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New dev blog: Rebalancing EVE, one ship at a time

First post First post
Author
Ranger 1
Ranger Corp
Vae. Victis.
#1681 - 2012-03-09 20:27:07 UTC
Danny Husk wrote:
Hannott Thanos wrote:
1: Ok, thats cool, PvP is really fun. You have to train Minmatar then.

Yeah, you're right. Now that I think about it, I know a TON of Drake and Tengu pilots who could have used this advice like a year ago. And all those idiots flying around in Abaddons who definitely did not get the memo. And all those Guardian and Basilisk pilots . . . and who the hell keeps bringing these Blasterthrons to small gang fights? Those guys just don't get it. And those Nyx pilots . . . man, don't even get me started on the Nyx pilots. Talk about CLUE. LESS. You should maybe write a blog or something, cause people need your help.


Actually Minmatar would indeed be the race you would recommend to a character wanting to specialize in PVP. They have the best ships for PVP at almost every level and fitting the largest variety of different types of PVP a character might want to get into.

Now if they said "Well first I want to be financially secure, so I'd like to be really good at missions... but would still like to participate in large scale PVP to support my corp". then you would suggest perhaps Caldari with an eye towards the Drake or Tengu.

Other races have their niche's where they shine as well, but overall most PVP pilots are Minmatar (or heavily cross trained in Minmatar) for a reason.

Additionally, if he did write a blog, perhaps you should take the time to read it. Smile

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Swearte Widfarend
Ever Vigilant Fountain Defenders
#1682 - 2012-03-09 20:35:43 UTC
Danny Husk wrote:
Hannott Thanos wrote:
1: Ok, thats cool, PvP is really fun. You have to train Minmatar then.

Yeah, you're right. Now that I think about it, I know a TON of Drake and Tengu pilots who could have used this advice like a year ago. And all those idiots flying around in Abaddons who definitely did not get the memo. And all those Guardian and Basilisk pilots . . . and who the hell keeps bringing these Blasterthrons to small gang fights? Those guys just don't get it. And those Nyx pilots . . . man, don't even get me started on the Nyx pilots. Talk about CLUE. LESS. You should maybe write a blog or something, cause people need your help.


Really? Really?

Tell you a secret EVE Uni. You probably train people into Drakes (and then Tengus) for PvE. You probably train people in to Rifters and then Hurricanes for PvP. I'm guessing because I'm not a member, but please, share.

Democracy is only as good as the despot managing the voting booth.

Danny Husk
The Scope
Gallente Federation
#1683 - 2012-03-09 20:40:38 UTC
Swearte Widfarend wrote:
Tell you a secret EVE Uni.

Here's our real secret, brother: In the blob, nobody knows you're flying a Bantam.
Jame Jarl Retief
Deep Core Mining Inc.
Caldari State
#1684 - 2012-03-09 20:41:50 UTC
Danny Husk wrote:
Jame Jarl Retief wrote:
The hope is that after ship rebalancing, people won't have to cross-train any more. That is, every race will have a perfectly viable ship for any role in the game. Which should include solo, gang, fleet, blob, etc. At least that's what I'm hoping for.

What you're hoping for is a boring game that sucks. If you want Red v. Blue classes and RP-PvP, then there are games that do those things. EVE survives, at least in part, because it does not do them.


We'll have to agree to disagree.

First, realize that like this very Dev Blog says, half the ships in the game are suboptimal. Meaning very rarely flown. If they balance the system so that each ship becomes just as desirable for a specific role as its equivalent of another race, it will lead to MORE variety in the game world, not less!

Go to some random high level system, preferably one with popular L4 agent. Sit there and count how many strategic cruisers go past you, and their type. I guarantee you that Tengu will beat any other by at least 2 to 1 margin. But if they are balanced, suddenly you'll start seeing not just a 4 Tengus, you'll see a Tengu, a Proteus, a Loki and a Legion. How is that bad if variety is what you want?

Plus, people like myself are not asking that the devs copy the ships over, along with stats and slot layout, which is what Bioware did with their classes in SWTOR. All races can keep their designated styles. Gallente can still have more drone bay space on average, Caldari can still mostly use missiles and shields, etc. What needs to be done is obvious imbalances being ironed out. Half the ships in the game are currently hopelessly outclassed by an equivalent ship of another race, which virtually forces people to cross-train.

I'm not against variety. I'm for variety. And making all of the game's ships equally desirable will increase variety of the ships you see flying around, not reduce it.
Hannott Thanos
Squadron 15
#1685 - 2012-03-09 20:45:07 UTC
Danny Husk wrote:
Hannott Thanos wrote:
1: Ok, thats cool, PvP is really fun. You have to train Minmatar then.

Yeah, you're right. Now that I think about it, I know a TON of Drake and Tengu pilots who could have used this advice like a year ago. And all those idiots flying around in Abaddons who definitely did not get the memo. And all those Guardian and Basilisk pilots . . . and who the hell keeps bringing these Blasterthrons to small gang fights? Those guys just don't get it. And those Nyx pilots . . . man, don't even get me started on the Nyx pilots. Talk about CLUE. LESS. You should maybe write a blog or something, cause people need your help.


Rifter: best in class
Jaguar: best in class
Thrasher: best in class
Sabre: best in class
Rupture: best in class
Hurricane: best in class

I'm starting to see a trend. And if you could read properly, you would have noticed that I did in fact not say that ONLY Minmatar have PvP ships. I said that Minmatar is the race you want to train if you mostly want to PvP. And you mention Megathron and Nyx. Yeah, I would also encourage a new player to have to train for 2 years before he could fly the ships effectively. If the three other races are so good in PvP, why don't you give me some examples? Which ship in each shiptype in each race outclasses their Minmatar counterpart? And are they as versatile as their Minmatar counterpart? This is talking about PvP only.

while (CurrentSelectedTarget.Status == ShipStatus.Alive) {

     _myShip.FireAllGuns(CurrentSelectedTarget);

}

Swearte Widfarend
Ever Vigilant Fountain Defenders
#1686 - 2012-03-09 20:54:15 UTC
Danny Husk wrote:
Swearte Widfarend wrote:
Tell you a secret EVE Uni.

Here's our real secret, brother: In the blob, nobody knows you're flying a Bantam.



let me fix that for you:


Danny Husk wrote:
In the blob, nobody cares you're flying a Bantam.

Democracy is only as good as the despot managing the voting booth.

Danny Husk
The Scope
Gallente Federation
#1687 - 2012-03-09 20:55:51 UTC
Jame Jarl Retief wrote:
I'm not against variety. I'm for variety. And making all of the game's ships equally desirable will increase variety of the ships you see flying around, not reduce it.

I can't really dis-agree with anything you said. But there is a difference between balance and equality.

Racial balance, in itself, is not a good target, but anything that makes cross-training harder will turn up the volume on the calls for exactly that. It is fine if one race does lots of things reasonably well; and another race does only one thing really, really well; and another is the only race that does a third thing at all. As long as it is reasonable for people to pick and choose, and get to the ships that fit what they want to do from the races that do those things well, it all works out. It also lets CCP be pretty loose about adding a new ship that does something fun and unique, without worrying about keeping every other little thing in "balance" all the time.

There are obviously, painfully obviously, a small number of hulls that need some serious adjustment. There are also a lot of hulls that deserve some long overdue attention, to give them some viable role for some situation, or to make them good for at least one thing, rather than subpar for everything. But there is also a difference between balance and symmetry. Symmetry is one way to achieve balance, but it's not the only way, or even the best way. It might be the easiest way, but it's also the most boring way. And a-symmetry is at the root of what makes EVE, EVE.
Tippia
Sunshine and Lollipops
#1688 - 2012-03-09 21:22:20 UTC  |  Edited by: Tippia
Danny Husk wrote:
Creat Posudol wrote:
What on earth are you smoking?

Good point. Rank 6 skill x4 + Rank 2 skill x4 is "only a few days longer" than Rank 6 skill x1.

Thanks for clearing that up for us.
They were talking about “moving all the BCs far enough up the training curve to put them out of the reach of noobs”. Now you're talking about something completely different.

N00bs do not need all four BC skills. BCs are not moved out of the reach of n00bs. You're also misinformed about the costs. Compared to the current setup, they will need to train a rank 5 skill to IV (186k SP more than before), and a rank 3 skill to IV (136k SP more than before). That's 322k SP more, which can indeed be trained in a matter of days.

If they do indeed want all twelve BCs, it takes 1,384k SP more than before — about three weeks extra, but again, that's not really a n00b goal.

Quote:
Racial balance, in itself, is not a good target, but anything that makes cross-training harder will turn up the volume on the calls for exactly that. It is fine if one race does lots of things reasonably well; and another race does only one thing really, really well; and another is the only race that does a third thing at all.
It's worth reminding that there are quite a few axes that “balance” can work on, and that balance does not need to mean equality or complete identicalness between the various races.

One race could simply be good at “large ships” (Gallente and Amarr have classically been quite close to this), where their battleships and caps are better than the others for various reasons, meaning that if you slog though all the slush at the bottom, it gets really good at theend. Another race might have the opposite (for all the talk about winmatar, their caps have always been considered woefully inadequate, and the only thing that saved their battleships was the arty-alpha doctrine), meaning it was kind of a dead-end path to go down… and even the Caldari trilemma (pvp/solo/successful) needs to be contrasted against their vastly superior, and memetastically popular, ewar capabilities.

Balance can be had by simply ensuring that each race has enough going for it to be worth-while in most circumstances, and you can have balance just fine without necessarily having the kind of boring sameness you're talking about. Racial balance is a good target; it's just something completely different than racial uniformity.
Swearte Widfarend
Ever Vigilant Fountain Defenders
#1689 - 2012-03-09 21:35:47 UTC
Hannott Thanos wrote:

Rifter: best in class
Jaguar: best in class
Thrasher: best in class
Sabre: best in class
Rupture: best in class
Hurricane: best in class


I'm going to argue that a couple of those become questionable, but the broad swath of your point is clear and accurate. For the sake of generalization, Minmatar has been an "I WIN" button in EVE PVP for a while.

Jaguar is not obviously best in class. Enyo is a valid competitor for that.
Rupture...Vexor can be a nasty cruiser.
Hurricane...Drake... it really depends on the situation. Drakes can be a terrifying PVP boat in fleets. Solo, not so much.

And for the fun of it, Rifter is only best in class because of the ease of fitting it. WIth perfect fitting skills, a Tristan will give a rifter a run for it's money, based on stock Rifter combat fits. This isn't a good comparison because an average skilled player in a Rifter has a much higher success rate than an average skilled Tristan pilot. It only starts to become challenged when you go with perfect skills, and there aren't many people out there flying perfect-skill Tristans.

Democracy is only as good as the despot managing the voting booth.

Korbin Dallaz
Center for Advanced Studies
Gallente Federation
#1690 - 2012-03-09 21:54:45 UTC
Hannott Thanos wrote:


Look at the following scenario. Person 1 is an EVE vet, person 2 is considering starting EVE.

1: So what do you want to do in EVE?
2: I mainly want to PvP.
1: Ok, thats cool, PvP is really fun. You have to train Minmatar then.
2: But I think Gallente looks awesome.
1: Well, Minmatar is superior in most aspects of PvP, so that is what you want to train.
2: But...
1: No. Minmatar. Now.

So here we are, a game that has one option if you want to do one thing, and CCP wants to give us the same possibilities with all the races. How the hell is that a boring, dumbed down, WoW, SWToR game?


Ok so maybe calling minmatar the PvP race is misleading and I should not have said it. It's a specific type of PvP. They are brawlers or scrapers what ever you want to call it. Minmatar ships typically have the worst tank and the weakest electronics but the fastest speed and most falloff and are immune to neuting at least dps wise. So that will dictate a specific style of fighting that has a specific counter. If that style suits you then great.

Caldari have awesome tanks and specialize in sniping and ECM. I'm not going to go over all the pluses and minuses but if you like that style then great.

Amarr are awesome tanks high damage but slow and very sensitive to capacitor warfare ( neuting )

I'll skip Galenete for TL;DR sake but if looks are important to you and you think the Amarr ships look great then fly them for their looks and their looks only. If fighting style is what is important to you then pick the fighting style that is important to you and ignore looks. If you want to compromise and pick a race that you like the look and style then do that.

But when you remove what makes the different races special from a functional standpoint and make looks the only difference then you are indeed dumbing down the game and removing much of it's complexity

If all the races looked the same or similar that would be bad. If all the races performed the same or similar then that would be bad. As things are now all races can and do PvP. All races can and do PvE. I'm just asking to not dumb down. The different styles which give the game some very interesting aspects that make it fun.

What it seems you are proposing in removing one type of variation to make the other choose-able by all and what I'm saying is leave the different type of variations so different people can choose look or function or both and not make the looks based people all important.
ergherhdfgh
Imperial Academy
Amarr Empire
#1691 - 2012-03-09 22:13:38 UTC
Ranger 1 wrote:


Actually Minmatar would indeed be the race you would recommend to a character wanting to specialize in PVP. They have the best ships for PVP at almost every level and fitting the largest variety of different types of PVP a character might want to get into.

Now if they said "Well first I want to be financially secure, so I'd like to be really good at missions... but would still like to participate in large scale PVP to support my corp". then you would suggest perhaps Caldari with an eye towards the Drake or Tengu.

Other races have their niche's where they shine as well, but overall most PVP pilots are Minmatar (or heavily cross trained in Minmatar) for a reason.


If this is the case would you please tell me why more caldari ships are flown in the Alliance tournament than any other race? This is the tournament with the wealthiest most skilled pilots in the game so race and isk are not issues. If you can only fly Minmatar ships in PvP then explain the ATs. If you want a brawl then yes minmatar ships are the ships to fly. But that's not the only way to PvP. Minmatar ship put delivering damage to the target above all else. It's flat out stated in the ship descriptions, but they most certainly are not the only race capable of PvPing. People need to stop implying that when it has proven to not be the case.

Want to talk? Join Cara's channel in game: House Forelli

Nagarythe Tinurandir
Einheit X-6
#1692 - 2012-03-09 22:22:48 UTC
Korbin Dallaz wrote:
Hannott Thanos wrote:


Look at the following scenario. Person 1 is an EVE vet, person 2 is considering starting EVE.

1: So what do you want to do in EVE?
2: I mainly want to PvP.
1: Ok, thats cool, PvP is really fun. You have to train Minmatar then.
2: But I think Gallente looks awesome.
1: Well, Minmatar is superior in most aspects of PvP, so that is what you want to train.
2: But...
1: No. Minmatar. Now.

So here we are, a game that has one option if you want to do one thing, and CCP wants to give us the same possibilities with all the races. How the hell is that a boring, dumbed down, WoW, SWToR game?


Ok so maybe calling minmatar the PvP race is misleading and I should not have said it. It's a specific type of PvP. They are brawlers or scrapers what ever you want to call it. Minmatar ships typically have the worst tank and the weakest electronics but the fastest speed and most falloff and are immune to neuting at least dps wise. So that will dictate a specific style of fighting that has a specific counter. If that style suits you then great.

Caldari have awesome tanks and specialize in sniping and ECM. I'm not going to go over all the pluses and minuses but if you like that style then great.

Amarr are awesome tanks high damage but slow and very sensitive to capacitor warfare ( neuting )

I'll skip Galenete for TL;DR sake but if looks are important to you and you think the Amarr ships look great then fly them for their looks and their looks only. If fighting style is what is important to you then pick the fighting style that is important to you and ignore looks. If you want to compromise and pick a race that you like the look and style then do that.

But when you remove what makes the different races special from a functional standpoint and make looks the only difference then you are indeed dumbing down the game and removing much of it's complexity

If all the races looked the same or similar that would be bad. If all the races performed the same or similar then that would be bad. As things are now all races can and do PvP. All races can and do PvE. I'm just asking to not dumb down. The different styles which give the game some very interesting aspects that make it fun.

What it seems you are proposing in removing one type of variation to make the other choose-able by all and what I'm saying is leave the different type of variations so different people can choose look or function or both and not make the looks based people all important.



you do realize, after your clarification, we want to achive the same?
i wanted to emphazise, that based on the dev blog you can not determine wether ccp wants to make it all the same or if they want to achive a balanced state and ceeping the racial flavors intact. i say the latter is the goal which is a good thing.
but you have to agree, that having a race which is de facto the best choice for pvp is not a good thing.
you voiced concern, that making other races than minmatar more competitive in pvp will leave minmatar in a weak spot and overall not desireable. that will not be the case ;)
but minmatar can really afford to loose some edge in pvp, especially in small gang pvp.

and projectiles are a powerful weapon in pve. believe me :D

Tippia
Sunshine and Lollipops
#1693 - 2012-03-09 22:23:55 UTC
ergherhdfgh wrote:
If this is the case would you please tell me why more caldari ships are flown in the Alliance tournament than any other race?
Historically, it has been for two reasons:

Because people mistakenly think that tanks win matches.
Because of Falcon (or, more accurately, Rook and Kitsune).

Lately, it has also been because of Tengu — very little offers the same comprehensive mix of tank and gank in such a neat package (and it has pretty consistently been called imbalanced for that reason).
ergherhdfgh
Imperial Academy
Amarr Empire
#1694 - 2012-03-09 22:28:07 UTC
Hannott Thanos wrote:


Rifter: best in class
Jaguar: best in class
Thrasher: best in class
Sabre: best in class
Rupture: best in class
Hurricane: best in class

I'm starting to see a trend. And if you could read properly, you would have noticed that I did in fact not say that ONLY Minmatar have PvP ships. I said that Minmatar is the race you want to train if you mostly want to PvP. And you mention Megathron and Nyx. Yeah, I would also encourage a new player to have to train for 2 years before he could fly the ships effectively. If the three other races are so good in PvP, why don't you give me some examples? Which ship in each shiptype in each race outclasses their Minmatar counterpart? And are they as versatile as their Minmatar counterpart? This is talking about PvP only.


Best in class at what? At PvP? so you are telling me that a skilled ECM pilot in a griffin with racially appropriate ECM mods could not win against a rifter? I've flown hurricanes into PvP before. Due to their reputation they are usually primaried and you often can not get 2 or 3 cycles off of your autocannons. On the other hand the drake pilots with their huge EHP are allowed to live until the end and deliver more total damage at a much lower dps. This is just one example but the differences make you fight differently. If what you said above was true then you would only see those ships in PvP and that is most certainly not the case with maybe the exception of the sabre.

Want to talk? Join Cara's channel in game: House Forelli

Swearte Widfarend
Ever Vigilant Fountain Defenders
#1695 - 2012-03-09 22:50:35 UTC
ergherhdfgh wrote:
Ranger 1 wrote:


Actually Minmatar would indeed be the race you would recommend to a character wanting to specialize in PVP. They have the best ships for PVP at almost every level and fitting the largest variety of different types of PVP a character might want to get into.

Now if they said "Well first I want to be financially secure, so I'd like to be really good at missions... but would still like to participate in large scale PVP to support my corp". then you would suggest perhaps Caldari with an eye towards the Drake or Tengu.

Other races have their niche's where they shine as well, but overall most PVP pilots are Minmatar (or heavily cross trained in Minmatar) for a reason.


If this is the case would you please tell me why more caldari ships are flown in the Alliance tournament than any other race? This is the tournament with the wealthiest most skilled pilots in the game so race and isk are not issues. If you can only fly Minmatar ships in PvP then explain the ATs. If you want a brawl then yes minmatar ships are the ships to fly. But that's not the only way to PvP. Minmatar ship put delivering damage to the target above all else. It's flat out stated in the ship descriptions, but they most certainly are not the only race capable of PvPing. People need to stop implying that when it has proven to not be the case.


Sorry, you are incorrect.

In Alliance Tournament 9 Caldari ships were second most fielded. Behind.... Minmatar.
In Alliance Tournament 8, they were third. Behind Angel Cartel and... Minmatar
In Alliance Tournament 7 Caldari Ships were the most fielded. Followed by ... Gallente.

Sadly the AT site doesn't go back further, so I can't get more data to disprove your error.

Democracy is only as good as the despot managing the voting booth.

Vladimir Norkoff
Income Redistribution Service
#1696 - 2012-03-09 22:55:21 UTC
ergherhdfgh wrote:
If this is the case would you please tell me why more caldari ships are flown in the Alliance tournament than any other race?
Because ATs are not an accurate reflection of real PvP. They are a make believe contest. In ATs you don't need to keep a point on the target. There are no worries of your opponent warping or cynoing in the rest of his corp or alliance. You know your opponent has certain restrictions on the make up of his gang. There are restrictions on how far you can mov-...

Oh wait... I just been trolled. LOL, nice one.
Swearte Widfarend
Ever Vigilant Fountain Defenders
#1697 - 2012-03-09 22:58:08 UTC
Vladimir Norkoff wrote:
ergherhdfgh wrote:
If this is the case would you please tell me why more caldari ships are flown in the Alliance tournament than any other race?
Because ATs are not an accurate reflection of real PvP. They are a make believe contest. In ATs you don't need to keep a point on the target. There are no worries of your opponent warping or cynoing in the rest of his corp or alliance. You know your opponent has certain restrictions on the make up of his gang. There are restrictions on how far you can mov-...

Oh wait... I just been trolled. LOL, nice one.


Not trolled. Last year it really seemed like it was the Tengu Tournament to me. That's why I looked it up. All of your logic is, actually, relevant.

Democracy is only as good as the despot managing the voting booth.

Wun NgoWen
Unforeseen Consequences.
Valkyrie Alliance
#1698 - 2012-03-09 23:13:06 UTC
Quote:
why does the Amarr drone and tracking disruption line ends with the Arbitrator? Or the Gallente drone and dampening abilities stop with the Exequror? Can’t Minmatar use short range missile platforms to make use of that target painting bonus?


This is interesting !

Please bring out new role oriented ships firstBig smile
FIX IT
Numbers Inc
Mekharist Combine
#1699 - 2012-03-09 23:17:47 UTC
Fine. Call me ocd as well (or use any other ad hominem attack), however if ccp creates more skills out of thin air and stuffs them onto my character sheet without giving me ability to remove them I will be upset. Already we have skills we got during character creation that we are stuck with and now we are threatened with more.

"Not sure why one would do that however, it's like skipping free candy or cake while visiting your grandma." - ccp dev

IT IS NOT CAKE. How about its free steak for the vegetarian? Free pork for the muslim? Free milk for the lactose intolerant?
Or maybe it is free cake, for the diabetic. I can keep going with the food analogies too.

And now there is no longer any excuse "ow this will take away from developer time", ccp has already gotten a skill removal system in place. It will cost them no time to NOT stick new unwanted skills on my sheet.

The character sheet is ours to customize in this game. If developers can not possibly bother to give us a way to remove unwanted things from it, fine. But please please please don't put things onto it that we did not choose. Is choice such a horrible thing?
Debir Achen
Makiriemi Holdings
#1700 - 2012-03-09 23:48:12 UTC
One alternative to making Destroyer and Battlecruiser skills racial is to make the ships dual-skill. Put half the bonuses on racial frig / cruiser and half on the core skill. It still leaves some oddities, but helps mitigate the current issues with Battlecruiser skill. Essentially, BC becomes a "role" skill.

(I assume this is coupled with other ship rebalance stuff like removing tiers)

Aren't Caldari supposed to have a large signature?