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[February] Force Auxiliary Skills

First post First post
Author
Pohbis
Neo T.E.C.H.
#61 - 2016-02-08 18:40:41 UTC
Sub Starasque wrote:
... What I am saying is that I either get to keep carrier V and have a useless tactical logistics reconfiguration skill, or I can can choose to put that into the fax skill and have useless fighters V. Those are pretty long trains and to just throw them out the window feels like I'm getting a giant middle finger to the face. I spent entire months of sub time *just* on those individual skills.
Yep, pretty much this.

Guess CCP are counting on us to help drive the initial demand for Skill Extractors What?
Frostys Virpio
State War Academy
Caldari State
#62 - 2016-02-08 18:41:41 UTC
Paddy Finn wrote:
Don't try and do mental gymnastics about how FAX and carriers roles are significantly different from the combined roles the carrier has now. If you can fly it before a patch you should be able to fly it after a patch, this is an unacceptable solution to the problem.


You can fly a carrier and will be able to fly a carrier or a FAX. Anything you could fly will still be available unless you choose not to.
LYFE SUCKS
Doomheim
#63 - 2016-02-08 18:41:53 UTC
Nevyn Auscent wrote:
LYFE SUCKS wrote:
LYFE SUCKS wrote:
what if you trained 2 carriers to V but didnt train tactical logi reconfig yet, but still want the sp refunded as you were training for triage???


dont forget about my question pls lol

Inject and train tactical logi to 1? Along with the FAX skills. The CCP post doesn't say you have to have them to a particular level to get the unallocated SP.
Plenty of time to do that before Citadel hits, you have months to sort this in.


ah thx thought you got to have it by when they seed the skillbooks
Current Habit
The Scope
Gallente Federation
#64 - 2016-02-08 18:43:07 UTC  |  Edited by: Current Habit
So the FAX and the post-change carriers are basically half a current carrier (post change carrier/FAX can only deal daamage/repair - current carrier can do both). It would be reasonable to reduce the price for carriers and FAXes to 250m instead of 500m (current carrier skill book price) and give everyone who has a (racial) carrier book injected the new FAX skillbook.
Alexander Tekitsu
State War Academy
Caldari State
#65 - 2016-02-08 18:49:16 UTC  |  Edited by: Alexander Tekitsu
Why not keep it simple.
If you have tactical reconfig, refund SP in each carrier, grant that racial FAX @ lvl 0. I'm not as hard up as some others that have 4 carriers trained, but even at 2, that is a Bill in books that was spent on something that may not be desired.

I'm also curious at which point FAX information will be released so we can figure out which race we should prioritize.

Also like to ask if the BPOs will be seeded at least a week before the ships are introduced ( assuming same production time as carriers ) so there isn't a huge lull in market availability for when a FAX gets the short end ( also assuming some carriers are getting flipped into FAX to prevent market saturation and massive depreciation of carriers )

Edit, removed questions answered in OP as more info later(tm)
Capqu
Half Empty
xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku
#66 - 2016-02-08 19:21:28 UTC
which one do i need to use my links on my carrier?
Rek Seven
University of Caille
Gallente Federation
#67 - 2016-02-08 19:31:01 UTC
Will the isk for the new skill books be refunded?
Sakido Cain
Duragon Pioneer Group
#68 - 2016-02-08 19:31:12 UTC
OK, we will be refunded the racial carrier skill points, so if we decide we hate the new carrier changes we aren't stuck in it... cool. What about the Triage skill? If we decide we don't wanna go back into either of these ships because we don't like them, should we not also be able to reallocate the skill points that can only be used with this ship?
Tappits
Sniggerdly
Pandemic Legion
#69 - 2016-02-08 19:43:25 UTC  |  Edited by: Tappits
I find this fair.
Dunk Dinkle
Brave Newbies Inc.
Brave Collective
#70 - 2016-02-08 19:44:07 UTC
Tappits wrote:
I find this fare.


You are right, it is not fair.
Tappits
Sniggerdly
Pandemic Legion
#71 - 2016-02-08 19:45:34 UTC
Dunk Dinkle wrote:
Tappits wrote:
I find this fare.


You are right, it is not fair.


M8 no mad
Asher Amazingness
State War Academy
Caldari State
#72 - 2016-02-08 19:48:44 UTC
Thanks CCP I'm really looking forward to spending 4b on seeded skillbooks for my 2 perfect triage pilots so they can fly the same **** they can fly already! This is a great change good for the game and will result in mass resubs no doubt.
Crosi Wesdo
War and Order
#73 - 2016-02-08 19:57:29 UTC  |  Edited by: Crosi Wesdo
Sakido Cain wrote:
OK, we will be refunded the racial carrier skill points, so if we decide we hate the new carrier changes we aren't stuck in it... cool. What about the Triage skill? If we decide we don't wanna go back into either of these ships because we don't like them, should we not also be able to reallocate the skill points that can only be used with this ship?



Skills that need refunding.

Racial Carriers
Fighters
Fighter Bombers
Capital Energy Transfers
Capital Remove Armor Repair
Capital Remote Shield Repair
Capital Remote Energy Transfer
Tactical Logistics Reconfiguration

TBH, with such a shake up of capitals, id also suggest that;

Advances Spaceship Command
Capital Ships
Racial Dreadnoughts
Capital Armor Repair
Capital Shield Repair
Capital Weapon Systems (multiple)
Tactical Weapon Reconfiguration

...should be refunded too.

Allow people to make the choice where they want to land in the new meta. Its lame enough that you are taking a role that many of us can currently perform and making us train another 40 days at the cost of 500m. Without also binding us on decisions we made on an out of date meta.
Anthar Thebess
#74 - 2016-02-08 20:00:04 UTC
Crosi Wesdo wrote:
Sakido Cain wrote:
OK, we will be refunded the racial carrier skill points, so if we decide we hate the new carrier changes we aren't stuck in it... cool. What about the Triage skill? If we decide we don't wanna go back into either of these ships because we don't like them, should we not also be able to reallocate the skill points that can only be used with this ship?



Skills that need refunding.

Racial Carriers
Capital Energy Transfers
Capital Remove Armor Repair
Capital Remote Shield Repair
Capital Remote Energy Transfer
Tactical Logistics Reconfiguration

TBH, with such a shake up of capitals, id also suggest that;

Advances Spaceship Command
Capital Ships
Racial Dreadnoughts
Capital Armor Repair
Capital Shield Repair
Capital Weapon Systems (multiple)
Tactical Weapon Reconfiguration

...should be refunded too.

Allow people to make the choice where they want to land in the new meta. Its lame enough that you are taking a role that many of us can currently perform and making us train another 40 days at the cost of 500m. Without also binding us on decisions we made on an out of date meta.

You are missing logistic cruisers , and cruiser class remote assistance modules.
They are prerequisite for the capital versions.
People trained those to use them on super alts, and now they will be worthless to them.

Don't forget about drone skills, if you choose fax, you don't need most of the drone skills any more.
Crosi Wesdo
War and Order
#75 - 2016-02-08 20:01:44 UTC  |  Edited by: Crosi Wesdo
Anthar Thebess wrote:

You are missing logistic cruisers , and cruiser class remote assistance modules.
They are prerequisite for the capital versions.
People trained those to use them on super alts, and now they will be worthless to them.

Don't forget about drone skills, if you choose fax, you don't need most of the drone skills any more.



That is the problem with the route they have chosen, i didnt even consider such specialized characters.

I was assuming a char that would be used as a main, rather than pure triage/supercap alts.

All this could have been avoided if they simply made the new carriers adhere to the current carrier skill. As i have said elsewhere, frigates have logistics and combat ships under one ship skill. Cruisers have logistics and combat ships under one ship skill. Why shouldnt carriers have logistics and combat ships under one ship skill?

If you come up with an answer not related to a snide money grab with skill injectors then thanks for playing, but you are wrong.
Dunk Dinkle
Brave Newbies Inc.
Brave Collective
#76 - 2016-02-08 20:03:11 UTC
Tappits wrote:
Dunk Dinkle wrote:
Tappits wrote:
I find this fare.


You are right, it is not fair.


M8 no mad


I get 24 hours to be salty with no penalty. After that, feel free to nomad, HTFU, and #nopoors if I complain further. ;)
Tiberian Deci
Garoun Investment Bank
Gallente Federation
#77 - 2016-02-08 20:04:59 UTC
Would it be too much to ask to get a remap as well. Because of the current attribute system (which is ass, but that's a separate issue) skill plans pretty much need to be mapped and planned out years in advance. My carrier pilot won't get another remap until August, and she is currently on an Int/Per remap because that's just how my plan worked out, so training the force auxiliary skills or the carrier skills would be at ~1890 SP/hour instead of the 2610 SP/hour that my remapped skills train at.

While we're at it, can you consider splitting the carrier/ force auxiliary skills like the battlecruiser skills and giving us the force auxiliary at our current racial carrier skill level? Because if the philosophy behind new skill introduction is "if you were able to do it before then you will be able to do it after" then you guys should be giving us the force auxiliary skills at whatever we currently have the racial carrier trained to. I have 15 million SP in drones on my carrier pilot because carriers needed to be able to use all drones. Now I have to train some new drone skills and all that 15, SP will be useless. I have all the applicable triage skills maxed out because that extra 5% capacitor saved per cycle can be huge for triage pilots. I trained Amarr and Caldari Carriers because those were the triage platforms. Now all of a sudden my drone skills won't be useful for my carrier and my triage skills will require me to train a new ship entirely if I want to triage? It's kinda a bullshit situation to be in, so if you aren't going to give us the SP (because that would actually make sense) then at least give us a few remaps so we can make the best of a ****** situation.

TL;DR: We deserve the force auxiliary skills at our racial carrier skill levels, not refunded SP where we have to choose between the two. Since CCP probably won't do that, at least give us 3 remaps (1 for the new drone skills, 1 for the new auxiliary skills, and 1 to put us back on what we were currently training) so we can make the best of this ****** situation.
Celeste Benal
University of Caille
Gallente Federation
#78 - 2016-02-08 20:07:17 UTC
If you aren't going to use those fighter skills anymore, grab some extractors and pull those SP for sale to recoup your FAX skillbook cost.
Capitol One
Blue Canary
Watch This
#79 - 2016-02-08 20:08:43 UTC
Very angry and disappointed with this.

Used to be CCP's stance was "if you can fly it now, you can always fly it".

Now I'll no longer be able to fly Triage and Combat carriers for multiple carrier types over multiple characters. So I'll have to spend billions of isk and months of training just so I can continue flying the ships I'm flying now.

It's RIDICULOUS!
Crosi Wesdo
War and Order
#80 - 2016-02-08 20:09:57 UTC
Celeste Benal wrote:
If you aren't going to use those fighter skills anymore, grab some extractors and pull those SP for sale to recoup your FAX skillbook cost.


OH THATS A GOOD IDEA, I WONDER IF CCP THOUGHT OF THAT?!?!?!

How much real life cash does a skill extractor cost again?