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Dev Blog: Exploring The Character Bazaar & Skill Trading

First post First post First post
Author
Daniela Doran
Doomheim
#5641 - 2015-11-14 03:16:22 UTC  |  Edited by: Daniela Doran
Ima Wreckyou wrote:
Furyan Vakko wrote:
Any ideas on when this is coming to Eve ?

~1 year before they shutdown the servers


More truth in this than you realize.
Tau Phoenix
The Graduates
The Initiative.
#5642 - 2015-11-14 12:11:14 UTC  |  Edited by: Tau Phoenix
A late reply but when AUR was introduced the community had severe reservations on where the use of Aurum may lead...Golden Ammo? From there CCP told us that AUR would be used for cosmetic areas of the game that do not affect in game mechanics other than viusal elements, so no game winning material from AUR.

Now it seems that this new , system is aimed at one thing, trying to lure extra cash out of inpatient kids who want to fly the biggest ships as fast as possible and at the same time CCP make extra money. Well let me tell you something CCP:

The time investment into this game and its uniques real time training is part of the attraction of this game. When you train for many months to get to an ingame goal it feels good, it is what keeps the loyal and patient people in this game.

What will happen with this system is it will kill Eve very quickly, why? Simple:

1) Veterans that get nothing from this system will become bitter and resent the fact that new bros don't have to go through an 'apprenticeship'.

) New players will be tempted to inject SP and skip amny lower levels of the game. This will havh a number secondary of affects:

a) Lower level ships, small & T1, will be skipped by new bros. All that ship rebalancing and good work will mean nothing.
b) New bros will train fast, get to the big ships quick then get bored.......there is no challange in this type of game play. There is no substitute for 'earning the right' to do something in game than real time invested
c) Training implants - there will be a negative affect on th use of training implants why use them when you can just buy SP.

3) The simple and unforgivable fact is this: AUR for Skillpoints = Skillpoints for Cash

Skillpoint for Cash = Pay to Win

The idea of a better vessel or tool/mechanic for the character bizzar is certainly worth an investment and overhaul.



CCP : The real currency in Eve is time. Time is what makes Skillpoints, time is what makes isk, time is our investment. Please don't ruin this game by devalueing our investment.


2016 will be a critical year of gambling for CCP i forsee. Capital changes and these proposed SP changes will be the make or break of this game. Tread carefully or this will be know as the Skillpoint for Cash Scandal
Jared Khanar
#5643 - 2015-11-14 13:58:44 UTC
Dear CCP,

nearly a month has passed now since you started the exploration of "the character bazaar and skill trading".
Feedback has been gathered, enough voices have spoken.

What have you decided to do?
It´s about time you start to tell us!

o7

Economic Services

trading spacepixels

Indahmawar Fazmarai
#5644 - 2015-11-14 14:47:14 UTC  |  Edited by: Indahmawar Fazmarai
Jared Khanar wrote:
Dear CCP,

nearly a month has passed now since you started the exploration of "the character bazaar and skill trading".
Feedback has been gathered, enough voices have spoken.

What have you decided to do?
It´s about time you start to tell us!

o7


They are figuring:

- plausible denial of some opposing arguments
- ways to ignore some opposing arguments
- fine tuning based on favorable arguments
- fine tuning based on some opposing arguments

The idea is going to go through. CCP wants extra money from EVE and they just can't get it from extra subscriptions because of circunstances spanning since 5 or more years ago. Also CCP still isn't ready to go free to play since they know it's a last resort and the game would become financially unsustainable after it, so they will try a few other things before that.

Sadly, none of the things they will try will be in the line of improving the game and thus retention of the highsec solo PvE herd. They simply don't have the resources to do that AND implement the Hallelujah plan.
Portmanteau
Iron Krosz
#5645 - 2015-11-14 15:06:41 UTC
Iowa Banshee wrote:
With 4 CSM's coming forward to say they don't like this
90% of posters saying its a flawed or bad idea

1st 20ish pages - I got bored checking

Quote:
Now we will see if CCP actually listens to the players


This is why they let the thread go on so long with no reply, so they can ignore the first pages where most people said no thanks, and point to the last pages where a few posters (from both sides) posted a buttload and use that as evidence of some sort of approval.

BOLLOCKS.
Alavaria Fera
GoonWaffe
#5646 - 2015-11-14 16:17:57 UTC
Iowa Banshee wrote:
With 4 CSM's coming forward to say they don't like this
90% of posters saying its a flawed or bad idea

1st 20ish pages - I got bored checking

Quote:
Now we will see if CCP actually listens to the players

1st 20ish pages - CCP got bored checking

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Daniela Doran
Doomheim
#5647 - 2015-11-14 16:26:56 UTC
Indahmawar Fazmarai wrote:
Jared Khanar wrote:
Dear CCP,

nearly a month has passed now since you started the exploration of "the character bazaar and skill trading".
Feedback has been gathered, enough voices have spoken.

What have you decided to do?
It´s about time you start to tell us!

o7


They are figuring:

- plausible denial of some opposing arguments
- ways to ignore some opposing arguments
- fine tuning based on favorable arguments
- fine tuning based on some opposing arguments

The idea is going to go through. CCP wants extra money from EVE and they just can't get it from extra subscriptions because of circunstances spanning since 5 or more years ago. Also CCP still isn't ready to go free to play since they know it's a last resort and the game would become financially unsustainable after it, so they will try a few other things before that.

Sadly, none of the things they will try will be in the line of improving the game and thus retention of the highsec solo PvE herd. They simply don't have the resources to do that AND implement the Hallelujah plan.



Well said and very good analysis.

I'm convince now that CCP knows what it means if they implement THAT feature into this fantastic game. If Eve really is dying then I can't blame them for milking the cow of all it's milk before butchering it.
Levi Belvar
Republic Military School
Minmatar Republic
#5648 - 2015-11-14 16:29:25 UTC
Portmanteau wrote:
Iowa Banshee wrote:
With 4 CSM's coming forward to say they don't like this
90% of posters saying its a flawed or bad idea

1st 20ish pages - I got bored checking

Quote:
Now we will see if CCP actually listens to the players


This is why they let the thread go on so long with no reply, so they can ignore the first pages where most people said no thanks, and point to the last pages where a few posters (from both sides) posted a buttload and use that as evidence of some sort of approval.

BOLLOCKS.

Looking through it all again its all governed by one single bloated item, The Plex.
The wealthy in game or real life have the best of it being in position to have it farm-able for profit, best attributes for max returns on their investment - forcing players which cannot hit optimum skill point generation to either take a hit or not bother in it.

Then CCP can step in at anytime and either flood the market or curb the flow of Plex which also controls the price of the packets, with its base price being set by it, so this player driven market isn't so player driven when it can be manipulated from on high.

Then you got the poor schmuck's who either try to plex there main or a second account are really going to struggle if the plex continue's to rise.

So many drawback's for a quick fix. I'd have to agree with Tau Phoenix here, i hope it's worth the gamble.

“Stupidity and wisdom meet in the same centre of sentiment and resolution, in the suffering of human accidents.”

Alavaria Fera
GoonWaffe
#5649 - 2015-11-14 16:40:06 UTC
Daniela Doran wrote:
Indahmawar Fazmarai wrote:
Jared Khanar wrote:
Dear CCP,

nearly a month has passed now since you started the exploration of "the character bazaar and skill trading".
Feedback has been gathered, enough voices have spoken.

What have you decided to do?
It´s about time you start to tell us!

o7


They are figuring:

- plausible denial of some opposing arguments
- ways to ignore some opposing arguments
- fine tuning based on favorable arguments
- fine tuning based on some opposing arguments

The idea is going to go through. CCP wants extra money from EVE and they just can't get it from extra subscriptions because of circunstances spanning since 5 or more years ago. Also CCP still isn't ready to go free to play since they know it's a last resort and the game would become financially unsustainable after it, so they will try a few other things before that.

Sadly, none of the things they will try will be in the line of improving the game and thus retention of the highsec solo PvE herd. They simply don't have the resources to do that AND implement the Hallelujah plan.



Well said and very good analysis.

I'm convince now that CCP knows what it means if they implement THAT feature into this fantastic game. If Eve really is dying then I can't blame them for milking the cow of all it's milk before butchering it.

Maybe you can try to buy a server on firesale then

Too bad about the vampire IP though, it was already sold

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Jadon Wallace
School of Applied Knowledge
Caldari State
#5650 - 2015-11-14 18:08:24 UTC
What's the point of even trying to have a discussion and or debate on this when CCP are not interacting with the community on it? How many pages back was the last reply from CCP, do they even care about what the community thinks on this? Or are they going to roll this out regardless of what the communities thoughts are?
Doctor Ultron
The Nordic Associates
#5651 - 2015-11-14 23:55:32 UTC  |  Edited by: Doctor Ultron
I thought they said they are gonna use aurum store for selling in game items that's NOT gonna affect gameplay ! guess they forgot that ! or they think we forgot that ! GREED IS GOOD UH ?Twisted
General Lootit
The Scope
Gallente Federation
#5652 - 2015-11-15 00:37:40 UTC  |  Edited by: General Lootit
Tau Phoenix wrote:

Skillpoint for Cash = Pay to Win
...
CCP : The real currency in Eve is time. Time is what makes Skillpoints, time is what makes isk, time is our investment. Please don't ruin this game by devalueing our investment.

Wait 2 win. I prefer Do something to win.
General Lootit
The Scope
Gallente Federation
#5653 - 2015-11-15 01:43:06 UTC  |  Edited by: General Lootit
Eli Stan
Center for Advanced Studies
Gallente Federation
#5654 - 2015-11-15 06:32:06 UTC
Tau Phoenix wrote:
CCP : The real currency in Eve is time. Time is what makes Skillpoints, time is what makes isk, time is our investment. Please don't ruin this game by devalueing our investment.


But one of the core tenets of EVE is the player driver economy... so why not make time a tradable commodity? We can already trade game-time in monthly chunks. We can already trade time in ISK. We can already trade time in full-character chunks. What is the issue with trading time in 500k SP chunks?
Levi Belvar
Republic Military School
Minmatar Republic
#5655 - 2015-11-15 08:00:27 UTC
Eli Stan wrote:
Tau Phoenix wrote:
CCP : The real currency in Eve is time. Time is what makes Skillpoints, time is what makes isk, time is our investment. Please don't ruin this game by devalueing our investment.


But one of the core tenets of EVE is the player driver economy... so why not make time a tradable commodity? We can already trade game-time in monthly chunks. We can already trade time in ISK. We can already trade time in full-character chunks. What is the issue with trading time in 500k SP chunks?

The bazaar was a necessary evil that CCP introduced to combat RMT it is also very different than the ability to have a zero day custom built toon. Your month chunk is just an in game commodity to be freely traded as it belongs to no timeline, travesty being that same item could rocket in price when this is introduced.

Don't confuse the passage of time, real time with a 30 day voucher ( Commodity ) Until actually used its only has a monetary value not a time one.

“Stupidity and wisdom meet in the same centre of sentiment and resolution, in the suffering of human accidents.”

Jared Khanar
#5656 - 2015-11-15 09:28:57 UTC  |  Edited by: Jared Khanar
General Lootit wrote:
Tau Phoenix wrote:

Skillpoint for Cash = Pay to Win
...
CCP : The real currency in Eve is time. Time is what makes Skillpoints, time is what makes isk, time is our investment. Please don't ruin this game by devalueing our investment.

Wait 2 win. I prefer Do something to win.


Yep... doing something to > wait to > pay something to ... get a fun gameplay

Let´s skip the features designed for the pay and waiting part and head to / develop the good things instead.
All of us are already paying to do be able to do / play ;)

Economic Services

trading spacepixels

General Lootit
The Scope
Gallente Federation
#5657 - 2015-11-15 15:27:45 UTC  |  Edited by: General Lootit
Jared Khanar wrote:

Let´s skip the features designed for the pay and waiting part and head to / develop the good things instead.

I'm fine with skill trading system.
Jared Khanar wrote:

All of us are already paying to do be able to do / play ;)

Not all. Some people don't mind if another person sell extra plex on the market because they cannot or won't to pay with RL money.
Tau Phoenix
The Graduates
The Initiative.
#5658 - 2015-11-15 16:16:45 UTC  |  Edited by: Tau Phoenix
Eli Stan wrote:
Tau Phoenix wrote:
CCP : The real currency in Eve is time. Time is what makes Skillpoints, time is what makes isk, time is our investment. Please don't ruin this game by devalueing our investment.


But one of the core tenets of EVE is the player driver economy... so why not make time a tradable commodity? We can already trade game-time in monthly chunks. We can already trade time in ISK. We can already trade time in full-character chunks. What is the issue with trading time in 500k SP chunks?


This will be the start of teh end and CCP would not stop there. This current system means to syphon off SP from a players SP but it is not a like for like exchange. The seller can decide what SP to sell and where to take them from, the buyer can redistribute the SP as they see fit.

This is not healthy for the game in any way. It is not like a char is selling Battleship lvl5 and the buyer purchasing Batteship lvl5 as there is no tie here. Even if you were selling skillpoints that can only be injected to the attriburte they were originally trained for i still think this is a bad idea.

I hear some people saying that with this mechanic i can sell off any unanted SP becasue they may no longer use those particuler skill attributes. All this will do is players will use this mechanic to make 'pure' focused chars. Well, if you made a decision to train a skill at some point then you made that decision and it should not be able to be undone.

I also see another problem, what happens if a player tried to sell SP for a skill that they no longer use but th eskill is a pre-requestite for a skill they do use? Would CCP like to comment here? Would that char still be able to fly a T2 cruiser is the prerequisit SP werr sold/removed from th e char?
Iowa Banshee
Fenrir Vangard
#5659 - 2015-11-15 18:56:25 UTC
Anyone seen a reply from a CCP Dev yet ?

I was wondering if they would consider NOT SELLING SKILL POINTS but maybe they could use some of the following ideas:

A character 'REMAP SP' item from the store - in case you want to turn those mining SP into Combat SP
The ability to package ''WHOLE CHARACTERS' to be sold on the market - get rid of the Bazaar bring it in-game
Boosters for SP gain that are balanced towards lower SP character - the Blood boosters were very popular




Zakks
CSR NAVY
Citizen's Star Republic
#5660 - 2015-11-15 19:39:19 UTC  |  Edited by: Zakks
Iowa Banshee wrote:
Anyone seen a reply from a CCP Dev yet ?

I was wondering if they would consider NOT SELLING SKILL POINTS but maybe they could use some of the following ideas:

A character 'REMAP SP' item from the store - in case you want to turn those mining SP into Combat SP
The ability to package ''WHOLE CHARACTERS' to be sold on the market - get rid of the Bazaar bring it in-game
Boosters for SP gain that are balanced towards lower SP character - the Blood boosters were very popular






Remapping SP for AUR/PLEX is a much better idea than SP-harvesting.
Edit. no, on further thought it's notBlink