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[Galatea] First batch of sov capture iterations

First post First post
Author
Lucas Kell
Solitude Trading
S.N.O.T.
#941 - 2015-08-22 09:25:11 UTC
Kieron VonDeux wrote:
The new mechanic is focused more toward small gang Sov warfare, where they prefer Sov combat based more upon the blob of Capitals and Supercapitals.
We're not suggesting supercaps need to be used, but allowing sov to be contested by a solo frigate is too far the other way.

Kieron VonDeux wrote:
The new Sov favors those who actually occupy their systems and it allows these small groups to run circles around them. It appears they would rather try to force a game mechanic change than adapting the way they fight and live in their claimed systems.
No it doesn't, it favours those who can get the most small ships out on the field, which is still us. Nobody is running circles around us, we're not losing our space, we're simply pointing out how dull a mechanic is when it primarily involves chasing disposable evasion fit ships. You guys are so "grr goons" that you would swear blind that the moon is made of brie if goons claimed it wasn't, so you're unable to see past your prejudice to see the faults in the system.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Rivr Luzade
Coreli Corporation
Pandemic Legion
#942 - 2015-08-22 09:33:08 UTC
That is maybe, in my case at least, that I do not see these faults and instead more or less proper fighting behavior. It is your group that requires others to resort to these tactics and it is your group that threatens the game with abusive use of these tactics to show their exploitative nature. Again: exhaustion of mechanics to the extreme. Typical for EVE.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

baltec1
Bat Country
Pandemic Horde
#943 - 2015-08-22 09:58:01 UTC
Rivr Luzade wrote:
That is maybe, in my case at least, that I do not see these faults and instead more or less proper fighting behavior. It is your group that requires others to resort to these tactics and it is your group that threatens the game with abusive use of these tactics to show their exploitative nature. Again: exhaustion of mechanics to the extreme. Typical for EVE.


Any yet here you are fighting to keep said imbalances.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#944 - 2015-08-22 10:07:00 UTC
If people employed reason instead of insanity, I would not have to do this.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

baltec1
Bat Country
Pandemic Horde
#945 - 2015-08-22 10:26:22 UTC
Rivr Luzade wrote:
If people employed reason instead of insanity, I would not have to do this.


Where is the insanity in saying chasing around ships you cant catch isn't fun?
Rivr Luzade
Coreli Corporation
Pandemic Legion
#946 - 2015-08-22 11:01:20 UTC
That people still do it who do not like it. That people want to do it just to show how bad it can be.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Oddsodz
Federal Navy Academy
Gallente Federation
#947 - 2015-08-22 11:45:29 UTC  |  Edited by: Oddsodz
This stupid speed limit just made the Orthus the go to ship to deal with anything trying to take you SOV. It Can do 5km with no links (Overheated MWD). Is unmatchable with links. And can apply damage to all the things with rapid lites. But the ship that is doing the Entosing has no reps from logi and is now so dam slow that it can be hit by a Dread.

And an even bigger issue. A frig sized ship with a speed limit of 4KM is not going to be able to be combat effective against anything that comes to contest the node. It will not be able to overload it's MWD to land a scram on anything. This gimping of any combat is dam stupid. If a SOV holding group can not deal with 1 frig Entosing their SOV, They should not HOLD SOV.

And 500MN MWD cruisers are so easy to deal with, It's just too funny. 1 Scam from a interceptor and a quick warp from the rest of you SOV holding group will kill it all to easy.

The speed limit is just plan wrong.

How am I to bait out PvP if my bait ship is speed gimped and can't tackle anything?
Kieron VonDeux
#948 - 2015-08-22 11:53:09 UTC
Lucas Kell wrote:
...You guys are so "grr goons" that you would swear blind that the moon is made of brie if goons claimed it wasn't, so you're unable to see past your prejudice to see the faults in the system...


I doubt that, but since it is mainly goons who are complaining about this mechanic, their complaint is suspect.
It may be simply that the goons are better at getting their players to the forums to complain, but that would also be an issue.

Simply put, two Alliances make up 1/3 of all posts in this feedback thread. That will always be suspect as being self-serving despite any logical arguments you try to make.

Alavaria Fera
GoonWaffe
#949 - 2015-08-22 12:00:00 UTC
Doesn't matter, gotta post.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Malcanis
Vanishing Point.
The Initiative.
#950 - 2015-08-22 12:09:34 UTC
Lucas Kell wrote:
Kieron VonDeux wrote:
The new mechanic is focused more toward small gang Sov warfare, where they prefer Sov combat based more upon the blob of Capitals and Supercapitals.
We're not suggesting supercaps need to be used, but allowing sov to be contested by a solo frigate is too far the other way..


Sov can only be contested by a solo frigate if you put literally zero effort into the contest.

Once again: if it's too much trouble for you to undock a single ship to defend a system, why is that too low a bar to set to contest it?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

FT Diomedes
The Graduates
#951 - 2015-08-22 12:28:53 UTC  |  Edited by: FT Diomedes
Malcanis wrote:
Lucas Kell wrote:
Kieron VonDeux wrote:
The new mechanic is focused more toward small gang Sov warfare, where they prefer Sov combat based more upon the blob of Capitals and Supercapitals.
We're not suggesting supercaps need to be used, but allowing sov to be contested by a solo frigate is too far the other way..


Sov can only be contested by a solo frigate if you put literally zero effort into the contest.

Once again: if it's too much trouble for you to undock a single ship to defend a system, why is that too low a bar to set to contest it?


I feel like this discussion will go on at least as long as the never-ending debate concerning the "AFK-cloaker." It's the same stupid argument. The AFK-cloaker is not a threat until he is not AFK. This is apparently psychologically damaging to many folks. The solution is to be prepared to fight him (and his hot dropper friends) whenever he chooses. Some would say it makes for bad game play. Others disagree.

Similarly, the sov troll is not a threat to your sovereignty, unless you do not respond to his trolling. If you do respond to his trolling, he runs away, having successfully made you respond to his trolling. Some would say this makes for bad game play. Others disagree.

In either case, the argument results from a perceived imbalance in the amount of effort required to affect someone else's game. This is a fundamental game design issue, which can really only be solved by CCP. Preventing weaponized boredom should be one of CCP's guiding principles as they implement new improvements to Eve.

I really envy Rivr Luzade, who apparently has only had people bring real fleet compositions to ping his sovereignty. Those people clearly need to stop "being bad at Eve." Blink It would really suck for him if someone decided to start ringing his doorbell a few hundred times a day. Twisted

For me, sov trolling interceptors are at least as bad as siegefleet, which I already established somewhere between mosquitoes and Thai lady-boys in my scale of "things which suck and I want nothing to do with."

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Orca Platypus
Pator Tech School
Minmatar Republic
#952 - 2015-08-22 12:40:11 UTC  |  Edited by: Orca Platypus
bigbillthaboss3 wrote:
Orca Platypus wrote:
I am super smart at spaceships


Because everyone has caldari frigate lvl 5 + electronic attack frigate + ewar skills right?






No.


This is the gewnest answer ever.
Caldari Frigate 5 takes a week. Long range targeting, as the only skill needed for Electronic Attack Frigate at V, is another week.
And as you were told before, you can use Griffin after the first week easy, and it's even cheaper.
The only difficult necessary skill is 5x Signal Dispersion, which takes 6 days to IV and 24 to V.

I won't even mention it was told on the first page of first entosis discussion that lock breaking is going to be efficient counter and everyone wishing to participate in new sov warfare defense should train it. But somebody was just too gewn to think forward, and prefers to cry and cry and cry instead.

See you in 3 weeks in Kitsune (or still crying) I guess.
Orca Platypus
Pator Tech School
Minmatar Republic
#953 - 2015-08-22 12:46:52 UTC  |  Edited by: Orca Platypus
FT Diomedes wrote:
Malcanis wrote:
Lucas Kell wrote:
Kieron VonDeux wrote:
The new mechanic is focused more toward small gang Sov warfare, where they prefer Sov combat based more upon the blob of Capitals and Supercapitals.
We're not suggesting supercaps need to be used, but allowing sov to be contested by a solo frigate is too far the other way..


Sov can only be contested by a solo frigate if you put literally zero effort into the contest.

Once again: if it's too much trouble for you to undock a single ship to defend a system, why is that too low a bar to set to contest it?


I feel like this discussion will go on at least as long as the never-ending debate concerning the "AFK-cloaker." It's the same stupid argument. The AFK-cloaker is not a threat until he is not AFK. This is apparently psychologically damaging to many folks. The solution is to be prepared to fight him (and his hot dropper friends) whenever he chooses. Some would say it makes for bad game play. Others disagree.

Similarly, the sov troll is not a threat to your sovereignty, unless you do not respond to his trolling. If you do respond to his trolling, he runs away, having successfully made you respond to his trolling. Some would say this makes for bad game play. Others disagree.

In either case, the argument results from a perceived imbalance in the amount of effort required to affect someone else's game. This is a fundamental game design issue, which can really only be solved by CCP. Preventing weaponized boredom should be one of CCP's guiding principles as they implement new improvements to Eve.

I really envy Rivr Luzade, who apparently has only had people bring real fleet compositions to ping his sovereignty. Those people clearly need to stop "being bad at Eve." Blink It would really suck for him if someone decided to start ringing his doorbell a few hundred times a day. Twisted

For me, sov trolling interceptors are at least as bad as siegefleet, which I already established somewhere between mosquitoes and Thai lady-boys in my scale of "things which suck and I want nothing to do with."


The analogy is dumb, because trollceptor is literally zero threat to anything with more than 2 guns/drones. (ED: FFS, he's even self-tackled on a node and you are informed about it...)
The AFK cloaker (who is never actually afk) is a certain death threat to a fleet of any size and composition.

But it takes a gewn holing himself and crying in undroppable Deklein to not see a difference.

There is no weaponized boredom here. You shouldn't have sov you can't undock to defend. Fozziesov promised a general principle that uncontested sov should be easily captureable by a single frigate, so go and contest it, and if it's too hard to contest all those systems you can't use, then drop them.
Orca Platypus
Pator Tech School
Minmatar Republic
#954 - 2015-08-22 12:55:08 UTC
Malcanis wrote:
Lucas Kell wrote:
Kieron VonDeux wrote:
The new mechanic is focused more toward small gang Sov warfare, where they prefer Sov combat based more upon the blob of Capitals and Supercapitals.
We're not suggesting supercaps need to be used, but allowing sov to be contested by a solo frigate is too far the other way..


Sov can only be contested by a solo frigate if you put literally zero effort into the contest.

Once again: if it's too much trouble for you to undock a single ship to defend a system, why is that too low a bar to set to contest it?


I still think Malcanis is insane, but QFT.
Malcanis
Vanishing Point.
The Initiative.
#955 - 2015-08-22 12:56:16 UTC
FT Diomedes wrote:
Malcanis wrote:
Lucas Kell wrote:
Kieron VonDeux wrote:
The new mechanic is focused more toward small gang Sov warfare, where they prefer Sov combat based more upon the blob of Capitals and Supercapitals.
We're not suggesting supercaps need to be used, but allowing sov to be contested by a solo frigate is too far the other way..


Sov can only be contested by a solo frigate if you put literally zero effort into the contest.

Once again: if it's too much trouble for you to undock a single ship to defend a system, why is that too low a bar to set to contest it?


I feel like this discussion will go on at least as long as the never-ending debate concerning the "AFK-cloaker." It's the same stupid argument. The AFK-cloaker is not a threat until he is not AFK. This is apparently psychologically damaging to many folks. The solution is to be prepared to fight him (and his hot dropper friends) whenever he chooses. Some would say it makes for bad game play. Others disagree.

Similarly, the sov troll is not a threat to your sovereignty, unless you do not respond to his trolling. If you do respond to his trolling, he runs away, having successfully made you respond to his trolling. Some would say this makes for bad game play. Others disagree.

In either case, the argument results from a perceived imbalance in the amount of effort required to affect someone else's game. This is a fundamental game design issue, which can really only be solved by CCP. Preventing weaponized boredom should be one of CCP's guiding principles as they implement new improvements to Eve.

I really envy Rivr Luzade, who apparently has only had people bring real fleet compositions to ping his sovereignty. Those people clearly need to stop "being bad at Eve." Blink It would really suck for him if someone decided to start ringing his doorbell a few hundred times a day. Twisted

For me, sov trolling interceptors are at least as bad as siegefleet, which I already established somewhere between mosquitoes and Thai lady-boys in my scale of "things which suck and I want nothing to do with."


Well if spending 55 minutes orbiting to finally achieve the incredible result of making the defenders undock a low SP alt in Griffin is enough to have you whooping at the screen "WOLOLOL I TROLL U!!!" then I could just about see your point.

Is it enough for you?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#956 - 2015-08-22 12:58:54 UTC
I mean if the prospect of your Griffin or whatever getting dropped is enough to deter you, just say, I'll run off a couple of dozen and have the Black Frogged to you.

Or I could just send you the ISK?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Safrador Gulken
Aliastra
Gallente Federation
#957 - 2015-08-22 13:11:08 UTC
Kieron VonDeux wrote:
Lucas Kell wrote:
...You guys are so "grr goons" that you would swear blind that the moon is made of brie if goons claimed it wasn't, so you're unable to see past your prejudice to see the faults in the system...


I doubt that, but since it is mainly goons who are complaining about this mechanic, their complaint is suspect.
It may be simply that the goons are better at getting their players to the forums to complain, but that would also be an issue.


I would also point out that the meta for Goons is using boredom against their enemies. There was a widely distributed soundcloud of a guy in Goons trying to advocate for participating in fights and several Goon higher-ups praising the merits of blue-balling, denying fights, staying docked, and generally not engaging in actual warfare.

We're finding ways to enjoy the Sov system even in its current state, finding some pretty good fights along the way. No one says they love the current system and trollceptors are definitely a key problem, but a speed limit may be just fine.

One thing that is true: EVE players are smart (way smarter than the worst posts in this thread would indicate) and will always figure out how to best deal with any game mechanic. Most of us are looking for cool fights and fun. If you come from an alliance that is all about controlling a vast empire and making ISK hand over fist, then it is likely you won't like the "small gang" and "localization" effort that is going on.

By the way, we still get big cap fights and some amazing escalations even in the current sub-optimal sov system. I think Galatea will only improve things.
Sgt Ocker
What Corp is it
#958 - 2015-08-22 13:28:41 UTC  |  Edited by: Sgt Ocker
Oddsodz wrote:

The speed limit is just plan wrong.

How am I to bait out PvP if my bait ship is speed gimped and can't tackle anything?


Don't go looking for "pvp" in a solo troll Ceptor that has little to no chance of killing anything. But (even limited to 4k m/s) would still be pretty good at running away from any pvp.

Don't fit an Entosis link to your bait ceptor.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Lucas Kell
Solitude Trading
S.N.O.T.
#959 - 2015-08-22 14:12:03 UTC
Kieron VonDeux wrote:
I doubt that, but since it is mainly goons who are complaining about this mechanic, their complaint is suspect.
But it's not mainly goons. There's an entire thread set up with a petition from groups who aren't goons with similar complaints. Most people involved in actually holding sov have these complaints, while generally the ones suggesting the mechanics are good are NPC corp players and groups with no intention of actually holding sov.

Kieron VonDeux wrote:
Simply put, two Alliances make up 1/3 of all posts in this feedback thread. That will always be suspect as being self-serving despite any logical arguments you try to make.
Uhh, not really. The feedback on mechanics will be primarily given by the players it most affects.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Lucas Kell
Solitude Trading
S.N.O.T.
#960 - 2015-08-22 14:14:03 UTC
Malcanis wrote:
Sov can only be contested by a solo frigate if you put literally zero effort into the contest.

Once again: if it's too much trouble for you to undock a single ship to defend a system, why is that too low a bar to set to contest it?
It's not that it's too difficult, it's simply boring. There's no fun in endlessly chasing frigates around simply because you have to to hold space.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.