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High Sec Income vs Null Sec Income - the reality

First post First post
Author
Jamwara DelCalicoe Ashley
New Eden Tech Support
#181 - 2013-10-16 17:31:40 UTC
TharOkha wrote:
Chopper Rollins wrote:
[
See right here is where i'm confused. A PLEX is 500m isk, you're making 100m an hour, so 20% of a PLEX.
Works out to about 3$ an hour, correct my maths i suppose but i doubt it's far off.
You're willing to spend 5 hrs making enough play money to buy one PLEX[i] when a kid flipping burgers is making substantially more, quicker.


NOT IN EVERY PART OF THIS FKING WORLD DUDE Attention


Amen! Praise Bob and pass the ammoz ...
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#182 - 2013-10-16 17:46:58 UTC  |  Edited by: Infinity Ziona
Signal11th wrote:
Infinity Ziona wrote:
Bill Saisima wrote:
What I don't really see in the calculations are traveling (time lost for looking for sites, scanning them, waiting for a 2 hour gate camp to clear or go 25 jumps in other direction if possible at all). Requires 2 accounts, one with cloaky / scanner something.
Also 2 bil / hour doesn't equal 7 bil per month, I make 7 bil per month in hisec.
Living in null means protecting your space, for the 3 hours I am in game in an evening quite possibly 2 or 3 are ops where I lose money not gain.
So in long term high sec is just as competitive because of the non existant dependencies and much easier bottlenecks.

There's no travel time. I AFK in null. When I do play I scan down a site that's nearby, takes 10 minutes. Run the site. Whether that's a low end or a high end site. The bounties alone are equivalent to missioning. If I get an escalation I have 24 hours to go do it. So I slowly jump to the location, scan and run anything that is in the way. If someone comes in and camps I afk and do real life stuff.

As for 7 billion not being 2 billion an hour. I didn't say that I consistently make 2 billion an hour. I made 2 billion yesterday in 2 hours so that was 1 billion per hour.

Yesterday I played for 2 hours, why continue when I just made 2 billion. Sometimes I play for one site if I don't have time. I probably play 2 hours per night on weeknights and maybe 10 hours on weekends.

20 hours / 7 billion is a very healthy 350 million isk per hour. That doesn't include bounties.




Even fleet staging point which is one of the easier ones has two escalations which take 30 mins each with a single ship (currently a 1048dps rattlesnake) and the last room where I drop a carrier in it. All this take times which to be honest I'm not doubting the amount you can make (even then you seem to be very lucky getting drops "all the time" but your ISK per hour is complete bumpkum.

Not to mention the sites where you need at least 2000dps to kill the "structure" at the end.

I scan for two hours most days and am lucky to see even 5-10 sites which probably only 2 of these are worth running.

I don't follow up on most escalations past the first one or two. The only site I haven't been able to complete was the one with Kika or whatever its name was. So I skip that now.

The majority of the structures that need 2000 dps to kill actually don't need 2000 dps to kill. You either need to get out of range to stop them repping or you make them switch target to one of your drones and they stop repping.

Diffference I guess between you and I is I consider all of them worth running. So I make more isk because I have more sites.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Jenn aSide
Soul Machines
The Initiative.
#183 - 2013-10-16 17:52:14 UTC
Infinity Ziona wrote:
[quote=Signal11th]
The majority of the structures that need 2000 dps to kill actually don't need 2000 dps to kill. You either need to get out of range to stop them repping or you make them switch target to one of your drones and they stop repping.


Tell me, how (exactly) you got a structure to switch targets.
Fredfredbug4
The Scope
Gallente Federation
#184 - 2013-10-16 17:52:40 UTC
Post the fits you used and your wallet history.

Claims require evidence, and until I see such, it's best for everyone to regard this "experiment" as null and void.

Watch_ Fred Fred Frederation_ and stop [u]cryptozoologist[/u]! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it!

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#185 - 2013-10-16 17:53:31 UTC  |  Edited by: Infinity Ziona
Jenn aSide wrote:
Infinity Ziona wrote:
[quote=Signal11th]
The majority of the structures that need 2000 dps to kill actually don't need 2000 dps to kill. You either need to get out of range to stop them repping or you make them switch target to one of your drones and they stop repping.


Tell me, how (exactly) you got a structure to switch targets.

Set the drones on it, AB out of its targeting range, once it re-targets my Ogre II, come back in and kill it.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

March rabbit
Aliastra
Gallente Federation
#186 - 2013-10-16 17:58:52 UTC
Kaarous Aldurald wrote:
That the mechanic is broken. Fix it.

1) which mechanic is broken?
2) why do you think it is broken?

If you speak about wardecs i see your point. But comparison with bounties is just wrong.

The Mittani: "the inappropriate drunked joke"

Josef Djugashvilis
#187 - 2013-10-16 18:00:58 UTC
Null-sec folk will not stop complaining about hi-sec until hi-sec is just like null-sec.

Then hi-sec will probably be just as empty as most of null-sec.

From what I understand talking to folk in-game, they just do not want the hassle of the ego driven politics of null, and, let's be honest, null-sec does not offer much to small corps or solo players.

Whenever I read anything by mittens, Tom Hanks in the film - Big comes to mind.

Thanks, but no thanks.

This is not a signature.

Lugalbandak
Doomheim
#188 - 2013-10-16 18:03:45 UTC  |  Edited by: Lugalbandak
Prince Kobol wrote:
Lugalbandak wrote:
Prince Kobol wrote:
Lugalbandak wrote:
I really dont get wy null sec guys have alts in empire , if you dont make more isk with anom/ded sites in null then high sec , you doing soemting awful wrong and you should pod yourself back to empire and save the damsell for the 1001 time.


Maybe because of some us have limited time when we can play without having to go afk due to RL so we chose to spend it PvP'ing.

I only get a few hours per day were I know I wont have to go afk for any number of RL reasons.

Its far easier running missions in HS / Incursions / Trading / Scamming to generate isk as you can go afk when ever you chose, even if it means just floating in space.


you can go afk in null sec anytime too , ask your ceo to put up a tower or dock at station , or just saf log off and login when you done with your girl


The fact is in HS I do not need towers, do not need to log off, do not have to worry about people who are cloaked, hell I dont even have to dock up.

Its relative risk free isk that requires little to no effort and is not interrupted by CTA's, Reds, Neuts or Competition.


The fact is null sec get your way more pve isk then highsec.

Looking at this discussion it seems where you comming from and how you play the game and in what kinda corp/alliniance you are matters

I dont mean this in a bad way but it seems your alliance with ratting rules , ctas , compittion is whats holding you back on the isk. not game mechanics

and yeah you prolly right its somewhat easier to go afk in high sec , but dont see that as reason to buff or nerf anything , i mean you afk not playing.

sorry for the bad english o/

The police horse is the only animal in the world that haz his male genitals on his back

Angeal MacNova
Holefood Inc.
Warriors of the Blood God
#189 - 2013-10-16 18:05:22 UTC
I'm curious as to how you formulate your isk/hour...

I currently have access to L4's in a deadend .5 system with the only stargate leading to a .7 (give or take .1). Prior to this, I ran two L3's at a time (one station with two agents) in a .5 next to a .4. So I simply used my stealth bomber to set up bookmarks within the .4 system.

In the time it took me to unlock the L4, I only got two missions that took me into that .4 system. I don't have an alt. I have this character and this one alone. I can't park a spy at the entry gate to a plex unless I run with a corpmate. jetcans on the warp in point is good but you'd have to do that at every room of the plex. The advantage of doing a mission is that the person has to scan your location down. Sure enough, combat probes showed up on scanners both times just as I was popping the last npc to complete the mission.

I would be restricted to scan sites rather than the ones that are green already if I were to do it so I could see the probes on scanner.

For the isk/hour...things to consider.

Divided by number of accounts involved
Includes time required to set up location bookmarks within the system
Includes time to set up jetcan minefield if required
Includes time it takes to transport and sell loot onto the market
Includes time at safespot(s) if people come in


You also want to do it enough times to develop a solid average. Simply stating one good evening of plex running when the next couple days don't net you much of anything doesn't cut it either.

Lets say you average 250M isk/h using two accounts. That is immediately 125M isk/hour/accnt. Now before you start, you setup bookmarks for each system. If you do it in 7 systems and we are looking at a weekly average where you only run two per day @ one hour per plex, and you take 30min per system, then you are looking at 125M isk/1h15m/account.

Now lets say you spend some time in safe spots due to people coming in. Average 1h per night. You're now looking at 125M isk/1h45m/account. Now I imagine the alt is in a covert ops so you can scan and scout. You have to move that loot. You can setup a secure container at a safespot within each system then use an industrial but with the time involved to carry out such logistics, you'll put another 15m on for a total of 125M isk/2h/account or 62.5M isk/hour/account. I can run L4's in Hi-Sec for ~40M isk/hour with my one account without all the logistics involved, without having to be looking over my shoulder, and with the market right where I'm at. That 62.5M would take a hit if you tried it with one account. Since the ship would need a scanner, and you'd have to take the time to setup the jetcans and/or be warp core stabbed. Either way, you'll take a time hit doing it solo (scanner plus warp core stabs is a dps hit which means taking longer to complete the plexes).

When I first got back after my most recent break, the people I play the game with were in Null and part of an allience. Sure enought, afk cloakers in the system. Not so bad for doing combat sites but bad for industrial. Now, afk cloaker can't do anything because they are afk you say. Well afk cloaker simply means someone cloaked in system who may or may not be afk. Sure enough, the friend of mine figured an actual afk cloaker (they were there all day) and decided to get some mining done. Not even an hour later the cyno was lit and two back ops BS dropped into the belt. The friend of mine warped out in time but it goes to show that "afk cloaking" simply means the person may or may not be actually afk. You don't know.

For an industrial corp, unless you have a deal with the local people in null, the level of logistics involved in getting the product to market, in addition to having to stop mining when neuts/reds enter system, makes it far from worth it.

http://www.projectvaulderie.com/goodnight-sweet-prince/

http://www.projectvaulderie.com/the-untold-story/

CCP's true, butthurt, colors.

Because those who can't do themselves keep others from doing too.

Kaarous Aldurald
Black Hydra Consortium.
#190 - 2013-10-16 18:07:18 UTC
March rabbit wrote:
Kaarous Aldurald wrote:
That the mechanic is broken. Fix it.

1) which mechanic is broken?
2) why do you think it is broken?

If you speak about wardecs i see your point. But comparison with bounties is just wrong.


Again, my comparison was to the intent behind bounties and wardecs, insofar as both of them can be applied for any reason (or no reason), and cost money to do so.

But you can brush off a wardec with what? 12 clicks? Whereas a bounty will actually stick to you, and is a better example of a well implemented mechanic.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Jenn aSide
Soul Machines
The Initiative.
#191 - 2013-10-16 18:13:13 UTC
Infinity Ziona wrote:
Jenn aSide wrote:
Infinity Ziona wrote:
[quote=Signal11th]
The majority of the structures that need 2000 dps to kill actually don't need 2000 dps to kill. You either need to get out of range to stop them repping or you make them switch target to one of your drones and they stop repping.


Tell me, how (exactly) you got a structure to switch targets.

Set the drones on it, AB out of its targeting range, once it re-targets my Ogre II, come back in and kill it.


So you AB off grid? All of my tests of overseer/structure aggro has the structure/overseer aggressing me even though i'm u8p to 200 km away. The webs and/or citidel torps don't reach, but it still flashes red and doesn't target any ship or drone left within 50km of it.

Unless one of us has found a bug.
Amber Kurvora
#192 - 2013-10-16 18:24:54 UTC
Minmatar Citizen160812 wrote:
Infinity Ziona wrote:


Yesterday I made 1 billion isk in 45 minutes running The Maze, a few minutes before that I ran a Guristas Military Operations Complex and made an additional 500 million or so. Apart from the modules I looted 2 faction BS BPC's worth 600 million. I think in total I made 2 billion on both sites. About 2 hours worth of combat sites.



I can make that with low sec plexes too. Level 4s should still be moved to low sec. The only good isk making PvE that should be available in high sec is incursions because at least there you need to have a fleet and compete for the sites.



So you want to force the carebears to PvP and take risks? Now, is this for the benefit of the carebears or your killboard? You move Lvl 4s to LS and you'll just create meat grinders along the major routes into Low. If people want to move to LS then they should feel that it's an option, and not because they're effectively forced into it because one of the basic ISK making methods has been forced to move to dangerous parts of space. There's much more lucrative ways to make ISk, if people want to take the risk, so let them grind if they want. Heck, C4 wormholes can push 240 million ISK an hour, and they can be safer then doing High Sec missions, given the right attitude to hole security.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#193 - 2013-10-16 18:31:46 UTC
Jenn aSide wrote:
Infinity Ziona wrote:
Jenn aSide wrote:
Infinity Ziona wrote:
[quote=Signal11th]
The majority of the structures that need 2000 dps to kill actually don't need 2000 dps to kill. You either need to get out of range to stop them repping or you make them switch target to one of your drones and they stop repping.


Tell me, how (exactly) you got a structure to switch targets.

Set the drones on it, AB out of its targeting range, once it re-targets my Ogre II, come back in and kill it.


So you AB off grid? All of my tests of overseer/structure aggro has the structure/overseer aggressing me even though i'm u8p to 200 km away. The webs and/or citidel torps don't reach, but it still flashes red and doesn't target any ship or drone left within 50km of it.

Unless one of us has found a bug.

Nah you go out to 60km it drops its web on you, keep going out till you see your drone starting to take damage. Time to turn around and go back in. Or you can get someone to come in with you, get aggro and then warp out so it switches to you.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Harry Forever
Pandemic Horde Inc.
Pandemic Horde
#194 - 2013-10-16 18:34:22 UTC
that the reason why goons never do PvP, they just grind for ISK, I see that **** each day

thats the reason why i started shooting their loot bombing those gurista wrecks and killing their noctis

I free them from this greed
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#195 - 2013-10-16 18:41:17 UTC  |  Edited by: Infinity Ziona
Angeal MacNova wrote:
I'm curious as to how you formulate your isk/hour...

I currently have access to L4's in a deadend .5 system with the only stargate leading to a .7 (give or take .1). Prior to this, I ran two L3's at a time (one station with two agents) in a .5 next to a .4. So I simply used my stealth bomber to set up bookmarks within the .4 system.

In the time it took me to unlock the L4, I only got two missions that took me into that .4 system. I don't have an alt. I have this character and this one alone. I can't park a spy at the entry gate to a plex unless I run with a corpmate. jetcans on the warp in point is good but you'd have to do that at every room of the plex. The advantage of doing a mission is that the person has to scan your location down. Sure enough, combat probes showed up on scanners both times just as I was popping the last npc to complete the mission.

I would be restricted to scan sites rather than the ones that are green already if I were to do it so I could see the probes on scanner.

For the isk/hour...things to consider.

Divided by number of accounts involved
Includes time required to set up location bookmarks within the system
Includes time to set up jetcan minefield if required
Includes time it takes to transport and sell loot onto the market
Includes time at safespot(s) if people come in


You also want to do it enough times to develop a solid average. Simply stating one good evening of plex running when the next couple days don't net you much of anything doesn't cut it either.

Lets say you average 250M isk/h using two accounts. That is immediately 125M isk/hour/accnt. Now before you start, you setup bookmarks for each system. If you do it in 7 systems and we are looking at a weekly average where you only run two per day @ one hour per plex, and you take 30min per system, then you are looking at 125M isk/1h15m/account.

Now lets say you spend some time in safe spots due to people coming in. Average 1h per night. You're now looking at 125M isk/1h45m/account. Now I imagine the alt is in a covert ops so you can scan and scout. You have to move that loot. You can setup a secure container at a safespot within each system then use an industrial but with the time involved to carry out such logistics, you'll put another 15m on for a total of 125M isk/2h/account or 62.5M isk/hour/account. I can run L4's in Hi-Sec for ~40M isk/hour with my one account without all the logistics involved, without having to be looking over my shoulder, and with the market right where I'm at. That 62.5M would take a hit if you tried it with one account. Since the ship would need a scanner, and you'd have to take the time to setup the jetcans and/or be warp core stabbed. Either way, you'll take a time hit doing it solo (scanner plus warp core stabs is a dps hit which means taking longer to complete the plexes).

When I first got back after my most recent break, the people I play the game with were in Null and part of an allience. Sure enought, afk cloakers in the system. Not so bad for doing combat sites but bad for industrial. Now, afk cloaker can't do anything because they are afk you say. Well afk cloaker simply means someone cloaked in system who may or may not be afk. Sure enough, the friend of mine figured an actual afk cloaker (they were there all day) and decided to get some mining done. Not even an hour later the cyno was lit and two back ops BS dropped into the belt. The friend of mine warped out in time but it goes to show that "afk cloaking" simply means the person may or may not be actually afk. You don't know.

For an industrial corp, unless you have a deal with the local people in null, the level of logistics involved in getting the product to market, in addition to having to stop mining when neuts/reds enter system, makes it far from worth it.

I'm not sure about the alt thing. Alt sitting on a gate doing nothing but scouting doesn't really count and its not like we all don't have an alt to use. I mean I have many accounts, even if I'm not using them do I need to divide my isk per hour between them all?

As for book marks why do you need to set up bookmarks? Generally I'll get my alt to probe out a combat site. I warp to it, when I get to about 1 au I bookmark a spot. Takes 1 second. If people come in you warp to spot, cloak. Do real life stuff till they leave.

I loot all my stuff myself, carry it around in my ship till I have a few billion worth and then get a WH back to high sec or low. Since you're scanning and bookmarking stuff as you go, there's usually multiple C1-C3 to choose from. I think you're over analysing things :)

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Estella Osoka
Cranky Bitches Who PMS
#196 - 2013-10-16 18:59:49 UTC
Do you plan on trying your nullsec exploration in the new SoE cruiser?
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#197 - 2013-10-16 19:01:21 UTC
Estella Osoka wrote:
Do you plan on trying your nullsec exploration in the new SoE cruiser?

Depends if its as godly as the Ishtar. I doubt it will be :)

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Hammer Crendraven
Center for Advanced Studies
Gallente Federation
#198 - 2013-10-16 19:49:33 UTC
Lugalbandak wrote:
I really dont get wy null sec guys have alts in empire , if you dont make more isk with anom/ded sites in null then high sec , you doing soemting awful wrong and you should pod yourself back to empire and save the damsell for the 1001 time.


The high sec alts are all about control of the game. Not isk per hour. They play a different sort of game control based. Sov works in null but in high sec its all about risk and control of the markets PVP in the markets is part of the control. The new Pocos will play into this control game they play. As for isk/hour they only need enough to play their game and deny you your game that is what control is about.
Mr Epeen
It's All About Me
#199 - 2013-10-16 20:30:38 UTC
Kaarous Aldurald wrote:
Quote:
i only addressed his misconception there as it is both a widespread and appalling mantra amongst Eve-O forum warriors. the point is that people complaining about people dropping corp, logging out or whatever way to 'dodge wars' haven't really grasped what wars are for, which is attacking a corporate entity. if people drop corp then you're achieving your aim, if you realised what it was in the first place.


Yeah, no. I'm not a dojo challenger, I am not there to take the sign above their door so they can't use it again. (the analogy being, they drop corp)

I am there to kill them. Plan and simple, if I wardec someone, I want kills.

There exists a broken mechanism that allows them to avoid any and all combat they do not choose to engage in(suicide ganking aside). That goes against the fundamental philosophy of EVE.

So, basically, I still do not understand why you, or anyone, thinks they should be able to just drop corp to avoid wardecs. Let alone how you claim to justify the abuse of this mechanic on a nigh constant basis.


Answer to underlined above.

Nothing is stopping you from killing anyone,anywhere, any time. Except your own fear of the consequences.

Since only carebears run around in fear and cry because CCP won't change the mechanics to suit them, you must , by definition, be a carebear.

So stop crying, already, and go shoot something, you whiny carebear.

Mr Epeen Cool
Angeal MacNova
Holefood Inc.
Warriors of the Blood God
#200 - 2013-10-16 20:56:56 UTC
Infinity Ziona wrote:
I'm not sure about the alt thing. Alt sitting on a gate doing nothing but scouting doesn't really count and its not like we all don't have an alt to use. I mean I have many accounts, even if I'm not using them do I need to divide my isk per hour between them all? As for book marks why do you need to set up bookmarks? Generally I'll get my alt to probe out a combat site. I warp to it, when I get to about 1 au I bookmark a spot. Takes 1 second. If people come in you warp to spot, cloak. Do real life stuff till they leave. I loot all my stuff myself, carry it around in my ship till I have a few billion worth and then get a WH back to high sec or low. Since you're scanning and bookmarking stuff as you go, there's usually multiple C1-C3 to choose from. I think you're over analysing things :)
Why should you have to divide between your alts? Well, if I had one I could use it to run the L4 with this one, effectively cutting the time in half as I would be fielding twice the dps. This will double the isk/hour. Then, as I'm in the last room and on the last 2 or 3 BS, I could send one to get the noctis. Alternatively, I could have both accounts running L4's independantly which would, again, double the isk/hour. Doubling the isk/hour by doubling the accounts used still leaves the same isk/hour/account. A cloaked scout would certainly save time in the bookmark department. Being able to warp straight to gate and jump through in safety. So instead of 62.5M isk/hour/account, it works out to be 71.4M isk/hour/account. I also probably low balled the initial isk/hour and high balled the time to move 7 containers worth of gear to hi-sec and sell it all. I'm also slow at L4's and heard people pulling off an average of 50M/hour. So it looks like you could get double the isk/hour/account in Null provided you have two accounts to work with. With just one account and you're looking at almost the same amount when you factor in the additional logistic time involved.

http://www.projectvaulderie.com/goodnight-sweet-prince/

http://www.projectvaulderie.com/the-untold-story/

CCP's true, butthurt, colors.

Because those who can't do themselves keep others from doing too.