These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Hi Resolution Texture Pack - Show Your Support!!!

First post First post
Author
Tweaker083
Garoun Investment Bank
Gallente Federation
#3181 - 2015-09-11 08:46:23 UTC
+1 CCP give us an awesome Textures as option!!! + a Trailer for Superstations and Epic Action CGI!!!!! :O
CCP Darwin
C C P
C C P Alliance
#3182 - 2015-09-11 12:50:52 UTC
helana Tsero wrote:
FFS. Why do u guys consistantly announce stuff (during a keynote noless) and then 6 months later say ... 'Oh wait.. yeah this is not going to happen now..or its going to take a longer cause we have other priorities...(which is a polite way of saying its now never going to happen).

In this instance, it's because we got into doing it, then, looking at the images side-by-side, realized it didn't add much. All of us were surprised at how little a difference it made.

If we make this happen, it's going to be to check a box, not because it adds much to the look of the game. We have at least one other change coming not too far out that will do a lot more to make EVE look better when running at highest settings.

CCP Darwin  •  Senior Software Engineer, Art & Graphics, EVE Online  •  @mark_wilkins

Rain6637
GoonWaffe
Goonswarm Federation
#3183 - 2015-09-11 13:03:53 UTC
materials have taken care of a lot, as well as the base mesh revisits.

Could you revert the excessive wear on the Golem, it makes me sad.
Hallvardr
#3184 - 2015-09-11 15:08:31 UTC  |  Edited by: Hallvardr
Sooo, CCP Darwin, is tessellation still on any Eve Online roadmap ?

.. because those effects WERE dramatic visually.
Uriel Paradisi Anteovnuecci
Itsukame-Zainou Hyperspatial Inquiries Ltd.
Arataka Research Consortium
#3185 - 2015-09-11 15:19:42 UTC
Hallvardr wrote:
Sooo, CCP Darwin, is tessellation still on any Eve Online roadmap ?

.. because those effects WERE dramatic visually.

I feel like this video shows it a little better :P https://www.youtube.com/watch?v=8k7oaz8mWug

But yeah, though I don't expect it to be a priority, tessellation on at least the ships in EVE would make for some visually amazing experiences.
Commissar Kate
NulzSec
#3186 - 2015-09-11 15:44:30 UTC
Rain6637 wrote:
materials have taken care of a lot, as well as the base mesh revisits.

Could you revert the excessive wear on the Golem, it makes me sad.


I say we need a dirt/wear slider. That would be great.
Rain6637
GoonWaffe
Goonswarm Federation
#3187 - 2015-09-11 16:18:52 UTC
Commissar Kate wrote:
Rain6637 wrote:
materials have taken care of a lot, as well as the base mesh revisits.

Could you revert the excessive wear on the Golem, it makes me sad.


I say we need a dirt/wear slider. That would be great.

Monthly in-station car hull wash service. 100 mil per week. If you want it clean all the time, 400 mil/ month.

"I lost my Domi to a level 4 mission... and I just had it cleaned!"
Johan Civire
Caldari Provisions
Caldari State
#3188 - 2015-09-11 21:05:11 UTC
The already release this right? or do i miss something here? Because i can clearly see the new upgrade! Or you people want eve 64bit? This will improve heavily on there server but i guess thats a dream for later. 64bit server cost millions.
ApophisXP
Sadistic Retribution
Sadistic Empire
#3189 - 2015-09-12 11:06:54 UTC
textooors!
Jakara Dakara
Brutor Tribe
Minmatar Republic
#3190 - 2015-09-12 12:57:18 UTC
CCP Darwin wrote:
helana Tsero wrote:
FFS. Why do u guys consistantly announce stuff (during a keynote noless) and then 6 months later say ... 'Oh wait.. yeah this is not going to happen now..or its going to take a longer cause we have other priorities...(which is a polite way of saying its now never going to happen).

In this instance, it's because we got into doing it, then, looking at the images side-by-side, realized it didn't add much. All of us were surprised at how little a difference it made.

If we make this happen, it's going to be to check a box, not because it adds much to the look of the game. We have at least one other change coming not too far out that will do a lot more to make EVE look better when running at highest settings.



Of course you would leave us hanging at the edge of are seats with that one lol none the less I always support better graphics no matter how small, and thank you CCP Darwin and the other ccp staff for your hard work with eve, I would hate to see how many lines of code you guys got to debug
Shadowace Evi
CroGi
Gorathian Federation
#3191 - 2015-09-16 21:36:12 UTC
Uriel Paradisi Anteovnuecci wrote:
Hallvardr wrote:
Sooo, CCP Darwin, is tessellation still on any Eve Online roadmap ?

.. because those effects WERE dramatic visually.

I feel like this video shows it a little better :P https://www.youtube.com/watch?v=8k7oaz8mWug

But yeah, though I don't expect it to be a priority, tessellation on at least the ships in EVE would make for some visually amazing experiences.


wow this is amazing, then i looked at the date....yup this is never happening
Solecist Project
#3192 - 2015-12-10 10:25:05 UTC

It's december.
They said it'll happen this year...

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Aralieus
Shadowbane Syndicate
#3193 - 2015-12-10 13:19:02 UTC
I would prefer tessellation anyway.

Oderint Dum Metuant

Solecist Project
#3194 - 2015-12-10 14:55:03 UTC
CCP Darwin wrote:
helana Tsero wrote:
FFS. Why do u guys consistantly announce stuff (during a keynote noless) and then 6 months later say ... 'Oh wait.. yeah this is not going to happen now..or its going to take a longer cause we have other priorities...(which is a polite way of saying its now never going to happen).

In this instance, it's because we got into doing it, then, looking at the images side-by-side, realized it didn't add much. All of us were surprised at how little a difference it made.

If we make this happen, it's going to be to check a box, not because it adds much to the look of the game. We have at least one other change coming not too far out that will do a lot more to make EVE look better when running at highest settings.

I don't know if you shohld trust yourself.

Honestly, how can you trust yourself if you release minmatar space nebulae as is, (as example)
believing it's okay,
while it's actually crap?

I'm sorry, but I seriously doubt that it doesn't make a difference,
simply because I doubt you have a subjective eye for it.

Maybe you should get crappy screens for better judgement ...

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Orinda Cinderheart
ZOMBIEBEACHPARTYPATROL
#3195 - 2015-12-10 20:39:42 UTC
count me signed :D
Solhild
Doomheim
#3196 - 2015-12-10 21:49:15 UTC
I'd prefer constellation level skyboxes first please.
Then feel free to go high res on everything. It needs to look good on a huge 4k monitor.
Hasikan Miallok
Republic University
Minmatar Republic
#3197 - 2015-12-10 23:08:20 UTC  |  Edited by: Hasikan Miallok
CCP Darwin wrote:
helana Tsero wrote:
FFS. Why do u guys consistantly announce stuff (during a keynote noless) and then 6 months later say ... 'Oh wait.. yeah this is not going to happen now..or its going to take a longer cause we have other priorities...(which is a polite way of saying its now never going to happen).

In this instance, it's because we got into doing it, then, looking at the images side-by-side, realized it didn't add much. All of us were surprised at how little a difference it made.

If we make this happen, it's going to be to check a box, not because it adds much to the look of the game. We have at least one other change coming not too far out that will do a lot more to make EVE look better when running at highest settings.




Having spent many years making skins and texture packs for various games I have discovered hi-res textures do two key things:

  • hi res means you can be "lazier" in your skin design and it still looks good, low res skins are more work
  • the huge difference is where you are are adding art work to the skins. Nose art for example benefits hugely from higher res textures

  • However generally speaking good skin design will offset the need for higher res textures a lot.
Kaska Iskalar
Doomheim
#3198 - 2015-12-10 23:29:23 UTC
Do want. I didn't spend the GDP of a small country on my gaming rig to not have the best textures.
CCP Darwin
C C P
C C P Alliance
#3199 - 2015-12-10 23:33:39 UTC
Solecist Project wrote:
Honestly, how can you trust yourself if you release minmatar space nebulae as is, (as example)
believing it's okay,
while it's actually crap?

With respect to the environments, we were aware of the limitations of what we were releasing, and trust me, we did see the issues that you've pointed out. The image compression artifacts that are particularly visible in a certain regions of space are a technical limitation that requires further work, but our judgment was that the additional feeling of depth that having nebulas occlude stars provided was of greater value.

As I mentioned in the other thread on that matter, we're still discussing how to address that particular technical limitation.

CCP Darwin wrote:
We have at least one other change coming not too far out that will do a lot more to make EVE look better when running at highest settings.


For those keeping score, this comment of mine referred to the new Temporal Anti-aliasing feature that is now enabled when you choose the highest anti-aliasing choice in the graphics settings. If you have a modern, high-end graphics card and haven't chosen that setting, I suggest giving it a try.

CCP Darwin  •  Senior Software Engineer, Art & Graphics, EVE Online  •  @mark_wilkins

Arthur Aihaken
CODE.d
#3200 - 2015-12-11 00:09:03 UTC
CCP Darwin wrote:
For those keeping score, this comment of mine referred to the new Temporal Anti-aliasing feature that is now enabled when you choose the highest anti-aliasing choice in the graphics settings. If you have a modern, high-end graphics card and haven't chosen that setting, I suggest giving it a try.

I would, but I'm on a Mac... And not getting to enjoy any of the new shield effects, either. Cry

I am currently away, traveling through time and will be returning last week.