These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

The 'one-line bad idea' thread

First post First post First post First post
Author
roxtarr
State War Academy
Caldari State
#481 - 2013-08-29 13:01:01 UTC
a couple wormhole ideas..

salvage or hack offline towers
assume ownership of poco's through some means other than destroying and rebuilding
I want to colonize wormhole space... not just extract PI
Yugo Reventlov
Keeping Up Appearances
#482 - 2013-08-29 13:32:51 UTC
When you bump another ship which is is in structure, it should get structure damage.
Yugo Reventlov
Keeping Up Appearances
#483 - 2013-08-29 13:41:14 UTC
Stealth bombers should be able to manually fly into the drone bay of an enemy capital ship and launch a bomb inside.
Yugo Reventlov
Keeping Up Appearances
#484 - 2013-08-29 13:42:23 UTC
Autocannons should backfire from time to time.
NetheranE
Error-404
#485 - 2013-08-29 13:48:39 UTC
40% of current low sec becomes null sec, 5% of that NPC, the rest Sov and 70% of current high sec becomes low sec.
Elder Ozzian
Perkone
Caldari State
#486 - 2013-08-29 14:19:32 UTC
Remove station games.

I disagree!

Elder Ozzian
Perkone
Caldari State
#487 - 2013-08-29 14:31:57 UTC
Make every POS to look like a space elevator with tether (from moon to POS) attached to it.

I disagree!

AstraPardus
Earthside Mixlabs
#488 - 2013-08-29 14:40:29 UTC
Macrojumpdrive.
Every time I post is Pardy time! :3
Tuceev
Sebiestor Tribe
Minmatar Republic
#489 - 2013-08-29 14:53:34 UTC
Bring back learning skills.
Johnson Oramara
Science and Trade Institute
Caldari State
#490 - 2013-08-29 15:12:08 UTC
Keeping Odyssey expansion changes as it is currently.
Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#491 - 2013-08-29 15:16:21 UTC
Here I've got another one:


Self rep with drones?

Now this is the impossible one because "code" heh?

removed inappropriate ASCII art signature - CCP Eterne

Karmu Ivanostrov
Deep Core Mining Inc.
Caldari State
#492 - 2013-08-29 15:23:22 UTC
Make it so we can "hide" behind asteroid belts and not show up in Overviews if an Asteroid Belt is in the middle (yes in space)
Orakkus
ImperiaI Federation
Goonswarm Federation
#493 - 2013-08-29 16:07:26 UTC  |  Edited by: Orakkus
Add Beer Bombs. Any target they hit will start to do random things like randomly fly around, warp off, fire weapons at enemies/allies, disable chat while inserting random cussing/"I love you" statements in local, randomly sends a convo request to opposite sex, etc.

He's not just famous, he's "IN" famous. - Ned Nederlander

Haywud Jablomi
Republic Military School
Minmatar Republic
#494 - 2013-08-29 16:14:45 UTC  |  Edited by: Haywud Jablomi
Chance for null sec WH's to circle back an exit in the same system. Just to mess with people.
NaK'Lin
Seamen Force
#495 - 2013-08-29 16:36:26 UTC
Monocles and special ship-hulls for real world $$$ in the AUR store
Haywud Jablomi
Republic Military School
Minmatar Republic
#496 - 2013-08-29 16:39:19 UTC
Intergrate chatroulette into the ingame browser and use it for random fleet creation for high sec missions.
Dersen Lowery
The Scope
#497 - 2013-08-29 16:51:11 UTC
Buff the Hyperion.

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

Streya Jormagdnir
Alexylva Paradox
#498 - 2013-08-29 16:56:04 UTC
Fix the covert subsystem on the Legion, giving it an actual damage/RoF bonus like its peers rather than a useless laser activation cost bonus.

I am also a human, straggling between the present world... and our future. I am a regulator, a coordinator, one who is meant to guide the way.

Destination Unreachable: the worst Wspace blog ever

Mr Doctor
Therapy.
The Initiative.
#499 - 2013-08-29 17:04:10 UTC
A shuttle called the Hearthstone which returns you to your home station.
Thutmose I
Rattium Incorporated
#500 - 2013-08-29 17:10:44 UTC
Factory ships which have manufacturing lines, but can only be used in space, and need to be in space for the entire manufacturing time.