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A petition to CCP Greyscale on Sentry Mechanics (Please Read)

First post First post First post
Author
Eugene Kerner
TunDraGon
Goonswarm Federation
#21 - 2012-08-03 07:48:20 UTC
Guess its just what Sony tells CCP:
Make the Game more attractive for people that are used to WOW but grew out of it and make it a "hello kitty in space". It is pure greed. We do not even have to talk about the fact that epic gate fights will not happen anymore...You will not have the time to ransom other players anymore which will result in EVERYBODY catched by a camp just getting podded (until CCP breaks podding in low sec as well)...

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP

Tara Read
Blackwater USA Inc.
Pandemic Horde
#22 - 2012-08-03 07:50:10 UTC
Eugene Kerner wrote:
Guess its just what Sony tells CCP:
Make the Game more attractive for people that are used to WOW but grew out of it and make it a "hello kitty in space". It is pure greed. We do not even have to talk about the fact that epic gate fights will not happen anymore...You will not have the time to ransom other players anymore which will result in EVERYBODY catched by a camp just getting podded (until CCP breaks podding in low sec as well)...


I never even thought about the inability to ransom someone. Well this actually DOES kill Piracy in it's truest form.....
Pipa Porto
#23 - 2012-08-03 07:50:12 UTC
Hazen Koraka wrote:
Oh the Pirate tears, delicious :)


Let's compare situations.

When the changes in Crucible were announced, the miners cheered, proudly proclaiming that Suicide Ganking would end. And the Ice interdiction never repeated.

Then, when neither happened, they started crying big wet tears and entirely forgot that their ships were more expensive than ever to gank.

They got their tanks (cost to gank) effectively buffed by a good margin, and cried about the results.


The gate gun change eliminates the PvP equivalent to mining, that's often the only significant source of income for pirates who don't have income generating alts. The pirates have taken notice, and are pointing out the bad effects this will have.

If the changes do go into effect, pirates will keep camping, they'll just have to use different (and probably more effective) means to do it. They'll adapt (though the LS population will likely shrink again).



Basically, "Don't kill gate camping" != "Oh God, I'm helpless, please change the game so I don't have to learn to X"

EvE: Everyone vs Everyone

-RubyPorto

Lifewire
Caldari Provisions
Caldari State
#24 - 2012-08-03 07:50:27 UTC
CCP...
alittlebirdy
All Hail The Liopleurodon
#25 - 2012-08-03 07:52:20 UTC
/signed

Also + fire this guy... these ideas should never have even been mentioned.

Ya the carrier dies at 4 and 1/2 min of what? gun fire ONLY? or being shot at too by the fleet on it?

HOW THICK CAN YOU BE?

o ya... so if NO ONE shoots the carrier it dies in 4 and 1/2 min... um and if they do? What are we down to? 1min? LAWL...



ALL this does... ganks = easier (remote sebo the **** out of a ceptor who won't insta die)
ALL g/fs are GONE as you can not say on a gate... that's it... no gang jumps into another and dukes it out...

I can't wait to see fleets of like 50... sit on a gate and not aggro because of the guns ROFL.

They do this I'm out. Not even going to give a chance for them to fix it either... if this gets put on the table... eve's time is marked. IDC about "eve is dying" it will be if CCP takes this route.
Tara Read
Blackwater USA Inc.
Pandemic Horde
#26 - 2012-08-03 07:55:25 UTC
Pipa Porto wrote:
Hazen Koraka wrote:
Oh the Pirate tears, delicious :)


Let's compare situations.

When the changes in Crucible were announced, the miners cheered, proudly proclaiming that Suicide Ganking would end. And the Ice interdiction never repeated.

Then, when neither happened, they started crying big wet tears and entirely forgot that their ships were more expensive than ever to gank.

They got their tanks (cost to gank) effectively buffed by a good margin, and cried about the results.


The gate gun change eliminates the PvP equivalent to mining, that's often the only significant source of income for pirates who don't have income generating alts. The pirates have taken notice, and are pointing out the bad effects this will have.

If the changes do go into effect, pirates will keep camping, they'll just have to use different (and probably more effective) means to do it. They'll adapt (though the LS population will likely shrink again).



Basically, "Don't kill gate camping" != "Oh God, I'm helpless, please change the game so I don't have to learn to X"


There is no adapting here. All the decent fights will be moot due to a timer applied once aggression starts. All you will have is even cheaper means of snagging kills instead of people actually committing to a fight. Yeah there's no (pirate) honor in that.
Soi Mala
Whacky Waving Inflatable Flailing Arm Tubemen
#27 - 2012-08-03 07:55:46 UTC
MY CAMPING BACKBONE!

There are plenty of other ways/places to get a fight. HTFU.
Eugene Kerner
TunDraGon
Goonswarm Federation
#28 - 2012-08-03 07:58:13 UTC  |  Edited by: Eugene Kerner
Pipa Porto wrote:
Hazen Koraka wrote:
Oh the Pirate tears, delicious :)


Let's compare situations.

When the changes in Crucible were announced, the miners cheered, proudly proclaiming that Suicide Ganking would end. And the Ice interdiction never repeated.

Then, when neither happened, they started crying big wet tears and entirely forgot that their ships were more expensive than ever to gank.

They got their tanks (cost to gank) effectively buffed by a good margin, and cried about the results.


The gate gun change eliminates the PvP equivalent to mining, that's often the only significant source of income for pirates who don't have income generating alts. The pirates have taken notice, and are pointing out the bad effects this will have.

If the changes do go into effect, pirates will keep camping, they'll just have to use different (and probably more effective) means to do it. They'll adapt (though the LS population will likely shrink again).



Basically, "Don't kill gate camping" != "Oh God, I'm helpless, please change the game so I don't have to learn to X"


Sure we are going to adapt...no question about it. BUT if you cannot even loot the field you can not make money. If you can not ransom, you can not make money. Do not even dream of saving a cyno bait under this circumstances....
Additionally I am curious if station guns also shoot everyxthing upwards a suspect...try to dock with a frig under this circumstances...undocking with a warp out may work, but if docking is delayed just some seconds you can forget frigs in lowsec compleatly

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP

Tara Read
Blackwater USA Inc.
Pandemic Horde
#29 - 2012-08-03 08:01:08 UTC
Soi Mala wrote:
MY CAMPING BACKBONE!

There are plenty of other ways/places to get a fight. HTFU.


Meet me in Nandeza at planet 1. I'd love to hear your contribution to this discussion Pirate
Desert Ice78
Gryphons of the Western Wind
#30 - 2012-08-03 08:10:15 UTC
/signed

Does Greyscale think that this change will improve combat in low-sec? Wouldn't be the first time he made changes, the results of which were the exact opposite of his stated intentions. And coming back a year later and telling us all "oops" was kind of too late.

I am a pod pilot: http://dl.eve-files.com/media/corp/DesertIce/POD.jpg

CCP Zulu: Came expecting a discussion about computer monitors, left confused.

Gillia Winddancer
Aliastra
Gallente Federation
#31 - 2012-08-03 08:15:34 UTC
You guys not able to pew pew elsewhere besides at gates?

Oh wait, right, I forgot - gate mechanics, one of the puzzle pieces that have always severely debuffed PvP in general.
Vilnius Zar
SDC Multi Ten
#32 - 2012-08-03 08:17:00 UTC  |  Edited by: Vilnius Zar
OP assumes that Greyscale understands and plays this game (other than mining), he doesn't. None of the gameplay changes he's working on make sense from a PVP sandbox POV, all I see it "simplify everything because I can't code it with any more granularity, who really cares if that messes up the game. As long as we curb the evil PVPers and create a haven for carebears we're good".
Tara Read
Blackwater USA Inc.
Pandemic Horde
#33 - 2012-08-03 08:22:37 UTC
Gillia Winddancer wrote:
You guys not able to pew pew elsewhere besides at gates?

Oh wait, right, I forgot - gate mechanics, one of the puzzle pieces that have always severely debuffed PvP in general.


Dohoho http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Gillia+Winddancer
Eugene Kerner
TunDraGon
Goonswarm Federation
#34 - 2012-08-03 08:31:49 UTC
Tara Read wrote:
Gillia Winddancer wrote:
You guys not able to pew pew elsewhere besides at gates?

Oh wait, right, I forgot - gate mechanics, one of the puzzle pieces that have always severely debuffed PvP in general.


Dohoho http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Gillia+Winddancer


Muahahaha

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP

Gillia Winddancer
Aliastra
Gallente Federation
#35 - 2012-08-03 08:33:23 UTC
Tara Read wrote:
Gillia Winddancer wrote:
You guys not able to pew pew elsewhere besides at gates?

Oh wait, right, I forgot - gate mechanics, one of the puzzle pieces that have always severely debuffed PvP in general.


Dohoho http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Gillia+Winddancer


Yes and your point is...what exactly?

Go right ahead and explain it. In detail please.
Tara Read
Blackwater USA Inc.
Pandemic Horde
#36 - 2012-08-03 08:37:06 UTC
Gillia Winddancer wrote:
Tara Read wrote:
Gillia Winddancer wrote:
You guys not able to pew pew elsewhere besides at gates?

Oh wait, right, I forgot - gate mechanics, one of the puzzle pieces that have always severely debuffed PvP in general.


Dohoho http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Gillia+Winddancer


Yes and your point is...what exactly?

Go right ahead and explain it. In detail please.



Number one you are assuming all fights in Low Sec are off gates which is not true.

Number two you assume Pirates only fight on gates because it is either easier or we're lazy.

Number three you run your mouth without any sort of evidence pointing to what other mechanics are equally pressing besides breaking an entire region of space in Eve. Also your tone is rather rude and annoying.

Number four your "extensive" combat knowledge seems to be lacking.
TheGunslinger42
All Web Investigations
#37 - 2012-08-03 08:44:16 UTC
Soi Mala wrote:
MY CAMPING BACKBONE!

There are plenty of other ways/places to get a fight. HTFU.


Do people who post garbage like this even think about ... well, anything? Telling people to just ignore awful changes to an area of the game because some other areas aren't being changed is just mindboggling. It must be trolling.
Gillia Winddancer
Aliastra
Gallente Federation
#38 - 2012-08-03 08:54:36 UTC
Tara Read wrote:
Gillia Winddancer wrote:
Tara Read wrote:
Gillia Winddancer wrote:
You guys not able to pew pew elsewhere besides at gates?

Oh wait, right, I forgot - gate mechanics, one of the puzzle pieces that have always severely debuffed PvP in general.


Dohoho http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Gillia+Winddancer


Yes and your point is...what exactly?

Go right ahead and explain it. In detail please.



Number one you are assuming all fights in Low Sec are off gates which is not true.

Number two you assume Pirates only fight on gates because it is either easier or we're lazy.

Number three you run your mouth without any sort of evidence pointing to what other mechanics are equally pressing besides breaking an entire region of space in Eve. Also your tone is rather rude and annoying.

Number four your "extensive" combat knowledge seems to be lacking.


Number 1: Incorrect - I, like everyone else knows that most fights come from games/station games. Then again, even a fool would realize this pretty quickly with the way the gate system (as well as how the current "ship detection" system) works. And that was my entire point that I made too. You cannot really effectively have fights anywhere else because of it and I think this limits EVE a great deal.

Number 2: Correct. I do assume exactly that because the best way to get kills is obviously at the point where you actually have a chance at catching a victim. I do not say that you are lazy, but that you are forced to this one option to get kills. Which again, is due to the gate system, which is bad. And again, this is also one of the main reasons as to why low and nullsec is not as populated as some would like them to be as it creates a stale-mate between those in high-sec and low-sec.

Number 3: There are lots of mechanics that are equally pressing. I happen to look at the whole picture as I am perfectly aware you cannot just rip out the gate system or any other major functionality in EVE and replace it without affecting a dozen other things. Once again, were you to rip out the gate system into a much more liberal form you would also be forced to rip out and change the whole way you actually FIND other ships and catch them as well. Which in turn would most likely require a rework in the way stealth works as well cause that would most likely end up being hopelessly overused the way it is now. And so on and so forth. That is why I said "one of the puzzle pieces". And also...throw stones in glass houses much?

Number 4: You are actually rather correct here. Practical knowledge is rather limited and whilst I have quite a lot of theory through who knows how many videos and countless of tactics from single pvp to full fleet scale, practical knowledge is that much more valuable. My time in low and null as an industrialist was somewhat limited and ever since I came back to EVE a few months ago I ended up trying a whole new branch and moved into trading.
ugh zug
Aliastra
Gallente Federation
#39 - 2012-08-03 09:03:26 UTC
weren't they untankable when they first came into the game? right now they are not working as intended, and the fix is long overdue.

y'all complaining about it, but really when was the last time CCP even gave lowsec the time of day? think of it this way while they are doing this to gate guns what else are they going to put in to lowsec? there might be more features yet to be iterated on and announced, and hey it might even be something you wanted. Shocked

Want me to shut up? Remove content from my post,1B. Remove my content from a thread I have started 2B.

Tara Read
Blackwater USA Inc.
Pandemic Horde
#40 - 2012-08-03 09:09:14 UTC  |  Edited by: Tara Read
Gillia Winddancer wrote:
Tara Read wrote:
Gillia Winddancer wrote:
Tara Read wrote:
Gillia Winddancer wrote:
You guys not able to pew pew elsewhere besides at gates?

Oh wait, right, I forgot - gate mechanics, one of the puzzle pieces that have always severely debuffed PvP in general.


Dohoho http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Gillia+Winddancer


Yes and your point is...what exactly?

Go right ahead and explain it. In detail please.



Number one you are assuming all fights in Low Sec are off gates which is not true.

Number two you assume Pirates only fight on gates because it is either easier or we're lazy.

Number three you run your mouth without any sort of evidence pointing to what other mechanics are equally pressing besides breaking an entire region of space in Eve. Also your tone is rather rude and annoying.

Number four your "extensive" combat knowledge seems to be lacking.


Number 1: Incorrect - I, like everyone else knows that most fights come from games/station games. Then again, even a fool would realize this pretty quickly with the way the gate system (as well as how the current "ship detection" system) works. And that was my entire point that I made too. You cannot really effectively have fights anywhere else because of it and I think this limits EVE a great deal.

Number 2: Correct. I do assume exactly that because the best way to get kills is obviously at the point where you actually have a chance at catching a victim. I do not say that you are lazy, but that you are forced to this one option to get kills. Which again, is due to the gate system, which is bad. And again, this is also one of the main reasons as to why low and nullsec is not as populated as some would like them to be as it creates a stale-mate between those in high-sec and low-sec.

Number 3: There are lots of mechanics that are equally pressing. I happen to look at the whole picture as I am perfectly aware you cannot just rip out the gate system or any other major functionality in EVE and replace it without affecting a dozen other things. Once again, were you to rip out the gate system into a much more liberal form you would also be forced to rip out and change the whole way you actually FIND other ships and catch them as well. Which in turn would most likely require a rework in the way stealth works as well cause that would most likely end up being hopelessly overused the way it is now. And so on and so forth. That is why I said "one of the puzzle pieces". And also...throw stones in glass houses much?

Number 4: You are actually rather correct here. Practical knowledge is rather limited and whilst I have quite a lot of theory through who knows how many videos and countless of tactics from single pvp to full fleet scale, practical knowledge is that much more valuable. My time in low and null as an industrialist was somewhat limited and ever since I came back to EVE a few months ago I ended up trying a whole new branch and moved into trading.



(In response to point one) Really you assume most fights are station games? If this is your assumption of Eve pvp you really are sadly mistaken. Gates play a vital role in being one of two methods of travel in which players traverse systems in Eve. They also provide Pirates with a means to capture targets of value or ransom.

In case you failed to realize Ransoms are typically the one way a Pirate actually makes isk besides drops from wrecks. Besides having alt accounts to make isk other ways this is the primary bread and butter or it used to be before traffic slowed to a trickle in most regions.

Also let it be known that most predetermined fights will be made by both sides agreeing to go to either a planet or said point in space so as to avoid an unfair advantage due to sentry fire. This happens quite often especially for smaller gangs looking for a good fight.

(In response to point two) Again gates may yield the most targets yet there are many other factors. Are there any people running missions in said system? Are there people in a WH or a pos? Is there people doing PI or perhaps mining? You see targets do present themselves and gates are only a means in which to capture those entering system. Not those already in the system.

(In response to point three) Gates have always been around since the very first days of Eve. I doubt CCP would rip out the gate system. If anything they would create another form of travel besides jump drives and gates.

(In response to point four) Next time post something with points like you did earlier instead of a sarcastic remark. You'll be taken more serious that way.