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New dev blog: Observing the "Burn Jita" Player Event

First post First post
Author
CCP Tuxford
C C P
C C P Alliance
#61 - 2012-05-02 14:31:16 UTC
Aryth wrote:

Wardecs not being able to be fired upon. This results when a wardec is in place in only one direction. From what I understand, this is a quite old bug. Perhaps it can be fixed with the wardec revamp.


As far as I understand this defect it has been fixed with the new wardecs. We'll likely put in some additional (more sane) checks though.

https://gate.eveonline.com/Profile/CCP%20Tuxford/StatusUpdates

Vile rat
GoonWaffe
Goonswarm Federation
#62 - 2012-05-02 14:31:57 UTC
CCP Veritas wrote:
Aryth wrote:
TIDI makes the Blackscreening issue much worse.

We've tracked down a likely cause for this, and it's related to how the emergency hot-patch was done. Did you guys continue to experience this problem after Saturday's downtime?


If you want to smug it up in this thread you go right ahead ok?
CCP Explorer
C C P
C C P Alliance
#63 - 2012-05-02 14:32:48 UTC
Drago Palermus wrote:
CCP Explorer wrote:
We are not taking any sides here; this was a player-driven event in accordance with game mechanics and we try to support all such events to the best of our abilities. These are your stories.

And we thank CCP for creating an environment where almost anything is possible, giving enough time and effort. When things started getting wonky on Friday you all could have simply said "screw it, it's the weekend!" and went home. Instead there were fixes to Crimewatch, reinforcing of nodes, and a perfect execution of TiDi.

It is great to know that after nine years this game still receives so much support from the the developers.
Thanks for the feedback! Big smile

Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @CCP_Explorer

Chribba
Otherworld Enterprises
Otherworld Empire
#64 - 2012-05-02 14:33:14 UTC
I WAS THERE!

★★★ Secure 3rd party service ★★★

Visit my in-game channel 'Holy Veldspar'

Twitter @ChribbaVeldspar

Aryth
University of Caille
Gallente Federation
#65 - 2012-05-02 14:34:04 UTC
CCP Veritas wrote:
Aryth wrote:
TIDI makes the Blackscreening issue much worse.

We've tracked down a likely cause for this, and it's related to how the emergency hot-patch was done. Did you guys continue to experience this problem after Saturday's downtime?


Yes. It was an issue the entire weekend. Very similar to the old 0.0 issues where you never load grid and are dead before you do.

Leader of the Goonswarm Economic Warfare Cabal.

Creator of Burn Jita

Vile Rat: You're the greatest sociopath that has ever played eve.

TheButcherPete
KarmaFleet
Goonswarm Federation
#66 - 2012-05-02 14:36:30 UTC
CCP Tuxford wrote:
Aryth wrote:

Wardecs not being able to be fired upon. This results when a wardec is in place in only one direction. From what I understand, this is a quite old bug. Perhaps it can be fixed with the wardec revamp.


As far as I understand this defect it has been fixed with the new wardecs. We'll likely put in some additional (more sane) checks though.


ohai Dad :D

[b]THE KING OF EVE RADIO

If EVE is real, does that mean all of us are RMTrs?[/b]

Mr Bigwinky
The Scope
Gallente Federation
#67 - 2012-05-02 14:36:47 UTC
Lapine Davion wrote:
CCP Explorer wrote:
Mr Bigwinky wrote:
CCP Explorer wrote:
We are not taking any sides here; this was a player-driven event in accordance with game mechanics and we try to support all such events to the best of our abilities. These are your stories.

I realise this is your stance (as it should be) but that is not how your blog reads. "Led by Goonswarm...jaw-dropping...stood in awe..." etc. etc."

Just sayin' Smile
Very clear; we are not taking sides.


Don't give in Explorer, these "people", this rabble, just want CCP to condemn Goons for everything. They would absolutely LOVE to see the entirety of the CFC banned from the game.

Give these commoners no quarter, and neither will we.

The removal of goonswarm would affect me and my little wormhole friends... how exactly?
You were right about your badposting but wrong in assuming that it made you funny.


I'm not questioning whether or not you take sides. Just informing you that the blog sounds skewed.
Welcome to EVE online, here's your rubix cube, go F*** yourself ♥
CCP Veritas
C C P
C C P Alliance
#68 - 2012-05-02 14:39:45 UTC
Aryth wrote:
CCP Veritas wrote:
Aryth wrote:
TIDI makes the Blackscreening issue much worse.

We've tracked down a likely cause for this, and it's related to how the emergency hot-patch was done. Did you guys continue to experience this problem after Saturday's downtime?


Yes. It was an issue the entire weekend. Very similar to the old 0.0 issues where you never load grid and are dead before you do.

Well damn, time to keep up the search then. If you happen to have any known instances with char names and times please eve-mail me.

Vile rat wrote:
If you want to smug it up in this thread you go right ahead ok?

Got most of that out of my system at Fanfest Cool

CCP Veritas - Technical Director - EVE Online

Lapine Davion
Outer Ring Applied Logistics
#69 - 2012-05-02 14:39:54 UTC
Mr Bigwinky wrote:
Lapine Davion wrote:
CCP Explorer wrote:
Mr Bigwinky wrote:
CCP Explorer wrote:
We are not taking any sides here; this was a player-driven event in accordance with game mechanics and we try to support all such events to the best of our abilities. These are your stories.

I realise this is your stance (as it should be) but that is not how your blog reads. "Led by Goonswarm...jaw-dropping...stood in awe..." etc. etc."

Just sayin' Smile
Very clear; we are not taking sides.


Don't give in Explorer, these "people", this rabble, just want CCP to condemn Goons for everything. They would absolutely LOVE to see the entirety of the CFC banned from the game.

Give these commoners no quarter, and neither will we.

The removal of goonswarm would affect me and my little wormhole friends... how exactly?
You were right about your badposting but wrong in assuming that it made you funny.


I'm not questioning whether or not you take sides. Just informing you that the blog sounds skewed.


"The removal of goonswarm would affect me and my little wormhole friends...
You were right about your badposting but...it made you funny."

See, I can quote things out of context and make what you said completely different, too.

[b]Don't worry about posting with your main!  Post with your brain! "Never attribute to malice that which is adequately explained by stupidity."[/b]

Ispia Jaydrath
Reib Autonomous Industries
#70 - 2012-05-02 14:44:55 UTC
gazarsgo wrote:
Shinzhi Xadi wrote:
You CCP jerks act like goons are heroes... cheering them, and quoting them in a dev blog?? I really have no respect for you anymore, but we all know, you don't give a damn about what a high sec player thinks of you.

If your so hell bent on EVE being a game of pirates and griefers, why do you even have concord and high sec??

Yeah, yeah, now the low/null dorks are all going to flame me, go ahead, I don't care.


Obligatory "u mad?" If you want to play with pretty princesses, rainbows, and unicorns online, then this isn't the game for you


OT but I would totally play that.
corestwo
Goonfleet Investment Banking
#71 - 2012-05-02 14:45:21 UTC
Weaselior wrote:
anyone who thinks they'll be safe just carrying low amounts of cargo should look at the freighter we ganked with 144 thrashers and soil themselves in terror


similarly, anyone that thinks they'll be safe because they have slave implants and +hull HP implants should look at the freighter we ganked (and podded) that had just that. Blink

This post was crafted by a member of the GoonSwarm Federation Economic Cabal, the foremost authority on Eve: Online economics and gameplay.

fofofo

Thomas Kreshant
Brutor Tribe
Minmatar Republic
#72 - 2012-05-02 14:46:15 UTC
Just a few questions if you don't mind.

So we obviously had the population cap on the system as mentioned in the blog this as I doubt a whole lot of market trade was happening that day was it still needed due to crimewatch not really scaling well in highsec ?

Given the server needed a population cap if high sec players had filled the system with warm bodies then Burn Jita wouldn't have happened at all?

If that's the case will the reworking of Crimewatch that is occuring improve it's performance enough to rid highsec of population caps?
CCP Diagoras
C C P
C C P Alliance
#73 - 2012-05-02 14:46:38 UTC
So, kill totals!

Jita solarsystem, April 26th, 27th, 28th, 29th.

NOTE: Lost to NPCs is for losses where *only* NPCs were involved in destroying the ship.

5,319 different characters lost at least one ship. 4,037 lost at least one ship to another player and 2,695 lost at least one to NPCs.

Killed by NPCs (including police): 5,363
Killed by players: 10,880

Alliances scoring most final blows:
Goonswarm Federation 2188
Test Alliance Please Ignore 450
Moar Tears 223
Against ALL Authorities 189
Noir. Mercenary Group 163
Push Interstellar Network 154
Tactical Narcotics Team 153
Blue Nation 151
Valkyrie Coalition 130
THORN Alliance 126

Alliances who lost the most ships:
Goonswarm Federation 3998
Test Alliance Please Ignore 1548
Fatal Ascension 661
Red-Frog 397
Tactical Narcotics Team 376
Fidelas Constans 254
SpaceMonkey's Alliance 201
Gentlemen's Agreement 140
Test Friends Please Ignore 115
C0NVICTED 108

Ships lost total, by type:
Thrasher 4453
Capsule 2595
Ibis 1912
Tornado 1546
Velator 628
Impairor 519
Reaper 478
Rifter 410
Catalyst 276
Condor 203
Cormorant 193
Executioner 124
Merlin 108
Typhoon 101
Kestrel 98
Atron 91
Rupture 89
Dominix 85
Caldari Shuttle 83
Hurricane 80

Ships lost total, by group:
Destroyer 4995
Rookie ship 3537
Capsule 2595
Battlecruiser 1832
Frigate 1734
Battleship 328
Cruiser 256
Industrial 225
Shuttle 220
Interceptor 127

Ships lost to other players, by type:
Capsule 2595
Thrasher 2366
Tornado 1297
Ibis 899
Velator 318
Impairor 300
Reaper 254
Rifter 208
Catalyst 144
Cormorant 116
Condor 100
Typhoon 96
Dominix 84
Hurricane 75
Drake 72
Executioner 70
Merlin 66
Rupture 62
Atron 55
Heron 51

Ships lost to other players, by group:
Destroyer 2664
Capsule 2595
Rookie ship 1771
Battlecruiser 1560
Frigate 1017
Battleship 312
Industrial 206
Cruiser 174
Shuttle 150
Interceptor 98

Ships lost to NPCs, by type:
Thrasher 2087
Ibis 1013
Velator 310
Tornado 249
Reaper 224
Impairor 219
Rifter 202
Catalyst 132
Condor 103
Cormorant 77
Executioner 54
Kestrel 49
Merlin 42
Atron 36
Caldari Shuttle 35
Coercer 35
Incursus 30
Rupture 27
Slasher 24
Vigil 24

Ships lost to NPCs, by group:
Destroyer 2331
Rookie ship 1766
Frigate 717
Battlecruiser 272
Cruiser 82
Shuttle 70
Stealth Bomber 38
Interceptor 29
Assault Ship 19
Industrial 19

Characters who scored the most final blows:
Neshirana 151
Lord Xander 144
shood9988 142
Vermona 109
Shuyen Kyuu 108
Meltmind2 100
Biced 86
Gordane 78
Zatler 66
Hosha 64

I can come up with more on request :)
Jarin Arenos
Card Shark Industries
#74 - 2012-05-02 14:47:09 UTC  |  Edited by: Jarin Arenos
CCP Guard wrote:
Precisely. I find consequences to be so much more interesting than immunity ;)


With this sort of thing, I'd almost expect some sort of larger-scaled response by the Caldari Navy. I would find it an fascinating in-game event if the Caldari declared war on the GSF in retaliation. Almost immersion-breaking to see no response from them. Great kick-off to Inferno, maybe? :D

But I'm not CCP Soundwave, so what do I know?

corestwo
Goonfleet Investment Banking
#75 - 2012-05-02 14:48:19 UTC  |  Edited by: corestwo
CCP Diagoras wrote:

I can come up with more on request :)


Total skillpoints lost as a result of podding with an alpha clone?

Jarin Arenos wrote:
CCP Guard wrote:
Precisely. I find consequences to be so much more interesting than immunity ;)


With this sort of thing, I'd almost expect some sort of larger-scaled response by the Caldari Navy. I would find it an fascinating in-game event if the Caldari declared war on the GSF in retaliation. Almost immersion-breaking to see no response from them. Great kick-off to Inferno, maybe? :D

Unilateral declaration of war on a player faction by an NPC faction has been a source of...lets say "drama"...in the past.

It'd be fun, I'm just sayin'. Blink

This post was crafted by a member of the GoonSwarm Federation Economic Cabal, the foremost authority on Eve: Online economics and gameplay.

fofofo

Aryth
University of Caille
Gallente Federation
#76 - 2012-05-02 14:48:38 UTC
CCP Veritas wrote:
Aryth wrote:
CCP Veritas wrote:
Aryth wrote:
TIDI makes the Blackscreening issue much worse.

We've tracked down a likely cause for this, and it's related to how the emergency hot-patch was done. Did you guys continue to experience this problem after Saturday's downtime?


Yes. It was an issue the entire weekend. Very similar to the old 0.0 issues where you never load grid and are dead before you do.

Well damn, time to keep up the search then. If you happen to have any known instances with char names and times please eve-mail me.

Vile rat wrote:
If you want to smug it up in this thread you go right ahead ok?

Got most of that out of my system at Fanfest Cool



I am asking around. Hard when people don't remember exactly which KM was blackscreen and which weren't. Some would just die to faction while trying to warp off etc. Hopefully someone has a good memory.

Leader of the Goonswarm Economic Warfare Cabal.

Creator of Burn Jita

Vile Rat: You're the greatest sociopath that has ever played eve.

Jarin Arenos
Card Shark Industries
#77 - 2012-05-02 14:51:16 UTC  |  Edited by: Jarin Arenos
corestwo wrote:
Unilateral declaration of war on a player faction by an NPC faction has been a source of...lets say "drama"...in the past.

It'd be fun, I'm just sayin'. Blink

Oh? Only in the game for a year or so, and my history of past events is a bit... spotty. Something like this has happened before?

Edit: It's not like they'd even need out of game info. CCP Diagoras' statistics there very clearly show GSF and Test at the heart of this unprovoked terrorist attack at the heart of Caldari space. <.<

But I'm not CCP Soundwave, so what do I know?

Mr Bigwinky
The Scope
Gallente Federation
#78 - 2012-05-02 14:53:41 UTC
CCP Diagoras wrote:
Lightning fast statistics..

Incredible amount of carnage.

As for requests, how about:

• Freighters lost, by type
• Alliance who lost the most industrial ships
• People that lost the most ships
• People that lost the most capsules

Thanks!
Welcome to EVE online, here's your rubix cube, go F*** yourself ♥
CCP Veritas
C C P
C C P Alliance
#79 - 2012-05-02 14:54:16 UTC
Thomas Kreshant wrote:
Just a few questions if you don't mind.

So we obviously had the population cap on the system as mentioned in the blog this as I doubt a whole lot of market trade was happening that day was it still needed due to crimewatch not really scaling well in highsec ?

Given the server needed a population cap if high sec players had filled the system with warm bodies then Burn Jita wouldn't have happened at all?

If that's the case will the reworking of Crimewatch that is occuring improve it's performance enough to rid highsec of population caps?

The majority of the ambient load in Jita on a normal day is due to player movements - jumping in/out, docking/undocking and switching ships (voluntarily or otherwise). These are fairly expensive actions, and since they were still happening in large number during the event, I'm fairly safe assuming that they were a bulk of the ambient load in this event as well. We have a project in the pipe for solving this load.

The refactoring of Crimewatch should help the spikes come down a fair bit as well, so I suspect that a similar event done in, say, a year from now should have a very different performance characteristic.

CCP Veritas - Technical Director - EVE Online

CCP Explorer
C C P
C C P Alliance
#80 - 2012-05-02 14:54:34 UTC
CCP Explorer wrote:
Zhentar wrote:
Any chance we could also get the list of dead ships in Jita from Friday - Sunday?
I'll ask around and see if CCP Diagoras can provide details.
And he posted, see above.

Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @CCP_Explorer