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[June] Nullsec Asteroid Cluster and Excavator Drone changes

First post First post
Author
Richie Kane
Room for Improvement
Good Sax
#641 - 2017-06-11 01:04:49 UTC
It seems that CCP is only concerned about their RL wallets. they don't seem to really care about game play. They give unprecedented power to huge alliances, then when its abused they nurf for everyone. At the end of the day, the only person that loses are the little guys and players. CCP's epic NERFs is all they're known for now.

If you keep nerfing everything , no one will want to play this game anymore.

Teckos Pech
Hogyoku
Goonswarm Federation
#642 - 2017-06-11 02:54:09 UTC
Richie Kane wrote:
It seems that CCP is only concerned about their RL wallets. they don't seem to really care about game play. They give unprecedented power to huge alliances, then when its abused they nurf for everyone. At the end of the day, the only person that loses are the little guys and players. CCP's epic NERFs is all they're known for now.

If you keep nerfing everything , no one will want to play this game anymore.



Yes they are nerfing everything.

Are you done being hysterical or is there somebody I should call to have them come over and slap you to snap you out of it?

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Lakutus Borg
The Scope
Gallente Federation
#643 - 2017-06-11 10:36:31 UTC
Hi

Nerfs are needed but i think going in with smaller nerfs are better then
going all in.

Its healthier in the long run.

Resistance is futile!
Marcus Tedric
Zebra Corp
Goonswarm Federation
#644 - 2017-06-11 11:27:33 UTC
Whilst I have indeed recommended that the only way to really fix the problem would be to remove Excavator Drones entirely...

Something else that could be done, and has been mentioned before, is to make Excavators into a Fighter varient and give Rorquals Fighter Mechanics (and tubes, etc).

Each Excavator the size of a Support Fighter with 3 per tube. You can only use a single Squad of Excavators at a time (which would mean everyone immediately gained 2 spares and the price would reduce further......

Don't soil your panties, you guys made a good point, we'll look at the numbers again. - CCP Ytterbium

Sgt Ocker
What Corp is it
#645 - 2017-06-11 11:30:25 UTC
Teckos Pech wrote:
BESTER bm wrote:
Hroovitnir wrote:
My suggested Change is that the Industrial Core creates some form of Fatigue after Prolonged use that will greatly diminish the mining yields. The idea i have is that it will function as a sort of Jump Fatigue that will exponentially grow and affect the mining yields of the drones. This ill in turn make the economy balance back out and keep the risk to reward ration as high as possible.


Wait, what? Someone who actually thinks this through and comes up with what seems to be a viable and functional alternative to the endless nerf stream?

But don't worry, CCP will ignore anything they did not come up with themselves. They will just push through what they think works even if it is proven to be broken.


It is still a nerf....

And will it accomplish it's goal? Suppose a players go from mining a couple, say, times a week for 3 hours at a time to mining 6 times a week for 1 hour and thereby avoid the fatigue and the negative effect on mining output? We are back where we started.
Seriously?
The problem isn't the guys who mine a few hours a week as you suggest, it is those who have 40 or 50 or more Rorquals sitting in anoms for 12 to 14 hours per day and if adding a fatigue mechanic to Rorquals would help fix that then i say GO FOR IT.

Fix the problem without nerfing the little guy.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Mephiztopheleze
Laphroaig Inc.
#646 - 2017-06-11 11:37:06 UTC
i think ore anomaly respawn timers are great.

Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze

This is my Forum Main. My Combat Alt is sambo Inkura

Nick Bison
Bison Industrial Inc
#647 - 2017-06-11 13:57:41 UTC
Overall, I'm okay with the re-spawn rates for mining sites.
But please stop nerfing the 'excavator" drones.

Nothing clever at this time.

Sagara Mithril
Drunken Beaver Mining
#648 - 2017-06-11 15:33:45 UTC
Great, PVE already sucks in the game, let's make it worse.
Ian Hestia
Garoun Investment Bank
Gallente Federation
#649 - 2017-06-11 21:17:57 UTC
Sagara Mithril wrote:
Great, PVE already sucks in the game, let's make it worse.


Do not let our anger fade for their mindless and careless updates.
PlayboyBunnyWabbit
Bad Bunny Wabbits
#650 - 2017-06-12 07:26:38 UTC
It really seems CCP is chasing symptoms not causes. The invisible hand suggests players will flow into whichever isk making area which gives the most return. Swinging the nerf bat here just means the stated too much isk problem will pop up in some other area. It also suggests no matter how much you swing the problem will always come back.

Valdr Auduin
Sebiestor Tribe
Minmatar Republic
#651 - 2017-06-12 11:08:49 UTC
PlayboyBunnyWabbit wrote:
It really seems CCP is chasing symptoms not causes. The invisible hand suggests players will flow into whichever isk making area which gives the most return. Swinging the nerf bat here just means the stated too much isk problem will pop up in some other area. It also suggests no matter how much you swing the problem will always come back.


This, you can't shut pandora's box, the evil is already out and hope is maimed, they aren't going to fix these problems and put evil back in the box without a whole lot more effort than it took creating the problem.
Andrew Freecss
Rusty Dragons
Fraternity.
#652 - 2017-06-12 15:09:18 UTC
Dear CCP!

Did you see your own statistics? Or you just dont care about the fact? I'll write to you, to save you 5 mins:

FACTS! - from May 2017

Only Delve alone minded 22,49% of the WHOLE EVE mined value
Deklein 5,38%
Impass 4,96%
Querious 4,25%

So in all, 4 regions mined 37,08% of whole game value. Is it fair to punish everybody else because few nolifers?

(Just an easy stupid solution to your problem: if there are 31+ excavator mining drons in space for more than 5 mins in a system, the whole system gets 25% TIDI for 30 mins. )

You know where your problem comes from, but you refuse to solve it properly.

Graabeerd Khagah
MoonFyre BattleGroup Holdings
#653 - 2017-06-12 16:53:09 UTC
Well, considering I haven't gotten to the upper tiers of mining ships, I can declare without fault I have won Eve.

The only true nerf I have seen is the respawn timers of ice anoms which is every four (4) hours after the last rock has been depleted. All these other changes to the Roaqual and mining excavators are now no longer on my list of goals I have set.

@CCP Fozzie, I can understand these nerfs you are putting in Tuesday, but you failed to mention this would affect ALL of Nulsec, both Sov/NPC. NOT just a small area from what I am reading as you say. However I will give you the benefit of the doubt as far as this goes.

Thank you and have a great week 07.
John Thickmusk
Profane Proverb
Pandemic Horde
#654 - 2017-06-12 17:52:18 UTC
cant wait for star citizen...i literally cant
Nick Bison
Bison Industrial Inc
#655 - 2017-06-12 18:28:51 UTC
I see some adjustments to the carrier/super fighter nerfs, and I guess that's okay.

I also figure that the industrialist community didn't whine and cry hard enough (also no CSM give a sh*t) to stop nerfing the excavators. Keep the respawn rates for the anoms, that's probably going to accomplish most of the "delve" imbalance.

Please stand with me a pour more mining tears and maybe we'll be heard ...

Nothing clever at this time.

Grognard Commissar
SUNDERING
Goonswarm Federation
#656 - 2017-06-12 20:40:02 UTC
the problem si not these superawesome ships... it's the fact that... well... there's not as much destruction in the economy. citadels are a PITA to take out. mebbe huses/raitarus should only get one reinforce timer?
Grognard Commissar
SUNDERING
Goonswarm Federation
#657 - 2017-06-12 20:45:57 UTC
Teckos Pech wrote:
Radious Servasse wrote:
CCP is nerfing mining. "The economy is unhealthy." 32 pages of rage in a week. CCP is nerfing carrier ratting. 51 pages of rage in a day.

CCP thinks the economy is in bad health because of too much isk. You don't nerf rorqs and carrier ratting at the same time. Rorqs account for most of the mining done in New Eden and now they are being nerved because of the bad economy. CCP has not changed a thing, just ruined the amount of isk that is to be made. Since ore has subjective value based on supply and demand, rorqs in the long term won't be too bad off as ore prices rise (Except for the new tears involved in mining). Carrier ratting on the other hand are going to be screwed.

Looks like CCP is delibratly trying to kill it's long-term players.



A rapid rise in the money supply can be bad for an economy. It can lead to inflation. Now while there is not much inflation at the moment, letting this go until prices start rising dramatically is probably not a good thing.

As for minerals the mineral price index has been falling for the past 13 months. This suggests that ALOT of minerals are entering the markets and depressing prices.

Both of these are two macro trends are troubling at the very least.

Now, perhaps if you cut out the hysterics and engaged your brain a bit you'd see that these while unfortunate for rorqual and carrier/super pilots, these changes should probably be made.

you realize it's literally your alliance that's responsible, riiight?
Terminal Insanity
KarmaFleet
Goonswarm Federation
#658 - 2017-06-13 03:37:53 UTC
im pretty sure the only thing ccp took into account with the nerfs is how many new mining accounts youll open up to maintain the same isk level that your single rorqual could have mined.


this is just about forcing people to multibox more

"War declarations are never officially considered griefing and are not a bannable offense, and it has been repeatedly stated by the developers that the possibility for non-consensual PvP is an intended feature." - CCP

Teckos Pech
Hogyoku
Goonswarm Federation
#659 - 2017-06-13 05:07:37 UTC
Sgt Ocker wrote:
Teckos Pech wrote:
BESTER bm wrote:
Hroovitnir wrote:
My suggested Change is that the Industrial Core creates some form of Fatigue after Prolonged use that will greatly diminish the mining yields. The idea i have is that it will function as a sort of Jump Fatigue that will exponentially grow and affect the mining yields of the drones. This ill in turn make the economy balance back out and keep the risk to reward ration as high as possible.


Wait, what? Someone who actually thinks this through and comes up with what seems to be a viable and functional alternative to the endless nerf stream?

But don't worry, CCP will ignore anything they did not come up with themselves. They will just push through what they think works even if it is proven to be broken.


It is still a nerf....

And will it accomplish it's goal? Suppose a players go from mining a couple, say, times a week for 3 hours at a time to mining 6 times a week for 1 hour and thereby avoid the fatigue and the negative effect on mining output? We are back where we started.
Seriously?
The problem isn't the guys who mine a few hours a week as you suggest, it is those who have 40 or 50 or more Rorquals sitting in anoms for 12 to 14 hours per day and if adding a fatigue mechanic to Rorquals would help fix that then i say GO FOR IT.

Fix the problem without nerfing the little guy.


40 to 50 Rorquals...yeah, sure. Roll

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#660 - 2017-06-13 05:10:35 UTC
Grognard Commissar wrote:
Teckos Pech wrote:
Radious Servasse wrote:
CCP is nerfing mining. "The economy is unhealthy." 32 pages of rage in a week. CCP is nerfing carrier ratting. 51 pages of rage in a day.

CCP thinks the economy is in bad health because of too much isk. You don't nerf rorqs and carrier ratting at the same time. Rorqs account for most of the mining done in New Eden and now they are being nerved because of the bad economy. CCP has not changed a thing, just ruined the amount of isk that is to be made. Since ore has subjective value based on supply and demand, rorqs in the long term won't be too bad off as ore prices rise (Except for the new tears involved in mining). Carrier ratting on the other hand are going to be screwed.

Looks like CCP is delibratly trying to kill it's long-term players.



A rapid rise in the money supply can be bad for an economy. It can lead to inflation. Now while there is not much inflation at the moment, letting this go until prices start rising dramatically is probably not a good thing.

As for minerals the mineral price index has been falling for the past 13 months. This suggests that ALOT of minerals are entering the markets and depressing prices.

Both of these are two macro trends are troubling at the very least.

Now, perhaps if you cut out the hysterics and engaged your brain a bit you'd see that these while unfortunate for rorqual and carrier/super pilots, these changes should probably be made.

you realize it's literally your alliance that's responsible, riiight?


No. Yes Goons rat alot and mine alot, but they are not the sum total of the problem. If you think this you are simply delusional. And in any event. Nerf these things. The money supply growth rate needs to be brought under control, and mineral prices should be allowed to continue to decline.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online