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EVE New Citizens Q&A

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Silly new player mistakes and how to avoid them

First post First post
Native Freshfood
Minmatar Republic
#141 - 2011-09-27 07:32:07 UTC
A few DO's and DON'Ts...

DONT: Buy and plug-in any implants on your trial. Implants are there to augment yourself once you are familiar and experienced with pretty much everything in EVE (ie after about 2-3 months).

DONT: EVER pay anyone or ANY corp to join them. Looking for a corp can be hard, looking for a great corp is harder still. Don't give up though, and don't be afraid to leave a corp if you don't like it. Just don't pay ANYONE for the privilege of joining their corp.

DONT: Think any question is silly, stupid or whatever. Every question you ask is important to you, and the vast majority of people know that and will help you in answering it. Ask in the Rookie chat, in local or in your corp window, or out of game. If you need or would like an answer, ask the question.

DO: Drag and drop your fit from the fitting window into your group chat to ask people what they think of your fit, and how it can be improved.

DO: Ask your corp mates to tag along in some of the bigger missions. Just because you might not be able to do them yourself doesn't mean you are excluded from them. Tagging along and helping out shooting some enemies is a great way to learn how guns/missiles work.

DO: Try different things. Try mining in different ships. See what works. Try Artillery instead of auto cannons. Try P. I. Try salvaging. There are so many things to do in EVE, don't ever be afraid of trying something new.

Australian Fanfest Event

Black Panthera
#142 - 2011-09-28 09:47:14 UTC
Zinobi Alduin wrote:
While I find many of these advice to be very helpfull i must ask:

  • Just how do i find a good corp anyway? (I have been in quite a few meh-ones. Wish I staid in 'school', then I would at least not have to worry about wars)
  • What is a care bear? From the adverts I vaguely remember from my adolescence they where brightly coloured and used some kind of chest mounted beam weapon. Avoid lasers? (or why are you using in-game jargon in a thread aimed at noobs)

And of cause, how DO I find a good corp?

If you are looking for a good corp to join early in game -- you should try Eve University.
#143 - 2011-09-28 12:06:22 UTC  |  Edited by: Signal11th
Never play EVE drunk or drugged up, you fancy stuff just gets popped quicker.

If it looks to be good to be true it is, those ten modules for sale at 10mil but are wanted in another system for 100mil its a scam.

Don't buy a monocle you'll just look like a bell-end same goes for those fecking googles as well.

If a Goon shakes your virtual hand check how many fingers you have left when they let go. Never pay anyone anything for a joining up fee or if they offer to relocate yourstuff.

Don't rush into a battleship learn the small stuff first,

Find a good corp as quick as you can (EVE university is a good place to start!), if you think your corp is crap find another one.

Treat everyone as suspect, beware greeks bearing gifts.

Become a forum warrior and let yourself be immersed in verbal diahorrhea and mental toture whilst trying to pretend you know whats going on. Serious note the forums can be a great way to get infomation just be prepared to sift through 2 pages of crap before you get it.

Judge people by what they say and do, not who they are.

If you hear about someone called Chribba or Mittani, one's ok the other is ginger.

God Said "Come Forth and receive eternal life!" I came fifth and won a toaster!

Native Freshfood
Minmatar Republic
#144 - 2011-09-28 18:47:10 UTC  |  Edited by: engjin
Get into a good Corp.

1. Don't just apply. Get with a recruiter or Corp Officer and ask a million questions. If they are worth their salt they will do an interview with you and you should interview them back. Your fun factor in game has a big impact on how close your play style is to the corp you join. If they don't want to talk to you or don't have any questions to ask then move on to your next choice
2. If they have a public channel spend some time in it talking with members to get a better feel for the culture in the corp
3. Beware of CEO's that line their pockets with corp tax or ops that provide no tangible benefits to the members or corp
4. Check KB's, forums and google on the corp and it's CEO at the very least
5. If they are in alliance, check that alliance out as well
6. Never pay to get into a corp
7. When corps say they are 'Noob friendly' ask what that means. You doing lvl 1 missions while the corp goes off to ninja a WH and answering your questions in chat does not count. Good corps that recruit new folks will set up more advanced ops that new people can join to get experience or at least to see what it's like albeit this may not happen all the time. If they never fly with you then move on
8. Someone else mentioned it but it's a very excellent point. You can join a corp and you can quit a corp, don't be afraid to leave
9. Read #1 again
10. Ask about active TZ's, how many active players and how many alts are in Corp to gauge activity and size
Jonah Gravenstein
Machiavellian Space Bastards
#145 - 2011-09-29 23:32:39 UTC  |  Edited by: Jonah Gravenstein
Don't give a Goons recruiter ISK

Don't fly anything you cant afford to lose at least twice

Never ever accept help from Socratic in Arnon if you're doing the Sisters of Eve epic arc, don't fleet with him either, he likes to kill noobs.

Don't shoot at people who steal from your wrecks unless you have a PVP fitted ship nearby, because you can guarantee the thief has.

If in doubt right click, pretty much everything in the UI has a right click menu associated with it. Right click, google and corpmates are your best friends.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Brutor Tribe
Minmatar Republic
#146 - 2011-10-01 17:49:55 UTC
> Don't be scared to ask questions "Rookie Help" is a good place to start, if not, check your NPC corp (if your still in it) it usually has an alt or two of older players that are willing to help.

> Don't believe Cargo Containers that are labled "free items inside", it is an activity known as can baiting, you will be killable by the owner.

> Losing ships is part of EVE, don't be afraid to lose a ship or two, just don't lose it if you can't afford to replace it
NightCrawler 85
Phoibe Enterprises
#147 - 2011-10-02 00:41:38 UTC  |  Edited by: NightCrawler 85
NightCrawler 85
Phoibe Enterprises
#148 - 2011-10-02 00:41:59 UTC  |  Edited by: NightCrawler 85
Xuse Senna
Nocturnal Romance
Cynosural Field Theory.
#149 - 2011-10-03 13:44:36 UTC
Remeber that Newbie Mission, where you get a Standard frig which is meant to blow up when it reaches the station/fuel tank w/e

I never read the mission text and decided to buy a shiny new destroyer... well it went b00m.... I was lie WTF!?!? xD Lol...

Also Another newbie mission, The One where you are meant to die. I wanted to see how long I could survive... So I fitted up a Vexor I think with all Meta 4 Equipment.... Well Yeah After you kill the first unit after that its Insta-Kill for me I went down in flames almost within 10 secs... Good Times :P

Remind myself to try that mission again with a BC or BS :P (I think it will be the same result.)

Mason Onyx
Center for Advanced Studies
Gallente Federation
#150 - 2011-10-05 09:37:32 UTC
-Don't join a corp. People will grief you and by grief I mean blow you up and pod you.
Anshio Tamark
Caldari Provisions
Caldari State
#151 - 2011-10-07 10:32:15 UTC
Mason Onyx wrote:
-Don't join a corp. People will grief you and by grief I mean blow you up and pod you.

That's not always true. Always check their Kill-history on before joining a corp-though. Unless you know the other members in real life. Then you can just punch them if they shoot you.

Seriously, though. A few more tips for new players:

1: Do the tutorials. You'll get lots of questions answered this way.

2: Don't be afraid of asking a lot in the Help-channel. Rookie Help isn't that good, because you can't be sure there's a GM or ISD-member online and only Rookies have access to Rookie Help. Thus, Help-channel is better (and more fun to read as well).

3: Your ship's aesthetics means nothing in combat. Sure, the Thrasher may look like a giant, rusty, metallic gubby-fish, but it's still the only small Minmatar ship that can hold 7 Tech 2 Artillery Cannons. Likewise, the Raven looks like something the cat dragged with it home, but it's still capable of dishing out a pretty good Volley Damage (EXCEPTION: The Typhoon doesn't look very good, and it really isn't either. There are only better Battleships out there.

4: Bigger =/= Better. When I got my first level 3 Mission, I first tried it in a Battlecruiser. It didn't exactly end well. Then I bought another Battlecruiser, and it ended just as well. After this, I only had money left for a Rupture, so I tried to take the level 3 Mission in that, and surprisingly enough had no trouble with it at all.

5: Know your ship. Don't stuff two Cruiser-size Beam Lasers on your Minmatar ship because it looks awesome. Looks have nothing to do with survivability... I learned that after seeing my Stabber turn into a Metal Scrap...

6: Learn to probe. Many corps will expect you to be able to find entrances to your Wormhole or potential threats in null-sec. And if you aren't in a corp, you can still get by pretty well by probing a bit around. I've once earned a fairly good pile of ISK doing this.
Caldari Fire Demons
Toxic Shockwave
#152 - 2011-10-08 20:54:00 UTC
Don't by faction guns or launchers.

If you want to put faction weaponry on to your ship, you're probably not ready to fly that ship. I believe the only extreme circumstance on this is a Tachyon Nightmare.

How may I drug you with drugs?

Neverlasting Fear
Oruze Cruise
White Stag Exit Bag
#153 - 2011-10-09 20:53:09 UTC
Don't join a nullsec corp while doing tutorials. You'll end up taking a quick **** break while your rifter is being blown up by a wartarget outside of Rens.

Stop using autopilot ******.

That badger who's sitting 30km off the gate? He's going to kick your ass if you engage him.