imperial Navy Multifrequency M
Medium Diminishing Power System Drain I

Medium Auxiliary Nano Pump I
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I

Hammerheads x5
Hobgoblin x5

708dps INMF + Hammer (772 with Conflag, but that cuts down the Cap a lot)
250dps Tank

Cap defenitely can be an issue here, You can swap for the first anoms the web for another Cap Recharger and one heat sink for a DC2 if you like to be on the safe side with the tank. As fitted above your have 4:21min of Cap all running.
But you do not Need to run both reppers and the AB all the time. As soon as you reach an Orbit around a BS of 1km, you can shut down the AB and only use the secons rep when you Need. With only one rep the Thing is 57% Cap stable. So you can permarun one and just use the second one, when you Need it.
Try to learn the anoms spawn Points, so you can get asap within Orbit of spawning BS. That will make things for you a lot easier.
If possible/necessary try to Keep a frigate alive for your NOS or use that NOS whenever possible on other Sleeper. Start with Scorch loaded and try to Alpha frigates first. For Frigates and Cruisers INMF as soon as they are Close enough. For Battleships Conflag.

On my gravestone will be written: "Died because he used sarcasm in the wrong moment"

Lord Buckwild
Buckwild's Children
#132 - 2015-01-17 02:36:13 UTC
Thanks for the reply. Why an ab over a mwd?
HoruSeth
Republic University
Minmatar Republic
#133 - 2015-01-19 09:48:20 UTC
maybe just personal preference, as on the Drake I use MWD for example. But for this fit I would assume it slightly better due to:

- Cap (in some sites sleeper neut, in one hacking site a little more than in all the others)
- A Little Speed tank
- Fitting ressources

If you can squeeze in a MWD you can do that as well. It should work. Guess it's more module management and in a wh I use as many time as possible to check DS, not the modules.
In Addition this Harbinger relies more on cap, than my Drake and as soon as you get to know the anoms you know where the next spawn will come and which sleeper you kite and which not, so you can Manager your targets accordingly. Except for the drake I use ABs on all my other fittings as well.

On my gravestone will be written: "Died because he used sarcasm in the wrong moment"

Lord Buckwild
Buckwild's Children
#134 - 2015-01-19 20:35:48 UTC  |  Edited by: Lord Buckwild
This is off-topic but since I am already posting here, what is the best way to directional scan? Just spam it as you are revolving around an NPC shooting it down?

Also, the Harby only has 6 hard points now, so the dps is like more around 620-650.
HoruSeth
Republic University
Minmatar Republic
#135 - 2015-01-20 11:41:19 UTC
Sorry I typed it manually. Made one row of Pulse Lasers too much :) Nevertheless 772dps with Conflag and Drones is correct, like all other stats as well.

@DS: I know there are ways to Support that by using macros, but I never tried to find out wether they are allowed or not. I tend to play a game Vanilla Style! Nothing changed. Solo for me is solo as well. That's why I press D-Scan whenever I can and not bothering to use macros or bots or anything else like that.

On my gravestone will be written: "Died because he used sarcasm in the wrong moment"

HoruSeth
Republic University
Minmatar Republic
#136 - 2015-01-22 11:30:42 UTC  |  Edited by: HoruSeth
For C2

[Gila, sleeper ]
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II

Large Shield Extender II
Large Shield Extender II
Invulnerability Field II
10MN Afterburner II
Phased Weapon Navigation Array Generation Extron
Phased Weapon Navigation Array Generation Extron

Small Nosferatu II
Heavy Assault Missile Launcher II, Inferno Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Inferno Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Inferno Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Inferno Rage Heavy Assault Missile

Medium Core Defense Field Purger II
Medium Core Defense Field Purger II
Medium Core Defense Field Purger II

'Augmented' Hammerhead x2
Infiltrator II x2
Valkyrie II x2
Vespa EC-600 x2

33k EHP
164dps passive tank
666m/s
996dps

I had one T2 rigged Gila left from the time before they have been patched by CCP. Therefore the Rigs! Don't know what to do with it, so took into the wormhole to try.

This one is so easy and fast to solo all C2 sites! Did not found a ship at the same price tag which is as fast or faster than this Gila in C2. For sure will work in C1 as well, but with the drones guess it's more designed for C2.

Don't need to care about cap.
Don't need to care about cycling modules, except TP from time to time.
Don't care about tank when you kill webbing frigs first
Don't care about transversal, so you can stay aligned most of the time unless you want to get the top completion times in the anom / sig.

I have never used something else than the Hammerhead. They cost a little more ISK, but worth that compared to T2, but come on, it's a faction cruiser with T2 rigs anyway. Costs roughly between 400-450M ISK. Same like a T3, but without skill loss if someone catches and better than all T3s I know so far. Haven't tried Legion tbh, but can't see why a T2 Legion should be faster.

Use both Target painters and your drones never get aggro!
Works better than my standard T2 Tengu before.

Drop the drones, assign them and use TPs on their target. Maybe split missiles and TPs as well. You will find your way on using Drones and Missiles properly and how to draw sleepers attention correctly to improve completion times. I don't want to spoiler everything.

You can use RLML as well if you prefer that. I did not recognise a difference in completion times.

Maybe it can be improved price wise a little with other rigs or active tank or so?

On my gravestone will be written: "Died because he used sarcasm in the wrong moment"

Winter Archipelago
Autumn Industrial Enterprises
#137 - 2015-01-23 04:10:59 UTC  |  Edited by: Winter Archipelago
I've been thinking of giving this a whirl as a solo ship in C1's and C2's, but looking at the data on the first page, I suspect that it isn't anywhere close to being feasible (only just over 200 EHP / sec passive shield, for instance).

Eagle, "Solo C1, C2 Test" wrote:


Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

10MN Afterburner II
Large Shield Extender II
Large Shield Extender II
EM Ward Amplifier II
EM Ward Amplifier II
Explosive Deflection Amplifier II

250mm Railgun II, Caldari Navy Antimatter Charge M
250mm Railgun II, Caldari Navy Antimatter Charge M
250mm Railgun II, Caldari Navy Antimatter Charge M
250mm Railgun II, Caldari Navy Antimatter Charge M
250mm Railgun II, Caldari Navy Antimatter Charge M

Medium Core Defense Field Purger II
Medium Core Defense Field Purger II

Javelin M x5000
Spike M x5000
Caldari Navy Antimatter Charge M x5000


~500 DPS with CN Antimatter, range of 40km / 15km
Javelin would probably never be used as it adds a meager 7 DPS while halving the range.
Spike kicks it out to 146km optimal with 300 DPS.

64k EHP (53k from shields), 250 passive regen.
All shield resists are 75%+

600 m / s with prop on, 240 off.

It needs a PG implant, but that isn't too difficult (1% at max skills, 2% at high skills).

It can reach much higher passive shield regen by switching out the MagStabs for Shield Power Relays, pumping the passive regen to just over 500 EHP / sec, but it drops down to only 8 minutes of cap. Tossing in a 5% controlled bursts implant pushes it up to 9 minutes.

Any considerations on this?
HoruSeth
Republic University
Minmatar Republic
#138 - 2015-01-23 08:22:16 UTC
200 passive tank on a cruiser-sized ship is enough for all c1 and c2 sites as long as you are not webbed! No need to gimp the low dps anymore.
I don't know about the tracking, but my assumption is, that combined with "just" 500dps the tracking will be bad and therefore killspeed unsatisfying. What?

On my gravestone will be written: "Died because he used sarcasm in the wrong moment"

Winter Archipelago
Autumn Industrial Enterprises
#139 - 2015-01-23 17:09:16 UTC
HoruSeth wrote:
200 passive tank on a cruiser-sized ship is enough for all c1 and c2 sites as long as you are not webbed! No need to gimp the low dps anymore.
I don't know about the tracking, but my assumption is, that combined with "just" 500dps the tracking will be bad and therefore killspeed unsatisfying. What?

I had checked the tracking against some highsec anoms, and while not quite comparable to wormhole anoms, the tracking wasn't terrible. I'll probably go back to the drawing board, though, and see if I can't get something with better DPS.

Thank you for the help!
Aiyshimin
Shiva Furnace
#140 - 2015-01-24 14:09:19 UTC
Winter Archipelago wrote:
HoruSeth wrote:
200 passive tank on a cruiser-sized ship is enough for all c1 and c2 sites as long as you are not webbed! No need to gimp the low dps anymore.
I don't know about the tracking, but my assumption is, that combined with "just" 500dps the tracking will be bad and therefore killspeed unsatisfying. What?

I had checked the tracking against some highsec anoms, and while not quite comparable to wormhole anoms, the tracking wasn't terrible. I'll probably go back to the drawing board, though, and see if I can't get something with better DPS.

Thank you for the help!


What she means is that your dps is just fine, but consider the tracking.

Also, tracking is the reason to use Javelin, not dps. However even with that, you'll have a hard time tracking orbiting frigates.