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Can Null not see the potential?

Author
Nicolo da'Vicenza
Viziam
Amarr Empire
#21 - 2013-01-20 06:14:21 UTC
Piugattuk wrote:
Nicolo da'Vicenza wrote:
'give everyone in your alliance pos roles' - some highsec idiot


Well then this is why null cant get their cht together cause nobody wants to make it work but want all the benefits.

Nobody can help null till null helps itself but it seems that instead of trying you want to resort to name calling when the light is turned on null to show that many of the vocal folks posting to nerf hi are full of it.

you don't get to talk now
Alavaria Fera
GoonWaffe
#22 - 2013-01-20 06:20:20 UTC
Nicolo da'Vicenza wrote:
Piugattuk wrote:
Nicolo da'Vicenza wrote:
'give everyone in your alliance pos roles' - some highsec idiot

Well then this is why null cant get their cht together cause nobody wants to make it work but want all the benefits.

Nobody can help null till null helps itself but it seems that instead of trying you want to resort to name calling when the light is turned on null to show that many of the vocal folks posting to nerf hi are full of it.

you don't get to talk now

It's a troll, and this is like a feast for it.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Piugattuk
Litla Sundlaugin
#23 - 2013-01-20 06:20:44 UTC  |  Edited by: Piugattuk
As I address this problem with builds in null being problematic why is it this way?

Other players?

How, just how can you fix this problem, unless you remove PVP in null it will always exist, CCP cannot fix what isn't broken.

Ask, any ideals on how to make it better? NPC stations in every system just like hi sec with all the same slots access to everyone in NPC stations for buying and selling...will players honor non combat pilots bringing goods or molestation of the pilot bringing goods be the norm?

Null is not an easy place to live I get it, but ask yourself if it's too much hassle there's an NPC station in hi sec with a CQ all for you.
mynnna
State War Academy
Caldari State
#24 - 2013-01-20 06:21:02 UTC
If you really think that it's that easy, then I invite you to try it in highsec. You've got a great start on your little corp there and its even focused on "Mining, harvesting planets resources, building, mission runs, PVE, shipping, not interested in PVP or pirates nor dumbass fools who like to steal and gank" so I'm sure you can find like-minded players. Go ahead, setup a bunch of POS to build with, and do it.

After a month, imagine all the extra difficulties you'd face in nullsec - fuel logistics. The fact that making them useful means giving potential spies roles. Your haulers getting harassed and shot on the way to or from or at the POS. Then come back and tell me that it's still a good idea.


Or if you want a different approach, let's compare what it takes to build in nullsec vs highsec.

Highsec: Buy minerals in jita. Freighter minerals to build station (this can be largely done AFK). Build. Freighter product back.

Nullsec: Buy minerals in jita. Freighter minerals to build station (this can be largely done AFK). Build compression items. Freighter compression items to jump-out point. Jump freighter compression items to refining station in nullsec. Refine items. Freighter minerals from refine station to build station. Build, and hope you have enough slots since even a build station has far fewer slots than a station in highsec. Finally, if necessary, freighter goods to sale station.

Compared to that, you see why simply buying things outright in jita and shipping them whole is the preferred route.


However, you already seem to be showing signs of crawling up on a cross and whining that the dumb nullsec people can't see the brilliance of your idea and that they're being mean to you, so I think my involvement in this thread ends here.

Member of the Goonswarm Economic Warfare Cabal

Nicolo da'Vicenza
Viziam
Amarr Empire
#25 - 2013-01-20 06:21:50 UTC
Piugattuk wrote:
As I address this problem with builds in null being problematic why is it this way?

www.eve-search.com
Alavaria Fera
GoonWaffe
#26 - 2013-01-20 06:24:12 UTC
mynnna wrote:
If you really think that it's that easy, then I invite you to try it in highsec. You've got a great start on your little corp there and its even focused on "Mining, harvesting planets resources, building, mission runs, PVE, shipping, not interested in PVP or pirates nor dumbass fools who like to steal and gank" so I'm sure you can find like-minded players. Go ahead, setup a bunch of POS to build with, and do it.

After a month, imagine all the extra difficulties you'd face in nullsec - fuel logistics. The fact that making them useful means giving potential spies roles. Your haulers getting harassed and shot on the way to or from or at the POS. Then come back and tell me that it's still a good idea

Or what about some people just wardec the corp and camp it into a station somewhere.

Seeing what happened to BL, a good representation of what to expect.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Alavaria Fera
GoonWaffe
#27 - 2013-01-20 06:24:40 UTC
Nicolo da'Vicenza wrote:
Piugattuk wrote:
As I address this problem with builds in null being problematic why is it this way?

www.eve-search.com

It's because you're a moron.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

RubyPorto
RubysRhymes
#28 - 2013-01-20 06:25:05 UTC  |  Edited by: RubyPorto
Piugattuk wrote:
Well then this is why null cant get their cht together cause nobody wants to make it work but want all the benefits.


What benefits? The "benefit" of being able to sit trillions of ISK worth of POSes and POS modules and Blueprints (not every outpost has a station, and outposts do not have HS's 20+ offices per station) in harms way in order to reap the "benefit" of paying 35k ISK/hr/line more than HS pays for the same capacity that they get cost free and risk free and effort free?

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Hannah Flex
#29 - 2013-01-20 06:27:53 UTC
He does have a p amazing bio and corp description Big smile
Piugattuk
Litla Sundlaugin
#30 - 2013-01-20 06:32:52 UTC
Which is why I am all for supersize roids in null, 100% refine absolutely yes, and you bring up a good point no fuel costs for JF I agree it's something that CCP should remove from JF cause it's already a dangerous trip.

I wish CCP would give JF the ability to jump directly into trade hubs then directly back from the system they came from...but then pirates in low will get upset.

Im all for improvement in null keep ideals going.
Alavaria Fera
GoonWaffe
#31 - 2013-01-20 06:33:34 UTC
RubyPorto wrote:
Piugattuk wrote:
Well then this is why null cant get their cht together cause nobody wants to make it work but want all the benefits.

What benefits? The "benefit" of being able to sit trillions of ISK worth of POSes and POS modules and Blueprints (not every outpost has a station, and outposts do not have HS's 20+ offices per station) in harms way in order to reap the "benefit" of paying 35k ISK/hr/line more than HS pays for the same capacity that they get cost free and risk free and effort free?

The benefit of losing to NPC-made-and-protected facilities in HIGHSEC ~~~

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Trendon Evenstar
Olympus Gods
#32 - 2013-01-20 06:33:57 UTC
Lookit dem ship and pod kills at chokepoints http://evemaps.dotlan.net/map/Deklein#kills24 and you wanna move freighters full of stuff through that? Imagine an area with a smaller military presence, an area known to be populated by builders and miners and industry...
Vince Snetterton
#33 - 2013-01-20 06:35:54 UTC  |  Edited by: Vince Snetterton
Sala Kyss wrote:
The best stuff in the game? Are you kidding?

Noxcium is constantly rising above zydrine in price, Megacyte is low as hell, and nearly all of the "high ends" of minerals are at an all-time low.

You make more if not just BARELY under mining veldspar constantly in hi-sec versus mining arkonor in nullsec. You're thought process is flawed because of the whole hi-sec vs nullsec. It needs a nerf, it demands a nerf. Nowhere have high-ends ever been this low before, not to mention that hi-sec has no isk sinks other than suicide gankers. We have sov bills, etc which is mildly alleviated with taxes and moon goo.

Seriously go back to your missions and don't whine if/when they become nerfed


The only thing driving the price of low end mins is the demand for said mins is the capital and supercap manufacturing demands, which are non-high sec.
You can make 1000 BC's for the mineral requirements of a Nyx.

And I would love for CCP to prove me wrong, by releasing the amount of ships manufactured in each class in the last 7 months.
Been waiting for that data since Diagoras quit.
Alavaria Fera
GoonWaffe
#34 - 2013-01-20 06:36:14 UTC
Trendon Evenstar wrote:
Lookit dem ship and pod kills at chokepoints http://evemaps.dotlan.net/map/Deklein#kills24 and you wanna move freighters full of stuff through that? Imagine an area with a smaller military presence, an area known to be populated by builders and miners and industry...

Highsec?!?!

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Piugattuk
Litla Sundlaugin
#35 - 2013-01-20 06:38:24 UTC
RubyPorto wrote:
Piugattuk wrote:
Well then this is why null cant get their cht together cause nobody wants to make it work but want all the benefits.


What benefits? The "benefit" of being able to sit trillions of ISK worth of POSes and POS modules and Blueprints (not every outpost has a station, and outposts do not have HS's 20+ offices per station) in harms way in order to reap the "benefit" of paying 35k ISK/hr/line more than HS pays for the same capacity that they get cost free and risk free and effort free?


Cost, I incurred the same costs in hi, no risk....hardly all it takes is for another to come along and war dec to get a cheapo corp off the moon and guess what no more pos, if said cheapo corp wants to fight then they risk their pos.

Make a self sustainable POS just for null where no fuel is required, I'm onboard with that absolutely yes.
Hannah Flex
#36 - 2013-01-20 06:39:11 UTC
Alavaria Fera wrote:
Trendon Evenstar wrote:
Lookit dem ship and pod kills at chokepoints http://evemaps.dotlan.net/map/Deklein#kills24 and you wanna move freighters full of stuff through that? Imagine an area with a smaller military presence, an area known to be populated by builders and miners and industry...

Highsec?!?!


But highsec has the Hand of God CONCORD
Alavaria Fera
GoonWaffe
#37 - 2013-01-20 06:46:25 UTC
Hannah Flex wrote:
Alavaria Fera wrote:
Trendon Evenstar wrote:
Lookit dem ship and pod kills at chokepoints http://evemaps.dotlan.net/map/Deklein#kills24 and you wanna move freighters full of stuff through that? Imagine an area with a smaller military presence, an area known to be populated by builders and miners and industry...

Highsec?!?!

But highsec has the Hand of God CONCORD

NPC protection, best protection.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Piugattuk
Litla Sundlaugin
#38 - 2013-01-20 06:46:47 UTC
Hannah Flex wrote:
Alavaria Fera wrote:
Trendon Evenstar wrote:
Lookit dem ship and pod kills at chokepoints http://evemaps.dotlan.net/map/Deklein#kills24 and you wanna move freighters full of stuff through that? Imagine an area with a smaller military presence, an area known to be populated by builders and miners and industry...

Highsec?!?!


But highsec has the Hand of God CONCORD


And null sec has the hand of the devil ie; goonswarm or any other mega corp able to reach out and swat you even with God looking on...just like RL Big smile
Vince Snetterton
#39 - 2013-01-20 06:49:42 UTC
OP, what you are asking for requires hard work, planning and effort.
The null sec alliances' logistics teams have enough problems fueling all the POS's dedicated to mining and combining moongoo, the hauling it to Jita for resale, and of course the omnipresent supercap production.

Please don't expect them to actually start working on strategies for developing traditional mining and manufacturing, especially if they can't make as much as they would ratting in a null sec anom or belt.

One of the reasons that null sec leadership is pushing so hard on wiping out high sec industry is that they know their own people won't start null sec industry until high sec industry is wiped out. Necessity is the mother of invention, so to speak, because in this case, null sec industrialists won't touch it unless they are guaranteed over 100M / hour.
Nicolo da'Vicenza
Viziam
Amarr Empire
#40 - 2013-01-20 06:56:58 UTC
Vince Snetterton wrote:
OP, what you are asking for requires hard work, planning and effort.

Please don't expect them to actually start working on strategies for developing traditional mining and manufacturing, especially if they can't make as much as they would ratting in a null sec anom or belt.

"nullsec alliances don't know about hard work, planning and effort" - some highsec ice miner who makes 3 clicks an hour in his mackinaw