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Has suicide ganking become a problem? Empty freighters being ganked.

First post First post First post
Author
Cannibal Kane
Viziam
Amarr Empire
#881 - 2014-06-25 18:25:00 UTC
Dinsdale Pirannha wrote:
Love this thread.

All the sociopaths are saying "ganking is hard and not as frequent".
Serious high sec players post the real facts about ganking.

And the most common target of the griefers, the casual player, the ones that don't read these forums, let alone post on them, well they make their views known in the most eloquent way possible: PCU is down, subs are down after a 10 year run upwards.

But I am sure the griefers will soon flock to say black is white, up is down, and subs are actually up, not down.


go be negative somewhere else. That is all your good at anyway.

"Kane is the End Boss of Highsec." -Psychotic Monk

De'Veldrin
Republic University
Minmatar Republic
#882 - 2014-06-25 18:34:14 UTC
Cannibal Kane wrote:
Dinsdale Pirannha wrote:
Love this thread.

All the sociopaths are saying "ganking is hard and not as frequent".
Serious high sec players post the real facts about ganking.

And the most common target of the griefers, the casual player, the ones that don't read these forums, let alone post on them, well they make their views known in the most eloquent way possible: PCU is down, subs are down after a 10 year run upwards.

But I am sure the griefers will soon flock to say black is white, up is down, and subs are actually up, not down.


go be negative somewhere else. That is all your good at anyway.


Or you know, unsub and save yourself the heartache of dealing with all the nullsec cartel RMT CCP influence.

De'Veldrin's Corollary (to Malcanis' Law): Any idea that seeks to limit the ability of a large nullsec bloc to do something in the name of allowing more small groups into sov null will inevitably make it that much harder for small groups to enter sov null.

Mallak Azaria
Caldari Provisions
Caldari State
#883 - 2014-06-25 18:37:51 UTC
De'Veldrin wrote:
Or you know, unsub and save yourself the heartache of dealing with all the nullsec cartel RMT CCP influence.


The hilarious part is Dinsdale got all of this from a 1 line troll & modified it in to his own version of the truth.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Capt Starfox
GoonWaffe
Goonswarm Federation
#884 - 2014-06-25 18:40:02 UTC
Aalysia Valkeiper wrote:


The problem is quite simple.

It has become too easy for immature, blood-thirsty idiots to target helpless targets and not lose anything outside a little time.

The best fix to the problem would be to allow some of the "helpless" targets the ability to arm themselves. Thus, when the coward ganker goes in for 'the kill', he discovers the "unarmed" frieghter, industrial, or miner he targetted is actually hell DPS in space.


Or, you could, I don't know, use what you have already available to you instead of complaining for yet another buff after you just got one.

I mean, look, I know I'm asking you to do some effort, but it'll be okay once you get going and you'll find out a lot of helpful information, then comes practice and experience, trial and error. But remember, starting is half the battle. Blink

Abandon all hope ye who x up in fleet

Tippia
Sunshine and Lollipops
#885 - 2014-06-25 18:43:19 UTC  |  Edited by: Tippia
Dinsdale Pirannha wrote:
Love this thread.

All the sociopaths are saying "ganking is hard and not as frequent".
Where has any “sociopath” said anything like that?

Quote:
Serious high sec players post the real facts about ganking.
The real fact is that it is ridiculously rare — a fact that serious highsec players like me have been aware of for many many years.

Quote:
And the most common target of the griefers, the casual player, the ones that don't read these forums, let alone post on them, well they make their views known in the most eloquent way possible: PCU is down, subs are down after a 10 year run upwards.
…and you have something to prove all (or any) of this, presumably?

Aalysia Valkeiper wrote:
The problem is quite simple.

It has become too easy for immature, blood-thirsty idiots to target helpless targets and not lose anything outside a little time.

The best fix to the problem would be to allow some of the "helpless" targets the ability to arm themselves.
Why is that a problem, especially considering that the fix you're proposing has been in the game since day 1?

And what do you have to support the claim that it even exists to begin with? What makes you say that it has become “too easy”, in particular in a way that needs to be fixed (as opposed to, say, as a consequence of people being increasingly careless and clumsy)?
Jonah Gravenstein
Machiavellian Space Bastards
#886 - 2014-06-25 18:57:03 UTC  |  Edited by: Jonah Gravenstein
Dinsdale Pirannha wrote:
Serious high sec players post the real facts about ganking.
If "serious highsec players" are to believed, suicide ganking is so prevalent that haulers never make to the trade hubs, and nothing ever gets mined.

It's a shame that the facts say otherwise. There again you've never let facts get in the way of a "perfectly good" conspiracy theory.

Quote:
PCU is down, subs are down after a 10 year run upwards.
People keep saying this, none have actually managed to provide any evidence to back it up.

Do you know something that the rest of us don't?
Would you like to share any evidence that you may have so that we can draw our own conclusions from it?

Thought not Roll

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Jenn aSide
Soul Machines
The Initiative.
#887 - 2014-06-25 19:06:36 UTC  |  Edited by: Jenn aSide
Aalysia Valkeiper wrote:


It has become too easy for immature, blood-thirsty idiots to target helpless targets and not lose anything outside a little time.


2003 is not "just become" lol.

And prior to about a year or two ago, it was easier. Mining ships (or the substitute mining ships people used to use before real mining ships were introduced were way easier to destroy. Then came the crime watch changes, buffed exhumers and such. Now you can tank frieghters.

End result, people still don't trry to defend themselves. There is something about the mining and hauling communities that leads to this irresponsibility, whatever it is isn't shared by the bulk of the mission running community (those some 'not smart' types are still around. My mission mach has ECM drones, a Micro jumpdrive , is not overly blingy while still being effective and if I'm in a system with a lot of ganking activity like Osmon or Lanngisi, i have a nuet in my utility slot.

After years of getting ganked, most of the mission running community smartened up, I don't know why the rest will not.

Quote:

The best fix to the problem would be to allow some of the "helpless" targets the ability to arm themselves. Thus, when the coward ganker goes in for 'the kill', he discovers the "unarmed" frieghter, industrial, or miner he targetted is actually hell DPS in space.


So the best fix is to give guns to the people WHO CAN ALREADY MOUNT GUNS, or use other defensive gear (ecm drones are cheap, damage controls are cheaper, there are cheap implant sets and boosters to lower you sig or up your active tank or passive ehp, etc etc etc).


There are plenty of things people can do RIGHT NOW to protect themselves and they aren't, what makes you think more CCP intervention (remember, we've already had an exhumer buff and freighters have slots now) is going to change that?
Concord Guy's Cousin
Doomheim
#888 - 2014-06-25 19:15:08 UTC  |  Edited by: Concord Guy's Cousin
Jenn aSide wrote:
Aalysia Valkeiper wrote:


It has become too easy for immature, blood-thirsty idiots to target helpless targets and not lose anything outside a little time.


2003 is not "just become" lol.

And prior to about a year or two ago, it was easier. Mining ships (or the substitute mining ships people used to use before real mining ships were introduced were way easier to destroy. Then came the crime watch changes, buffed exhumers and such. Now you can tank frieghters.

End result, people still don't trry to defend themselves. The is something about the mning and hauling communities that leads to this irresponsibility, whatever it is isn't shared by the bulk of the mission running community (those some 'not smart' types are still around. My mission mach has ECM drones, a Micro jumpdrive , is not overly blingy while still being effective and if I'm in a system with a lot of ganking activity like Osmon or Lanngisi, i have a nuet in my utility slot.

After years of getting ganked, most of the mission running community smartened up, I don't know why the rest will not.

Quote:

The best fix to the problem would be to allow some of the "helpless" targets the ability to arm themselves. Thus, when the coward ganker goes in for 'the kill', he discovers the "unarmed" frieghter, industrial, or miner he targetted is actually hell DPS in space.


So the best fix is to give guns to the people WHO CAN ALREADY MOUNT GUNS, or use other defensive gear (ecm drones are cheap, damage controls are cheaper, there are cheap implant sets and boosters to lower you sig or up your active tank or passive ehp, etc etc etc).


There are plenty of things people can do RIGHT NOW to protect themselves and they aren't, what makes you think more CCP intervention (remember, we've already had an exhumer buff and freighters have slots now) is going to change that?


Accepting responsibility for the choices you make is hard, nearly as hard as thinking about how you could/should protect yourself in a PvP environment. Roll

ISD LackOfFaith ~ "Your Catalyst was a hamster, and your Retriever smelt of elderberries"

NPC Forum Alt, because reasons.

Jenn aSide
Soul Machines
The Initiative.
#889 - 2014-06-25 19:18:25 UTC
Dinsdale Pirannha wrote:
PCU is down, subs are down after a 10 year run upwards.


This parts demonstrates that this guy doesn't even listen to himself.

10 years of ganking (and scamming, and corp theft and spying) and subs go up.. Then (according to you) subs go down.

What changed? Oh yea, 'safeties' on all ships so people don't 'accidentally' jump out of high sec and into real EVE. Buffed Exhumers so ganking is harder. Crime Watch.

All of a sudden, 'subs' go down (again according to you). Where of where is this flood of 'casuals' you predicted would flock to EVE if only the game were less 'griefier friendly'?

You never did understand that the game was fine, it is was your personal choice to play a game you aren't suited for as the cause of you personal discomfort. You and the people like you campaigned relentlessly for the watered down EVE we now have, and now that you have it, you don't like whats happening. In fine upstanding fashion you then lay the blame on the people who were CAUSING the subs to increase for 10 years, the so called 'griefers' who were helping CCP make the news with their exploits.

Hope you're happy.
Jonah Gravenstein
Machiavellian Space Bastards
#890 - 2014-06-25 19:28:58 UTC  |  Edited by: Jonah Gravenstein
Jenn aSide wrote:
You and the people like you campaigned relentlessly for the watered down EVE we now have, and now that you have it, you don't like whats happening.
For every action there is an equal and opposite reaction. In this case the action was to call for the watering down of Eve, the reaction was that content creators got more organised and media savvy.

Every time CCP has caved in to the demands of a subsection of Eve players, it has spectacularly backfired on that subsection.

Examples
  • War Dec evasion via closing and reopening corps, instigated by the aforementioned subsection of players, used to hilarious effect by James 315 against the very people that screamed for it.
  • Freighters got fitting choices, a majority of people fit their freighters for cargo instead of tank and moan when they die.
  • Mining ship buffs, gankers up their game and rise to the challenge. Some people still fit for yield and complain about their ships still not being tanky enough, or that they lack choice, completely ignoring the fact that the Skiff and Procurer exist, and that they're monstrous for industrial ships.

I'm sure others can provide a far more exhaustive list of demands that have backfired in an amusing fashion on those who did the demanding.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Celise Katelo
State War Academy
Caldari State
#891 - 2014-06-25 19:31:07 UTC
Omar Alharazaad wrote:
Seems like this is one of those situations where a perceived problem is in actuality an opportunity. If haulers were to start employing escorts to help protect their hindquarters not only would it increase their odds of arriving intact, but it would also give other players something to do as well.

It may not be the most exciting task out there, but if the ISK is right I'm sure there are young pilots out there who would happily ride shotgun with freighters in griffins or the like, helping web them into warp and jamming attempted ganks.
I can't see the cost of such services being so prohibitive as for it to cut too deeply into a freighter pilot's bottom line, so the real problem must lie elsewhere...


I kinda like this idea P

EVEBoard ...Just over 60million skill points, each skill was chosen for a reason. I closed my eyes & clicked another skill to train... "BINGO...!!!" ... "This time i got something usefull"

Tippia
Sunshine and Lollipops
#892 - 2014-06-25 19:44:22 UTC  |  Edited by: Tippia
Jonah Gravenstein wrote:
I'm sure others can provide a far more exhaustive list of demands that have backfired hilariously on those who did the demanding.

My favourite is ninja salvaging — a result of mission runners begging on their knees for the ability to salvage without looting first. There's also canflipping — takign the methodology miners came up with to reduce their downtime and instead using it to reduce them to wrecks. Or, hell, incursions — players asking for harder rats and more PvP-like encounters, and something like 50,000 of them blow up on the first day and they get infiltrated by people who understand how CONCORD interacts with fleet mechanics… Twisted
Kaarous Aldurald
Black Hydra Consortium.
#893 - 2014-06-25 20:08:47 UTC
Dinsdale Pirannha wrote:
Love this thread.

All the sociopaths are saying "ganking is hard and not as frequent".
Serious high sec players post the real facts about ganking.

And the most common target of the griefers, the casual player, the ones that don't read these forums, let alone post on them, well they make their views known in the most eloquent way possible: PCU is down, subs are down after a 10 year run upwards.

But I am sure the griefers will soon flock to say black is white, up is down, and subs are actually up, not down.


You are incomparably full of crap.

The game's subs were constantly rising when the game was more dangerous and less bubble wrapped than it is right now.

Meanwhile your claim of lower sub numbers correlates with the increased safety you and yours have been crying for in highsec for so long.

Thanks for trying to kill the game some more, Dinsdale. You are a great example of why CCP shouldn't listen to carebears no matter how loudly they bleat.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Zero Sum Gain
FREEEEEEEEEEEEEEEEDOOOOOOOOM
#894 - 2014-06-25 20:49:22 UTC
Doing something in eve for a reason other than profit? Does not compute
Zero Sum Gain
FREEEEEEEEEEEEEEEEDOOOOOOOOM
#895 - 2014-06-25 20:54:53 UTC
Kaarous Aldurald wrote:
[quote=Dinsdale Pirannha] CCP shouldn't listen to carebears no matter how loudly they bleat.



Caregoats?
Ralph King-Griffin
New Eden Tech Support
#896 - 2014-06-25 21:02:05 UTC
Zero Sum Gain wrote:
Kaarous Aldurald wrote:
CCP shouldn't listen to carebears no matter how loudly they bleat.

Caregoats?

Sheep, sheep go bleat.
Goats go GOAT!
Jonah Gravenstein
Machiavellian Space Bastards
#897 - 2014-06-25 21:05:32 UTC  |  Edited by: Jonah Gravenstein
There's goats? All we need now is a bridge to attract a tro..

Too late

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Unsuccessful At Everything
The Troll Bridge
#898 - 2014-06-25 21:19:06 UTC
Are we even still talking about Freighter ganking anymore?





Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Ralph King-Griffin
New Eden Tech Support
#899 - 2014-06-25 21:21:25 UTC
Unsuccessful At Everything wrote:
Are we even still talking about Freighter ganking anymore?






No, it's GOATS now.....I don't know why my phone feel it necessary to capitalize that.
I approve though.
Kaarous Aldurald
Black Hydra Consortium.
#900 - 2014-06-25 21:25:38 UTC
Unsuccessful At Everything wrote:
Are we even still talking about Freighter ganking anymore?








Nope.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.