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Stop killmails

Author
Jenshae Chiroptera
#1 - 2011-09-19 10:23:22 UTC  |  Edited by: Jenshae Chiroptera
Personally, I think if people want to know my fits, they should have to scan my wreck, at the very least.

However, kill boards are motivating idiots to farm points. This means they are killing a lot of ships that can't shoot back or newbies.
Which is hitting CCP in the pocket. Less newbies, less $$$.

So, break the kill mail function. Just have Losses and who shot you. Smile

Joe Risalo wrote:
[quote=Mirima Thurander]
Point being, the killmail system actually messes up the sand box game play of eve.

There are players who bait, suicide, and camp solely for a killmail, which kills the sand box, because without killmails, that may not have happened.


I am suggesting that:

  • High sec + T1 frigate, rookie ships, capsules or T1 cruiser = loss mail only
  • Anywhere + Miner or indy, etc = loss mail only
  • If you want to see a fit you have to scan for it.
  • All these losses and kills come out when they API verify on a kill board.


Quote:
ALL other kills is business as usual.


Middle road

Everything else produces kill mails. If it is a good ship, not usually flown by newbies and can shoot back, then they can have their kill mails. (... and should probably buy them for Aur! Twisted )

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Russell Casey
Doomheim
#2 - 2011-09-19 11:21:52 UTC
But killmails are very important, otherwise I wouldn't be able to see how much isk I just missed out on because all the faction/t2 stuff burned up in the wreck.
Ancy Denaries
Frontier Venture
#3 - 2011-09-19 11:34:06 UTC
You see, the killmails are the only way of keeping track of "score" in EVE ISK warfare. Removing them would remove a huge part of warfare of any sort.

Now, you say that people "farm points" by killing defenseless ships. I'm just gonna go on a limb here and say you have no idea how killboards actually work. Points are awarded for killing dangerous ship, often lots of points for killing class-up ships such as Cruiser vs Battleship and similar. Sitting in your overtanked Maelstrom, tanking sentries and popping the occasional hauler that jumps through nets you about 1 point a kill. Congrats.

"Shoot at anything that moves. If it doesn't move, shoot it anyway, it might move later."

"Do not be too positive. The light at the end of the tunnel could be a train." - Franz Kafka

Jenshae Chiroptera
#4 - 2011-09-19 11:40:58 UTC
So ... only create loss mails?

That way, they can post it if they want. Also, if you API to be part of the kill boards and PvP then your whole list comes out and is real.
Corps can just throw all their members to the wolves.

This leaves NPC newbies safer from farming.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Nyio
Federal Navy Academy
Gallente Federation
#5 - 2011-09-19 11:41:53 UTC
...or why not charge the player to get the killmail.

"You have 3 unclaimed killmails!" - Claim 3 x 500AUR
Jenshae Chiroptera
#6 - 2011-09-19 11:43:00 UTC
Nyio wrote:
...

"You have 3 unclaimed killmails!" - Claim 3 x 500AUR


Awesome! Twisted

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

GizzyBoy
I N E X T R E M I S
Tactical Narcotics Team
#7 - 2011-09-19 11:43:10 UTC
ops saying and i agree that points for km's dont mean anything ingame.

But km's mean alot when it comes to metagaming.

What types of ships some one flys, where they fly & who they fly with,
that's the kind of information alot of people don't like to give out.

Seraph Cruoris
Aliastra
Gallente Federation
#8 - 2011-09-19 11:54:31 UTC
Why not find a balance?

A balance between 'realistic' information that is given out and information that shouldn't be given out.

If I kill you realistically I know who you are, what ship you flew and if you're in a Corp (simple right click action gives you all that). But what fit you had? that shouldn't be there and can only be guessed upon from what survived in the wreck. I'm sure there can be a simple balance between available and hidden information that can realistically (whiners aside) strike a balance for both parties. Also information like who was in your squadron/fleet/who you were flying with is a debatable mention for the kill mail: technically I saw Joe, Bob and Smith flying around with Fred when I popped his capsule so that could be in the kill mail. On the other hand you technically didn't kill them.

ISK warfare is all good but I do believe if you want to know what someone is flying a scan should be the only way (blueprint sharing/asking aside).

Jenshae Chiroptera
#9 - 2011-09-19 12:51:58 UTC  |  Edited by: Jenshae Chiroptera
Seraph Cruoris wrote:

If I kill you realistically I know who you are, what ship you flew and if you're in a Corp ...


That makes sense but doesn't stop newbie farming.

Loss mail only + ( API only posts - for kill boards) can help with that.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

ITTigerClawIK
Galactic Rangers
#10 - 2011-09-19 13:06:18 UTC
if newbies are stupid enough to fly into low/null sec when they are not ready, they deserve to get popped. and i honestly couldnt care less about points, i just like seeing a history of what ive been able to kill and in what during my EVE carreer.
Emperor Salazar
Remote Soviet Industries
Insidious Empire
#11 - 2011-09-19 13:09:05 UTC
Your idea threads are really bad.
Jenshae Chiroptera
#12 - 2011-09-19 13:16:43 UTC
Emperor Salazar wrote:
Your idea threads are really bad.


Aww. You have a crush on me? Big smile

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Emperor Salazar
Remote Soviet Industries
Insidious Empire
#13 - 2011-09-19 14:31:52 UTC
Jenshae Chiroptera wrote:
Emperor Salazar wrote:
Your idea threads are really bad.


Aww. You have a crush on me? Big smile


Interesting interpretation.

But really, stop posting.
Nyio
Federal Navy Academy
Gallente Federation
#14 - 2011-09-19 14:35:21 UTC
Emperor Salazar wrote:
Jenshae Chiroptera wrote:
Emperor Salazar wrote:
Your idea threads are really bad.


Aww. You have a crush on me? Big smile


Interesting interpretation.

But really, stop posting.


Get a room you two! P
Joe Risalo
State War Academy
Caldari State
#15 - 2011-09-19 15:11:59 UTC  |  Edited by: Joe Risalo
Players getting killmails isn't the problem

It's players farming killmails with gate camps, newbie baiting, miner, and missioner baiting, and suicide ganks.

There needs to be a change to the killmail system that would suggest to players to either wardec, go to low, or go to null.

It also needs to be changed to suggest to players to actually take risks in pvp, instead of just gate camping right off high sec.

The only suggestion that I can offer up to fix a small portion of this is no killmails are given in high sec for kills committed without a wardec.

This is to fight off suicide ganks, newbie baiting, missioner baiting, and miner baiting.

null sec is anything goes so any and all kills of any type should count.

Low sec is the true issue to fit into this. Perhaps only so many mail are given at a certain point during a certain duration.

In other words, if you're camping a gate, you'll only get so many killmails of the period of, lets say a week. If you kill more than so many ships at a point in a system, (you're camping the gate), then you will not be given any further killmails until you relocate and will not receive killmails while at that specific location again until the cycle runs up.
Emperor Salazar
Remote Soviet Industries
Insidious Empire
#16 - 2011-09-19 15:22:45 UTC
Joe Risalo wrote:
Players getting killmails isn't the problem

It's players farming killmails with gate camps, newbie baiting, miner, and missioner baiting, and suicide ganks.

There needs to be a change to the killmail system that would suggest to players to either wardec, go to low, or go to null.

It also needs to be changed to suggest to players to actually take risks in pvp, instead of just gate camping right off high sec.

The only suggestion that I can offer up to fix a small portion of this is no killmails are given in high sec for kills committed without a wardec.

This is to fight off suicide ganks, newbie baiting, missioner baiting, and miner baiting.

null sec is anything goes so any and all kills of any type should count.

Low sec is the true issue to fit into this. Perhaps only so many mail are given at a certain point during a certain duration.

In other words, if you're camping a gate, you'll only get so many killmails of the period of, lets say a week. If you kill more than so many ships at a point in a system, (you're camping the gate), then you will not be given any further killmails until you relocate and will not receive killmails while at that specific location again until the cycle runs up.


All unnecessary limitations on a sandbox game.
DetKhord Saisio
Seniors Clan
#17 - 2011-09-19 15:30:37 UTC
Jenshae Chiroptera wrote:
So ... only create loss mails?

That way, they can post it if they want. Also, if you API to be part of the kill boards and PvP then your whole list comes out and is real.
Corps can just throw all their members to the wolves.

This leaves NPC newbies safer from farming.
Do you want privacy? Possibly like the contracts system? Meaning, a private contract is kept between parties and no others can see the contents. Public is public.

So, before releasing your info to a public killboard, your settings can either allow or disallow public viewing killmails; only involved parties would see contents. Is that what you were going for with this idea?
Mirima Thurander
#18 - 2011-09-19 15:37:35 UTC  |  Edited by: Mirima Thurander
I would be happy with no kill mails at all, i know i killed the guy he knows i killed him, that's all i need to know.

If your good at killing people, people will soon learn who you are and to fear you, you don't need to go LOOK AT ALL MY LEET KILLZ!!


KMs are over rated, i lived in a WH for 6 months and got a few T3 kills did i post them hell no, can i prove i killed them now? Nope, do i care if people beleave me? Nope.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Joe Risalo
State War Academy
Caldari State
#19 - 2011-09-19 16:08:21 UTC
Mirima Thurander wrote:
I would be happy with no kill mails at all, i know i killed the guy he knows i killed him, that's all i need to know.

If your good at killing people, people will soon learn who you are and to fear you, you don't need to go LOOK AT ALL MY LEET KILLZ!!


KMs are over rated, i lived in a WH for 6 months and got a few T3 kills did i post them hell no, can i prove i killed them now? Nope, do i care if people beleave me? Nope.


Agreed, killmails are worth nothing to the players but bragging, and often times, it makes you look more pathetic

You were able to beat a missioner with a pvp ship? wow, that's almost like ratting, NOT CHALLENGING

you were able to kill a drake with a gate camp of 20 or more people? You're so good at nothing...

Point being, the killmail system actually messes up the sand box game play of eve.

There are players who bait, suicide, and camp solely for a killmail, which kills the sand box, because without killmails, that may not have happened.

Look, if you wanna brag about a kill, then make a kill that's worth filming. 3 frigs against a drake, worth filming.

5 bs's against a super carrier, worth filming.

23 ships with insta lock, scram, web, jam, damp, pop, and pod against 1 drake isn't worth filming.

Basically, NO MORE KILLMAIL SYSTEM. If ya wanna brag about a kill then make sure it's something worth watching.. Otherwise your bragging means crap to me and everyone else in eve.
Jenshae Chiroptera
#20 - 2011-09-19 16:49:50 UTC
OP is updated.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

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