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Dev Blog: Resource Shakeup in Odyssey: Just don’t call it a Cataclysm + Companion blog

First post First post First post
Author
CCP Eterne
C C P
C C P Alliance
#1 - 2013-04-26 19:01:51 UTC  |  Edited by: CCP Eterne
As discussed in the EVE Keynote at FanFest 2013, we are completely changing resource balancing in Odyssey. Here with two dev blogs to discuss these changes is CCP Fozzie.

In the main dev blog here, you can find a high level overview of the changes and our reasoning for them

In the companion dev blog here, you can learn all about the nitty gritty numbers.

Please post all feedback in this thread.

EVE Online/DUST 514 Community Representative ※ EVE Illuminati ※ Fiction Adept

@CCP_Eterne ※ @EVE_LiveEvents

Hlynurth
Habitual Euthanasia
Pandemic Legion
#2 - 2013-04-26 19:04:21 UTC
420 bl4ze 1t
Dirk Action
Caldari Provisions
Caldari State
#3 - 2013-04-26 19:05:55 UTC
snigg#1
Herzog Wolfhammer
Sigma Special Tactics Group
#4 - 2013-04-26 19:06:46 UTC
Rivers of tears are going to flow.

Bring back DEEEEP Space!

Eessi
Science and Trade Institute
Caldari State
#5 - 2013-04-26 19:07:05 UTC  |  Edited by: Eessi
looking forward to the preset probe formations.

edit: horde that ice maybe?
Cass Lie
State War Academy
Caldari State
#6 - 2013-04-26 19:08:02 UTC
Seriously Hilmar, this Fozzie guy deserves a raise.
Jeidan Fallstaff
#7 - 2013-04-26 19:09:26 UTC
Ejaculoot!

What if your sole reason for being is simply to serve as a warning to others?

James Amril-Kesh
Viziam
Amarr Empire
#8 - 2013-04-26 19:09:47 UTC
Welp my thread was premature.

Enjoying the rain today? ;)

Graygor
Federal Navy Academy
Gallente Federation
#9 - 2013-04-26 19:10:30 UTC
I love these changes.

"I think you should buy a new Mayan calendar. Mine has muscle cars on it." - Kenneth O'Hara

"I dont think that can happen, you can see Gray has his invuln field on in his portrait." - Commissar "Cake" Kate

Malcanis
Vanishing Point.
The Initiative.
#10 - 2013-04-26 19:11:09 UTC
Herzog Wolfhammer wrote:
Rivers of tears are going to flow.


The surest sign of a good change.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Tippia
Sunshine and Lollipops
#11 - 2013-04-26 19:11:40 UTC
One question and one immediate observation:

How much ice will actually be in the new belts? On of the main problem with the current design is that they simply are too large — even at a decent depletion rate, they'd stick around forever.

Secondly, those outpost slot increases are off by about one order of magnitude. The design goal should be that if you really max out an indy station, you should have 500–700 manufacturing slots… even these new numbers aren't nearly enough to get there.
Grendell
Technologies Unlimited
#12 - 2013-04-26 19:11:45 UTC
Fun times for the market!Lol

◄[♥]►3rd Party Service◄[♥]►

♥ Securing Peace of mind ♥

CCP Fozzie
C C P
C C P Alliance
#13 - 2013-04-26 19:11:46 UTC
Hey guys, just checking in to say I'm gonna go party hard at the pub crawl tonight, so I'll be doing most of my responding to feedback early next week instead of right away. Don't worry, I will read every single post in this thread while nursing my hangover.

I hope you guys enjoy the spoils of the huge amount of work Team Five O has put into these changes, and have fun on the markets.

Game Designer | Team Five-0

Twitter: @CCP_Fozzie
Twitch chat: ccp_fozzie

Dilbert HighSeed
Pirannha Corp
#14 - 2013-04-26 19:13:35 UTC
Bottom line, another massive transfer of wealth from high sec to null sec and wh's.
Demand for high sec mins was just wiped out as null sec now is overflowing with low end mins in high sec ores.

And wh's no longer have a trit / pyerite scarcity issue.
David Kir
Hotbirds
#15 - 2013-04-26 19:13:48 UTC
Ok, so hubs are getting scramming rats and frigates..
Not sure if i like this or not, but hey, at least lowsec'll be full of explorers now.
Oh, and my Vagabond is getting some love, too.
All of this makes for quite an... ahem... explosive combination, doesn't it?

Friends are like cows: if you eat them, they die.

CCP Fozzie
C C P
C C P Alliance
#16 - 2013-04-26 19:14:44 UTC
Tippia wrote:
One question and one immediate observation:

How much ice will actually be in the new belts? On of the main problem with the current design is that they simply are too large — even at a decent depletion rate, they'd stick around forever.


Ice anom sizes are tuned so that high sec is capable of providing about 80% of the ice needs of New Eden right now, if fully mined.

Game Designer | Team Five-0

Twitter: @CCP_Fozzie
Twitch chat: ccp_fozzie

Herzog Wolfhammer
Sigma Special Tactics Group
#17 - 2013-04-26 19:14:47 UTC
Malcanis wrote:
Herzog Wolfhammer wrote:
Rivers of tears are going to flow.


The surest sign of a good change.




Indeed.

Bring back DEEEEP Space!

Kethry Avenger
Ministry of War
Amarr Empire
#18 - 2013-04-26 19:15:04 UTC
Need more graphs, pictures or MS paint!
DJ P0N-3
Table Flippendeavors
#19 - 2013-04-26 19:15:05 UTC
You mean...I'll be able to land on miners in w-space without ever having to drop probes?

It's...beautiful...
Graygor
Federal Navy Academy
Gallente Federation
#20 - 2013-04-26 19:15:58 UTC
CCP Fozzie wrote:
Tippia wrote:
One question and one immediate observation:

How much ice will actually be in the new belts? On of the main problem with the current design is that they simply are too large — even at a decent depletion rate, they'd stick around forever.


Ice anom sizes are tuned so that high sec is capable of providing about 80% of the ice needs of New Eden right now, if fully mined.


I approve of scarcity. Cool

Have fun on your drinkies.

"I think you should buy a new Mayan calendar. Mine has muscle cars on it." - Kenneth O'Hara

"I dont think that can happen, you can see Gray has his invuln field on in his portrait." - Commissar "Cake" Kate

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