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Player Features and Ideas Discussion

 
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The 'one-line bad idea' thread

First post First post First post First post
Author
Striscio
Doomheim
#1021 - 2013-09-07 21:24:32 UTC
Add a new module "Station Decoy" that turns your ship into a "Ruined Station". A new breed of carebears has born, the Carechameleons.
Mire Stoude
Center for Advanced Studies
Gallente Federation
#1022 - 2013-09-08 00:13:43 UTC
Battletoads style racing missions.
George Fox
Society of Conscientious Thought
#1023 - 2013-09-08 01:13:22 UTC
A ship clone control module which temporarily gives you control of the ship you have targeted., at the cost of giving your opponent control of your ship. Self destruct capability is disabled.
Varactyl Charante
The Scope
Gallente Federation
#1024 - 2013-09-08 02:52:25 UTC
Incorporate ET for NES into WiS.

I'm sorry to whoever had the hostage, but I may have just sawed them in half.

Tzel Mayon
State War Academy
Caldari State
#1025 - 2013-09-08 03:36:26 UTC  |  Edited by: Tzel Mayon
Bad Idea: Mining Mini-Games
Lephia DeGrande
Luxembourg Space Union
#1026 - 2013-09-08 09:04:23 UTC
A remote device which can reduce the Mass of another Ship.
Highsec Clarke
Royal Amarr Institute
Amarr Empire
#1027 - 2013-09-08 14:04:16 UTC
A high module that decloaks cloaked ships in a small area (10-20km)...
Highsec Clarke
Royal Amarr Institute
Amarr Empire
#1028 - 2013-09-08 14:07:55 UTC
An exoskelleton suit (instead of another vehicle) for Dust...
Obsidiana
Atrament Inc.
#1029 - 2013-09-08 17:24:54 UTC
Two words: Jove Monocles
Obsidiana
Atrament Inc.
#1030 - 2013-09-08 17:33:43 UTC
Equilibrium of Man humanitarian efforts in the news.
Obsidiana
Atrament Inc.
#1031 - 2013-09-08 17:35:03 UTC
Rouge drones drop PLEX.
Wu Phat
InsufficientFunds LLC.
#1032 - 2013-09-08 18:55:28 UTC
Refined Ice products should be reclassified as types of ammunition along with fuel blocks. The Sigil & Badger industrial class ships should get the same role change as the Hoarder in the 1.1 Patch.
HolidayDerp derf
Lazerhawks
L A Z E R H A W K S
#1033 - 2013-09-08 20:48:44 UTC
The bastion module.
Jerick Ludhowe
Internet Tuff Guys
#1034 - 2013-09-08 22:05:29 UTC
Command ships should all have the same exact cap recharge. Roll
X Gallentius
Black Eagle1
#1035 - 2013-09-09 00:43:58 UTC
RR and boosters on killmails.
Cassius Invictus
Viziam
Amarr Empire
#1036 - 2013-09-09 06:37:04 UTC
For each race make a short PvE campaign with spoken briefings, cutscenes, and with player being a part of a large NPC fleet so he could feel how fun fleet PvP is.
Vicktor Baal
Perkone
Caldari State
#1037 - 2013-09-09 12:38:53 UTC
Change the skin of the Onyx using the Caracal hull.

Add Heavy Stealth Bomber Role:
A destroyer tier2 tech2 that can use 2 bomb laucher and have the same covet bonus of the black op.
Jerick Ludhowe
Internet Tuff Guys
#1038 - 2013-09-09 14:07:25 UTC
. (delete please)
Gallastian Khanid
Hedion University
Amarr Empire
#1039 - 2013-09-09 17:22:46 UTC  |  Edited by: Gallastian Khanid
Attack Destroyers which fit medium guns.

Also this is by far the best thread on the forums and its frightening how much worse Kil2's bad ideas are than ours.

E:Capqu said it on page 10 or so :(
The Great Leader
#1040 - 2013-09-09 19:52:41 UTC
Bombs in cargohold explode and deal damage when the ship dies.

The voice of truth.