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High Sec Income vs Null Sec Income - the reality

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Author
Tauranon
Weeesearch
CAStabouts
#441 - 2013-10-20 10:51:46 UTC  |  Edited by: Tauranon
I'd say my results are very normal. I've run 5 piths, for 1 rattlesnake bpc, and 1 other item of loot of note. That is the normal experience.

Those stats are sig stats, not anom escalation stats. I've run a grand total of 335 anoms, for 2 commander spawns and 5 escalations. ie nullsec anoms tend to run at about a rate of 1 in 65 escalate. Pretty dull trying to trigger one that way, because most null anoms are > 10 minutes to clear. Nothing like dens in highsec are (which piñata escalations like nobodies business, and can be done in 3 minutes). Given that my escalations are going to be in Zima if I'm lucky, or more often Red alliance space, meh, after travel and doing the covops/nullfier fit, they are rarely worth more than just shooting more anoms instead.

oh, and despite having to run up my system to military 1 with belts twice, I saw no belt commanders spawn, (just 2 haulers).
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#442 - 2013-10-20 11:24:39 UTC  |  Edited by: Infinity Ziona
Tauranon wrote:
I'd say my results are very normal. I've run 5 piths, for 1 rattlesnake bpc, and 1 other item of loot of note. That is the normal experience.

Those stats are sig stats, not anom escalation stats. I've run a grand total of 335 anoms, for 2 commander spawns and 5 escalations. ie nullsec anoms tend to run at about a rate of 1 in 65 escalate. Pretty dull trying to trigger one that way, because most null anoms are > 10 minutes to clear. Nothing like dens in highsec are (which piñata escalations like nobodies business, and can be done in 3 minutes). Given that my escalations are going to be in Zima if I'm lucky, or more often Red alliance space, meh, after travel and doing the covops/nullfier fit, they are rarely worth more than just shooting more anoms instead.

oh, and despite having to run up my system to military 1 with belts twice, I saw no belt commanders spawn, (just 2 haulers).

You must have terrible luck. I'm only speaking of sig sites so maybe that's where you're getting confused. Even if you have terrible luck though, with around 35 million from the bounties and the OE you're getting 100 million isk.

The Military Complex Operations site only has 3 rooms. My Ishtar fit as it is for covert cloak still manages to insta pop the destroyers, two shot or three shot the battlecruisers and while it does take a little bit to chew through the battleships I would say 15 minutes or less for the first and second room and the last room takes 2 minutes if you just pop overseer. So 30ish minutes for 100 million at worst, 30ish minutes for a billion or more at best.

The majority of sites are like that, lots of npcs can be ignored entirely.

Consider that a mission such as Worlds Collides take just as long, with a minute chance of faction loot, I think since they were introduced I got maybe 3 Shadow Serp modules worth no more than 50 million, no OE, no uber expensive modules, ninja looters, suicide gankers, objective stealers and there is absolutely zero comparison.

These combat sites are ubsurdly easy, absurdly profitable and super safe.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Onictus
Federal Navy Academy
Gallente Federation
#443 - 2013-10-20 12:07:46 UTC
Infinity Ziona wrote:
Tauranon wrote:
I'd say my results are very normal. I've run 5 piths, for 1 rattlesnake bpc, and 1 other item of loot of note. That is the normal experience.

Those stats are sig stats, not anom escalation stats. I've run a grand total of 335 anoms, for 2 commander spawns and 5 escalations. ie nullsec anoms tend to run at about a rate of 1 in 65 escalate. Pretty dull trying to trigger one that way, because most null anoms are > 10 minutes to clear. Nothing like dens in highsec are (which piñata escalations like nobodies business, and can be done in 3 minutes). Given that my escalations are going to be in Zima if I'm lucky, or more often Red alliance space, meh, after travel and doing the covops/nullfier fit, they are rarely worth more than just shooting more anoms instead.

oh, and despite having to run up my system to military 1 with belts twice, I saw no belt commanders spawn, (just 2 haulers).

You must have terrible luck. I'm only speaking of sig sites so maybe that's where you're getting confused. Even if you have terrible luck though, with around 35 million from the bounties and the OE you're getting 100 million isk.

The Military Complex Operations site only has 3 rooms. My Ishtar fit as it is for covert cloak still manages to insta pop the destroyers, two shot or three shot the battlecruisers and while it does take a little bit to chew through the battleships I would say 15 minutes or less for the first and second room and the last room takes 2 minutes if you just pop overseer. So 30ish minutes for 100 million at worst, 30ish minutes for a billion or more at best.

The majority of sites are like that, lots of npcs can be ignored entirely.

Consider that a mission such as Worlds Collides take just as long, with a minute chance of faction loot, I think since they were introduced I got maybe 3 Shadow Serp modules worth no more than 50 million, no OE, no uber expensive modules, ninja looters, suicide gankers, objective stealers and there is absolutely zero comparison.

These combat sites are ubsurdly easy, absurdly profitable and super safe.




Oddly I've run about 6 8/10s in a row without getting anything more valuable then a SS webifier.

You have having and amazing run of luck.
Tauranon
Weeesearch
CAStabouts
#444 - 2013-10-20 13:59:00 UTC
Infinity Ziona wrote:

You must have terrible luck. I'm only speaking of sig sites so maybe that's where you're getting confused. Even if you have terrible luck though, with around 35 million from the bounties and the OE you're getting 100 million isk.



yeah and it takes best part of an hour to extract the bounties with 1 account! and no, I'm not in the slightest confused. I removed the anomaly escalations from the stats I gave you. if it says sig it meant I scanned it down directly.

Its also not particularly unlucky, those are completely normal drop rates, that other people will concur are normal.

Quote:


The Military Complex Operations site only has 3 rooms. My Ishtar fit as it is for covert cloak still manages to insta pop the destroyers, two shot or three shot the battlecruisers and while it does take a little bit to chew through the battleships I would say 15 minutes or less for the first and second room and the last room takes 2 minutes if you just pop overseer. So 30ish minutes for 100 million at worst, 30ish minutes for a billion or more at best.



Gurista Military Operations Complex is the DED 7, and its LOOOOONG full of battleships, 5 rooms.

Military Complex is the unrated, I have done it once, because its spawned only once. It didn't escalate. I did get a DG usurper with no valuable loot. I certainly didn't get 100m for doing it, and making a case that its "worth" 100m per run will in fact (a) take a long time to verify and (b) meh, it probably won't escalate, and when it does, it will escalate straight to RA space.

Quote:


The majority of sites are like that, lots of npcs can be ignored entirely.

Consider that a mission such as Worlds Collides take just as long, with a minute chance of faction loot, I think since they were introduced I got maybe 3 Shadow Serp modules worth no more than 50 million, no OE, no uber expensive modules, ninja looters, suicide gankers, objective stealers and there is absolutely zero comparison.

These combat sites are ubsurdly easy, absurdly profitable and super safe.


You should be comparing this stuff to gurista scout outpost and gurista guerilla grounds running, not L4s. Also, my mission running experience from 2007 to 2013 = Ganks 0.0 Ninja's - who cares, very few missions are worth looting. In fact once I started blitzing, I did not actually see a ninja again.

Trust me, unrateds are more like 25% escalation, and 25% things streak badly, you get 3 in a row, then 15 with nothing.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#445 - 2013-10-20 14:26:46 UTC  |  Edited by: Infinity Ziona
Tauranon wrote:

Gurista Military Operations Complex is the DED 7, and its LOOOOONG full of battleships, 5 rooms.

Yes you are correct I got it confused with the Penal Complex. Still its only 4 rooms, given the last room you only have to kill one rat, the overseer.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Alavaria Fera
GoonWaffe
#446 - 2013-10-20 16:51:10 UTC
guys these statistics aren't helping

nerf nullsec

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Herzog Wolfhammer
Sigma Special Tactics Group
#447 - 2013-10-21 06:48:49 UTC
Onictus wrote:
Infinity Ziona wrote:
Tauranon wrote:
I'd say my results are very normal. I've run 5 piths, for 1 rattlesnake bpc, and 1 other item of loot of note. That is the normal experience.

Those stats are sig stats, not anom escalation stats. I've run a grand total of 335 anoms, for 2 commander spawns and 5 escalations. ie nullsec anoms tend to run at about a rate of 1 in 65 escalate. Pretty dull trying to trigger one that way, because most null anoms are > 10 minutes to clear. Nothing like dens in highsec are (which piñata escalations like nobodies business, and can be done in 3 minutes). Given that my escalations are going to be in Zima if I'm lucky, or more often Red alliance space, meh, after travel and doing the covops/nullfier fit, they are rarely worth more than just shooting more anoms instead.

oh, and despite having to run up my system to military 1 with belts twice, I saw no belt commanders spawn, (just 2 haulers).

You must have terrible luck. I'm only speaking of sig sites so maybe that's where you're getting confused. Even if you have terrible luck though, with around 35 million from the bounties and the OE you're getting 100 million isk.

The Military Complex Operations site only has 3 rooms. My Ishtar fit as it is for covert cloak still manages to insta pop the destroyers, two shot or three shot the battlecruisers and while it does take a little bit to chew through the battleships I would say 15 minutes or less for the first and second room and the last room takes 2 minutes if you just pop overseer. So 30ish minutes for 100 million at worst, 30ish minutes for a billion or more at best.

The majority of sites are like that, lots of npcs can be ignored entirely.

Consider that a mission such as Worlds Collides take just as long, with a minute chance of faction loot, I think since they were introduced I got maybe 3 Shadow Serp modules worth no more than 50 million, no OE, no uber expensive modules, ninja looters, suicide gankers, objective stealers and there is absolutely zero comparison.

These combat sites are ubsurdly easy, absurdly profitable and super safe.




Oddly I've run about 6 8/10s in a row without getting anything more valuable then a SS webifier.

You have having and amazing run of luck.




And that can happen.

Once I logged in to move a ship and hit a quick and easy site for sh!ts and giggles and brought in an escalation to lowsec on a 24 hour timer that in the end netted around 30 million.

Bring back DEEEEP Space!

Atomic Virulent
Embargo.
#448 - 2013-10-21 21:15:42 UTC
So much effort for such little reward. Yes a FEW sites can guarantee 1 Billion here and there every couple of days.. but plexing in a carrier is 20-30m every 20 min with 10-12 drones with minimal skills. If you have a thanatos with 13-15 drones you can clear plexes even faster.

I do envy your nomadic nature. If what you say is true, then you are one of the very few players who I owe respect to.

I also find it hilarious as you expose 'goonsec' as allowing them to do anything with virtually no risk while they claim to be the anit-carebear.

GOONS = CAREBEARING AT IT'S HIGHEST FORM!!!
La Nariz
Aliastra
Gallente Federation
#449 - 2013-10-21 23:21:46 UTC
James Amril-Kesh wrote:
As I've said before, it's not about how much money you can make in either place, it's how much effort is needed for a given amount of money.


This is a good post that was completely ignored.

This post was loving crafted by a member of the Official GoonWaffe recruitment team. Improve the forums, support this idea: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=345133

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#450 - 2013-10-22 05:28:55 UTC
La Nariz wrote:
James Amril-Kesh wrote:
As I've said before, it's not about how much money you can make in either place, it's how much effort is needed for a given amount of money.


This is a good post that was completely ignored.

It takes a lot more effort to grind up to level 4 missions and the actual running of combat sites vs missions is very similiar. Undock run mission and undock run combat site.

You may have to use an alt to scan for sites but you're not required to redock again at the same station or required to reject faction missions due to standing nor travel multiple jumps to your objective.

You're also running sites against the same faction whereas in missioning you often need to refit for multiple damage types. Additionally you have the benefit of using the best damage types whereas in missions unless you're in missile ship you're stuck with one type.

Lastly many combat sites you can simply ignore the NPCs in one or more pockets, as an example theres a serp site where you can burn to the first acceleration gate ignoring all npcs, in the second room you can again ignore all the NPCs blow up tower. Finished. If you're lucky you'll get an escalation for doing basically nothing.

The Maze has 5 rooms, you can ignore the first 4, gates aren't locked. Only required to do the last room for X-Type loot.

Missions on the other hand in most cases you have to kill every npc on every stage.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Alavaria Fera
GoonWaffe
#451 - 2013-10-22 06:19:30 UTC
La Nariz wrote:
James Amril-Kesh wrote:
As I've said before, it's not about how much money you can make in either place, it's how much effort is needed for a given amount of money.

This is a good post that was completely ignored.

Minerals you mine are free anyway

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Prince Kobol
#452 - 2013-10-22 06:51:36 UTC
Infinity Ziona wrote:
La Nariz wrote:
James Amril-Kesh wrote:
As I've said before, it's not about how much money you can make in either place, it's how much effort is needed for a given amount of money.


This is a good post that was completely ignored.

It takes a lot more effort to grind up to level 4 missions and the actual running of combat sites vs missions is very similiar. Undock run mission and undock run combat site.

You may have to use an alt to scan for sites but you're not required to redock again at the same station or required to reject faction missions due to standing nor travel multiple jumps to your objective.

You're also running sites against the same faction whereas in missioning you often need to refit for multiple damage types. Additionally you have the benefit of using the best damage types whereas in missions unless you're in missile ship you're stuck with one type.

Lastly many combat sites you can simply ignore the NPCs in one or more pockets, as an example theres a serp site where you can burn to the first acceleration gate ignoring all npcs, in the second room you can again ignore all the NPCs blow up tower. Finished. If you're lucky you'll get an escalation for doing basically nothing.

The Maze has 5 rooms, you can ignore the first 4, gates aren't locked. Only required to do the last room for X-Type loot.

Missions on the other hand in most cases you have to kill every npc on every stage.



Sorry but it takes next to no effort to grind missions at all.

The only effort involved in running missions is dictated by what ships you can fly. If you are fairly skilled and start from scratch then you can be doing level 4's within a week with minimum effort.

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#453 - 2013-10-22 07:11:29 UTC
Prince Kobol wrote:
Infinity Ziona wrote:
La Nariz wrote:
James Amril-Kesh wrote:
As I've said before, it's not about how much money you can make in either place, it's how much effort is needed for a given amount of money.


This is a good post that was completely ignored.

It takes a lot more effort to grind up to level 4 missions and the actual running of combat sites vs missions is very similiar. Undock run mission and undock run combat site.

You may have to use an alt to scan for sites but you're not required to redock again at the same station or required to reject faction missions due to standing nor travel multiple jumps to your objective.

You're also running sites against the same faction whereas in missioning you often need to refit for multiple damage types. Additionally you have the benefit of using the best damage types whereas in missions unless you're in missile ship you're stuck with one type.

Lastly many combat sites you can simply ignore the NPCs in one or more pockets, as an example theres a serp site where you can burn to the first acceleration gate ignoring all npcs, in the second room you can again ignore all the NPCs blow up tower. Finished. If you're lucky you'll get an escalation for doing basically nothing.

The Maze has 5 rooms, you can ignore the first 4, gates aren't locked. Only required to do the last room for X-Type loot.

Missions on the other hand in most cases you have to kill every npc on every stage.



Sorry but it takes next to no effort to grind missions at all.

The only effort involved in running missions is dictated by what ships you can fly. If you are fairly skilled and start from scratch then you can be doing level 4's within a week with minimum effort.


A week non stop perhaps. I started when they first came out so perhaps its gotten easier. Still a week vs straight away not counting the rest of what I wrote.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Tauranon
Weeesearch
CAStabouts
#454 - 2013-10-22 07:14:46 UTC  |  Edited by: Tauranon
Infinity Ziona wrote:

It takes a lot more effort to grind up to level 4 missions and the actual running of combat sites vs missions is very similiar. Undock run mission and undock run combat site.



Which most people do before they can even fly a drake, and long before they can tank the maze, and they get faction standings so they get access to other corps by running L4s for one corp.

Quote:


You may have to use an alt to scan for sites but you're not required to redock again at the same station or required to reject faction missions due to standing nor travel multiple jumps to your objective.



If you use an alt in a different mission, you get twice the mission income, and yes 2 at once is quite doable. ie the upper end for this is in the region of 200m/hr, and thats about what you get for doing a piths penal on average, and is more when you count finding it time.

Quote:


You're also running sites against the same faction whereas in missioning you often need to refit for multiple damage types. Additionally you have the benefit of using the best damage types whereas in missions unless you're in missile ship you're stuck with one type.



I have 8 level 4 ships at my mission hub. Common sense dictates leaving an angel tank and drones on one, which makes the turn around an ammo only affair which takes all of about 5 seconds.

Quote:


Lastly many combat sites you can simply ignore the NPCs in one or more pockets, as an example theres a serp site where you can burn to the first acceleration gate ignoring all npcs, in the second room you can again ignore all the NPCs blow up tower. Finished. If you're lucky you'll get an escalation for doing basically nothing.

The Maze has 5 rooms, you can ignore the first 4, gates aren't locked. Only required to do the last room for X-Type loot.

Missions on the other hand in most cases you have to kill every npc on every stage.


There are actually relatively few missions that don't have a blitz. Refresh your memory from eve-survival whilst in warp to it.

I also found your complaint about never getting faction loot from worlds collide to be remarkable. Last time I looked the first pocket is hacker card blitzable, and third pocket only needs you to kill the key group, and then it loads 7k LP, which is a non trivial proportion of the redeemables required for a faction item (which will usually be a cut and paste of a pirate faction item), that even more amusingly, you get to choose which faction item you get too. I could tell you stories about the explosive shield resists and EM armor hardeners and "iron" ammo and brass tags I've received as drops on the other hand...
La Nariz
Aliastra
Gallente Federation
#455 - 2013-10-22 11:25:19 UTC
Infinity Ziona wrote:
La Nariz wrote:
James Amril-Kesh wrote:
As I've said before, it's not about how much money you can make in either place, it's how much effort is needed for a given amount of money.


This is a good post that was completely ignored.

It takes a lot more effort to grind up to level 4 missions and the actual running of combat sites vs missions is very similiar. Undock run mission and undock run combat site.

You may have to use an alt to scan for sites but you're not required to redock again at the same station or required to reject faction missions due to standing nor travel multiple jumps to your objective.

You're also running sites against the same faction whereas in missioning you often need to refit for multiple damage types. Additionally you have the benefit of using the best damage types whereas in missions unless you're in missile ship you're stuck with one type.

Lastly many combat sites you can simply ignore the NPCs in one or more pockets, as an example theres a serp site where you can burn to the first acceleration gate ignoring all npcs, in the second room you can again ignore all the NPCs blow up tower. Finished. If you're lucky you'll get an escalation for doing basically nothing.

The Maze has 5 rooms, you can ignore the first 4, gates aren't locked. Only required to do the last room for X-Type loot.

Missions on the other hand in most cases you have to kill every npc on every stage.


I can't tell if you're trolling or dumb. Do you have to actually watch local at all or worry about anything killing you in highsec? Don't answer that question I just had a stroke of genius and found out the answer is no. So wait a minute, you don't have to worry about dieing to players, NPCs have always been a joke so there is no threat there either. Oh no, one complex in nullsec has no gate lock?! Wait, in highsec you have to kill every single rat, like you do in other complexes that isn't fair.

Highsec is way less effort to get the same isk, hence these threads keep happening.

This post was loving crafted by a member of the Official GoonWaffe recruitment team. Improve the forums, support this idea: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=345133

Barrogh Habalu
Imperial Shipment
Amarr Empire
#456 - 2013-10-22 12:41:27 UTC
La Nariz wrote:
I can't tell if you're trolling or dumb. Do you have to actually watch local at all or worry about anything killing you in highsec? Don't answer that question I just had a stroke of genius and found out the answer is no. So wait a minute, you don't have to worry about dieing to players, NPCs have always been a joke so there is no threat there either. Oh no, one complex in nullsec has no gate lock?! Wait, in highsec you have to kill every single rat, like you do in other complexes that isn't fair.

Highsec is way less effort to get the same isk, hence these threads keep happening.

It's actually quite fair thing to say, watching local, d-scan and enduring warping animations takes indeed way more effort than anything that resembles a gameplay in the process we are discussing ITT.
lol EVE
Jenn aSide
Soul Machines
The Initiative.
#457 - 2013-10-22 12:42:54 UTC
La Nariz wrote:


I can't tell if you're trolling or dumb. Do you have to actually watch local at all or worry about anything killing you in highsec? Don't answer that question I just had a stroke of genius and found out the answer is no. So wait a minute, you don't have to worry about dieing to players, NPCs have always been a joke so there is no threat there either. Oh no, one complex in nullsec has no gate lock?! Wait, in highsec you have to kill every single rat, like you do in other complexes that isn't fair.

Highsec is way less effort to get the same isk, hence these threads keep happening.


You and I know all that. Unfortunately when someone has a deep seated bias, no amount of evidence to the contrary can ever sway them. At least not publicly where other people can see it.

Everyone with any sense understands why so many null sec pilots have high sec isk making alts. High sec isk is good enough and fast enough to make high sec the preffered alternative to the hassle of sustains isk making just about anywhere else. Many people in null sec are PVPrs trying to make enough isk to pvp that's all. So the "vast riches of null sec" hold little meaning to them because either you are dealing with a higher loss rate (null sec missions, you will die at some point) or chance based isk making.

It's just easier to do high sec missions and incursions (which involve ZERO loss and is not in any way chance based except for the locations of the incursions or the specific mission the agent hands you).

As someone who actually likes PVE, I PVE in null for the fun of it (until it becomes time to PLEX, i use incursions for that, chanced based stuff is fine when you have time, not when you have an actual deadline). But Infinity is incapable of understanding that, and in my experience I've found that people who are more willing to talk than listen aren't really all that worth talking to in the 1st place lol.
Dr0000 Maulerant
Union Nanide and Tooling
#458 - 2013-10-22 14:11:28 UTC
La Nariz wrote:


Highsec is way less effort to get the same isk, hence these threads keep happening.


If it's the same isk, you might be terrible at EVE.

I'll give you the benefit of the doubt and assume you're mistaking one of those commas for a decimal point.

Tell me again about how every playstyle you dont engage in "doesn't require any effort" and everyone who does it needs to die in a fire. Be sure to mention about how you tried it once but it was too easy/boring/ethnic-homophobic slur. 

Jenn aSide
Soul Machines
The Initiative.
#459 - 2013-10-22 14:32:11 UTC
Dr0000 Maulerant wrote:
La Nariz wrote:


Highsec is way less effort to get the same isk, hence these threads keep happening.


If it's the same isk, you might be terrible at EVE.

I'll give you the benefit of the doubt and assume you're mistaking one of those commas for a decimal point.


He shold have said "more" instead of the same. High sec incursions will put more isk in your wallet per month than all but the luckiest null sec exploration will. I've got corp/alliance mates who don't even bother PVEing in null anymore.

Why do that when you can take a 5 bil Vindicator, join a ISN or other shiney fleet and make a stead 180 mil an hour in isk and concord LP? All without having to so much as glance at local.
March rabbit
Aliastra
Gallente Federation
#460 - 2013-10-22 14:53:50 UTC
La Nariz wrote:
Do you have to actually watch local at all or worry about anything killing you in highsec?
...

Highsec is way less effort to get the same isk, hence these threads keep happening.

yea, need to agree watching local is deadly effort Shocked
that's why i lost so many carebear ships for my life in 0.0Cry

oopp... actually i haven't lost 1 carebear mobile there.... Looks like your "watching local is tough task" is far from the truth

The Mittani: "the inappropriate drunked joke"