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New dev blog: Ship balancing summer update

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Author
CCP Phantom
C C P
C C P Alliance
#1 - 2012-06-14 11:54:55 UTC  |  Edited by: CCP Navigator
Our all beloved spaceships (they make wonderful explosions) are an important part of the New Eden and therefore our developers also apply special love to them. A while ago we announced a grand plan to balance the existing ships.

Now that we had enough time to collected good feedback (thank you for all the constructive discussions) and to think about it, we can present you an update of our plans.

Please welcome CCP Ytterbium and his new dev blog "Ship balancing summer upgrade" where he explains our updated plans and introduces the road ahead in regards to ship balancing. The blog can be read here.

Your constructive feedback is most welcome.

Update:
CCP Ytterbium summarizes feedback and provides more information here.

CCP Phantom - Senior Community Developer

Chribba
Otherworld Enterprises
Otherworld Empire
#2 - 2012-06-14 11:55:52 UTC  |  Edited by: Chribba
rawr!

MINING FRIGATE!! <3333

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Visit my in-game channel 'Holy Veldspar'

Twitter @ChribbaVeldspar

CCP Veritas
C C P
C C P Alliance
#3 - 2012-06-14 12:01:32 UTC
I'm going to fly so many Bantams...

CCP Veritas - Technical Director - EVE Online

Peta Michalek
Doomheim
#4 - 2012-06-14 12:03:25 UTC
Good god...

Can we expect the first batch of changes with Inferno 1.1? If yes, what ships would be affected?

Also, that mining frig looks sweet.
Krystyn
Serenity Rising LLC
Controlled Chaos
#5 - 2012-06-14 12:03:58 UTC
CCP Veritas wrote:
I'm going to fly so many Bantams...


T2 bantam???
Ponder Yonder
Strategic Exploration and Development Corp
Silent Company
#6 - 2012-06-14 12:04:07 UTC
I can't wait! Great plans, CCP.
Brolly
Deep Core Mining Inc.
Caldari State
#7 - 2012-06-14 12:04:59 UTC  |  Edited by: Brolly
thanks the gods...or devs!, larger hold for barges :D

D'oh!, reading comprehension ftw!
I Love Boobies
All Hail Boobies
#8 - 2012-06-14 12:08:06 UTC
I wonder how many people are gonna complain about barges with battleship sized EHP, especially with large ore holds? I am sure there is going to be a tear or two over them. Blink
Adaahh Gee
Trust Doesn't Rust
Sev3rance
#9 - 2012-06-14 12:09:41 UTC
Nice work CCP, Looks good.

Bring out some Tier 2 Destroyers, would be good as E-war platforms.
Cormorant should be a missile boat.

Don't take Turrets away from Thrasher, it's king of the destroyers at the moment. (maybe remove it's launcher hardpoint)
Sidrun
Life sucks then you die Ltd.
#10 - 2012-06-14 12:10:19 UTC
These look pretty awesome.
Peta Michalek
Doomheim
#11 - 2012-06-14 12:10:22 UTC
I Love Boobies wrote:
I wonder how many people are gonna complain about barges with battleship sized EHP, especially with large ore holds? I am sure there is going to be a tear or two over them. Blink


It's really not much different from what we have now - if you maximize yield on a Hulk you have no defense, if you tank properly you lose yield.
Arkady Sadik
Gradient
Electus Matari
#12 - 2012-06-14 12:13:22 UTC
Good changes!

I especially like the damp boost.

The barge changes - especially large cargo hold and high EHP - will cause a lot of whining of highly-competent PvPers who are afraid of getting their ability removed to prove their competence against this extremely dangerous ship class. Looking forward to that.
Prime FLux
Perkone
Caldari State
#13 - 2012-06-14 12:13:55 UTC
Bring out the orbital bombardment destroyer!
The only way to make sure!
eVRiAL
Reveka.
Bad-Touch
#14 - 2012-06-14 12:15:07 UTC
New destroyers concept art are coming out?
Peter Powers
Terrorists of Dimensions
#15 - 2012-06-14 12:15:26 UTC
this looks pretty cool,
and new destroyers are a good idea (love the idea of drone destroyers)

but one thing bothers me
all ships and ship changes lately have been mostly positive for new players,
even when t3 cruisers got introduced, their skill sets where set so they can be trained quite fast.
so when are you going to give us vets a few new toys?

also what happend to t3 in other ship classes?

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Daneel Trevize
Give my 11percent back
#16 - 2012-06-14 12:16:57 UTC  |  Edited by: Daneel Trevize
Edit: never mind all the below, I missed a key point about this Summer update, the release of these minor changes will be for Winter?!


  • When are ASBs getting looked at? Dual XL all the things, armour aren't even 1/3 as capable for a meta0 module. Your latest new things are the least balanced yet.
  • When Are Tier3s being checked? You think you got them right first time, with that speed & agility (best meta-tank)?
  • When will ECM be something that you aren't embarrassed to put on an AT prize ship?
  • How about a Cynabals and Macharials nerf just like the Dramiel got? At least fitting tweaks, force a choice.
  • The other end of the spectrum, the Exequror needs the same slot swap as the T2 version got 6months ago now.
  • Tengus, Drakes (you had a detailed change in the works last year), Canes. You know the usage numbers.
  • Info links?
  • Armour rigs & plates speed penalty (again you almost had a change for these)
  • Cloaky Legion?
  • We know the list of existing high priority things goes on and on...


You call this balance? This is the lowest hanging fruit, the easiest set of changes to please the most existing and new players? The most key elements to vastly improving this game?
Arkady Sadik
Gradient
Electus Matari
#17 - 2012-06-14 12:18:17 UTC
Oh right, and a note of caution: Griffins are surprisingly effective in a combat role already, as they can almost perma-jam most frigates. If you boost them - e.g. to make them more viable as a fleet support frigate - make sure that they do not become too strong in frigate-only combat.
Archinquisitor
KarmaFleet
Goonswarm Federation
#18 - 2012-06-14 12:19:26 UTC
Before making ADDITIONAL destroyers, consider upgrading one racial frigate each to destroyer, as we have so many frigates already, some without a proper role.
Peta Michalek
Doomheim
#19 - 2012-06-14 12:21:05 UTC  |  Edited by: Peta Michalek
Daneel Trevize wrote:
You said you will work your way up from the bottom up, starting with frigates - why aren't you changing cruisers, battlecruisers and T3?


Why did kamikaze pilots wear helmets?
Adainy Gwanwyn
Project Blueprint Research Foundation
#20 - 2012-06-14 12:21:10 UTC
Peter Powers wrote:
this looks pretty cool,
and new destroyers are a good idea (love the idea of drone destroyers)

but one thing bothers me
all ships and ship changes lately have been mostly positive for new players,
even when t3 cruisers got introduced, their skill sets where set so they can be trained quite fast.
so when are you going to give us vets a few new toys?

also what happend to t3 in other ship classes?


I'd like to think after they smooth out the progression of all the T1 ships, we'll see an explosion of new T2/T3 ships. That's how it's looking, at least. ;)

Also, super excited for damp boost, more drone boats and subtle Gallente boosts.

#LongLiveGallente
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