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[February] Force Auxiliary Skills

First post First post
Author
Rowells
Blackwater USA Inc.
Pandemic Horde
#41 - 2016-02-08 17:38:36 UTC
Seconding questions on the fighter skills. We have existing fighters/fighter bombers, what is happening in regards to those?
gr33nCO
Hard Knocks Inc.
Hard Knocks Citizens
#42 - 2016-02-08 17:42:32 UTC  |  Edited by: gr33nCO
Will you be refunding the 500 million isk per racial carrier skill injected when citadel expansion goes live and you refund racial carriers skill points. You know, to make up for the extra 500 million isk per force aux skill book you are making us buy.

And considering that right now a racial carrier skill book costs 500 million, and you are instead effectively splitting it into two books, shouldn't each of those books costs 250 million instead of each book costing 500 million.

If you lowered force aux and racial carrier skillbook price to 250m, and refunded 250 when you do the racial carrier skill refund in the citadel patch that would make the most sense.
Esnaelc Sin'led
La Forge.
Toilet Paper.
#43 - 2016-02-08 17:45:18 UTC
CCP Larrikin wrote:
Any character with Tactical Logistics Reconfiguration, a Carrier and Force Auxiliary skill (of the same race) injected when the citadels expansion launches, will have the racial carrier skillpoints refunded as unallocated skillpoints.


That sentence is not quite clear in my opinion.
Is that "Any Character with Tactical Reconfiguration SKILL, Carrier SKILL and FAX SKILL" ?
Or do you mean "Any Character with Tactical Reconfiguration SKILL, a Carrier (the ship) and Force Auxiliary SKILL" ?

In other word, are you takling about the SKILL or the SHIP when you say "Carrier" ?
The "a" before "Carrier" is disturbing.
Sub Starasque
Dreddit
Test Alliance Please Ignore
#44 - 2016-02-08 17:50:48 UTC
Angelique Duchemin wrote:
Sub Starasque wrote:
So now I have to train a new 14x skill to do what I could do before? That stings. I feel burned.



To be fair. What Carriers will be used for after Force Auxiliary ships are added will not be anything like the uses they had before.

Remote rep drone blob Carriers are going away entirely. Carriers are being split into Triage and a new role. So you never had the option to use your Carrier like you could before. Even if they gave you both skills at max level you would still be losing the old Carrier purposes.

I'm not talking about remote rep blobs. Those are dumb and need to die. What I am saying is that I either get to keep carrier V and have a useless tactical logistics reconfiguration skill, or I can can choose to put that into the fax skill and have useless fighters V. Those are pretty long trains and to just throw them out the window feels like I'm getting a giant middle finger to the face. I spent entire months of sub time *just* on those individual skills.
LYFE SUCKS
Doomheim
#45 - 2016-02-08 17:54:40 UTC
what if you trained 2 carriers to V but didnt train tactical logi reconfig yet, but still want the sp refunded as you were training for triage???
ArmyOfMe
Teddybears.
Dead Terrorists
#46 - 2016-02-08 17:56:52 UTC
Kallor Eidermann Tes'thesula wrote:
Sub Starasque wrote:
So now I have to train a new 14x skill to do what I could do before? That stings. I feel burned.



I would like to second what Sub Starasque said above. This character has all racial carriers at 5. I can currently fly DPS OR Triage carriers of all races. And now I have to sink 100 days of training into being able to continue to do so, without getting anything new from it.

****, im just glad i finally get something new to train Big smile

GM Guard > I must ask you not to use the petition option like this again but i personally would finish the chicken sandwich first so it won´t go to waste. The spaghetti will keep and you can use it the next time you get hungry. Best regards.

Axel Stenmark
Windrammers
Sev3rance
#47 - 2016-02-08 17:57:40 UTC
Today, you can fly a fighter carrier and a triage carrier. Tomorrow you have to decide if you want to fly a fighter carrier and/or a force auxiliary without knowing how either of them will work in the citadel expansion. If you think you want to use a "triage" carrier, you need to buy a 500 million ISK skill book and spend the next two months training an X14 skill, just to retain your current ability in triage. You can also use skill injectors, which will add cost, if you wish to skip the two months of training. 500 million skill book and two PLEX and two months time (or additional ISK on injectors) to keep an ability you already have. Now mulitply that by how many characters can currently fly triage and you see how this is a giant ISK sink. Expect even more pressure on PLEX prices than just skill injectors.
Basil Vulpine
Blueprint Haus
Blades of Grass
#48 - 2016-02-08 17:59:09 UTC
Sub Starasque wrote:

What I am saying is that I either get to keep carrier V and have a useless tactical logistics reconfiguration skill, or I can can choose to put that into the fax skill and have useless fighters V. Those are pretty long trains and to just throw them out the window feels like I'm getting a giant middle finger to the face. I spent entire months of sub time *just* on those individual skills.


Have you had a chance to use those skills since training them?

Yes - Congratulations, you've already gained a benefit from the time you spent.
No - The training was wasted already and will continue to be wasted.


That said I was betting on the new skillbook being a lower multiplier and cost as it is closer to a Dread in what it provides. For all I know it might still end up that way! May as well try and be optimistic.

Carrier skill is still the gateway to supers I assume which is why it sits between dread and titan.
Panther X
Destructive Influence
Northern Coalition.
#49 - 2016-02-08 18:01:04 UTC
So as i am sitting in hyperspace blissfully sleeping in my Master Race Wyvern, how the heck do i get this or these new books in if i read correctly this short time span of tomorrows down time? I have 5 other carrier pilots that qualify for Fax so of one of them sits in my space coffin while i jump up to hisec...does one of my pilots miss out because of jump clone timers? Please tell me there is an easier way...or that im reading into this wrong.

Regards and space kisses

My Titan smells of rich Corinthian Leather...

Fenrir Vice
Fweddit
Free Range Chikuns
#50 - 2016-02-08 18:04:51 UTC
CCP Larrikin wrote:
Hi Mates,

We're seeding the 4 Racial Force Auxiliary skills in February, along with skills for Light Fighter Squadrons and Support Fighter Squadrons.
Any character with Tactical Logistics Reconfiguration, a Carrier and Force Auxiliary skill (of the same race) injected when the citadels expansion launches, will have the racial carrier skillpoints refunded as unallocated skillpoints. These skillpoints can be reallocated instantly as the player desires.

If you start training the Force Auxiliary skill after the patch tomorrow, you can reallocate your refunded skillpoints right back into your racial carrier skill so you can fly both ships. Or spend them on anything you like!

There'll be a dev-blog going into more details about our transition plans for Carriers, Force Auxiliaries and a bunch of other stuff, coming out later this week.


Cheers,
CCP Larrikin


What about those of us who tactical logistics reconfiguration to V, but have no desire to use the Force Auxiliaries, is there any way I can get that refunded so I can reallocate into the new fighter skills?
h4kun4
The Validus
#51 - 2016-02-08 18:09:46 UTC  |  Edited by: h4kun4
what about people who have trained multiple carriers? will they get all of them ejected for allocation or only the one where our fax is? and if yes what about people who can now fly a minmatar carrier and want to go for the caldari FAX?
Esnaelc Sin'led
La Forge.
Toilet Paper.
#52 - 2016-02-08 18:16:27 UTC  |  Edited by: Esnaelc Sin'led
h4kun4 wrote:
what about people who have trained multiple carriers? will they get all of them ejected for allocation or only the one where our fax is? and if yes what about people who can now fly a minmatar carrier and want to go for the caldari FAX?


Just inject the same FAX skill race of the current carrier skill race, you'll be refund, and you'll be able to realocate them in any FAX skill race you wish.

If you have manmatar carrier, and you want caldari FAX, just inject minmatar FAX to get a refund, and later on you'll just realocate the SPs into Caldari FAX skill.
Current Habit
The Scope
Gallente Federation
#53 - 2016-02-08 18:19:24 UTC  |  Edited by: Current Habit
It's like CCP doesn't want me to play past the capital expansion.

It's always been the case that when new skills replace existing ones the people with the existing skills wouldn't be ****** but I guess that changed too.
Saeletra
Perkone
Caldari State
#54 - 2016-02-08 18:21:54 UTC
Current Habit wrote:
It's like CCP doesn't want me to play past the capital expansion.


Certainly feels that way, yeah.
Anthar Thebess
#55 - 2016-02-08 18:22:58 UTC  |  Edited by: Anthar Thebess
Out of curiosity.
If i choose not to inject any Fax book , will my :
- Triage
- Capital Remote Armor Repair
- Capital Remote Shield Booster
- Capital Remote Energy Transfer
- Capital Remote Hull Repair
- Logistic Cruiser V ( this is prerequisite for triage)

Will be moved to unallocated skill pool?
Those skill will be only viable for FAX.

On the other side.
If i not to choose to have any skills connected to combat carriers, will all skill pool from the drone tree will be refunded?
If i skilled character only to use triage carriers i don't need fighters any more.
Paddy Finn
Greater Order Of Destruction
#56 - 2016-02-08 18:28:19 UTC
Don't try and do mental gymnastics about how FAX and carriers roles are significantly different from the combined roles the carrier has now. If you can fly it before a patch you should be able to fly it after a patch, this is an unacceptable solution to the problem.
Dorijan
W-Space IT Department
Test Alliance Please Ignore
#57 - 2016-02-08 18:29:11 UTC
Paddy Finn wrote:
Don't try and do mental gymnastics about how FAX and carriers roles are significantly different from the combined roles the carrier has now. If you can fly it before a patch you should be able to fly it after a patch, this is an unacceptable solution to the problem.


I mean how else are they going to push Skill Injectors?
Nevyn Auscent
Broke Sauce
#58 - 2016-02-08 18:31:32 UTC
Paddy Finn wrote:
Don't try and do mental gymnastics about how FAX and carriers roles are significantly different from the combined roles the carrier has now. If you can fly it before a patch you should be able to fly it after a patch, this is an unacceptable solution to the problem.

To be fair to CCP, you can still fly your carrier after the patch. And the remote skills will still work, just not as effectively. The drone skills will still work, just not on a carrier but you can fly other ships which use drones as well.
They are changing the role of the carrier, but that's happened before to other ships, I mean, take a look at Marauders for a similarly dramatic change in use.

So it doesn't quite apply as you are trying to use it, though I wouldn't complain if CCP gave everyone both skills either. Neutral myself as to which solution gets used.
LYFE SUCKS
Doomheim
#59 - 2016-02-08 18:36:11 UTC
LYFE SUCKS wrote:
what if you trained 2 carriers to V but didnt train tactical logi reconfig yet, but still want the sp refunded as you were training for triage???


dont forget about my question pls lol
Nevyn Auscent
Broke Sauce
#60 - 2016-02-08 18:38:28 UTC
LYFE SUCKS wrote:
LYFE SUCKS wrote:
what if you trained 2 carriers to V but didnt train tactical logi reconfig yet, but still want the sp refunded as you were training for triage???


dont forget about my question pls lol

Inject and train tactical logi to 1? Along with the FAX skills. The CCP post doesn't say you have to have them to a particular level to get the unallocated SP.
Plenty of time to do that before Citadel hits, you have months to sort this in.