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A petition to CCP Greyscale on Sentry Mechanics (Please Read)

First post First post First post
Author
TheGunslinger42
All Web Investigations
#61 - 2012-08-03 10:11:26 UTC
Cyprus Black wrote:
Finally!
Trade can finally come to lowsec.
Players can enter in ship sizes larger than frigates.
EVERY lowsec access point will no longer be permacamped.
Corporations now have a legitimate reason to live in lowsec.
Miners and explorers now have an acceptable margin of risk.
The most unbalanced risk/reward area of space is finally seeing balance.
PI can really take off now.
Corporations are more inclined to moon mine lesser materials.
There will be a massive influx of players for pirates to shoot at.

Finally! The most neglected aspect of this game is finally starting to receive love. You bitter vets who hate change of any kind, you're welcome to cancel all five million of your accounts. The game will be changing and your inability/unwillingness to adapt is your own fault. Good riddance.


Are you dense? If anything this is a buff to gate camps - interceptors and frigs now being able to hang around and get initial tackles is something that is explicitly stated as a goal. The only thing that this prevents is bigger, more meaningful conflict. As has already been pointed out, but you keep purposefully ignoring those posts and just screaming about "bitter vets who hate change" and lazy pirates after "easy kills", etc.

PS: Hisec baddies don't avoid lowsec because of gate camps, they avoid lowsec because all of lowsec poses a danger to their little carebear ships, not just the entrance. This won't rejuvenate lowsec, it'll just make it more dead.
Shalua Rui
Rui Freelance Mining
#62 - 2012-08-03 10:12:00 UTC
Aruken Marr wrote:
You really thing carebears will move to losec with the suppression of gatecamps? The mere possibility of getting shot at keeps these guys wrapped up in hisec


Oh come one, that's jung chi duh go-se dway, and you know it... people just have accepted that going into low is out of the question for anything other then PvP these days, cause almost all gates from 0.4 down are perma camped 24/7.

That's half of the game not accessable to non combateers...

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

TheGunslinger42
All Web Investigations
#63 - 2012-08-03 10:13:54 UTC  |  Edited by: TheGunslinger42
Shalua Rui wrote:
cause almost all gates from 0.4 down are perma camped 24/7.


6/10 would lol again


Shalua Rui wrote:
That's half of the game not accessable to non combateers...


It's an area of space designed primarily for PVP. If you don't want the possibility of pvp then you don't have to go there. The suggestion that what is essentially a pvp zone should be changed to allow stupid carebears to go there and not pvp is absurd.
Thor Kerrigan
Guardians of Asceticism
#64 - 2012-08-03 10:14:20 UTC
Shalua Rui wrote:
cause almost all gates from 0.4 down are perma camped 24/7.


Is your source wikipedia?
Alara IonStorm
#65 - 2012-08-03 10:18:19 UTC
Thor Kerrigan wrote:
Shalua Rui wrote:
cause almost all gates from 0.4 down are perma camped 24/7.


Is your source wikipedia?

Wikipedia has never been that inaccurate.
Shalua Rui
Rui Freelance Mining
#66 - 2012-08-03 10:21:28 UTC
Alara IonStorm wrote:
Wikipedia has never been that inaccurate.


My impression, nothing more... I'm back in the game for what? 3 weeks now, and lost every single ship I took to 0.4 since then...

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

Kuehnelt
Devoid Privateering
#67 - 2012-08-03 10:22:27 UTC  |  Edited by: Kuehnelt
A recap and a reemphasizing of some points:

1. To even desire to nerf Rancer or Amamake is just wrongheaded. These system names have a weight to them, they're meaningful, like Jita or Arnon are meaningful, they're names worth remembering and fearing and they're systems which are sharply differentiated from other lowsec systems. Successfully nerfing them would make the game more boring, would just turn them into Yet Another Empty Lowsec System; Who Even Cares What It's Called - of which we have plenty already.

2. This plan, which carebears praise for its potential to reduce Rancer/Amamake to boring space, actually fails to do that; instead, it nerfs all of lowsec, making all of lowsec in ways much more dangerous to travel through for those of us who've decided to learn the bloody game, and in other ways making it less hospitable to gang pvp. You can gank - but you can't fight!

3. If you want a more populated lowsec, teach people how to play the game. If you try to teach people the game as it is right now, prior to this proposal, then at some point you'll explain why frigates are so great for moving around lowsec, you'll point out some problems with how the "grind highsec missions from L1 to L4" experience makes people think that they should wait to bring BCs or BSes into lowsec, you'll... realize that this proposal would destroy all of that advice.

Cyprus Black wrote:
EVERY lowsec access point will no longer be permacamped.


This is the kind of person this change would appear to benefit: someone who has never once used a map to detect and avoid a camp.
Players could learn space, could learn that some areas are more dangerous than others, are inhabited by dangerous people whereas others have friendlier locals. Could learn through experience that you don't fly to your pod to Oso gate in Amamake. Players could see space as interesting, and be able to draw maps like this one of Stain.

Or you could buff people like Cyprus Black. If this measure fails, just keep trying, and one day totally clueless people will be able to fly blindly through lowsec -- but only from highsec to highsec, because the rewards for carebearing in lowsec will be the same rewards that never motivated Cyprus Black to learn how to use the map, and because cluelessly carebearing in lowsec will still get you killed.

Are tutorials really that hard to write?
TheGunslinger42
All Web Investigations
#68 - 2012-08-03 10:23:23 UTC
Shalua Rui wrote:
Alara IonStorm wrote:
Wikipedia has never been that inaccurate.


My impression, nothing more... I'm back in the game for what? 3 weeks now, and lost every single ship I took to 0.4 since then...


Then stop being terrible / jumping into amamake.
Misanth
RABBLE RABBLE RABBLE
#69 - 2012-08-03 10:30:46 UTC
Tara Read wrote:
What does this mean? Essentially it is led up to interpretation but anyone "suspect" hence anyone with negative sec status will essentially be fired upon in low sec. GCC no longer becomes applicable and fights on gates now will be reduced to under 5 minutes or until all aggressor's are destroyed.


CCP want to force all lowsec inhibitants into FW. Welcome to Blob Online, where smallscale gameplay is hated by the devs.

AFK-cloaking in a system near you.

Shalua Rui
Rui Freelance Mining
#70 - 2012-08-03 10:31:28 UTC
TheGunslinger42 wrote:
Then stop being terrible / jumping into amamake.


So it's my fault that LOWsec essentially means NOsec these days? Sure...

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

TheGunslinger42
All Web Investigations
#71 - 2012-08-03 10:35:28 UTC
Shalua Rui wrote:
TheGunslinger42 wrote:
Then stop being terrible / jumping into amamake.


So it's my fault that LOWsec essentially means NOsec these days? Sure...


Except it doesn't. Last time I checked there's still quite significant differences between camping a gate in null and one in lowsec. This is besides the point anyway, pvp is an intended part of EVE. Crying because you ran face first into some, rather than taking the time and effort to prepare or avoid it, is stupid. You're at fault here.
Kuehnelt
Devoid Privateering
#72 - 2012-08-03 10:36:49 UTC
Shalua Rui wrote:
So it's my fault that LOWsec essentially means NOsec these days? Sure...


There are no bubbles or bombs. Sentry guns discourage fast tackle. Look at how 'dangerous' this space is. Be sure to compare that against its traffic.

People who think LOWsec means NOsec are not lowsec dwellers or people who would like to dwell there. They're people who want to make safer shortcuts through lowsec from one highsec trade hub to another highsec trade hub.
Misanth
RABBLE RABBLE RABBLE
#73 - 2012-08-03 10:44:43 UTC
Soi Mala wrote:
MY CAMPING BACKBONE!

There are plenty of other ways/places to get a fight. HTFU.


There are plenty of other ways/places to get a fight. There is too much of blobbing, buffing of anti-combat, and this suggestion even flat out kills stuff like: ransoming, and combat escalation (hold down a target to have his friends come in and escalate the fight).

Basicly the OP is right. This is no whining. It is a direct attack on combat in EVE, and a minor buff to quick gatekills. That's it. But for proper combat, for ransoms, for escalations etc.. this is unecessary and directly detrimental for combat.

AFK-cloaking in a system near you.

Darius Brinn
The Scope
Gallente Federation
#74 - 2012-08-03 10:44:54 UTC
Shalua Rui wrote:
TheGunslinger42 wrote:
Then stop being terrible / jumping into amamake.


So it's my fault that LOWsec essentially means NOsec these days? Sure...


I could point out a couple of systems in nullsec where you will learn, in epiphany form, the difference between a 0.0 camp and a Low Sec one.

The amount of things you are NOT allowed to do in Low Sec, now when you know what you CAN do in Null Sec, is amazing.
Malcanis
Vanishing Point.
The Initiative.
#75 - 2012-08-03 10:49:50 UTC
Cyprus Black wrote:
Finally!
EVERY lowsec access point will no longer be permacamped.


I literally can't remember the last time I saw a lo-sec enterence point "permacamped". Or even camped at all. And I go through Rancer fairly often at EU peak TZ.

You are straight up lying. Deliberately telling an untruth. Making **** up.


Aren't you ashamed to attempt to win some kind of rhetorical victory with such naked dishonesty? Would you like to take a step back for a moment and consider that you are a person who publically tells lies about a video game in order to "win" an argument?

What kind of person would you call that?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Lucy Oreless
Rise of Rephaim
#76 - 2012-08-03 10:52:05 UTC
Misanth wrote:
and this suggestion even flat out kills stuff like: ransoming, and combat escalation (hold down a target to have his friends come in and escalate the fight).

Basicly the OP is right. This is no whining. It is a direct attack on combat in EVE, and a minor buff to quick gatekills. That's it. But for proper combat, for ransoms, for escalations etc.. this is unecessary and directly detrimental for combat.


Quoted for truth!


 I did not have sexual relations to THAT woman....

Malcanis
Vanishing Point.
The Initiative.
#77 - 2012-08-03 10:52:25 UTC
Shalua Rui wrote:
TheGunslinger42 wrote:
Then stop being terrible / jumping into amamake.


So it's my fault that LOWsec essentially means NOsec these days? Sure...



It's absurdly easy and safe to travel through lo-sec these days. I moved a god damb Noctis through Rancer this wee for christ's sake.

FIT CLOAK

FIT MWD

JUMP IN

HIT ALIGN, MWD, CLOAK VERY CLOSE TOGETHER

UNCLOAK WHEN MWD STOPS

INSTAWARP

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Kuehnelt
Devoid Privateering
#78 - 2012-08-03 10:54:02 UTC
Malcanis wrote:
HIT ALIGN, MWD, CLOAK VERY CLOSE TOGETHER


*twitch*

http://www.youtube.com/watch?v=edPO32jgcfc
Kaeda Maxwell
Screaming Hayabusa
#79 - 2012-08-03 10:56:01 UTC
Sorry for the x-post but;

Ok just to clarify;

'suspect' is a new thing introduced under the new crimewatch it's not the same as being below -5.0.

From what I understood (at fanfest) 'suspect' is a flag that occurs when you do something that would currently give somebody else aggression on you (like you loot their can).

Under the new crimewatch as explained at fanfest you will be one of three states at all times;

* neutral (done nothing)
* suspect (theft, neutral repping)
* criminal (anything that currently incurs GCC)

Which is not related to security status. So you might want to hold off on the wild speculation till you read up on the new crimewatch system.
CCP Greyscale
C C P
C C P Alliance
#80 - 2012-08-03 10:58:20 UTC
Sure, I'll make a note to have another look at this and get some more player feedback when we start finalizing the designs.