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EVE New Citizens Q&A

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Silly new player mistakes and how to avoid them

First post First post
#41 - 2011-09-16 18:27:58 UTC
Don't be afraid to jump out there and try PvP.

Many people in the game are frightened at the thought of losing their ship/pod, because they translate this to losing effort they put in the game. However, if you end up having fun isn't that what you came here to do to begin with?

PvP Corps/Alliances NEED pilots who are willing to fly frigates, which are your current specialty! They are really cheap, and the supply is huge. You don't really have a lot to lose, so give it a shot! Most of these guys will outright buy you frigates if you ask them.

If you get killed, don't let it bother you. You don't expect to be the best football player the first time you ever step onto a field, so don't get bent out of shape if you lose your first "match". Fit up and try again.
State War Academy
Caldari State
#42 - 2011-09-16 18:31:42 UTC
don't let anyone tell you your too new to pvp. i think in my second month i made my first kill it was a cormorant vs cormorant, the other guy was 8 months older than me and i still won. and plus in most fleets these days the smaller/faster the ship the better. so don't sit there and think "ahhh crap i'll never be able to do anything in this dirty merlin!" just look on youtube i'm sure theres many videos of people mass blobbing others in noobships!
Sebiestor Tribe
Minmatar Republic
#43 - 2011-09-16 18:45:41 UTC
hey, i am about 10 months in the game, and laugh when i think of when i was new, and see myself in every new pilot that is just as confused as i was. EVE IS HARD for real, its intimidating, and only the strong survive. when you are new, the most important thing you can do is get in a good player corp. best bet is to find a pve corp with at least 20 people in it that are willing to teach you a thing or 2. learn early to make checking local a habit. it doesnt really make sense to do so in highsec unless your at war, but if you always check, you will never forget to when it is necessary. get you social skills built up fast, so you wont be stuck running lvl 1's. i think your first goal in eve is to get to a lvl 3 agent. they are the moneymakers, and even newish pilots can solo them. also, get in every roam or pvp experience possible, and get used to losing ships. most new pilots can still be a great help as tacklers, and in most corps you will have your ship replaced anyway if its lost serving your corp. NEVER let someone in local "test thier tracking" on your new BC. lol, they will just shoot you down for no reason. and learn the mechanics of the game first so you dont accidentally do something that gives a jackass the right to shoot at you. oh and make sure even if you are taking a break from the game to keep your training active. have a goal in your training, but never rush into a ship, make sure you can fit it well before you buy it. and 2 final things, have fun, and fly safe.
Fred Munro
Gallente Federation
#44 - 2011-09-16 18:46:38 UTC
CCP Fallout wrote:
I'm talking about spending a week trying to find the old Villard Wheel that never existed. Oh, was that not the best mission ever =P

I once named my (then) favorite ship Incursus "1 Villard Wheel", and asked someone in Jita to pay me the 10 Million they were offering for "1 Villard Wheel"... Alas, they didn't pay up What?

My advice would be actually click most of the buttons in the NeoCom first, it took me three days to notice the "No Skill In Training" notice... Oops

Insane Randomness
Stellar Pilgrimage
#45 - 2011-09-16 18:55:44 UTC
Celadin wrote:
I was getting owned in early missions for lack of knowledge about how to fit a ship. After someone mentioned railguns in rookie chat as being long-range, I though "score, I'll just blast 'em from far away!". After a bit of wrangling with the market system (totally got lost in that ocean), I found some. Needless to say, I realized some time later why my Minmatar ships still weren't faring so well. I think I discovered artillery in my third week.

The moral? Stick with the weapons that fit your starting race. It'll save you a lot of heartache. Better yet, check out your ship's info and find out just what you should be fitting to make the most of what you have.

This was MY mistake as well, among many others. I remember my first toon was Gallente, and I was so excited to finally get into a destroyer. And then I picked up a couple guns from some enemy NPC wrecks. Artillery cannons on a catalyst destroyer. I think I discovered that I wasgoing about the gu thing wrong about three weeks after I started. That was when I got a vexor and some drones.

Second bit of advice, don't loot the yellow cans. Best rule of thumb is if it's white, it's yours.

Third bit of advice is listen loosely to older players. I'm a solid caldari fan, and I suggest anyone except for PvP'ers to go caldari, simplybecause of the fire and forget simplicity of missiles, but just cause somenoe says that, don't take their advice. You can still make considerable ISK and fly some awesome ships if you learn what you like. For intance, even though hyrbids are underpowered at the moment, there are some very cool, very powerful gallente ships out there. Ask around whats good. Also don't forget, what is necessarily good isn't always fun. I'm switching from caldari to amarrian ships currently because Caldari for me is getting extremely old.

Fourth bit is find a corp ASAP. Some older players are very cool about helping you start out, and many will even give you a bit of ISK for free. Trust me, after running L4 missions and gaining about 50 mil a mission, ten million credits isn't much to me. But ten mil t a new player? Thatsa first cruiser. Theres a bit of advice in there for older players too. Alliances with younger players could turn out to be advantageous in the long run.

Final bit of advice to new players: BE PATIENT. The Golem or Tengu isn't going to come over night. It takes real hard work and dedication to get there. It takes focus. After the first month though, you needn't worry, skills will start flying by, even the longer ones, just keep your skill que filled and you should be good. And don't give up just because it takes forever. Soemtimes the early days can be very cool to go through. If you want a bit of fun or adventure, my suggestion is take a cheap ship, and get out of the faction space you started in. if your amarr, fly to minmatar space, and see what it's like. Caldari? Check out the freedom gallente pace has to offer.
Chris Wheeler
Deep Core Mining Inc.
Caldari State
#46 - 2011-09-16 19:04:15 UTC
Jako Nova wrote:
Use [CTRL] and left-click on the overview to lock a target.

It is embarrassing how long I spent chasing targets up and down the overview, right-clicking, and selecting lock-target from the drop-down menu.

Yeah. 5 years or so here.
Federal Navy Academy
Gallente Federation
#47 - 2011-09-16 19:08:43 UTC  |  Edited by: Dalilus
Don't fly what you can't afford to lose....for example:
- When I started out I upgraded to the best frig my wallet would allow me to buy without having the skills to fly it. Rage quit after losing half a dozen or so rifters to mission npcs.
- Being a carebear who only ran missions and accepted any mission I had no idea low-sec was dangerous because no one ever had blown me up. Rage quit for a month after some pirates blew up my destroyer..BWAAAAAAAA....said destroyer had taken a few weeks to purchaee and fit.
- Approaching a gate in high sec someone targeted me and being a noob I fired at the offender. Gate guns blew up my cruiser....did not rage quit but was disapointed.
- Having played for a few years and having millions of skill points it was time to go back to low sec and rat in asteroid belts. My battle cruiser was blown up by a pirate that had more sp than I and a better sense on how to fit ships for pvp.
- Got my first marauder and as owners are wont to do that baby was fitted with the best and most expensive bling available for sale in Jita. Even carried a couple of exotic dancers, some Quafe and a janitor in the cargohold to fly like a Boss. Needless to say a 10 man gang in cheap but effective battle ships showed up at a gate and I was dead before CONCORD showed up. So I got mad and hired a merc corp and paid isk to get the cadavers of those gankers.
- Tried wormholes once and could not get out. Internet died on me and did not have a probe launcher fit. After a week of trying to get out while being persecuted by sleepers and the local residents I saig goodbye to my first T3 cruiser and self destructed. My corpies still laugh at that one.
- ....and the list goes on......

Right now am looking to purchase my first super carrier, anyone want to bet how long that baby will last? Lol, this is EVE love it or hate it it is NEVER boring!!
Noatalba Hyades
Amarr Empire
#48 - 2011-09-16 19:09:38 UTC
And now for something completely different: TRADING. Bear

First, there are two ways to do trading in EVE. One is the way everyone thinks of first: Go somewhere, buy stuff cheap, go somewhere else, sell for more, make bucks. Okay it works. But the time you spend flying around is a waste.

Hint: If you want to trade, look up the skills marketing, daytrading, procurement and visibility. They enable you to buy, sell and modify your market orders remotely. It doesn't take too many skill points and it can be worth it.

Now, before you're jumping with joy and forget about everything else you could do in EVE, here's a serious warning:

If you're in a PVP war, you know when to be on guard (when you're in space) and if you get tired / your back hurts / wife or girlfriend aggro gets too serious a threat in real life / whatever else, you can dock (or log out at a safe spot) and relax (or in the case of wife/girlfriend do some other kind of "work" ;) ).

In a serious market war, be prepared to be on guard for hours without end. Be prepared to operate your mouse the ENTIRE time during that time, because you and your enemy will be outbidding each other madly for a looong time. I'm talking about getting close to physical strain injury to your mouse hand. I kid you not. I did it once and I regretted it (though I admit it was fun as long as my hand didn't hurt).

Also, if you decide to do trading...

1. Never EVVAH trade when under the influence of your favorite drug. EVE does not ask you "are you sure?" if you have a typo in your market order's price.

2. Even if you're sober, check at least twice before hitting Enter or the OK button with your new / modified orders. I learned that especially well after wanting to set up a buy order for two T2 cruisers at around 100 M each and the game decided there was one more "0" in my oder than I thought.

Losing 1.8 B in a second really hurts. Ugh
Red Rose
The Initiative.
#49 - 2011-09-16 19:15:56 UTC  |  Edited by: Red Rose
I thought a fully plated ship is much better than a resistence tanked ship - the more the better
so i went out with my fully plated thorax to figth the evil npcs.....
Evenstar Venture
#50 - 2011-09-16 19:39:33 UTC
With so much to do and train for on eve do some reading up on the web and test the waters of a few different things. There is something for everyone on eve.
PVP, Mining, Industry, Worm holes, probes, moon mining, planet harvesting, missions, NPC hunter, Saving mining ships, join or create a corp, invest in corps, alliance, wars, Player owned structures and more! The most important thing is to have fun and enjoy your alt life here at eve :) you'll be hooked for life. If only I could clone myself for real :(
The Unwanted.
#51 - 2011-09-16 19:45:09 UTC
You can reload your weapons if you carry ammunition in your cargo hold.

Probably covered by the tutorial, but I never took it. I always thought the cargo hold was just that; something to carry cargo in.

This space for rent.

Sharp Dressed Man
#52 - 2011-09-16 19:47:57 UTC
Use the testserver !!!!!!!
Sebiestor Tribe
Minmatar Republic
#53 - 2011-09-16 19:49:23 UTC
When running a distribution mission, make sure you put the cargo in your hold before you undock. If you catch it right after you click the undock button, you've still got a few seconds to abort. Otherwise you'll have to wait twenty seconds before you can dock again and pick it up.

Don't combine an expanded cargohold with an overdrive. They cancel each other.

If you're going to use drones, get your skills up high enough to use the Tech 2 drones. It doesn't take long and they're tons better.

Research in the NPC stations in hi-sec typically has at least a 30-day waiting period. Forget about it or get used to it.

Before jumping into low-sec, pull up the starmap. Go to statistics and check for active players, ships destroyed in last hour, pods destroyed, etc.

You can use the starmap to locate different types of planets for when you want to set up a PI colony.

When setting up a new colony in PI, right-click on the planet and show other players' networks. Don't put your colony/extractors right on top of someone else's since it'll affect how many resources you extract (if you're going for the same ones).

If a can/wreck is yellow it belongs to someone else. Taking from it will leave you open to attack from them for 15 minutes. If it's blue you can take anything you want.

Always keep your clone up to date.
Noopy Nemra
#54 - 2011-09-16 19:53:13 UTC
Beware of indiscriminate use of a smartbomb: around your drones, in high-sec, ...
Herb Men
#55 - 2011-09-16 20:55:07 UTC
I trained Citadel Torpedoes to put on my shiney new megathron.ShockedTook forever! Then realized (after torp 5 was complete ofc) that a citadel launcher used way more cpu than could ever be dreamed of on a mega.Oops

My advise :Right Click and Show Info on EVERYTHING!Attention

Oh And : Read and re-read everything thrice.

Signatures wer cooler when we couldn't remove them completely.

Mors Magne
Terra Incognita
#56 - 2011-09-16 21:44:09 UTC
Enjoy using the Eve Fitting Tool to experiment with setups - it will give you an idea of how they will perform.

It's also fun:

Eve Fitting Tool

Federal Navy Academy
Gallente Federation
#57 - 2011-09-16 22:16:39 UTC
When i was starting out as a noob i joined a small but friendly corporation right away. I was invited by the person that got me into eve pretty much right away. Alot of their good advice kept me from making any real noobish mistakes

So that would be my advice: join a corp & make friends. its a good way to get started and learn alot about eve!
#58 - 2011-09-16 22:24:28 UTC
Did not know skill training had to be turned on
My first silly mistake was not to start skill training for the first 10 days. I trained all the new skills I got to level I, and then thought they would get automatically trained as I used them in game. I could have kicked myself when I realized my mistake. For a new player 10 days of training is a lifetime! I am sure my slow progress in Eve is linked to this :)

How to avoid: You must train a skill 24 hours a day, 365 days a year. Skill training can be started from your Character Sheet.

Launching containers is not enough
I did not know cans had to be anchored and wondered why they disappeared overnight. I though launching them was enough. One day I saw someone steal one of my cans, and realized what was going on.

How to avoid: Train the skill Anchoring to level I. Now you can anchor containers in 0.7 space and below. It takes a while to anchor items (there is a countdown timer), and a light on the container changes colour when anchored, and a squiggly symbol under the container changes. Now, no one can steal your container. You can right-click the container to get all the options, including one to set a password, so the contents are also safe.

Right-clicking to sell items
I was mining in a frigate in a remote system in Heimatar to make money. My friend, who had also started eve a week ago, told me, "Refine, refine, refine. Refine is the way to go." I had poor refining skills, but refined the minute amounts of ore I mined and right clicked to sell. I noticed I was getting less money by refining, but my friend insisted that he'd done the math. . Strangely he was mining in the same system. To be honest I did not know that mineral prices were set by players, and remote systems generally have extremely low buy orders. I thought I must be selling to NPC orders.

How to avoid: Be a little patient and take your items to a nearby trade/mission hub where you will get a much better price. You can also right-click and View Market Details to see where you can get a good price. Even better to train the skill Trade and put the items up for sale yourself.

I also fell for this Ransom Scam:
It was a quiet day at Hek. I commented in Local that it had never been this quiet. Soon afterwards I got an invite to a friendly fight to structure. I had a newely acquired super tanked Drake and thought why not. He named his ship and I had no clue what it was, but said ok.

We met at a nearby planet, and he told me that I had to steal an item out of a can to get the fight going. Soon as I had picked the item up, one of his friends warped in and they took my ship down to 10% hull and asked for 40m ransom. I had spent all my money on the Drake, and would not have paid anyway.

The experience was totally worth it, not only for the lessons learned but for the feelings and emotions during and after the encounter. No other game does this, and Eve is tremendously more fun if one can enjoy the feelings triggered by encounters and ship losses.

How to avoid:
Never trust anyone in Eve, without good reason.
Never take an item out of a can that does not belong to you.
Try and take friends along in tough situations.

Any colour you like.

Lord Walben
Garoun Investment Bank
Gallente Federation
#59 - 2011-09-16 22:46:59 UTC
First! Do not try to join the Goonswarm when drunk.

I also once did a stupid thing when I was first told how Logi were always accepted in fleets. I asked if I could solo a level 5 mission in a Logi xD. I got this answer: Do bears take a crap in a toilet?
Charlie Jacobson
#60 - 2011-09-16 23:29:00 UTC  |  Edited by: Charlie Jacobson
My first loss:

A perfect example of how to NOT fit your ship. I attacked someone who stole from one of my wrecks. Don't do that either unless you know what you're getting into.