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Do not train to fly battleships

Author
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#481 - 2015-07-02 20:43:00 UTC
Okay, time for me to weigh in here.

I've been playing on and off for a long time (started in late 2006). In that time a lot has changed. Early on in EvE, battleships composed the bulk of large fleets when facing off against each other. Nothing else had the reach to hit targets and the durability to survive being primary long enough to either warp off or get reps. I got in a lot of experience flying rail Megas in nullsec fleets and brawling boats in hisec wardecs before my extended EvE-vacation in 2010, and when I left battleships were in a pretty good place.

I came back about a year ago and found battleships to be very rarely used outside of PvE and certain niche PvP cases. The warp speed changes had slowed them down, bombs made them vulnerable in nullsec, and T3s could often do the same job while maintaining better mobility. But in spite of that, battleships are still used by a handful of folks to incredibly good effect even if the masses have turned their backs on them.


What I've noticed is that the folks who still fly battleships as front-line combat ships have, by and large, been flying them for a long time. It's not the newer groups who are using them, it's the old guard who have been flying them for years. You could say that they just use them out of a sense of nostalgia, but I disagree.


You have to know how to fit and fly a battleship to use them effectively.


This may sound like an obvious statement, but I'm amazed by how many newer players I've talked to don't get this. Flying battleships takes skill, and I'm not referring to skillpoints. You can't just fit a battleship like an oversize cruiser or an undersized dreadnaught and expect it to fight well. You have to play to their strengths; which are range, damage output, durability; and use planning and guile to overcome their weaknesses, which are low mobility, slow lock speed, and reduced application. You need to know when to use battleships, how to use them, and where they should be on the battlefield. Chasing around a group of cruisers with a pure battleship fleet would be folly, but dropping a battleship or two in the middle of a cruiser brawl after you've already engaged can be highly effective.


Said another way, in order to fly battleships well you need a solid FC who really knows battleships, or at least be a player with the same knowledge who can apply it to other fleets with some degree of autonomy or use it solo. And from what I can tell, those players are in relatively short supply these days.

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

Ortilus Orsides
Doomheim
#482 - 2015-07-03 01:21:56 UTC  |  Edited by: Ortilus Orsides
baltec1 wrote:
Ortilus Orsides wrote:
The T3Cs have been around for ages now and are very popular. I'd go on the record and say they are the most enjoyable ships to fly in eve. Nerfing such ships to meet your standards Baltec1, would mean the end of eve.

Not everyone enjoys flying Fleet BSs xD.


No it won't. T3s are way overpowered and have needed a savage nerf for years now.


A savage nerf will ruin these ships, ships that thousands of pilots in eve fly and greatly enjoy. The sub rate for eve now is the lowest I've seen in the 3 years I've played this game, the annihilation of T3Cs would be the final blow for eve old timer.

You seem to judge ships based on their roles in fleets, but you forgot old timer that not everyone plays this game in fleets. Believe it or not some pilots in eve actually play this game solo. And from a solo standpoint the T3Cs are definitely not OP. T3Cs have very tiny cargo holds and cap capacity which means all it takes is just ONE heavy neut to ruin any T3Cs day. Not to mention that you lose SP when you die in these ships xD. They are SLOW even when using the fuel catalyst sub, the fastest speed you can reach is around 1.3k m/s (with links, bling, & implants). The only attribute that is a little high is their base ehp which is around T2 BC level. Other than that, if anything these ships can use a buff and if CCP would be so kind, they can add an off setting ROLE bonus to these ships like:

*CANNOT BE USED IN FLEETS.
Webvan
All Kill No Skill
#483 - 2015-07-03 04:09:47 UTC
It's been almost two weeks since Baghdad Bob posted in his own soapbox thread here. He biomass? Ugh
Common man, you can do it. It's not over! *fans the remaining embers* Straight

I'm in it for the money

Ctrl+Alt+Shift+F12

Daniela Doran
Doomheim
#484 - 2015-07-03 04:50:27 UTC
Webvan wrote:
It's been almost two weeks since Baghdad Bob posted in his own soapbox thread here. He biomass? Ugh
Common man, you can do it. It's not over! *fans the remaining embers* Straight


Probably got temp banned for excessive trolling.
baltec1
Bat Country
Pandemic Horde
#485 - 2015-07-03 13:40:54 UTC
Ortilus Orsides wrote:


A savage nerf will ruin these ships, ships that thousands of pilots in eve fly and greatly enjoy. The sub rate for eve now is the lowest I've seen in the 3 years I've played this game, the annihilation of T3Cs would be the final blow for eve old timer.

You seem to judge ships based on their roles in fleets, but you forgot old timer that not everyone plays this game in fleets. Believe it or not some pilots in eve actually play this game solo. And from a solo standpoint the T3Cs are definitely not OP. T3Cs have very tiny cargo holds and cap capacity which means all it takes is just ONE heavy neut to ruin any T3Cs day. Not to mention that you lose SP when you die in these ships xD. They are SLOW even when using the fuel catalyst sub, the fastest speed you can reach is around 1.3k m/s (with links, bling, & implants). The only attribute that is a little high is their base ehp which is around T2 BC level. Other than that, if anything these ships can use a buff and if CCP would be so kind, they can add an off setting ROLE bonus to these ships like:

*CANNOT BE USED IN FLEETS.


Same argument was used for the nano nerf which impacted every single ship, EVE thrived. Same argument was used again for tracking titans, drone swarm supers and everything else that was overpowered.

Cruisers should not be getting top end cruiser speeds, very low sigs, battlecruiser firepower, high end battleship tanks all while being cap stable. The need a savage nerf because of how out of whak they are for their class. They are cruisers, they need the stats of a cruiser not shiptypes two classes above them.
ChromeStriker
Sebiestor Tribe
Minmatar Republic
#486 - 2015-07-03 14:11:06 UTC  |  Edited by: ChromeStriker
baltec1 wrote:
Ortilus Orsides wrote:


A savage nerf will ruin these ships, ships that thousands of pilots in eve fly and greatly enjoy. The sub rate for eve now is the lowest I've seen in the 3 years I've played this game, the annihilation of T3Cs would be the final blow for eve old timer.

You seem to judge ships based on their roles in fleets, but you forgot old timer that not everyone plays this game in fleets. Believe it or not some pilots in eve actually play this game solo. And from a solo standpoint the T3Cs are definitely not OP. T3Cs have very tiny cargo holds and cap capacity which means all it takes is just ONE heavy neut to ruin any T3Cs day. Not to mention that you lose SP when you die in these ships xD. They are SLOW even when using the fuel catalyst sub, the fastest speed you can reach is around 1.3k m/s (with links, bling, & implants). The only attribute that is a little high is their base ehp which is around T2 BC level. Other than that, if anything these ships can use a buff and if CCP would be so kind, they can add an off setting ROLE bonus to these ships like:

*CANNOT BE USED IN FLEETS.


Same argument was used for the nano nerf which impacted every single ship, EVE thrived. Same argument was used again for tracking titans, drone swarm supers and everything else that was overpowered.

Cruisers should not be getting top end cruiser speeds, very low sigs, battlecruiser firepower, high end battleship tanks all while being cap stable. The need a savage nerf because of how out of whak they are for their class. They are cruisers, they need the stats of a cruiser not shiptypes two classes above them.


I would go as far to say they need less tank than a "tanky" cruiser when fit that way, less speed than the "faster" cruisers etc etc... as it stands now if someone says "I need a cruiser to do X", X is a T3 cruiser way too often...

T3's offer variation in a single ship, but shouldnt be "better" than another dedicated cruisers role.

AND they shouldnt be able to fit for tank and dps and speed and whatever... pick one. make it good. but not the go to for tha roll. (better to have a Vaga if you want speed, better to have a deimos for damage etc)

No Worries

Perihelion Olenard
#487 - 2015-07-04 08:08:09 UTC
baltec1 wrote:

Same argument was used for the nano nerf which impacted every single ship, EVE thrived. Same argument was used again for tracking titans, drone swarm supers and everything else that was overpowered.

Cruisers should not be getting top end cruiser speeds, very low sigs, battlecruiser firepower, high end battleship tanks all while being cap stable. The need a savage nerf because of how out of whak they are for their class. They are cruisers, they need the stats of a cruiser not shiptypes two classes above them.


It is why I have no reason to train command ships on this character. Why would I fly an Eos or Astarte for pure combat when I can fly a Proteus with more bonuses, particularly the relatively long warp scramble range? My slave set makes my buffer pretty crazy for a cruiser, even with several low slots towards weapon damage. My MWD requires hardly any capacitor. Blaster projection with null is good with a blaster setup.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#488 - 2015-07-04 12:35:49 UTC
astarte is cheaper and honestly does more damage and can tank more dps.
Ortilus Orsides
Doomheim
#489 - 2015-07-04 14:15:22 UTC  |  Edited by: Ortilus Orsides
baltec1 wrote:
Ortilus Orsides wrote:


A savage nerf will ruin these ships, ships that thousands of pilots in eve fly and greatly enjoy. The sub rate for eve now is the lowest I've seen in the 3 years I've played this game, the annihilation of T3Cs would be the final blow for eve old timer.

You seem to judge ships based on their roles in fleets, but you forgot old timer that not everyone plays this game in fleets. Believe it or not some pilots in eve actually play this game solo. And from a solo standpoint the T3Cs are definitely not OP. T3Cs have very tiny cargo holds and cap capacity which means all it takes is just ONE heavy neut to ruin any T3Cs day. Not to mention that you lose SP when you die in these ships xD. They are SLOW even when using the fuel catalyst sub, the fastest speed you can reach is around 1.3k m/s (with links, bling, & implants). The only attribute that is a little high is their base ehp which is around T2 BC level. Other than that, if anything these ships can use a buff and if CCP would be so kind, they can add an off setting ROLE bonus to these ships like:

*CANNOT BE USED IN FLEETS.


Same argument was used for the nano nerf which impacted every single ship, EVE thrived. Same argument was used again for tracking titans, drone swarm supers and everything else that was overpowered.

Cruisers should not be getting top end cruiser speeds, very low sigs, battlecruiser firepower, high end battleship tanks all while being cap stable. The need a savage nerf because of how out of whak they are for their class. They are cruisers, they need the stats of a cruiser not shiptypes two classes above them.


That was a long time ago, when eve was still a relatively new and refreshing game with many unexplored possibilities. You think the same thing would happen again where eve has reach the deadlock stage (meaning newer players are much rarer now as eve has now become a veteran only game). Among the vets of eve, I'd say a good 75% of them fly T3C extensively. Whoever thought of the idea of bringing out the T3Cs outdid themselves and now the T3Cs are a mainstay ship class in eve. The only way CCP would get away with destroying them is if they replace them with another ship class that replicated their previous uses. Right now I'd say the only ship class that can do that are the CSs, that is assuming CCP intends on taking care of these forgotten hulls.
Ortilus Orsides
Doomheim
#490 - 2015-07-04 14:28:40 UTC
Tsukino Stareine wrote:
astarte is cheaper and honestly does more damage and can tank more dps.


Only for a limited time. This ship doesn't have as good a cap as the Proteus. Proteus can permatank 900 dps while doing 750 dps using cap matrix sub.
baltec1
Bat Country
Pandemic Horde
#491 - 2015-07-04 19:45:59 UTC
Ortilus Orsides wrote:


That was a long time ago, when eve was still a relatively new and refreshing game with many unexplored possibilities. You think the same thing would happen again where eve has reach the deadlock stage (meaning newer players are much rarer now as eve has now become a veteran only game). Among the vets of eve, I'd say a good 75% of them fly T3C extensively. Whoever thought of the idea of bringing out the T3Cs outdid themselves and now the T3Cs are a mainstay ship class in eve. The only way CCP would get away with destroying them is if they replace them with another ship class that replicated their previous uses. Right now I'd say the only ship class that can do that are the CSs, that is assuming CCP intends on taking care of these forgotten hulls.


Again, the same argument you just made were used when CCP did the nano nerf.
Malcanis
Vanishing Point.
The Initiative.
#492 - 2015-07-04 21:09:19 UTC
I'm flying a Battleship right now!

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Ortilus Orsides
Doomheim
#493 - 2015-07-05 00:12:04 UTC
baltec1 wrote:
Ortilus Orsides wrote:


That was a long time ago, when eve was still a relatively new and refreshing game with many unexplored possibilities. You think the same thing would happen again where eve has reach the deadlock stage (meaning newer players are much rarer now as eve has now become a veteran only game). Among the vets of eve, I'd say a good 75% of them fly T3C extensively. Whoever thought of the idea of bringing out the T3Cs outdid themselves and now the T3Cs are a mainstay ship class in eve. The only way CCP would get away with destroying them is if they replace them with another ship class that replicated their previous uses. Right now I'd say the only ship class that can do that are the CSs, that is assuming CCP intends on taking care of these forgotten hulls.


Again, the same argument you just made were used when CCP did the nano nerf.


I'm not that experienced enough nor are others around my age to just flock to another ship class when they all of a sudden become useless. If CCP removed the Tengu and Protues from it's current place in eve, I would be lost as what to fly in eve. The Cerberus and Deimos don't come close to the versatility that their T3 big brothers provide. What other ship class could replace them? If they leave the void empty, I'm 95% certain it would have a whiplash effect and the sub rate would drop another 30-40% (including myself & alts). Unless they buff the CSs (t2 BCs) to match the current T3Cs standards, the consequences would be dire old timer.

Man I just hope when CCP decides to open a forum discussion on rebalancing the T3Cs, that they DON'T take your advice. Old timers like yourself have forgotten what's it like for newer players when they're finally able to get a handle on a game like eve.
Webvan
All Kill No Skill
#494 - 2015-07-05 00:54:14 UTC  |  Edited by: Webvan
Ortilus Orsides wrote:


I'm not that experienced enough nor are others around my age to just flock to another ship class when they all of a sudden become useless. If CCP removed the Tengu and Protues from it's current place in eve, I would be lost as what to fly in eve. The Cerberus and Deimos don't come close to the versatility that their T3 big brothers provide. What other ship class could replace them? If they leave the void empty, I'm 95% certain it would have a whiplash effect and the sub rate would drop another 30-40% (including myself & alts). Unless they buff the CSs (t2 BCs) to match the current T3Cs standards, the consequences would be dire old timer.

Man I just hope when CCP decides to open a forum discussion on rebalancing the T3Cs, that they DON'T take your advice. Old timers like yourself have forgotten what's it like for newer players when they're finally able to get a handle on a game like eve.
Expect it, EVE is always in the process of rebalancing and meta changes. Everyone has gone through it. We adapt. If you had been here during the long night, the time of original WiS development focus, you might appreciate the constant ship changes now compared to the broken then.

Ortilus Orsides wrote:
Maybe, maybe not. Watching videos of the 100mn Tengu in it's glory days was an delightful experience....sigh if only I was playing eve during those days.
Just editing in rather than bumping. I'm talking before T3's.

I'm in it for the money

Ctrl+Alt+Shift+F12

Ortilus Orsides
Doomheim
#495 - 2015-07-05 01:45:35 UTC
Webvan wrote:
Ortilus Orsides wrote:


I'm not that experienced enough nor are others around my age to just flock to another ship class when they all of a sudden become useless. If CCP removed the Tengu and Protues from it's current place in eve, I would be lost as what to fly in eve. The Cerberus and Deimos don't come close to the versatility that their T3 big brothers provide. What other ship class could replace them? If they leave the void empty, I'm 95% certain it would have a whiplash effect and the sub rate would drop another 30-40% (including myself & alts). Unless they buff the CSs (t2 BCs) to match the current T3Cs standards, the consequences would be dire old timer.

Man I just hope when CCP decides to open a forum discussion on rebalancing the T3Cs, that they DON'T take your advice. Old timers like yourself have forgotten what's it like for newer players when they're finally able to get a handle on a game like eve.
Expect it, EVE is always in the process of rebalancing and meta changes. Everyone has gone through it. We adapt. If you had been here during the long night, the time of original WiS development focus, you might appreciate the constant ship changes now compared to the broken then.


Maybe, maybe not. Watching videos of the 100mn Tengu in it's glory days was an delightful experience....sigh if only I was playing eve during those days.

And yes when they were that strong I can understand your reasoning (baltec1) for wanting to destroy them, but they are nowhere near that strong now. I wouldn't be surprise if baltec1 was victimized by these OP ships in those days, which explains his prejudice attitude towards them now.
baltec1
Bat Country
Pandemic Horde
#496 - 2015-07-05 05:04:34 UTC
Ortilus Orsides wrote:


I'm not that experienced enough nor are others around my age to just flock to another ship class when they all of a sudden become useless. If CCP removed the Tengu and Protues from it's current place in eve, I would be lost as what to fly in eve. The Cerberus and Deimos don't come close to the versatility that their T3 big brothers provide. What other ship class could replace them? If they leave the void empty, I'm 95% certain it would have a whiplash effect and the sub rate would drop another 30-40% (including myself & alts). Unless they buff the CSs (t2 BCs) to match the current T3Cs standards, the consequences would be dire old timer.

Man I just hope when CCP decides to open a forum discussion on rebalancing the T3Cs, that they DON'T take your advice. Old timers like yourself have forgotten what's it like for newer players when they're finally able to get a handle on a game like eve.


What do you think we did when CCP took away our 8 heatsink geddons? Or when they took away the ability for cruisers and frigates to outrun missiles?

Your argument is hollow, you will adapt to whatever the new fotm is when t3 cruiser get put in their correct place just like every other "inexperienced" player did back when their overpowered toy got fixed.
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#497 - 2015-07-05 13:22:31 UTC
baltec1 wrote:
Cruisers should not be getting top end cruiser speeds, very low sigs, battlecruiser firepower, high end battleship tanks all while being cap stable. The need a savage nerf because of how out of whak they are for their class. They are cruisers, they need the stats of a cruiser not shiptypes two classes above them.

Any two of those things simultaneously on a T3 wouldn't be inherently broken. Some combinations of three may even be acceptable.

But all of them at once is too much.

No one ship class should be able to do it all, and do it all so well.



And no, price is not a justification. In the era of massive alliance SRPs replacing lost T3s en masse, balancing by price is utterly ineffective.

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs