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New V3 Ship Textures

First post
Bienator II
madmen of the skies
#201 - 2011-12-02 06:01:04 UTC
Andreus Ixiris wrote:
I still think the V3 textures are of vastly lower quality than is needed to retain parity with the turret graphics. Observe:

Example 1
Example 2
Example 3

The textures - even on the newest ships in the game - are of a vastly inferior quality to the turret textures. There's a very clear texture fidelity difference between the turret and the surroudning ship. The textures for the ships need to be at the same resolution as the turrets, or everything just looks murky and disjointed.

ships have almost certainly a much higher texture resolution as turrets. Just zoom out till the ship is as large as the turret was in your screenshot and compare again.

if you would zoom in to the turret 20x times it would get unsharp too. You can't really fix this issue if you dealing with objects in vastly different sizes. (same problem applies to stations vs ships)

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value