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The Shrinking Sandbox - Eve by numbers

First post First post First post
Author
0bama Barack Hussein
Science and Trade Institute
Caldari State
#901 - 2015-05-22 23:19:32 UTC
Melissa Redoran wrote:


Or are you aware like some sort of buddah whole day long, not suffering from such conditions?


Think option 3, "buddah" one, fits me best.

Is it bad somehow or did i totally miss some point?



And...



I can totally feel the pain of all freighter owners, too, i know that clumsy thing is doomed once it has been singled out as a target by a group who can do math on hitpoints....

But what could be done?
Remove gates? Give Solo game?
Does not sound realistic in a PvP/interaction/sandbox game that EvE is (and tries to be), so just stop trying and asking, some realism please.
Sgt Ocker
What Corp is it
#902 - 2015-05-23 01:22:32 UTC
March rabbit wrote:
Benny Ohu wrote:
the, uh, standings loss i didn't suffer for the npcs i didn't kill because i rejected the mission immediately after looking it up on eve survival

and gained an anti-pirate mission instead

that standings loss, right

Let me tell you about Pirate Faction agents, LP and stuff.

Let me remind you about relations between factions

Neither of which has anything to do with losing standings for declining a mission.

Nonsense replies that don't even remotely have anything to do with what they are quoting. Why bother if you have nothing relevant to add?

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Sgt Ocker
What Corp is it
#903 - 2015-05-23 01:41:57 UTC
Jonah Gravenstein wrote:
So do something instead of asking CCP to do it for you, that's kind of the point of playing a sandbox game.

Damn and here I was thinking the current trend of whiners getting CCP to nerf things they don't like was the way to go.

"Do something about it", used to be how the Eve sandbox (LOL) was played, now it's he who whines the loudest to friendly devs gets something done.

Dev response of old - Eve is a sandbox game, you will have to find a way to deal with "it".
Dev response now to the right group of whiners - Yes we can see this little used mechanic may become a problem, so we will nerf it, just in case.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Malcanis
Vanishing Point.
The Initiative.
#904 - 2015-05-23 09:16:51 UTC
Sgt Ocker wrote:
Jonah Gravenstein wrote:
So do something instead of asking CCP to do it for you, that's kind of the point of playing a sandbox game.

Damn and here I was thinking the current trend of whiners getting CCP to nerf things they don't like was the way to go.

"Do something about it", used to be how the Eve sandbox (LOL) was played, now it's he who whines the loudest to friendly devs gets something done.

Dev response of old - Eve is a sandbox game, you will have to find a way to deal with "it".
Dev response now to the right group of whiners - Yes we can see this little used mechanic may become a problem, so we will nerf it, just in case.


Can you even remember exactly what it is that you're mad about?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

0bama Barack Hussein
Science and Trade Institute
Caldari State
#905 - 2015-05-23 17:03:57 UTC
Sgt Ocker wrote:
Jonah Gravenstein wrote:
So do something instead of asking CCP to do it for you, that's kind of the point of playing a sandbox game.

Damn and here I was thinking the current trend of whiners getting CCP to nerf things they don't like was the way to go.

"Do something about it", used to be how the Eve sandbox (LOL) was played, now it's he who whines the loudest to friendly devs gets something done.

Dev response of old - Eve is a sandbox game, you will have to find a way to deal with "it".
Dev response now to the right group of whiners - Yes we can see this little used mechanic may become a problem, so we will nerf it, just in case.


Nah, I believe devs know that it is only minority that even reads forums, and fraction that writes on them.
Dont believe they risk their living going that road.

Devs now are more like a loose cannon, trying with "trial and error" method to find that magic balance on EvE.
But to think back my almot 6 years in EvE, when has it not been this way? This game has changed a lot.
z'kroh
Doomheim
#906 - 2015-05-23 20:18:09 UTC
They should stop this mouse + F1 combat and transform it into Elite stylish Track IR + HOTAS cinematic combat.

Most boring thing in eve is the space flight and combat. Click to orbit, F1 die or dont die. Weeeeee. Mining, click and press F1 to mine. Weeeeee.

Of course it's the group of players that make MMORPG games, but seriously eve game mechanics are just boring.

z'kroh
Doomheim
#907 - 2015-05-23 20:19:28 UTC
They should also give like 1000x HP to each ship. These 1-10 second fights for 2 hours of waiting are pretty damn boring.
Remiel Pollard
Aliastra
Gallente Federation
#908 - 2015-05-23 21:08:13 UTC
z'kroh wrote:
They should stop this mouse + F1 combat and transform it into Elite stylish Track IR + HOTAS cinematic combat.

Most boring thing in eve is the space flight and combat. Click to orbit, F1 die or dont die. Weeeeee. Mining, click and press F1 to mine. Weeeeee.

Of course it's the group of players that make MMORPG games, but seriously eve game mechanics are just boring.



I think you'll find the majority of PVP'ers prefer this style for these kinds of ships. These aren't starfighters you know. This is unlikely to change ever.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

z'kroh
Doomheim
#909 - 2015-05-23 21:35:23 UTC
Remiel Pollard wrote:
z'kroh wrote:
They should stop this mouse + F1 combat and transform it into Elite stylish Track IR + HOTAS cinematic combat.

Most boring thing in eve is the space flight and combat. Click to orbit, F1 die or dont die. Weeeeee. Mining, click and press F1 to mine. Weeeeee.

Of course it's the group of players that make MMORPG games, but seriously eve game mechanics are just boring.



I think you'll find the majority of PVP'ers prefer this style for these kinds of ships. These aren't starfighters you know. This is unlikely to change ever.

Elite has great combat, but the economics aren't as in depth. Why we can't have realistic economics and great combat?
Marsha Mallow
#910 - 2015-05-23 22:03:03 UTC
Malcanis wrote:
Can you even remember exactly what it is that you're mad about?

Who cares? It's entertaining.

Ripard Teg > For the morons in the room:

Sweets > U can dd my face any day

Remiel Pollard
Aliastra
Gallente Federation
#911 - 2015-05-23 22:59:56 UTC  |  Edited by: Remiel Pollard
z'kroh wrote:
Remiel Pollard wrote:
z'kroh wrote:
They should stop this mouse + F1 combat and transform it into Elite stylish Track IR + HOTAS cinematic combat.

Most boring thing in eve is the space flight and combat. Click to orbit, F1 die or dont die. Weeeeee. Mining, click and press F1 to mine. Weeeeee.

Of course it's the group of players that make MMORPG games, but seriously eve game mechanics are just boring.



I think you'll find the majority of PVP'ers prefer this style for these kinds of ships. These aren't starfighters you know. This is unlikely to change ever.

Elite has great combat, but the economics aren't as in depth. Why we can't have realistic economics and great combat?


We do have that. Again, different kinds of game, different kinds of ship, different kinds of combat. Don't think of EVE as a simulator, think of it as a strategy game. As a strategy MMO, it has an excellent combat system, one that's been refined over the course of over a decade. If you just don't like the combat, that doesn't mean it's bad, it means you don't like it. Which is entirely subjective. EVE =/= Elite and it shouldn't do what it does just to be more like Elite otherwise, we might as well just play Elite.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Jonah Gravenstein
Machiavellian Space Bastards
#912 - 2015-05-23 23:08:14 UTC  |  Edited by: Jonah Gravenstein
z'kroh wrote:
Remiel Pollard wrote:
z'kroh wrote:
They should stop this mouse + F1 combat and transform it into Elite stylish Track IR + HOTAS cinematic combat.

Most boring thing in eve is the space flight and combat. Click to orbit, F1 die or dont die. Weeeeee. Mining, click and press F1 to mine. Weeeeee.

Of course it's the group of players that make MMORPG games, but seriously eve game mechanics are just boring.



I think you'll find the majority of PVP'ers prefer this style for these kinds of ships. These aren't starfighters you know. This is unlikely to change ever.

Elite has great combat, but the economics aren't as in depth. Why we can't have realistic economics and great combat?
In Elite you're an individual pilot, in Eve you're an immortal who commands a crew of disposable mortals.

TL;DR Eve players are more like John Luc Picard than they are Luke Skywalker.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

0bama Barack Hussein
Science and Trade Institute
Caldari State
#913 - 2015-05-24 00:35:10 UTC
Jonah Gravenstein wrote:


TL;DR Eve players are more like John Luc Picard than they are Luke Skywalker.


I would compare Elite pilots to Han Solo (can´t figure out more comical privateer space-stereotype who is more than likely to dent his ship when landing), and EvE pilots to kids in Ender´s Game.
Sgt Ocker
What Corp is it
#914 - 2015-05-24 00:37:19 UTC
0bama Barack Hussein wrote:
Sgt Ocker wrote:
Jonah Gravenstein wrote:
So do something instead of asking CCP to do it for you, that's kind of the point of playing a sandbox game.

Damn and here I was thinking the current trend of whiners getting CCP to nerf things they don't like was the way to go.

"Do something about it", used to be how the Eve sandbox (LOL) was played, now it's he who whines the loudest to friendly devs gets something done.

Dev response of old - Eve is a sandbox game, you will have to find a way to deal with "it".
Dev response now to the right group of whiners - Yes we can see this little used mechanic may become a problem, so we will nerf it, just in case.


Nah, I believe devs know that it is only minority that even reads forums, and fraction that writes on them.
Dont believe they risk their living going that road.

Devs now are more like a loose cannon, trying with "trial and error" method to find that magic balance on EvE.
But to think back my almot 6 years in EvE, when has it not been this way? This game has changed a lot.

Yes the game has changed a lot and not all of it has been improvements.
Change for the sake of change is not a very good business plan.

NB; I wasn't referring to dev posts on the forums. I was talking about how some changes have come about, TS, skype, etc convos with friendly devs. The forums achieve little compared to the quiet (unofficial) conversations.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Malcanis
Vanishing Point.
The Initiative.
#915 - 2015-05-24 06:44:25 UTC
That's a load of honk. At best it's "sour grapes" thinking - we don't need no steenking direct control FUN in our game like those fancy city folks say they like. 1hz was good enough for my grandpappy and it's good enough for me" *goes away to sob quietly where no one can see.

If CCP could get that TQ heartbeat up to 10hz or so and allow us to actually fly our ships (and it actually worked), then I can promise you that there would be approximately zero complaints about it from "PvPers".

Well, after the inevitable initial flurry of "grrrCHANGES!Cry" and "but I had to suffer for 12 years before getting to have fun so everyone else should have to as well CryCryCryCryCryCry" subsided, there would be ~0 complaints. But you know what I mean.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Avaelica Kuershin
Paper Cats
#916 - 2015-05-24 06:59:42 UTC
Malcanis wrote:


If CCP could get that TQ heartbeat up to 10hz or so and allow us to actually fly our ships (and it actually worked), then I can promise you that there would be approximately zero complaints about it from "PvPers".
.


You'd get complaints from those far enough from the servers for latency to be an issue.
So if the servers remain in the UK, then expect howls from the US west coast.
Malcanis
Vanishing Point.
The Initiative.
#917 - 2015-05-24 07:56:26 UTC
Avaelica Kuershin wrote:
Malcanis wrote:


If CCP could get that TQ heartbeat up to 10hz or so and allow us to actually fly our ships (and it actually worked), then I can promise you that there would be approximately zero complaints about it from "PvPers".
.


You'd get complaints from those far enough from the servers for latency to be an issue.
So if the servers remain in the UK, then expect howls from the US west coast.


Would they actually request reversion back to the old system, though? I suspect not.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

0bama Barack Hussein
Science and Trade Institute
Caldari State
#918 - 2015-05-24 12:26:46 UTC
Malcanis wrote:
Avaelica Kuershin wrote:
Malcanis wrote:


If CCP could get that TQ heartbeat up to 10hz or so and allow us to actually fly our ships (and it actually worked), then I can promise you that there would be approximately zero complaints about it from "PvPers".
.


You'd get complaints from those far enough from the servers for latency to be an issue.
So if the servers remain in the UK, then expect howls from the US west coast.


Would they actually request reversion back to the old system, though? I suspect not.


I have also (had) hopes about Valkyrie being connected to EvE universe somehow, but unfortunately heard so far it´s separate game Sad
baltec1
Bat Country
Pandemic Horde
#919 - 2015-05-24 12:39:25 UTC
Ishtanchuk Fazmarai wrote:


Instantly? LOL, I've bought exactly ONE freighter in 6 years of playing. Had to mine for SIX WEEKS to save that money, even as I wasn't plexing my account, and ice price was way better than it is now... that's how "instantly" can be replaced a freighter.



Not our fault you cant get a freighter to pay for itself in six years of use.
Cyborg Girl86
Federal Navy Academy
Gallente Federation
#920 - 2015-05-24 13:55:08 UTC
This entire thread was essentially one big TL;DR for me, so excuse my ignorance on the matter Oops

Basically what I'd like to know is with the SOV changes planned (or already underway, hell if I know anymore lol) is there going to be a change in the way huge fleet battles in Null are going to be undertaken?

I ask because before I decided to break off and become a one-man industry/manufacturing tycoon, I used to be one of those "F1 Monkeys" mentioned in an earlier post. A number in a massive fleet in a massive alliance doing battle against another massive fleet belonging to an equally massive alliance. And tbh, I loved it. Being in massive space battles watching fleets of 100s of ships duke it out is what attracted me to the game in the first place.


If the days of massive space battles are numbered for EVE, then I will be a sad panda Cry

Again sorry if seems like I've been living under a rock for the past year. Massive changes in gameplay for me have kind of left me out of the loop when it comes to Null mechanics.