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New dev blog: Ship balancing summer update

First post First post
Author
Louis deGuerre
The Dark Tribe
#21 - 2012-06-14 12:23:50 UTC
My only concern is T1 destroyers might make T1 frigates obsolete due to sheer firepower.
DeBingJos
Sebiestor Tribe
Minmatar Republic
#22 - 2012-06-14 12:24:51 UTC
Thank you very much CCP!

Ungi maðurinn þekkir reglurnar, en gamli maðurinn þekkir undantekningarnar. The young man knows the rules, but the old man knows the exceptions.

J3ssica Alba
Federal Navy Academy
Gallente Federation
#23 - 2012-06-14 12:25:00 UTC
inb4 ganker tear flood over skiff EHP
This is my signature. There are many others like it, but this one is mine.  Without me, my signature is useless. Without my signature, I am useless
Trax Chasmwalker
Sebiestor Tribe
Minmatar Republic
#24 - 2012-06-14 12:25:34 UTC
+1 for BSG
Bam Stroker
The Graduates
The Initiative.
#25 - 2012-06-14 12:27:14 UTC
Standing by for ganker tears...

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Kata Amentis
Sebiestor Tribe
Minmatar Republic
#26 - 2012-06-14 12:31:55 UTC
destroyers with orbital bombardment?

out of curiosity, does this mean Dust is getting different "sizes" of orbit strike, for small, medium, large and xl weapons being used in eve?

Curiosity killed the Kata... ... but being immortal he wasn't too worried about keeping a count.

Ribikoka
Royal Amarr Institute
Amarr Empire
#27 - 2012-06-14 12:32:16 UTC  |  Edited by: Ribikoka
Dont forget to add +1 mid slot to coercer.
That's why i missed some Rupture kills :P
DJ P0N-3
Table Flippendeavors
#28 - 2012-06-14 12:32:19 UTC
Quote:
possibly mini-profession operations, like hacking and codebreaking as well.


Oh my. Could this be a sign of new ships/bonuses in bigger ships to come?

I like where this devblog is going.
Luthar Carrock
Doomheim
#29 - 2012-06-14 12:33:48 UTC
Love most of these ideas; new destroyers/roles for destroyers sound very exciting!

I look forward to seeing the details on the frigate reworkings, but I would ask... nay, plead, that the Bantam hull be redesigned as part of its overhaul, for it is truly butt-ugly!

You could make it the most effective Caldari combat frigate and I would still be embarrassed to fly it.

Thanks for continuing to work to make internet spaceships awesome!
Kenpachi Viktor
Perkone
Caldari State
#30 - 2012-06-14 12:36:09 UTC
with regards to the mining/ehp balancing, you can T2 fit a Rokh that mines 98.8% of an equivalent T2 fit Hulk while having over 5 times the EHP

A war that would’ve involved 20,000 players, 75% of nullsec space, and hundreds of supercapitals was halted not by diplomacy, but by a game mechanic so dreadful that those who have experienced it previously have no desire to do so again. - Fix POS & SOV

Sturmwolke
#31 - 2012-06-14 12:36:56 UTC  |  Edited by: Sturmwolke
I loled at the mining barge changes Lol

Edit : Damn that new ORE frigates looks good.
Completely unfair to the old cruiser hulls.
Cry J
Midas Inc.
#32 - 2012-06-14 12:36:57 UTC
Quote:
Retriever/Mackinaw: made for self-reliance.

Would be nice if at least mackinaw would get bonus for active shield tanking, IMO it fits well with its new role.
Quote:
That is why we want to introduce new tech 1 destroyers to fill roles that are not yet covered – as such, Amarr / Gallente would receive additional drone boats, while Caldari / Minmatar would be more missile based.

I do hope that drone destroyers will get additional +drone speed and +tracking bonus to be effective vs frigates, and +explosion speed\size for missile boats.

also, DAT ORE FRIG! Its model is gorgeous. Also, reminds me of Homeworld game series somehow
Istan Mahwi
Aliastra
#33 - 2012-06-14 12:37:35 UTC
like where this is going

the ore frig looks rather nice-spiffy
cant wait to hear more! (keep it up)

.

J3ssica Alba
Federal Navy Academy
Gallente Federation
#34 - 2012-06-14 12:37:47 UTC
Kata Amentis wrote:
destroyers with orbital bombardment?

out of curiosity, does this mean Dust is getting different "sizes" of orbit strike, for small, medium, large and xl weapons being used in eve?


I want a red and white paintjob for the catalyst with "Baron Von Ricthtofen" written on the site and then i'll go on orbital strafing runs
This is my signature. There are many others like it, but this one is mine.  Without me, my signature is useless. Without my signature, I am useless
Dolneagra
Viziam
Amarr Empire
#35 - 2012-06-14 12:39:04 UTC
I wonder if this will bring back casual jet-can mining of old. Would be nice NOT to be one-vollied by a Tempest/Malestrom for a change. ( and, NO, my barge was NOT set up to RECEIVE 11K+ while mining in a .8 belt )
Eugene Spencer
Set Phasers To Malky
#36 - 2012-06-14 12:39:37 UTC
There is a spelling mistake. Last paragraph before "Destroyer of Worlds".

Due to how nested skill requirements work, players who alreadhy have the mining barge skill trained WON'T need to train the ORE frigate skill to keep flying their Covetor for example.

Other than that, these changes look great :)

I have a specific comb for my beard.

Kirkra
The Versa-Ex Corp
#37 - 2012-06-14 12:39:42 UTC
So eh, is the invention chances for different Exhumers now going to be smoothed out as well? Currently retrievers are as hard as frigs, and making a Hulk is as painful as making a Marauder (BPC wise).
Also, I will just love if the timing with this thing goes on like it did with POS fuel... So many WH dwellers switching mining hulls in their home systems, just to find that the change is postponed)))
Kiandoshia
Pator Tech School
Minmatar Republic
#38 - 2012-06-14 12:40:10 UTC
Quote:
They rebelled, they evolved. They have a plan.


I find the whole plan part pretty hard to believe at the minute.
Also, why would you need to rebel to change something about your own game? =/
Chris Wheeler
Deep Core Mining Inc.
Caldari State
#39 - 2012-06-14 12:40:17 UTC
Prime FLux wrote:
Bring out the orbital bombardment destroyer!
The only way to make sure!


I went out of my way to log in so I could like this post.
Mara Rinn
Cosmic Goo Convertor
#40 - 2012-06-14 12:43:17 UTC
I am looking forward to the ice & minerals market crashing due to imbalance introduced by attempting to rebalance mining barges and exhumers. I'm sure that someone in CCP will think that increasing yields will somehow be a good idea.

Will the new Hulk have more or less HP than they currently do? Will it still be possible to tank the Hulk to withstand two shots from a Destroyer before the logistics pilot wakes up and starts reaping? I'm sure the gankers are going to love you for making the hulk even thinner than the paper thin hull it currently is.

Will the Hulk have more or less ice/ore production capacity than now?

Do CCP devs understand that you can't repair a ship that gets popped in one salvo?

How does a drone frigate work as a long range sniping platform? A frigate that can launch a sentry drone? Gets a bonus to drone travel speed, so you can foolishly send your drones flying 40km to the enemy who picks them off with 1400mm artillery?

:)

I am looking forward to more revelations on this topic of ship rebalancing!