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Dev blog: Skill trading in New Eden

First post First post First post
Author
Corraidhin Farsaidh
Singularity Expedition Services
Singularity Syndicate
#521 - 2016-01-19 12:55:26 UTC
Steve Ronuken wrote:
Yes, you can convert Plex into 3500 aurum (right click option)

Or you can buy Aurum directly with RL money ( https://secure.eveonline.com/AurStore/ , generally a better deal than going through plex)

My main concern stems from the "I have to pay how much to catch up?" reaction it may cause in some new players.


A more immediate concern would be people asking ' I have to pay how much to even be considered useful???', rather than players taking the time to teach others how to be useful from day one.
Corraidhin Farsaidh
Singularity Expedition Services
Singularity Syndicate
#522 - 2016-01-19 12:56:28 UTC
Pandora Bokks wrote:
Gregor Parud wrote:
Pandora Bokks wrote:
How do you convert PLEX into AUR?


Market, Aurum tokens.

This is also why the "logic" some people use about how it can't be converted (and thus couldn't be used in rmt) are mistaken, either because they don't know how it works or because they're just doing their PR shill talks.


Actually this I knew. What I did not know, is that there is a direct conversion method as well (1 PLEX into 3,500 AUR) .
You learn something new every day even after years of playing.


And what you didn't learn today you can now simply buy tomorrow...
Pandora Bokks
Pangalactic Frontline Supply Agency
Externa Group
#523 - 2016-01-19 12:57:01 UTC
Corraidhin Farsaidh wrote:
Pandora Bokks wrote:
Gregor Parud wrote:
Pandora Bokks wrote:
How do you convert PLEX into AUR?


Market, Aurum tokens.

This is also why the "logic" some people use about how it can't be converted (and thus couldn't be used in rmt) are mistaken, either because they don't know how it works or because they're just doing their PR shill talks.


Actually this I knew. What I did not know, is that there is a direct conversion method as well (1 PLEX into 3,500 AUR) .
You learn something new every day even after years of playing.


And what you didn't learn today you can now simply buy tomorrow...


+1, this was a good one
Dibz
Doomheim
#524 - 2016-01-19 13:01:12 UTC
Dibz wrote:
Gregor Parud wrote:
Dibz wrote:
Gregor Parud wrote:
Characters bought in the bazaar come with a name, a history and choices in regards to skill training. You agree to buying that character then you agree to the whole package so changing ownership of that character does not change the basic "choices have consequences" core concept of EVE. The character remains as is.

The new system allows you to syphon SP from any character with any background and any training choices and then redistribute that as you please. None of the choices that character made is retained, it throws the basic concept of EVE overboard. So a) it's so close to P2W it's not even funny and b) it completely fucks with EVE's main concept.

And then a clown PVPer turned "balancing expert", turned clown dev allowed it to happen.


What am I 'winning' when I redistribute SP from one character to another? Remember that winning implies someone else is losing as a direct consequence of my actions.


Your logic (...) is dumb as hell, but thanks for playing.


Answer the question. What am I winning? And how is another player being put at a disadvantage?


You ignore the question and prefer to insult because you can't justify what you said. Or maybe you're too busy quitting to post... nope, you're still here Lol
ISD Supogo
ISD BH
#525 - 2016-01-19 13:01:33 UTC
Removed a misfire post at the OP's request.

ISD BH Supogo

Bughunter

Equipment Certification and Anomaly Investigations Division (ECAID)

Interstellar Services Department

DoToo Foo
Garoun Investment Bank
Gallente Federation
#526 - 2016-01-19 13:04:17 UTC
I would prefer that

  • the bonus should be provided in the form of a blood raider style skill boost rather than a one off injection.
  • future skillpoints forgone is more valuable that existing skillpoints reprocessed. That is, the 'seller' of these packets applying skill training to a new packet is my preferred method.
  • pilots are unable to 'unlearn' starter skills.



For me, Eve is not about instant gratification. It is something we towards, and when that magic moment comes (different moments for different players), it is all the more sweeter because of it. I like that skill training takes time. How much time? There I see room for flexibility.

My proposals are there to keep those training mistakes, those regretted choices with our characters forever, while still keeping the ability for that player to get that chance to get up to speed faster than they currently do.

Bob (and a few others) knows the training mistakes I have on my pilots. They are part of my journey.

http://foo-eve.blogspot.com.au/

Ima Wreckyou
The Conference Elite
CODE.
#527 - 2016-01-19 13:06:36 UTC
Can the extractors be used in space, so we can force someone to extract skills (as an example a mining skill) as a ransom? Will he eject from the ship once the skill to use his ship is gone? Would be really nice, thx
Aerious
Deep Core Mining Inc.
Caldari State
#528 - 2016-01-19 13:17:07 UTC  |  Edited by: Aerious
ISD Supogo wrote:
Removed a misfire post at the OP's request.


Deleting posts is a bad sign! Ugh

I guess freedom of speech is not allowed by the hierarchy.

"They worried we would eventually offer not just vanity items, but ones that would give the Haves an unfair advantage over the Have-Nots."

Zeddrick Anthar
Imperial Shipment
Amarr Empire
#529 - 2016-01-19 13:19:13 UTC
Ima Wreckyou wrote:
Can the extractors be used in space, so we can force someone to extract skills (as an example a mining skill) as a ransom? Will he eject from the ship once the skill to use his ship is gone? Would be really nice, thx


Would be funny but you'd need to hand them the extractor that's likely worth hundreds of millions of ISK first ...
Gregor Parud
Imperial Academy
#530 - 2016-01-19 13:19:43 UTC
Steve Ronuken wrote:
Yes, you can convert Plex into 3500 aurum (right click option)

Or you can buy Aurum directly with RL money ( https://secure.eveonline.com/AurStore/ , generally a better deal than going through plex)

And in case anyone is looking for my reaction:

I wasn't a fan when this was first brought to the CSM. I still have concerns over it, but I've been talking with some of the proponents (players) for the idea, and what they're saying has some merit. My main concern stems from the "I have to pay how much to catch up?" reaction it may cause in some new players.


You're listening to people's selfish :reasonings: as to why this is a good idea? Really? And you fell for that?



Carper
Sebiestor Tribe
Minmatar Republic
#531 - 2016-01-19 13:21:19 UTC
I have 257 milliion skillpoints. I have played EVE for a very long time.

The only remaining sense of achievement i got from the game was the training.

I can live with having this feature for low SP characters to help them, but 100+ million SP characters really don't need anymore assistance.

What possible incentive to continue to keep an account open for training is there - when some rich idiot can come along and in a single day create a 500 million SP monster?

For me, that rips the heart out of the game. Guts it.

And for those that say there won't be any Jita riots over this - they are right. But that's only because when things die they die 'Not with a bang, but a whimper'.
tiberiusric
Comply Or Die
Pandemic Horde
#532 - 2016-01-19 13:24:16 UTC
Carper wrote:
I have 257 milliion skillpoints. I have played EVE for a very long time.

The only remaining sense of achievement i got from the game was the training.

I can live with having this feature for low SP characters to help them, but 100+ million SP characters really don't need anymore assistance.

What possible incentive to continue to keep an account open for training is there - when some rich idiot can come along and in a single day create a 500 million SP monster?

For me, that rips the heart out of the game. Guts it.

And for those that say there won't be any Jita riots over this - they are right. But that's only because when things die they die 'Not with a bang, but a whimper'.


exactly +1 spebt 10+ years on my chars and now i just feel a bit cheated.

All my views are my own - never be afraid to post with your main, unless you're going to post some dumb shit

Rizz Razz
Sirius Syndicate
The Army of Mango Alliance
#533 - 2016-01-19 13:24:41 UTC
Dibz wrote:
Rizz Razz wrote:
Tristan Agion wrote:


I hence really hope for a low price for the skill injector, say 100 AUR.


500 AUR will be minimum i think ... and 3500 AUR wont be a surprise :)

But we will see ...


Anything over 500 AUR would be a total fail IMO.


Don't forget the Blood Raider Accelerator Test ! CCP recognized that Players are willing to pay up to 300 mio isk for just 50k effective Skillpoints ... so why u think u can buy 500k SP for under a billion isk?
Dibz
Doomheim
#534 - 2016-01-19 13:25:33 UTC
I'm waiting, Greggy Weggy....

Did you delete your Youtube channel yet? Lol
Ima Wreckyou
The Conference Elite
CODE.
#535 - 2016-01-19 13:28:50 UTC  |  Edited by: Ima Wreckyou
Zeddrick Anthar wrote:
Ima Wreckyou wrote:
Can the extractors be used in space, so we can force someone to extract skills (as an example a mining skill) as a ransom? Will he eject from the ship once the skill to use his ship is gone? Would be really nice, thx


Would be funny but you'd need to hand them the extractor that's likely worth hundreds of millions of ISK first ...

Or we could make it so that we can use the magic CCP store in space, so people can pay the ransom with the credit card.
Yonis Kador
KADORCORP
#536 - 2016-01-19 13:29:35 UTC
Steve Ronuken wrote:
And in case anyone is looking for my reaction:

I wasn't a fan when this was first brought to the CSM. I still have concerns over it, but I've been talking with some of the proponents (players) for the idea, and what they're saying has some merit. My main concern stems from the "I have to pay how much to catch up?" reaction it may cause in some new players.


Thanks for that. But, not a fan? This is an attack on EVE's soul. It's such a terrible idea, I'm upset it was suggested at all. Of course some people are going to want it. But consequences are meaningless if you can erase your mistakes, Steve. Consequences are what makes EVE... EVE. There is simply no merit in this. There are a million ways we could have gotten new players into the game more quickly/efficiently without allowing the entire playerbase to purchase SP. Thus, it's only logical that a lot of folks are going to conclude this is a money-grab.

I keep trying to think of what suggestions I could offer that would, to my mind, make this acceptable. For a second I thought there should be some player penalty for injecting SP. A remap loss, destroyed implants, standings to 0, call it brain scrambling, something, but even if a penalty like that were implemented - I'd still hate this idea. It's still PTW.

EVE ONLINE: HTFU

... or just buy a bunch of SP. Your choice.

This crap makes me sad.
Damjan Fox
Fox Industries and Exploration
#537 - 2016-01-19 13:31:45 UTC
Gregor Parud wrote:
Damjan Fox wrote:
To all of those, who rage about Eve becoming Pay2Win with this skill trading mechanic. Could you explain to me, why this method would be any more Pay2Win, than the current character bazaar already is?


How often does this need explaining and why does this need explaining in the first fcking place. How stupid are folks?

Characters bought in the bazaar come with a name, a history and choices in regards to skill training. You agree to buying that character then you agree to the whole package so changing ownership of that character does not change the basic "choices have consequences" core concept of EVE. The character remains as is.

The new system allows you to syphon SP from any character with any background and any training choices and then redistribute that as you please. None of the choices that character made is retained, it throws the basic concept of EVE overboard. So a) it's so close to P2W it's not even funny and b) it completely fucks with EVE's main concept.


a) of course it is Pay2Win! I never said it wasn't. Just like the character bazaar. Buy PLEX, convert to ISK, skip skill training time.
b) That was never part of my question. So before calling others "stupid", try to calm down a little on your way out...
Gregor Parud
Imperial Academy
#538 - 2016-01-19 13:41:11 UTC
Dibz wrote:
I'm waiting, Greggy Weggy....

Did you delete your Youtube channel yet? Lol


Again, if you really think that your logic makes sense then nothing can help you. Nice alt posting btw.

And yes it's gone.
Omnathious Deninard
Ministry of Silly Walks.
#539 - 2016-01-19 13:41:55 UTC
Rizz Razz wrote:
Dibz wrote:
Rizz Razz wrote:
Tristan Agion wrote:


I hence really hope for a low price for the skill injector, say 100 AUR.


500 AUR will be minimum i think ... and 3500 AUR wont be a surprise :)

But we will see ...


Anything over 500 AUR would be a total fail IMO.


Don't forget the Blood Raider Accelerator Test ! CCP recognized that Players are willing to pay up to 300 mio isk for just 50k effective Skillpoints ... so why u think u can buy 500k SP for under a billion isk?

The blood raiders event was nothing close to what is being suggested. That was an insane event which everything started from and was sold in game, there was no point where RL cash was necessary for the accelerators. This by design Requires RL cash to be spent.

If you don't follow the rules, neither will I.

Gregor Parud
Imperial Academy
#540 - 2016-01-19 13:41:57 UTC
Damjan Fox wrote:
Gregor Parud wrote:
Damjan Fox wrote:
To all of those, who rage about Eve becoming Pay2Win with this skill trading mechanic. Could you explain to me, why this method would be any more Pay2Win, than the current character bazaar already is?


How often does this need explaining and why does this need explaining in the first fcking place. How stupid are folks?

Characters bought in the bazaar come with a name, a history and choices in regards to skill training. You agree to buying that character then you agree to the whole package so changing ownership of that character does not change the basic "choices have consequences" core concept of EVE. The character remains as is.

The new system allows you to syphon SP from any character with any background and any training choices and then redistribute that as you please. None of the choices that character made is retained, it throws the basic concept of EVE overboard. So a) it's so close to P2W it's not even funny and b) it completely fucks with EVE's main concept.


a) of course it is Pay2Win! I never said it wasn't. Just like the character bazaar. Buy PLEX, convert to ISK, skip skill training time.
b) That was never part of my question. So before calling others "stupid", try to calm down a little on your way out...


If you can't see the distinct difference then yeah I'll stick to what I stated.