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Has suicide ganking become a problem? Empty freighters being ganked.

First post First post First post
Author
Benny Ohu
Royal Amarr Institute
Amarr Empire
#3181 - 2014-09-01 21:36:47 UTC
Veers Belvar wrote:
And I provided you with multiple pieces of information supporting my conclusion, including CODE's killboard, the minerbumping.com website, my intel channels, the increased complaints by freighter pilots on the forums here, and my personal observations and experiences. I'm sorry if any evidence that does not include graphs carries no weight with you, but believe it not we can adjudge things to be true with neither data nor graphs, when necessary.

code's killboard provides the information that code sometimes kills ships and sometimes loses ships
the minerbumping dot com website is a comedy blog with links to killboards
your intel channels and complaints from npc forum alts are not authoritative sources
and your personal observations are extremely limited
Benny Ohu
Royal Amarr Institute
Amarr Empire
#3182 - 2014-09-01 21:38:38 UTC
Benny Ohu wrote:
Veers Belvar wrote:
And I provided you with multiple pieces of information supporting my conclusion, including CODE's killboard, the minerbumping.com website, my intel channels, the increased complaints by freighter pilots on the forums here, and my personal observations and experiences. I'm sorry if any evidence that does not include graphs carries no weight with you, but believe it not we can adjudge things to be true with neither data nor graphs, when necessary.

code's killboard provides the information that code sometimes kills ships and sometimes loses ships
the minerbumping dot com website is a comedy blog with links to killboards
your intel channels and complaints from npc forum alts are not authoritative sources
and your personal observations are extremely limited

perhaps if the information from the killboard was presented alongside wider context in some kind of easy-to-comprehend visual format
RubyPorto
RubysRhymes
#3183 - 2014-09-01 21:39:22 UTC  |  Edited by: RubyPorto
Veers Belvar wrote:
And I provided you with multiple pieces of information supporting my conclusion, including CODE's killboard, the minerbumping.com website, my intel channels, the increased complaints by freighter pilots on the forums here, and my personal observations and experiences. I'm sorry if any evidence that does not include graphs carries no weight with you, but believe it not we can adjudge things to be true with neither data nor graphs, when necessary.


So you have proof that CODE has killed some freighters. One data point does not a trend make.
Freighter pilots have been complaining constantly for years.
Cite your experiences with Killboard data.

Lets do this in babby steps since it seems so difficult for you.

Prove that Freighter ganking is *common.*
What is the %chance of a freighter being ganked per trip it takes? I'll even help you out. Go take a 30 minute sample of Freighter undocks from Jita 4-4 and we can do the math together here.


Or are you willing to accept my claim that Coca Cola is made of cheese?

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Veers Belvar
Swordmasters of New Eden
#3184 - 2014-09-01 21:39:36 UTC
Benny Ohu wrote:
Veers Belvar wrote:
And I provided you with multiple pieces of information supporting my conclusion, including CODE's killboard, the minerbumping.com website, my intel channels, the increased complaints by freighter pilots on the forums here, and my personal observations and experiences. I'm sorry if any evidence that does not include graphs carries no weight with you, but believe it not we can adjudge things to be true with neither data nor graphs, when necessary.

code's killboard provides the information that code sometimes kills ships and sometimes loses ships
the minerbumping dot com website is a comedy blog with links to killboards
your intel channels and complaints from npc forum alts are not authoritative sources
and your personal observations are extremely limited


CODE, by itself, has had a massive increase in the number of freighters it killed in the last 2 months. Unless you have some reason to believe that freighter kills from other sources have been massively decreasing, the evidence strongly suggests that freighter kills overall are increasing.
Hengle Teron
Red Sky Morning
The Amarr Militia.
#3185 - 2014-09-01 21:39:36 UTC
CCP Falcon wrote:
Some men just want to watch the world burn.

There's space for us all in New Eden.


I think this quote is relevant enough to repeat it
Veers Belvar
Swordmasters of New Eden
#3186 - 2014-09-01 21:41:07 UTC
Benny Ohu wrote:
Benny Ohu wrote:
Veers Belvar wrote:
And I provided you with multiple pieces of information supporting my conclusion, including CODE's killboard, the minerbumping.com website, my intel channels, the increased complaints by freighter pilots on the forums here, and my personal observations and experiences. I'm sorry if any evidence that does not include graphs carries no weight with you, but believe it not we can adjudge things to be true with neither data nor graphs, when necessary.

code's killboard provides the information that code sometimes kills ships and sometimes loses ships
the minerbumping dot com website is a comedy blog with links to killboards
your intel channels and complaints from npc forum alts are not authoritative sources
and your personal observations are extremely limited

perhaps if the information from the killboard was presented alongside wider context in some kind of easy-to-comprehend visual format


Consider enlisting The Mittani to the effort, Goons love of haulers and highsec players in general is well known, I'm sure they would be happy to share some of their graphs with us.
Benny Ohu
Royal Amarr Institute
Amarr Empire
#3187 - 2014-09-01 21:41:09 UTC
Veers Belvar wrote:
CODE, by itself, has had a massive increase in the number of freighters it killed in the last 2 months.

good on them! this is a fact entirely disconnected from any kind of reasoning or context
Solecist Project
#3188 - 2014-09-01 21:42:12 UTC
code code code code.

obsessed or alt.

*sibs tea*

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Benny Ohu
Royal Amarr Institute
Amarr Empire
#3189 - 2014-09-01 21:43:07 UTC
Veers Belvar wrote:
Consider enlisting The Mittani to the effort, Goons love of haulers and highsec players in general is well known, I'm sure they would be happy to share some of their graphs with us.

the mittani apparently has a secret vault full of all the graphs goons have been denying to the wider eve community

is there no end to their villainy Evil
Mag's
Azn Empire
#3190 - 2014-09-01 21:43:22 UTC
Veers Belvar wrote:
I already sourced my conclusions, please look back in the thread. As for why it matters, I think it ties back to the OP of this whole thread, where a player noted that freighter ganks were increasing, and that even empty freighters were being hit. CCP, with its recent freighter changes, seemed to want to give freighter pilots more ability to protect their ships. The fact that even after doing so more of them are going down is definitely something to be noted. While I personally don't fly freighters, and am not directly affected by this (though if things were safer I would consider getting into hauling), I do interact with a lot of freighter pilots, and am hearing a lot of pain and consternation from their end. After discussing some of the episodes, I identified a few mechanics that I think are contributing to the recent escalation. These include the absue of bumping, the lack of consequences for -10 sec status, the ability to mount large guns on battlecruisers (our beloved Talos), and others. I think it makes sense for CCP to examine this, and decide if the current balance is right. An no, I'm not secretly a freighter alt, or a CODE alt, or some other crazy thing, I'm just someone who wants to help everyone, including the much maligned "carebears" enjoy the game.
Oh yea I forgot to mention. I made this post in regards to the OP. It contains actual facts and numbers from that period. You know, actual evidence gleamed from the KB. It links a post I made in Feature and ideas on similar claims made from another just like you and the OP.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Veers Belvar
Swordmasters of New Eden
#3191 - 2014-09-01 21:43:29 UTC
Benny Ohu wrote:
Veers Belvar wrote:
CODE, by itself, has had a massive increase in the number of freighters it killed in the last 2 months.

good on them! this is a fact entirely disconnected from any kind of reasoning or context


Assuming stability on other fronts, and there is little reason to assume otherwise, this would suggest an overall increase.
Benny Ohu
Royal Amarr Institute
Amarr Empire
#3192 - 2014-09-01 21:45:40 UTC
Veers Belvar wrote:
Benny Ohu wrote:
Veers Belvar wrote:
CODE, by itself, has had a massive increase in the number of freighters it killed in the last 2 months.

good on them! this is a fact entirely disconnected from any kind of reasoning or context


Assuming stability on other fronts, and there is little reason to assume otherwise, this would suggest an overall increase.

https://forums.eveonline.com/default.aspx?g=posts&m=4715692#post4715692
Mag's
Azn Empire
#3193 - 2014-09-01 21:46:26 UTC  |  Edited by: Mag's
Veers Belvar wrote:


CODE, by itself, has had a massive increase in the number of freighters it killed in the last 2 months. Unless you have some reason to believe that freighter kills from other sources have been massively decreasing, the evidence strongly suggests that freighter kills overall are increasing.
So let's say for arguments sake the numbers have increased in the last 2 months. How can you conclude from that that freighter kills overall are increasing? In what way are they increasing overall and why should we care?

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Veers Belvar
Swordmasters of New Eden
#3194 - 2014-09-01 21:49:07 UTC  |  Edited by: Veers Belvar
Benny Ohu wrote:
Veers Belvar wrote:
Benny Ohu wrote:
Veers Belvar wrote:
CODE, by itself, has had a massive increase in the number of freighters it killed in the last 2 months.

good on them! this is a fact entirely disconnected from any kind of reasoning or context


Assuming stability on other fronts, and there is little reason to assume otherwise, this would suggest an overall increase.

https://forums.eveonline.com/default.aspx?g=posts&m=4715692#post4715692


Of course, the mere fact that "somedbody" is ganking ships" does not imply "ganking needs nerfing." But in my mind, if more ships are getting ganked (which I thought was the point of our dispute), and if the ships are not being ganked for isk but for tears (specifically the ganking of empty ships), and if those ships are well fitted, not autopiloted, and operated intelligently, and if we still see them getting ganked, then in my mind there is at least cause to consider some tweaks to the game mechanics. I am 100% fine with undertanked haulers with valuable cargo getting blown off the grid. I am less comfortable with empty freighters being blown up just to make the pilots cry, with the gankers themselves suffering little in the way of consequences.
Solecist Project
#3195 - 2014-09-01 21:51:28 UTC  |  Edited by: Solecist Project
I can not resist writing this.

You are all delusional!

As I have barely ganked anything lately
there is no evidence that ganking continued at all!

It died with me!

Rest is just CCP pretending it still happens and that guy above is
in fact
a CCP ALT!


*sibs tea*

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

RubyPorto
RubysRhymes
#3196 - 2014-09-01 21:52:46 UTC  |  Edited by: RubyPorto
Veers Belvar wrote:

Of course, the mere fact that "somedbody" is ganking ships" does not imply "ganking needs nerfing." But in my mind, if more ships are getting ganked (which I thought was the point of our dispute), and if the ships are not being ganked for isk but for tears (specifically the ganking of empty ships), and if those ships are well fitted, not autopiloted, and operated intelligently, and if we still see them getting ganked, then in my mind there is at least cause to concern some tweaks to the game mechanics. I am 100% fine with undertanked haulers with valuable cargo getting blown off the grid. I am less comfortable with empty freighters being blown up just to make the pilots cry, with the gankers themselves suffering little in the way of consequences.


I count 5 if statements in your short paragraph that you need to provide evidence for.

By the way, of the last 4 Freighters that were ganked, zero of them fitted any tank.

Now, are you willing to accept that Coca Cola is made out of Cheese?

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Jenn aSide
Worthless Carebears
The Initiative.
#3197 - 2014-09-01 21:57:02 UTC
NoLife NoFriends StillPosting wrote:
Regardless of whether its increasing or not(It seems to be), it is broken in terms of risk/reward/penalty, and the victims are primarily newer and casual players who are preyed upon due to the commonality of them being unfamiliar with concord response times.

It adds nothing to the game and is actually hurting it in addition to being and looking(bumping) ridiculous.


Another 'think of the children" response.

1st off all, "new players" don't fly freighters

2nd, if they are GOOD players the loss becomes a reason to get better. If they are bad players they run to the froums to complain.

Lastly, the whole idea that this is hurting the game is provably untrue. for 10 years EVE grew despite being 'unfriendly" to new players. CCP 'revamps' the NPE and crimewatch and add safeties and all of a sudden all talk of growth stops cold. That should tell y'all "for the children" types something, but it never does.
Ima Wreckyou
The Conference Elite
The Conference
#3198 - 2014-09-01 21:58:31 UTC
Veers Belvar wrote:
CODE, by itself, has had a massive increase in the number of freighters it killed in the last 2 months. Unless you have some reason to believe that freighter kills from other sources have been massively decreasing, the evidence strongly suggests that freighter kills overall are increasing.

That's probably because we started to make regular Freighter fleets back then. CODE. is a relatively new alliance compared to others in the Highsec ganking business and we just recently got the numbers of players to do such things. This makes our killboard a very very bad source of information considering the overall trend in Freighter kills in the history of EVE.

Also our gank fleets are actually individual pilots, which makes it important to maintain a constant stream of targets to keep things interesting, fun and people on the keyboards, even if the target Freighter is empty.
Hengle Teron
Red Sky Morning
The Amarr Militia.
#3199 - 2014-09-01 21:58:56 UTC
Solecist Project wrote:
I can not resist writing this.

You are all delusional!

As I have barely ganked anything lately
there is no evidence that ganking continued at all!

It died with me!

Rest is just CCP pretending it still happens and that guy above is
in fact
a CCP ALT!


*sibs tea*

I can confirm this anecdotal evidence. I haven't seen any gank happen since Sol stopped.
Mag's
Azn Empire
#3200 - 2014-09-01 22:00:38 UTC
Veers Belvar wrote:

Of course, the mere fact that "somedbody" is ganking ships" does not imply "ganking needs nerfing." But in my mind, if more ships are getting ganked (which I thought was the point of our dispute), and if the ships are not being ganked for isk but for tears (specifically the ganking of empty ships), and if those ships are well fitted, not autopiloted, and operated intelligently, and if we still see them getting ganked, then in my mind there is at least cause to consider some tweaks to the game mechanics. I am 100% fine with undertanked haulers with valuable cargo getting blown off the grid. I am less comfortable with empty freighters being blown up just to make the pilots cry, with the gankers themselves suffering little in the way of consequences.

You have yet to establish more ships are getting ganked. The OP is actually related to an event held by the CODE. These events tend to be shoot everything possible scenarios. This includes empty freighters.

But if someone decides to shoot an empty freighter for tears, so what? There are still things you can do to avoid such things and the CODE even advertise these events before hand.

I have operated my jump freighter and normal freighter as well as haulers intelligently for years. Not lost one. Which makes me doubt these pilots have done the same.

You have also failed to recognise that when they gank an empty freighter, they already suffer and accept those consequences. Acceptance isn't removal.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.