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Dont change the 2/10 plexes!

First post First post
Author
Sugar Kyle
Middle Ground
#121 - 2012-12-04 01:27:07 UTC
Vincent Athena wrote:
I actually find this sort of amusing. Many times it has been suggested that there should be combat arenas in Eve, areas protected by gates that filter by ship type and allow for free combat within. Every time its suggested the cry goes out:

"NO!!!!!! It will kill PvP and Eve will turn into WoW and die!"

Now it turns out that PvE content is being re-purposed for these exact arenas, and its removal is causing complaints!

+1 for areas allowing for frig only or cruiser and below only combat. Either the DED complexes, or just an empty area protected by a gate.


To often people suggest arenas as single instances where honorable 1v1 PvP can not be visited by a third party. That is what people are against. Then they add in score boards and suddenly arena fighting is a thing.

Also the plexs do provide income in low sec but they are not camped like the high sec ones. Only a few systems away from Heild there is a 2/10 static in a high sec pocket that always has a random camped in it. End that not this.

Member of CSM9 and CSM10.

Laktos
Perkone
Caldari State
#122 - 2012-12-04 05:51:14 UTC
Sugar Kyle wrote:
Vincent Athena wrote:
I actually find this sort of amusing. Many times it has been suggested that there should be combat arenas in Eve, areas protected by gates that filter by ship type and allow for free combat within. Every time its suggested the cry goes out:

"NO!!!!!! It will kill PvP and Eve will turn into WoW and die!"

Now it turns out that PvE content is being re-purposed for these exact arenas, and its removal is causing complaints!

+1 for areas allowing for frig only or cruiser and below only combat. Either the DED complexes, or just an empty area protected by a gate.


To often people suggest arenas as single instances where honorable 1v1 PvP can not be visited by a third party. That is what people are against. Then they add in score boards and suddenly arena fighting is a thing.

Also the plexs do provide income in low sec but they are not camped like the high sec ones. Only a few systems away from Heild there is a 2/10 static in a high sec pocket that always has a random camped in it. End that not this.


Yeah Sugar Kyle makes a good point.

What most players in EVE aren't against are "arena's" themselves. But arenas organised and implemented by CCP. The beauty of EVE is the freedom of it. If a large alliance or corporation wanted to set up an arena in their home system with severe rule restrictions, then they are perfectly free to do that as long as they can defend it from people who will try to grief it or use it to fish for kills. In fact alliances have held tournaments like this in null sec before.

This is similar to the 2/10 static plexes. They do have ship restrictions for the internal part of the plex, but they are not some forced arena that is coded into the game. If some corp wanted to they could quite easily come down to Heild and camp the entrance gate 24/7 with insta-locking t3's and an army of guardians, and shut down the frigate brawling entirely. Then it would be up to the residents of Heild and Molden Heath to fight back and force the campers out or move on and find another spot.

It's entirely different from a CCP supported arena that is coded into the game.

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Xi 'xar
Rift Watch
#123 - 2012-12-04 10:46:30 UTC
Supported.

1 & 2/10 plexes ftw.

http://herdingwolves.wordpress.com/

Meditril
Hoplite Brigade
Ushra'Khan
#124 - 2012-12-04 10:55:40 UTC
These static 2/2 plexes are much fun and they attract a lot of PVP. Please don't remove them. If you really want to do something good, then make it so that they can't be farmed that easily. For example: the final room should only be accessible once per character and day.
Michael Harari
Genos Occidere
HYDRA RELOADED
#125 - 2012-12-04 11:44:51 UTC
Meditril wrote:
These static 2/2 plexes are much fun and they attract a lot of PVP. Please don't remove them. If you really want to do something good, then make it so that they can't be farmed that easily. For example: the final room should only be accessible once per character and day.


Just make it single room, and make the final rat spawned by sitting on a beacon, like FW. This lets other people drive you out if they want.
Mhari Dson
Lazy Brothers Inc
#126 - 2012-12-04 11:58:21 UTC
I can say I was aware of the impending change somewhere around 3-4 weeks ago when I swapped over to Buckingham to play around with a Corax... I found the static complexes were gone and broke out probes to look for something to try out the new dessy. What I found were the same complexes, just scanned instead. I do agree with the idea that they needed to cast off their moorings and join the rest of the rated complexes.

However

I also agree that in places they were draws for people to visit and helped keep local economies (and pvp) thriving in a semi-controlled environment. I suspect CCP isn't going to budge on the move, but I challenge them to come up with something to replace it. I personally liked the idea that in order to claim loot from a static complex you have to capture and hold it for a length of time. Perhaps have the loot come up as random from any faction at a set estimated value (approximate) say for a replacement 1/10 equivalent have the loot table pull 25-40 million in est. value items to place in the can and let everyone who comes duke it out.



As for why, definately the farmers, especially when most of the farmers I saw while burning away the 30+ keys I had sitting around from when I used to run them were trial accounts or just past trial. (read: isk farms) The only one that didn't get farmed was the minmatar contracted bio-farm (1/10) simply because it has been broken for more than 4 years and drops nothing.
Kane Rizzel
NovaKane Incorporated
You've got RED on you
#127 - 2012-12-04 16:27:05 UTC
Still no reply from CCP, I realise they may be busy breaking code with a patch but it would be nice to get a reply, positive or negative, but just ignoring something is rude and counter intuitive to good customer relations.

This may not be a big issue to most of eve but those of us who live for small scale fun PvP this is a massive issue, and a particularly game breaking one.

The lowsec plexes aren't farmed for a reason, because they are policed by players (anyone who has read my blog will know I despise farmers and have made it my personal vendetta to expel farmers from my plex)

One question to be answered too, will the 1/1 and 2/10 Exploration plexes replace the more lucrative 3/ 4/ and 5/ in lowsec? Because if so you've just boned lowsec even further.

[URL=http://novakaneinc.blogspot.co.uk]A Pirate's Perspective[/URL] [URL=http://community.eveonline.com/community/fansites.asp]Official EVE Online Fan Site[/URL]

Sugar Kyle
Middle Ground
#128 - 2012-12-04 18:05:41 UTC
I doubt they will even spawn I low sec as that they do not seem to now.

Member of CSM9 and CSM10.

Icantspellwell
State Strategic Services
Templis Strategic Division
#129 - 2012-12-04 19:37:24 UTC
Mhari Dson wrote:
I can say I was aware of the impending change somewhere around 3-4 weeks ago when I swapped over to Buckingham to play around with a Corax... I found the static complexes were gone and broke out probes to look for something to try out the new dessy. What I found were the same complexes, just scanned instead. I do agree with the idea that they needed to cast off their moorings and join the rest of the rated complexes.

However

I also agree that in places they were draws for people to visit and helped keep local economies (and pvp) thriving in a semi-controlled environment. I suspect CCP isn't going to budge on the move, but I challenge them to come up with something to replace it. I personally liked the idea that in order to claim loot from a static complex you have to capture and hold it for a length of time. Perhaps have the loot come up as random from any faction at a set estimated value (approximate) say for a replacement 1/10 equivalent have the loot table pull 25-40 million in est. value items to place in the can and let everyone who comes duke it out.



As for why, definately the farmers, especially when most of the farmers I saw while burning away the 30+ keys I had sitting around from when I used to run them were trial accounts or just past trial. (read: isk farms) The only one that didn't get farmed was the minmatar contracted bio-farm (1/10) simply because it has been broken for more than 4 years and drops nothing.


Stopping farmers as others have said could have been a very easy fix. All that was needed was to remove these sites from high sec and prevent ships from being able to cloak within the plex. After that all ccp had to do was sit back and let the players take care of the people attempting to farm these sites. The isk made was enough to make it worth running and fighting over but it wasn't too much isk in my opinion at least.
Commander Ted
Caldari Provisions
Caldari State
#130 - 2012-12-04 20:27:32 UTC
Player built acceleration gates with ship restrictions go!

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

Sylvous
Bigger than Jesus
#131 - 2012-12-04 21:03:06 UTC
Maybe they took it out so that they could just put it back in and tote it as a completely innovative new feature that promotes low sec pvp and fun? Because that is essentially what it was before.
Awarmingcoat
The Scope
Gallente Federation
#132 - 2012-12-05 01:12:17 UTC
I WILl THINK OF THE THE CCP DEV WHO DID THE WHILE BLOWING UP MINERS UNTIL THEY ARE BACK
Issac Haydron
Doomriders.
#133 - 2012-12-05 02:41:45 UTC
Good thing i farmed the **** out them. Can't wait to see c/b types prices skyrocket.

Supported. CCP, please bring back static plexes to lowsec. Seyllin will never be the same Sad
Michael Harari
Genos Occidere
HYDRA RELOADED
#134 - 2012-12-05 05:16:25 UTC
bump
Icantspellwell
State Strategic Services
Templis Strategic Division
#135 - 2012-12-05 05:40:56 UTC
Would love to hear an explanation from a Dev sometime soon... please.
Volstruis
Kybernauts
Kybernauts Clade
#136 - 2012-12-05 08:21:02 UTC  |  Edited by: Volstruis
Having lived in Ravarin for some time, and having more 3rd tier effects in my hangar than I can count, I can't support this.

Sorry, but I think new explorers need these much more than low sec pirates. You barely if ever probed them in high-sec before, now they are somewhat regular, and will provide new pilots with reasonable isk and a better chance to develop into the game.

I hear the argument, but they are constantly farmed, everywhere in eve, by players in pimp fit frigates with gang links in local. They are not 'training' grounds for explorers, which is what they are designed to be.

Dev explanation/sentiment will be similar to this I'm pretty sure and I have to agree with it.
Mhari Dson
Lazy Brothers Inc
#137 - 2012-12-05 09:47:33 UTC
Issac Haydron wrote:
Good thing i farmed the **** out them. Can't wait to see c/b types prices skyrocket.

Supported. CCP, please bring back static plexes to lowsec. Seyllin will never be the same Sad



Also farmed he crap out of them the last 2 weeks myself, should be an interesting take about midsummer once the available modules start to really fall off on the market. The farmers did a real good job at keeping the c-type armor resistances ezxtremely cheap (also the shadow serp and blood armor resists as well) wich while good for newer players did alot towards making the smaller unrated complexes unfavorable since they shared he same loot pool in part.

If they do get replaced into lowsec, I should hope they get left in the exploration setup as well.

As for finding them now, they're in the spawn pool for the region and can show up anywhere, usually sites will collect in unused or low traffic systems for hours or even days at a time.
Michael Harari
Genos Occidere
HYDRA RELOADED
#138 - 2012-12-05 12:50:28 UTC
Mhari Dson wrote:

If they do get replaced into lowsec, I should hope they get left in the exploration setup as well.

As for finding them now, they're in the spawn pool for the region and can show up anywhere, usually sites will collect in unused or low traffic systems for hours or even days at a time.


They are highsec only now....
Ava Starfire
Khushakor Clan
#139 - 2012-12-05 13:05:32 UTC
Thanks CCP for listening to our concerns, explaining the reason behind this change, and letting us what you intend to give us as a losec replacement and source of fun/isk for frigate pilots. Thank you for understanding that the miniscule amounts of isk generated by static 1/10 and 2/10 plexes is a drop in the bucket compared to that generated by alt FW isk farmers in weaponless stabbed merlins, and that entire communities have evolved around them.

Oh, wait, never mind. You didnt.

"There is no strength in numbers; have no such misconception." -Jayka Vofur, "Warfare in the North"

Dong Orson
Screaming Hayabusa
#140 - 2012-12-05 15:37:53 UTC
Bet if we were goons we would already have a response.