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Team Avatar and the future of our prototype

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Author
Ashlar Vellum
Esquire Armaments
#941 - 2013-04-30 18:31:45 UTC  |  Edited by: Ashlar Vellum
Jame Jarl Retief wrote:
Good post, but to big to quote.


I see your point and I can't say I disagree with it, but (there is always but) consider this:

If Hilmar said "we will continue work on WiS" on fanfest after Incarna how big of a player base rage that could have raised, how many rage quits would have followed, how much tears and hate there would be on forums. So right now they just siting, playing the waiting games. This is point one.

Right now EVE as FiS have problems like ship balancing, POSes, 0.0. So first, things that are broken must be fixed. Then, only then new features like WiS can be introduced.(imho of course) Look at it this way: if someone ordered to paint a portrait you do not wibbly wobbly some face features put an awesome, refined frame and call it a day. You make face the centerpiece of a painting with all its highlights, shadows, half-shadows and so on, and only then you put a frame that will make this portrait more refined. This is point two.

Last point: about Star Citizen and Elite. I agree with you, but do not forget that EVE is a game with 10 years of content put in, it would be impossible for a new game to have so much content on release, it will be just physically impossible to do this. Plus you as a consumer and a sci-fi fan should be happy if Star Citizen and Elite came out and turn out to be great. On top of that competition just makes things greater, so again can't see how you as a consumer would not benefit from that.

About Blizzard: sorry, not buying it. =/ They have one good game that is Starcraft, will they make a sandbox MMO in this universe - maybe, will they make a good sandbox MMO - probably not.


Ou, CCP Bayesian talking to people, explaining stuff to us, collecting 666 likes ... you sil..Blink
J3ssica Alba
Federal Navy Academy
Gallente Federation
#942 - 2013-04-30 18:34:30 UTC
Not our fault that WiS is so unclear. Im sure that as has happened with many other parts of the game, CCP can bring together a team and focus on a WiS plan. Heck, they even had the time to build an arcade side scroller (in their spare time) then they definitely can do something similar for WiS so that at least people will finally be convinced that its a good thing.

This is my signature. There are many others like it, but this one is mine.  Without me, my signature is useless. Without my signature, I am useless
Varius Xeral
Doomheim
#943 - 2013-04-30 18:37:34 UTC  |  Edited by: ISD Ezwal
J3ssica Alba wrote:
Not our fault that WiS is so unclear. Im sure that as has happened with many other parts of the game, CCP can bring together a team and focus on a WiS plan. Heck, they even had the time to build an arcade side scroller (in their spare time) then they definitely can do something similar for WiS so that at least people will finally be convinced that its a good thing.


A prime example of a thoroughly unconvincing argument.

*Snip* Please refrain from personal attacks. ISD Ezwal

Official Representative of The Nullsec Zealot Cabal

J3ssica Alba
Federal Navy Academy
Gallente Federation
#944 - 2013-04-30 18:43:10 UTC
sigh .. I have better success arguing with a brick wall. Of course I want it, but as you can see from these multiple WiS threads it's not just me. Anyways i'm done arguing, hoping that one day CCP will see the light behind the door and finally iterate on WiS.
This is my signature. There are many others like it, but this one is mine.  Without me, my signature is useless. Without my signature, I am useless
Teinyhr
Ourumur
#945 - 2013-04-30 19:08:23 UTC  |  Edited by: Teinyhr
Varius, since I think I made a fairly convincing argument in another thread, let me quote myself.

Teinyhr wrote:

CCP Atlanta is and always was working on WoD, CCP Shanghai is working on DUST and CCP Reykjavik is working on EVE Online.

Anyway I'm pretty freaking tired of this reasoning against WiS: "Oooh they'll have to drop everything to make Incarna worthwile, I'm against it because of this."
No, they don't have to drop everything. CCP Demoed Ambulation (what Incarna was called back then) during 2008 fanfest (I think it was 2008, but could be 2009?), they had a mostly working prototype with establishments and minigames you could play with other capsuleers for ISK, they also demoed bots - in this case, bartenders - and mentioned they could be further developed in a way to allow player created missions; ......

Don't believe me? Watch the video.

This fairly impressive prototype was by the way done during Eve's "golden years", expansions such as Trinity, Empyrean Age, Quantum Rise - Apocrypha, which, unless I remember terribly wrong, is generally hailed as one of the best (or at least most feature rich) EVE expansions to date. Go check for yourself all the things CCP got out, while working on that prototype for Incarna.


But frankly, I'm amazed how many people seem think CCP can't do anything these days without completely ignoring everything else than the one thing they are working on.

CCP - I believe in you.



Also, I'm pretty sure all people who would like to see walking in stations become more than what it is right now, would agree that ANY kind of iteration on it would be good. Being able to invite a limited number of people to captain's quarters for example is one of the most requested little things in Incarna related threads.
Barramuda
Brutor Tribe
Minmatar Republic
#946 - 2013-04-30 19:17:46 UTC
This makes my Thorax hard ...

Sad to see its only concept far and away from production. But Im loving the idea.
Varius Xeral
Doomheim
#947 - 2013-04-30 19:23:11 UTC  |  Edited by: Varius Xeral
Teinyhr wrote:
Varius, since I think I made a fairly convincing argument in another thread, let me quote myself.


You are absolutely on the right track, though the actual content of your argument is underwhelming. It basically comes down to what people expect the output to be and what the inputs required will be. I am extremely confident that that is the hang-up for most people who don't support or don't care about WiS.

If you believe that a difference can be made, then work at collectively articulating your expected outputs, and then getting any kind of official feedback from CCP on what it would take in inputs to achieve them.


Good luck.

Official Representative of The Nullsec Zealot Cabal

Naomi Hale
#948 - 2013-04-30 19:53:51 UTC
CCP Unifex wrote:
I want to take it when it won’t mean removing developers and focus from flying in space.


Flying in space is overrated.

Could we use the new CSM voting system to find out if people really hated Incarna or if it was a vocal minority?

I'm Naomi Hale and this is my favourite thread on the forums.

Indahmawar Fazmarai
#949 - 2013-04-30 19:57:33 UTC
CCP Bayesian wrote:
Indahmawar Fazmarai wrote:
Also I don't understand why avatars have been completely abandoned, turning everything said in Fanfest 2012 into a lie (at least, Fanfest 2013 just said nothing).


I don't think it was a lie, more what we learnt after Fanfest 2012 changed our outlook. A lot happens in a year and that learning I think was a good thing ultimately. That might seem like a distinction without difference to you guys though. :(


I didn't say it was a lie, but that it became a lie. Anyway I am intrigued as what did you learn after fanfest that lead to the abandonment of avatars. Can you expand it, please? What did you learned? Question

Also, something can be said for true: people who want WiS are dwindling as they stop playing EVE, so the more it goes, the lesser an issue becomes WiS from "natural causes". "Issue delayed, issue resolved", we say in this cynical southern tip of Europe. Why kill your enemy if he can just die of an old age? Why bother with an incovenient demand from players, if those players just can be let go by depriving them of all hope?

I wonder who in this thread, was in the threads about WiS in 2011. Methink I'm the only one, and I'm not even subscribed, not since October.
Arduemont
Rotten Legion
#950 - 2013-04-30 20:07:22 UTC
Your really not. I've been here with an uninterrupted sub since 2009.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Indahmawar Fazmarai
#951 - 2013-04-30 20:24:32 UTC  |  Edited by: Indahmawar Fazmarai
Jame Jarl Retief wrote:
(serious case on the stagnation front)


There's another side to stagnation: as EVE has been in the market for 10 years, how many potential players haven't tried it yet? And what does EVE offer now that it hasn't been offering for years?

If you were aware of EVE, and never interested yourself to try it for 10 years, or you tried and didn't liked anytime of the last 10 years, why should you give a try or try again in 2013? Because in june 4th some obscure mechanics you don't know, that affect some obscure gameplay you don't care of, will be shifted?

"Hey, you should really try EVE now! They're removing static ice belts!"
"OMFG, is that true? Oh glorious day, i am joining EVE at least! And will get a sidekick and then a Power of 2, too!"

Not really cutting it, does it?
Scatim Helicon
State War Academy
Caldari State
#952 - 2013-04-30 20:57:10 UTC
Removing static ice belts won't make many new players join, this is true. Other projects such as the ship rebalancing ("you mean I don't have to train for 12 months before I can do anything fun and useful any more") and the New Player Experience ("you mean the game actually tells me what I need to do now") might, though.

Every time you post a WiS thread, Hilmar strangles a kitten.

Vincent Athena
Photosynth
#953 - 2013-04-30 21:03:42 UTC
CCP Unifex wrote:
I want to take it when it won’t mean removing developers and focus from flying in space.

The issue with your statement is its the same thing as saying "Never" without actually saying it. No matter how much money CCP has, spending any of it on WiS will always mean that money cannot be spent on something else.

CCP Unifex, if this is wrong, could you please tell me how money can be spent on WiS with that same money being totally unavailable for FiS? How can any money be spent on WiS without someone saying "You could have just hired different people, good at FiS features, and spent it on them!"

(Actually I know one way: A bunch of players get together and say "We will give you this money for WiS, but only WiS".)

The way I see it CCP needs to come clean here. Either declare Avatar based features dead forever in the game of Eve, or state that at some point money that could be spent on FiS will instead be spent on WiS.

As for voting: I like it. Lets let everyone who plays vote for what features they want. The portion of their subscription that goes to development will go to the feature they voted for. That way everyone who does not want WiS can be sure none of their money went to develop it.

Know a Frozen fan? Check this out

Frozen fanfiction

Varius Xeral
Doomheim
#954 - 2013-04-30 21:14:28 UTC
Vincent Athena wrote:
The way I see it CCP needs to come clean here. Either declare Avatar based features dead forever in the game of Eve, or state that at some point money that could be spent on FiS will instead be spent on WiS.


Never happen. A huge part of Eve's selling point is imaginings of what doesn't yet and may never actually exist. As long as they don't overplay their hand, they can string us along for years with various pie in the sky visions.

Official Representative of The Nullsec Zealot Cabal

Vertisce Soritenshi
The Scope
Gallente Federation
#955 - 2013-04-30 21:26:25 UTC
Indahmawar Fazmarai wrote:
Jame Jarl Retief wrote:
(serious case on the stagnation front)


There's another side to stagnation: as EVE has been in the market for 10 years, how many potential players haven't tried it yet? And what does EVE offer now that it hasn't been offering for years?

If you were aware of EVE, and never interested yourself to try it for 10 years, or you tried and didn't liked anytime of the last 10 years, why should you give a try or try again in 2013? Because in june 4th some obscure mechanics you don't know, that affect some obscure gameplay you don't care of, will be shifted?

"Hey, you should really try EVE now! They're removing static ice belts!"
"OMFG, is that true? Oh glorious day, i am joining EVE at least! And will get a sidekick and then a Power of 2, too!"

I'm gonna tell you a little secret. I am not the one who joined EVE first. It was my sister. I saw her try it and tried myself, and was instant love, subbed like 5 days into the trial. Don't look for my sis, though. She left after noticing that the game only had ships and hers was exactly like the next one...

Bingo. Frankly everytime I stop playing EVE for a month or two (usually stay subbed for trainings) it's because I am bored of the same old thing day in and day out. The people that haven't joined or had a trial account and quit did so for a reason. Well...that reason hasn't changed in 10 years but could have with meaningful gameplay through WiS.

I have said this a thousand times and I will say it again. I can't count the number of people I have spoken to about EVE who say they won't play simply because it is nothing but ships in space. People want more than ships in space. EVE caters to a very minor group of gamers and will continue to do so until CCP expands EVE to include more than ships in space. DUST begins to do this but DUST is not EVE and is on the PS3.

The population of players in EVE would explode if there was some meaningful PvP gameplay within the stations of EVE. And no, this does not mean through DUST. This means getting a gun and shooting other players in the face from behind cover in the halls of a station. Such gameplay would invite a huge amount of players who would slowly but surely gravitate into flying ships in space and doing PvP in nullsec.

Sadly...a lot of people just don't seem to understand this and stick to their ignorant views of WiS because they don't want to do it.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Indahmawar Fazmarai
#956 - 2013-04-30 21:32:15 UTC  |  Edited by: Indahmawar Fazmarai
Vertisce Soritenshi wrote:
(...)
Bingo. Frankly everytime I stop playing EVE for a month or two (usually stay subbed for trainings) it's because I am bored of the same old thing day in and day out. The people that haven't joined or had a trial account and quit did so for a reason. Well...that reason hasn't changed in 10 years but could have with meaningful gameplay through WiS.

I have said this a thousand times and I will say it again. I can't count the number of people I have spoken to about EVE who say they won't play simply because it is nothing but ships in space. People want more than ships in space. EVE caters to a very minor group of gamers and will continue to do so until CCP expands EVE to include more than ships in space. DUST begins to do this but DUST is not EVE and is on the PS3.

The population of players in EVE would explode if there was some meaningful PvP gameplay within the stations of EVE. And no, this does not mean through DUST. This means getting a gun and shooting other players in the face from behind cover in the halls of a station. Such gameplay would invite a huge amount of players who would slowly but surely gravitate into flying ships in space and doing PvP in nullsec.

Sadly...a lot of people just don't seem to understand this and stick to their ignorant views of WiS because they don't want to do it.


And you guess what? Make that shooting game as casual friendly as Planetside 2 (IE: no f'n grinding for f'n hours to f'n recoup from a single f'n loss) and even I would play it... through drone clones, of course. Lol
Vertisce Soritenshi
The Scope
Gallente Federation
#957 - 2013-04-30 22:14:38 UTC
Indahmawar Fazmarai wrote:
Vertisce Soritenshi wrote:
(...)
Bingo. Frankly everytime I stop playing EVE for a month or two (usually stay subbed for trainings) it's because I am bored of the same old thing day in and day out. The people that haven't joined or had a trial account and quit did so for a reason. Well...that reason hasn't changed in 10 years but could have with meaningful gameplay through WiS.

I have said this a thousand times and I will say it again. I can't count the number of people I have spoken to about EVE who say they won't play simply because it is nothing but ships in space. People want more than ships in space. EVE caters to a very minor group of gamers and will continue to do so until CCP expands EVE to include more than ships in space. DUST begins to do this but DUST is not EVE and is on the PS3.

The population of players in EVE would explode if there was some meaningful PvP gameplay within the stations of EVE. And no, this does not mean through DUST. This means getting a gun and shooting other players in the face from behind cover in the halls of a station. Such gameplay would invite a huge amount of players who would slowly but surely gravitate into flying ships in space and doing PvP in nullsec.

Sadly...a lot of people just don't seem to understand this and stick to their ignorant views of WiS because they don't want to do it.


And you guess what? Make that shooting game as casual friendly as Planetside 2 (IE: no f'n grinding for f'n hours to f'n recoup from a single f'n loss) and even I would play it... through drone clones, of course. Lol

Hell no...make it ME3 over the shoulder 3rd person with cover style and the same kind of style DUST uses for weapon and suit loss. MEANINGFUL gameplay.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Doc Fury
Furious Enterprises
#958 - 2013-04-30 22:24:14 UTC  |  Edited by: Doc Fury
Vincent Athena wrote:
CCP Unifex wrote:
I want to take it when it won’t mean removing developers and focus from flying in space.

The issue with your statement is its the same thing as saying "Never" without actually saying it. No matter how much money CCP has, spending any of it on WiS will always mean that money cannot be spent on something else.



No. What he is saying is that work on EVE/FIS should not basically stop when work on WIS starts-up again, like last time.

In other words he wants to work on WIS if/when there are enough resources for Devs to work on both projects simultaneously.


The "GIEV WIS NAOW OR EVE WILL DIE!!!!!" crowd really needs to get some more realistic expectations, otherwise CCP might just stop talking to us altogether about it.

There's a million angry citizens looking down their tubes..at me.

Indahmawar Fazmarai
#959 - 2013-04-30 22:32:14 UTC
Vertisce Soritenshi wrote:
Indahmawar Fazmarai wrote:
Vertisce Soritenshi wrote:
(...)
Bingo. Frankly everytime I stop playing EVE for a month or two (usually stay subbed for trainings) it's because I am bored of the same old thing day in and day out. The people that haven't joined or had a trial account and quit did so for a reason. Well...that reason hasn't changed in 10 years but could have with meaningful gameplay through WiS.

I have said this a thousand times and I will say it again. I can't count the number of people I have spoken to about EVE who say they won't play simply because it is nothing but ships in space. People want more than ships in space. EVE caters to a very minor group of gamers and will continue to do so until CCP expands EVE to include more than ships in space. DUST begins to do this but DUST is not EVE and is on the PS3.

The population of players in EVE would explode if there was some meaningful PvP gameplay within the stations of EVE. And no, this does not mean through DUST. This means getting a gun and shooting other players in the face from behind cover in the halls of a station. Such gameplay would invite a huge amount of players who would slowly but surely gravitate into flying ships in space and doing PvP in nullsec.

Sadly...a lot of people just don't seem to understand this and stick to their ignorant views of WiS because they don't want to do it.


And you guess what? Make that shooting game as casual friendly as Planetside 2 (IE: no f'n grinding for f'n hours to f'n recoup from a single f'n loss) and even I would play it... through drone clones, of course. Lol

Hell no...make it ME3 over the shoulder 3rd person with cover style and the same kind of style DUST uses for weapon and suit loss. MEANINGFUL gameplay.


"Meaningful" is a loaded word in EVE and it should not mean what is usually implied.

A player should feel he's been rewarded if he did it right, even if he didn't win != a player should feel he's a useless piece of excrement if he failed to did it right, let alone if he didn't win
Ghazu
#960 - 2013-05-01 04:56:20 UTC
So stop being so excrementy lol.

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984