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How much would you pay to be able to Wardec an NPC corp?

Author
baltec1
Bat Country
Pandemic Horde
#41 - 2013-05-16 10:49:06 UTC
Julius Priscus wrote:
its stupid how many people make threads on game mechanics that were removed for obvious reasons...

war dec a noob corp... sit outside the undock in a system youknow noob chars are "made" and kill.

main reason it was removed so long ago.

This has never been possible.
Gealbhan
School of Applied Knowledge
Caldari State
#42 - 2013-05-16 10:49:32 UTC
Where's the Honor, Glory and Bragging Rights in killing a bunch of one day old newbs. Oh, that's right there is none. Arrow
Six Six Six
Doomheim
#43 - 2013-05-16 10:54:29 UTC
Bloody Wench wrote:
250m a week?

A Billion?....Two? TEN?

I think it would be a good change to the game. Certainly for those hundreds of players in them. Might get them out into some real Corps.

tl:dr Immunity to wardecs is 'tehghey'.




Oh look, it's the them and us mentality yet again.

And there was me saying in another thread there must be some middle ground.

Well go ahead continue with your petty squabbles but in the process you're not doing the game any favours.
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#44 - 2013-05-16 10:54:43 UTC
baltec1 wrote:
Destiny Corrupted wrote:


Oh, and make the NPC taxes apply to new members of player corporations for at least two days. That way corp-hopping to avoid wars will punish them beyond adding entries to their employment histories.



I would say a week as that is how long the war dec lasts.

Well, I wouldn't want the system to be punishing to players with integrity. Two days would mean that there's at least one day of shooting, due to the 24 hour cool-down period for wars. Even one day would at least justify the war cost. Also, players should be allowed to legitimately leave bad corporations, even during wars. As long as they can't hops, I'd be happy.

Ruvin wrote:
if you would pay :
"The cost would be irrelevant. We'd just form a coalition/alliance in order to pool enough money, even if it's tens of billions per week."

why you need a war ? just go kill anyone or anything anywhere and use the "ten's of billions" to buy youre stuff again ships/weapons

Within reason, of course. We obviously wouldn't pay a hundred trillion ISK for an NPC wardec. Twenty billion would be quite doable for a large coalition for the privilege of shooting a thousands-strong entity full of fattened carebears, though. That amount of money wouldn't buy anywhere near enough suicide-gank boats for the same purpose, and when you consider security status, ganking is out of the question. You can't really use T1-fit destroyers on officer-fit CNRs.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#45 - 2013-05-16 10:59:35 UTC
I'd throw the noobies a bone for sure, though. Anyone on trial or with less than x amount of skill points gets a free pass. It's not like you can do anything about trial account spies anyway, so I don't see much of a problem here. Prevent them from flying haulers, though. I guess people could use these characters to transport smaller, expensive items, but I'd be willing to pay this price for these changes to occur. Besides, carebears are dumb as brick, and won't think of such strategies anyway.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

baltec1
Bat Country
Pandemic Horde
#46 - 2013-05-16 11:00:02 UTC
Destiny Corrupted wrote:

Well, I wouldn't want the system to be punishing to players with integrity. Two days would mean that there's at least one day of shooting, due to the 24 hour cool-down period for wars. Even one day would at least justify the war cost. Also, players should be allowed to legitimately leave bad corporations, even during wars. As long as they can't hops, I'd be happy.



Could solve that by only having it apply when a corp has a wardec against it. It could also be instant as you can leave a corp the second a wardec lands come summer.
Thorn Galen
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#47 - 2013-05-16 11:06:15 UTC
This again.

Still remains one of the worst ideas out there for so many different reasons.
Not worth rehashing or wasting time on this again.

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#48 - 2013-05-16 11:11:50 UTC
Thorn Galen wrote:
This again.

Still remains one of the worst ideas out there for so many different reasons.
Not worth rehashing or wasting time on this again.


You're right. We should boost incursion and level 4 income instead.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#49 - 2013-05-16 11:13:24 UTC
Danni stark wrote:
Darth Kilth wrote:
Danni stark wrote:
Darth Kilth wrote:
Having to pay 11% tax on all income

when did they learn to tax mining?

Oh right, good point...

Maybe the NPC corps should also put a tax over sale profits of ore, materials and finished goods.

I'm certain that will get a lot of people out of NPC corps.


add an extra column to the refining window saying "corp tax" et voila! although that would mean two lots of tax on mining.



I actually like this idea.

It adds another bottom up funding method for corporations.

Manufacturing could have a small fee per hour for slot usage.

Trade would be the difficult one to manage, as percentages would destroy certain types of trader.


Being able to see, in game, the total each PC has given to the corp in fees/materials per period would be handy.



Sure, don't force people out of NPC corps. But make it worth their while not to be there. Right now, for many professions, there are next to no real reasons to leave, other than social ones.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Kharamete
Royal Assent
#50 - 2013-05-16 11:13:35 UTC
First of all, I think that all real rookie corps like Hedion University and Federation Navy Academy should be off limits for war-decs, but I also think there should be a time limit for how long people can be in those. After three months, or six months, or whatever the players in those should automatically be moved over to the secondary NPC corps.

The secondary NPC corps like The Scope or the Ministry of War should be war-decable. My preferred system would be if war-deccing those would make the war-deccers enemies of the entire faction. What I mean by that is that it would be the functional equivalent of entering your corp in faction war, and you'd become a target for everyone in that faction. It would be a way to improve faction war. And it should cost the same as war-deccing an alliance.

If players in the second tier NPC corps want to avoid war, they should form their own corps, and be ready to deal with normal game mechanics for war avoidance. Or maybe they should organise and fight back.

CCP FoxFour: "... the what button... oh god I didn't even know that existed. BRB."

My little youtube videos can be found here

Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#51 - 2013-05-16 11:17:37 UTC
Gealbhan wrote:
Where's the Honor, Glory and Bragging Rights in killing a bunch of one day old newbs. Oh, that's right there is none. Arrow



How about the 5 year old vet who's staying in the NPC corp?

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#52 - 2013-05-16 11:23:11 UTC
Steve Ronuken wrote:
Gealbhan wrote:
Where's the Honor, Glory and Bragging Rights in killing a bunch of one day old newbs. Oh, that's right there is none. Arrow



How about the 5 year old vet who's staying in the NPC corp?

True story: if you hug some mission hubs, you can see these players, and even older ones, grinding mission after mission in their CNRs and Tengus without ever having been in a player corporation.

Oh, and don't forget to scan their fits. I think the most expensive one I ever saw was around 40-50 billion. Though that's kind of rare, you'll see 5-10 billion setups all the time, and the grand majority at least having some decent faction modules fitted.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Thorn Galen
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#53 - 2013-05-16 11:26:40 UTC
Destiny Corrupted wrote:
Thorn Galen wrote:
This again.

Still remains one of the worst ideas out there for so many different reasons.
Not worth rehashing or wasting time on this again.


You're right. We should boost incursion and level 4 income instead.


Have you lost your mind ?
I'll accept that as a troll otherwise.

Don't give CCP such ideas please.
War Kitten
Panda McLegion
#54 - 2013-05-16 11:36:22 UTC
If you want to kill someone in an NPC corp, go kill them.

The cost isn't in the wardec, your cost is (soon to be the tags) to repair your sec status and replace the ship you lost to Concord.

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Debora Tsung
Perkone
Caldari State
#55 - 2013-05-16 11:40:00 UTC
Gealbhan wrote:
Where's the Honor, Glory and Bragging Rights in killing a bunch of one day old newbs. Oh, that's right there is none. Arrow


Depends... If 20 well fitted noob ships can kill a rokh, then so can 30 badly fitted noob ships. NPC Corps don't exectly suffer from a lack of members.

Stupidity should be a bannable offense.

Fighting back is more fun than not.

Sticky: AFK Cloaking Thread It's not pretty, but it's there.

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#56 - 2013-05-16 11:41:43 UTC
Thorn Galen wrote:
Destiny Corrupted wrote:
Thorn Galen wrote:
This again.

Still remains one of the worst ideas out there for so many different reasons.
Not worth rehashing or wasting time on this again.


You're right. We should boost incursion and level 4 income instead.


Have you lost your mind ?
I'll accept that as a troll otherwise.

Don't give CCP such ideas please.

Nah man, totally serious.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#57 - 2013-05-16 11:43:43 UTC
War Kitten wrote:
If you want to kill someone in an NPC corp, go kill them.

The cost isn't in the wardec, your cost is (soon to be the tags) to repair your sec status and replace the ship you lost to Concord.

Except that whole kill rights things that CCP adamantly botched on release means we'd have to use alts for the deed. And to be quite frank with you, we already do.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Six Six Six
Doomheim
#58 - 2013-05-16 11:44:28 UTC
Thorn Galen wrote:
Destiny Corrupted wrote:
Thorn Galen wrote:
This again.

Still remains one of the worst ideas out there for so many different reasons.
Not worth rehashing or wasting time on this again.


You're right. We should boost incursion and level 4 income instead.


Have you lost your mind ?
I'll accept that as a troll otherwise.

Don't give CCP such ideas please.



I shouldn't worry too much, it very unlikely that it would even happen.
Winters Chill
Unitas Incorporated
#59 - 2013-05-16 11:51:37 UTC
This is a terrible idea.

A giant high sec war against noobs? It happens in high sec all the time. It boring and weaksauce.

Get some stronger sauce.
Bloody Wench
#60 - 2013-05-16 11:55:41 UTC
Akali Kuvakei wrote:
This goes to the OP , obviously you are a try hard fail pvp loser. And want to try to get kill by killing new players. I assume you probably like trying to kill miners as well. Yes there are players other then newbs in these corps, but the point is you want easy kills. You are a scumbag, you are bad and should feel bad. I'm sure you get dunked every time you try to pvp and are mad. PLSNOMAD kkthnksbb



Actually it relates to when I drop a corp and get put back into an NPC corp and see the 150+ people in corp chat.

There's starter systems already in place that have certain *actual new player* rules. Can baiting etc.
Killing actual newbs in those systems is already frowned upon.

I'm a PVEr mate, I live in a WH but it's just high end PVE really. (Most of the time)
I've killed miners in my own and other WHs, yes.
I've never suicide ganked in hisec, but I'm warming up to that idea.


Your memes aren't funny or clever.

[u]**Shepard Wong Ogeko wrote: **[/u]  CCP should not only make local delayed in highsec, but they should also require one be undocked to use it. Then, even the local spammers have some skin in the game. Support a High Resolution Texture Pack