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New V3 Ship Textures

First post
Author
sHERU
Caldari Provisions
Caldari State
#101 - 2011-11-07 11:28:32 UTC  |  Edited by: sHERU
Max Von Sydow wrote:
Razin wrote:
Dalloway Jones wrote:
Is it really? I only looked at it in the ship viewer from the market. It looked improved to me. I'll have to buy one today to check it out.

It's shinier and a little darker. But still the same low-rez.

Glowing engine grills add a lot though.


Old
http://i1182.photobucket.com/albums/x455/Davidshky/20111106204010.jpg

New
http://i1182.photobucket.com/albums/x455/Davidshky/20111106204013.jpg


Textures still look ugly on some parts of the ship, the antenna on the top and bottom front. And I get the impression someone sliced the Hyperion in half and tried to glue it together.

IMHO this needs more work.. or is there some DEV that could shed some light on this? I always get the impression that the bigger the ship is the more ugly the textures turn out to be.

Or are the art DEVs still working on the battleships?

(Just noticed the new exhaust graphical animation, must admit... very nifty)
Smiling Menace
The Scope
Gallente Federation
#102 - 2011-11-07 13:33:48 UTC
lol I am kinda glad CCP don't listen to it's customers all the time. They would never get anything done otherwise.

Half this thread either love the changes or loathe them.

Personally I like nearly all of the changes...I like any changes in EVE to be honest. Shows that it's still evolving and a cool game still.

Shame about the Comet but in a year everyone will have forgotten about the Police Comet.

Keep up the good work, CCP Art department...awesome stuff. Smile
impli
Ministry of War
Amarr Empire
#103 - 2011-11-07 13:53:33 UTC
The new V3 Textures are awesome nice shiny. One request. Please redo the engine fire.

i mean more heat texture appearance instead of engine trails. The new textures aren't good enuff for the VEXOR.

the uppon texture of the cockpit seems to be stretched around the corner. It is unsharp just a bad paint job.
Mireidor
Mare Crisium Industries
Test Alliance Please Ignore
#104 - 2011-11-07 14:30:59 UTC
No more blinky police light on Navycomet, no more Ishtar smileyface...

Y U DO DIS?

Hold on to your hooves, I am about to be BRILLIANT!

m3talc0re X
The Motley Crew of Disorder
The Gorram Shiney Alliance
#105 - 2011-11-07 14:55:17 UTC
On the topic of textures, could we please get the turrets to change textures to match faction ships, too. Right now, they change per race, but not for pirate faction ships. Like the gold lasers on the nightmare for example. I know the pirate faction guns have a varied color themselves, but a lot of us would like our t2 turrets to match our ships also XD
Aruken Marr
The Scope
Gallente Federation
#106 - 2011-11-07 15:46:34 UTC  |  Edited by: Aruken Marr
I think they've done a good job retexturing the ships so far. But I'm a litlle concerned as whether that will be it for v3ing those ships. Will these retextured ships be remodelled in future similarly to what's happening to the Raven i.e. not changing the basic design but enhancing the detail in the structure? Or is a retexture simply all that they will be getting?

Another thing is, Im a little confused as to why some of the t2 gallente ships have the Navy colour scheme now instead of the respective corps scheme and logo, like the Deimos, Lachesis and viator/occator (not sure which one). Is this a bug? (Yea Im aware this was brought up earlier and answered but I dont feel this was specifically answered lol)
Katrina Oniseki
Oniseki-Raata Internal Watch
Ishuk-Raata Enforcement Directive
#107 - 2011-11-07 15:59:14 UTC
Aruken Marr wrote:
I think they've done a good job retexturing the ships so far. But I'm a litlle concerned as whether that will be it for v3ing those ships. Will these retextured ships be remodelled in future similarly to what's happening to the Raven i.e. not changing the basic design but enhancing the detail in the structure? Or is a retexture simply all that they will be getting?

Another thing is, Im a little confused as to why some of the t2 gallente ships have the Navy colour scheme now instead of the respective corps scheme and logo, like the Deimos, Lachesis and viator/occator (not sure which one). Is this a bug? (Yea Im aware this was brought up earlier and answered but I dont feel this was specifically answered lol)


CCP stated somewhere that remodeling one ship (and all variants) takes almost two months. To remodel every ship in the game would take a tremendous amount of art resources. Years of work involved.

Instead, they will V3 all the ships and objects in space (stations, LCOs, drones, stargates, etc), and remodel a ship or two here and there. Eventually they'll rework all the ships, but that is a long long ways down the road.

As for the mismatched color schemes. Yes, it's a bug. Yes, they've already fixed it. It just hasn't been updated on SiSi yet, but it looks correct on the private Dev servers.

Katrina Oniseki

Aesiron
Viziam
Amarr Empire
#108 - 2011-11-07 16:05:42 UTC
Katrina Oniseki wrote:
Aruken Marr wrote:
I think they've done a good job retexturing the ships so far. But I'm a litlle concerned as whether that will be it for v3ing those ships. Will these retextured ships be remodelled in future similarly to what's happening to the Raven i.e. not changing the basic design but enhancing the detail in the structure? Or is a retexture simply all that they will be getting?

Another thing is, Im a little confused as to why some of the t2 gallente ships have the Navy colour scheme now instead of the respective corps scheme and logo, like the Deimos, Lachesis and viator/occator (not sure which one). Is this a bug? (Yea Im aware this was brought up earlier and answered but I dont feel this was specifically answered lol)


CCP stated somewhere that remodeling one ship (and all variants) takes almost two months. To remodel every ship in the game would take a tremendous amount of art resources. Years of work involved.

Instead, they will V3 all the ships and objects in space (stations, LCOs, drones, stargates, etc), and remodel a ship or two here and there. Eventually they'll rework all the ships, but that is a long long ways down the road.

As for the mismatched color schemes. Yes, it's a bug. Yes, they've already fixed it. It just hasn't been updated on SiSi yet, but it looks correct on the private Dev servers.


Yes except they aren't remodeling them, they are changing the shadows and changing textures.

I myself can change a texture using photoshop/gimp in 20 seconds. I don't know about improving shadows though.
Katrina Oniseki
Oniseki-Raata Internal Watch
Ishuk-Raata Enforcement Directive
#109 - 2011-11-07 16:10:09 UTC  |  Edited by: Katrina Oniseki
Aesiron wrote:
Katrina Oniseki wrote:
Aruken Marr wrote:
I think they've done a good job retexturing the ships so far. But I'm a litlle concerned as whether that will be it for v3ing those ships. Will these retextured ships be remodelled in future similarly to what's happening to the Raven i.e. not changing the basic design but enhancing the detail in the structure? Or is a retexture simply all that they will be getting?

Another thing is, Im a little confused as to why some of the t2 gallente ships have the Navy colour scheme now instead of the respective corps scheme and logo, like the Deimos, Lachesis and viator/occator (not sure which one). Is this a bug? (Yea Im aware this was brought up earlier and answered but I dont feel this was specifically answered lol)


CCP stated somewhere that remodeling one ship (and all variants) takes almost two months. To remodel every ship in the game would take a tremendous amount of art resources. Years of work involved.

Instead, they will V3 all the ships and objects in space (stations, LCOs, drones, stargates, etc), and remodel a ship or two here and there. Eventually they'll rework all the ships, but that is a long long ways down the road.

As for the mismatched color schemes. Yes, it's a bug. Yes, they've already fixed it. It just hasn't been updated on SiSi yet, but it looks correct on the private Dev servers.


Yes except they aren't remodeling them, they are changing the shadows and changing textures.

I myself can change a texture using photoshop/gimp in 20 seconds. I don't know about improving shadows though.


Read what I wrote again please.

I said they are remodeling a ship or two here and there. Not all of them. Not yet. That will take too long. For now, they are just V3'ing everything.

In addition, they aren't doing some single layer texture in photoshop/GIMP, and no, it does not take twenty seconds to skin an EVE ship.

All of this must be redone for every ship in the game, and again for every faction/T2 variant of the ship. The Tech 3 ships need that done once for every subsystem. They're also adding ship skins, which requires more variants to be done.

Then they have the starbases, stations, asteroids, drones, stargates, LCO's, and more to do. All based on this new texture system. It's Trinity 2.0, with even more work than the first one.

Granted, they've streamlined the process a lot by using newer technologies, but the fact remains that it's a lot of work. You can't just fire up GIMP, spend twenty seconds smearing some shiny gold around with the paintbrush, and end up with an Apoc skin. Sorry, but it doesn't work that way.

Katrina Oniseki

Alexei Antonov
Royal Khanid Reverie Reserves
#110 - 2011-11-07 16:31:31 UTC
Seeing all the new textures really is quite nice. (Although I lament the loss of my favorite smiley faced derp cruisers).

I did see a "new" raven model in the dev blog and while having more pointy things and engines that no longer look like angled toilet seats...it's still funky looking :( Oh well that's caldari. Really excited for the minmatar upgrades (and secretly hoping the Naga doesn't blow with torpedoes.)
Max Von Sydow
24th Imperial Crusade
Amarr Empire
#111 - 2011-11-07 16:55:26 UTC
Alexei Antonov wrote:
Seeing all the new textures really is quite nice. (Although I lament the loss of my favorite smiley faced derp cruisers).

I did see a "new" raven model in the dev blog and while having more pointy things and engines that no longer look like angled toilet seats...it's still funky looking :( Oh well that's caldari. Really excited for the minmatar upgrades (and secretly hoping the Naga doesn't blow with torpedoes.)


The smile is still there, it's just creepier now.

http://i1182.photobucket.com/albums/x455/Davidshky/20111105141433.jpg
Aruken Marr
The Scope
Gallente Federation
#112 - 2011-11-07 16:55:34 UTC
@Katrina: Thanks for the info, I didnt realise the v3 project and remodelling were seperate.

Still about the camo'd Roden and Duvolle ships Im a little worried. The Deimos has had the Navy colours for ages for some reason and Im wondering whether thats intended. I cant see the dev server so who knows.
Katrina Oniseki
Oniseki-Raata Internal Watch
Ishuk-Raata Enforcement Directive
#113 - 2011-11-07 16:57:28 UTC
Aruken Marr wrote:
@Katrina: Thanks for the info, I didnt realise the v3 project and remodelling were seperate.

Still about the camo'd Roden and Duvolle ships Im a little worried. The Deimos has had the Navy colours for ages for some reason and Im wondering whether thats intended. I cant see the dev server so who knows.


they aren't really separate. remodeling is part of the V3 project, but it's the most work intensive part and isn't something they're trying to do on a large scale. Just bit by bit.

Katrina Oniseki

Kralin Ignatov
Federal Navy Academy
Gallente Federation
#114 - 2011-11-07 17:32:25 UTC
Max Von Sydow wrote:
Alexei Antonov wrote:
Seeing all the new textures really is quite nice. (Although I lament the loss of my favorite smiley faced derp cruisers).

I did see a "new" raven model in the dev blog and while having more pointy things and engines that no longer look like angled toilet seats...it's still funky looking :( Oh well that's caldari. Really excited for the minmatar upgrades (and secretly hoping the Naga doesn't blow with torpedoes.)


The smile is still there, it's just creepier now.

http://i1182.photobucket.com/albums/x455/Davidshky/20111105141433.jpg


but.... it could be creepier. C'mon devs, i know you can do it.
Hungry Eyes
Imperial Academy
Amarr Empire
#115 - 2011-11-07 17:48:43 UTC
Aruken Marr wrote:
@Katrina: Thanks for the info, I didnt realise the v3 project and remodelling were seperate.

Still about the camo'd Roden and Duvolle ships Im a little worried. The Deimos has had the Navy colours for ages for some reason and Im wondering whether thats intended. I cant see the dev server so who knows.


id love it if the deimos wasnt camo'd. cuz the phobos looks fuckin badass son.
Autonomous Monster
Paradox Interstellar
#116 - 2011-11-07 18:05:44 UTC
Hungry Eyes wrote:
Aruken Marr wrote:
@Katrina: Thanks for the info, I didnt realise the v3 project and remodelling were seperate.

Still about the camo'd Roden and Duvolle ships Im a little worried. The Deimos has had the Navy colours for ages for some reason and Im wondering whether thats intended. I cant see the dev server so who knows.


id love it if the deimos wasnt camo'd. cuz the phobos looks fuckin badass son.


And the proper Duvolle colours are gorgeous. Big smile
Sahnay
#117 - 2011-11-07 22:19:38 UTC
i think v3ing is a good initiative to get ahead with those design wrecks but can't be an excuse to not remodel the ships - it's the vast part that needs a makeover badly;

please revert the exhaust color for amarr and gallente - it now has a hue towards violet which is just not pretty;

the 'water' effect on caldari engines is great though - especially close up;
impli
Ministry of War
Amarr Empire
#118 - 2011-11-07 23:29:44 UTC
Sahnay wrote:
i think v3ing is a good initiative to get ahead with those design wrecks but can't be an excuse to not remodel the ships - it's the vast part that needs a makeover badly;

please revert the exhaust color for amarr and gallente - it now has a hue towards violet which is just not pretty;

the 'water' effect on caldari engines is great though - especially close up;


I also like the 'water" or "heat" effect on the engines.. Please do it more than the engine trails .. so the effect is more viewable.

Moonaura
The Dead Rabbit Society
#119 - 2011-11-08 00:15:27 UTC
The Rokh texture is not correctly aligned, and has a clear join line down the entire centre of the ship which breaks the cosmetic appearance of the wonderful new texture for it.

"The game is mostly played by men - 97%. But 40% of them play as women... so thats fine."  - CCP t0rfifrans 

Dalloway Jones
Republic Military School
Minmatar Republic
#120 - 2011-11-08 00:39:46 UTC
Yeah I am not such a fan of the violet hue the Amarr and Gallente engine fire seems to have taken on. I'm hoping it is still a work in progress for engine trails.

On a similar note I would love it if Caldari got fiery red engine fire instead of the rather tepid orange/blue glow. I think the contrast with bright orange/red engine trails and the new graphite color of the ships would be hot.

I also wish the engine fires of some of the larger ships with little piddly ones would be strengthened. Ships like the Dominix, Megathron and Orca are sort of like a gas range on the lowest setting while the Apoc and Providence have big bursts of blue fire.