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[Galatea] First batch of sov capture iterations

First post First post
Author
Hendrink Collie
Sebiestor Tribe
Minmatar Republic
#781 - 2015-08-20 19:16:52 UTC  |  Edited by: Hendrink Collie
delete plz oops
Icycle
Imperial Shipment
Amarr Empire
#782 - 2015-08-20 19:17:29 UTC
Arrendis wrote:
Icycle wrote:
unlike your alliance right? Lol


You know, not to defend PL or nothin', but when a single corp in an alliance can lose 3 trillion in a day and the corp and alliance recover w/in 9 months, you really can't say they're not doing something right.


I am just simply saying the fact. I dont concider them PL. Yes they have some PL members and they maybe an extension of PL. But far from PL.
bigbillthaboss3
Amok.
Goonswarm Federation
#783 - 2015-08-20 19:23:32 UTC
Harry Saq wrote:
Don't listen to all the noise Team 5-0, stick to your vision and focus on making individual systems worth having and maintaining. Also, you may want to get ahead of the curve a bit and reduce the costs of ihubs and upgrades, those are a hangover of the old system and need to be more in line with the new concepts of smaller groups being able to setup shop, get blasted out and try try again.



We are focused on Providence, but for you, we can make an exception. Those 6 systems you just recently acquired in Catch look nice. I'll be sure to notify your alliance, when they lose their sov, that we only eyed this area because of your posting.
SFM Hobb3s
Perkone
Caldari State
#784 - 2015-08-20 19:53:36 UTC
bigbillthaboss3 wrote:
Harry Saq wrote:
Don't listen to all the noise Team 5-0, stick to your vision and focus on making individual systems worth having and maintaining. Also, you may want to get ahead of the curve a bit and reduce the costs of ihubs and upgrades, those are a hangover of the old system and need to be more in line with the new concepts of smaller groups being able to setup shop, get blasted out and try try again.



We are focused on Providence, but for you, we can make an exception. Those 6 systems you just recently acquired in Catch look nice. I'll be sure to notify your alliance, when they lose their sov, that we only eyed this area because of your posting.



INB4 SMA is sent in with pvp entosis firetails that just die without shooting back at anything
Frostys Virpio
State War Academy
Caldari State
#785 - 2015-08-20 20:09:10 UTC
Icycle wrote:
Arrendis wrote:
Icycle wrote:
unlike your alliance right? Lol


You know, not to defend PL or nothin', but when a single corp in an alliance can lose 3 trillion in a day and the corp and alliance recover w/in 9 months, you really can't say they're not doing something right.


I am just simply saying the fact. I dont concider them PL. Yes they have some PL members and they maybe an extension of PL. But far from PL.


The guy can't possibly be in PL and also have an alt in PH for management stuff.

Impossible...
Lucas Kell
Solitude Trading
S.N.O.T.
#786 - 2015-08-20 20:39:42 UTC
SFM Hobb3s wrote:
bigbillthaboss3 wrote:
Harry Saq wrote:
Don't listen to all the noise Team 5-0, stick to your vision and focus on making individual systems worth having and maintaining. Also, you may want to get ahead of the curve a bit and reduce the costs of ihubs and upgrades, those are a hangover of the old system and need to be more in line with the new concepts of smaller groups being able to setup shop, get blasted out and try try again.
We are focused on Providence, but for you, we can make an exception. Those 6 systems you just recently acquired in Catch look nice. I'll be sure to notify your alliance, when they lose their sov, that we only eyed this area because of your posting.
INB4 SMA is sent in with pvp entosis firetails that just die without shooting back at anything
Ook ook!

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Icycle
Imperial Shipment
Amarr Empire
#787 - 2015-08-20 21:10:19 UTC  |  Edited by: Icycle
Frostys Virpio wrote:
Icycle wrote:
Arrendis wrote:
Icycle wrote:
unlike your alliance right? Lol


You know, not to defend PL or nothin', but when a single corp in an alliance can lose 3 trillion in a day and the corp and alliance recover w/in 9 months, you really can't say they're not doing something right.


I am just simply saying the fact. I dont concider them PL. Yes they have some PL members and they maybe an extension of PL. But far from PL.


The guy can't possibly be in PL and also have an alt in PH for management stuff.

Impossible...


I think you are missing the point. What I am trying to say that while there are some PL members, the majority are not. I think they got random alts from all over eve. I know even I wanted to place an alt in it but at the end did not bother. How hard can it be to pretend to be a noob?
Frostys Virpio
State War Academy
Caldari State
#788 - 2015-08-20 21:17:07 UTC
Icycle wrote:
Frostys Virpio wrote:
Icycle wrote:
Arrendis wrote:
Icycle wrote:
unlike your alliance right? Lol


You know, not to defend PL or nothin', but when a single corp in an alliance can lose 3 trillion in a day and the corp and alliance recover w/in 9 months, you really can't say they're not doing something right.


I am just simply saying the fact. I dont concider them PL. Yes they have some PL members and they maybe an extension of PL. But far from PL.


The guy can't possibly be in PL and also have an alt in PH for management stuff.

Impossible...


I think you are missing the point. What I am trying to say that while there are some PL members, the majority are not. I think they got random alts from all over eve. I know even I wanted to place an alt in it but at the end did not bother. How hard can it be to pretend to be a noob?


You are the one trying to say "his alliance" din't do anything and I am presenting you the fact that his alliance DID in fact do stuff before in a much meaningful than MoA but you keep trying to dodge the point because he post on his PH character and not his PL one.

Is this thread supposed to devolve into "post on your main or STFU"?

You think this guy is a PH player with the possibility of having an alt in PL and not the other way around?
Arrendis
TK Corp
#789 - 2015-08-20 21:38:49 UTC
Icycle wrote:
Arrendis wrote:
Icycle wrote:
unlike your alliance right? Lol


You know, not to defend PL or nothin', but when a single corp in an alliance can lose 3 trillion in a day and the corp and alliance recover w/in 9 months, you really can't say they're not doing something right.


I am just simply saying the fact. I dont concider them PL. Yes they have some PL members and they maybe an extension of PL. But far from PL.


Right, but PHorde is a newbie-training alliance. So... what? You're gonna scoff at newbies for not having billions of ISK? Wow, sick burn. What's next, mocking CONDI for not dominating Faction Warfare?
Alavaria Fera
GoonWaffe
#790 - 2015-08-20 23:06:17 UTC
Arrendis wrote:
What's next, mocking CONDI for not dominating Faction Warfare?

At least we are blue to Fweddit and they do?

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Sgt Ocker
What Corp is it
#791 - 2015-08-20 23:07:37 UTC
afkalt wrote:
Lucas Kell wrote:
We're saying there will be no big fights as there's no REASON to start them


Which is of exactly no relevance whatsoever to sov mechanics, whatever they may be.

I think your wrong. Devs made it quite clear they intended sov to be a driver for conflicts and fighting.

Quote:
Goal #1: As much as possible, ensure that the process of fighting over a star system is enjoyable and fascinating for all the players involved
Goal #6: Spread the largest Sovereignty battles over multiple star systems to take advantage of New Eden’s varied geography and to better manage server load.

To date with new sov;
Hundreds of systems entosed, 1 (big) fight, which took place in one system.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Vic Jefferson
Stimulus
Rote Kapelle
#792 - 2015-08-20 23:46:06 UTC
Sgt Ocker wrote:

To date with new sov;
Hundreds of systems entosed, 1 (big) fight, which took place in one system.



A keen perception obfuscated by the heaps of grr in this thread.

It's a very good point. Any and all opinions on either side are worth nothing compared to hard numbers and real evidence. The success of the system should be measured by the proportions of reinforces that lead to a change in sov, particularly a new entity claiming it. Now you could make such a metric more involved, but it would be much harder to quantify and qualify what counts as a successful defence, especially when many successful defences are just displays of force, and don't actually escalate into fight after both sides are mutually scouted. Therefore, while crude, a good metric is simply the ratio of reinforces that result in a structure/system/etc being changed hands. If an overwhelming majority of reinforces do not result in a change of some kind, then the mechanic is a terrible failure, because one would absolutely not RF something unless one had both the intention and the resources to actually follow through on it, unless it is just simple trolling, which I'd guess the majority is currently. Sov mechanics are supposed to let powers attack each other, not enable a single interceptor to troll a region.

Of course then you could get fancy with those metrics, once you got going. I.E size of the attacker and defender, weighted chances of a successful attack...you could go nuts with it, and it would be absolutely a blast for people who like numbers. At the end of the day though, the take home message is that RFs that do not commonly result in a successful invasion:

A)Should not be costless, they currently are.
-Cost to use an entosis link should be ISK paid to CONCORD
-Cost to fail to actually invade should cost the alliance ISK, status, or incur penalties.
-Limit the amount of entosis an alliance can do based on size: an alliance of 2 corps with 10 people each has no business reinforcing more than a few things at time.
-Unsuccessful Entosis should cause the capsuleer to lose SP, the same way losing a T3 cruiser does.

B)Should not be numerically the overwhelming majority of RFs. RFs are designed to let sovereign entities invade each other, and if this is simply not happening with enough of them, then the mechanic is a failure and needs to be revisited.
-When most RFs are trolling, its a failure.
-When most RFs are actual people actually interested in taking actual space, the mechanic is a raving success!

Graphs won't do. We all remember, hey look, more capitals are exploding post Phoebe graphs - but they aren't very convincing at all when you consider how popular insurance frauding capitals in-lieu of moving them is. A tiny little filter on the data could remove all those, then you'd have a greater chance of convincing people of what you are trying to prove. Or the hilarious amounts of capitals dying in Aridia - yes the average goes up, but they aren't provoking or generating actual fights. It's like watching ship kills in Uedama - PvP yes, fights no.


Vote Vic Jefferson for CSM X.....XI.....XII?

Warmeister
Tactical Farmers.
Pandemic Horde
#793 - 2015-08-21 00:30:34 UTC
Querns wrote:
Warmeister wrote:

torp bombers your coalition used to grind sov during fountain and halloween wars that could cloak as soon as someone enters local, and that can move via covert cynos.

It astounds me that people are still bitter about siegefleet.

it astounds me that you see bitterness there.

i'm just pointing out the obvious. it was the same concept for risk free sov capture as inties are now, and goons jumped on it
now that the tables have turned - goons are crying nerf to inties.

well done to CCP for ignoring people who asked to nerf bombers (not that i think there were any), keep up the good job ignoring the goon tears now
Warmeister
Tactical Farmers.
Pandemic Horde
#794 - 2015-08-21 00:33:46 UTC
bigbillthaboss3 wrote:

You are missing what we are saying here, we like the new fozzie sov system. It just needs tweaks and details ironed out i.e. an interceptor being able to solo a whole constellation, regardless if anyone is defending or not.

the only thing that needs ironing out is elimination of pure trolls.
if no one comes to spin the nodes when structures come out of RF they should despawn after couple of days and the structure should go back to defender.

now if someone is serious about taking sov, there is no reason inty shouldn't be able to do it when defender doesn't show up.

Querns
Science and Trade Institute
Caldari State
#795 - 2015-08-21 00:35:25 UTC
Warmeister wrote:
Querns wrote:
Warmeister wrote:

torp bombers your coalition used to grind sov during fountain and halloween wars that could cloak as soon as someone enters local, and that can move via covert cynos.

It astounds me that people are still bitter about siegefleet.

it astounds me that you see bitterness there.

i'm just pointing out the obvious. it was the same concept for risk free sov capture as inties are now, and goons jumped on it
now that the tables have turned - goons are crying nerf to inties.

well done to CCP for ignoring people who asked to nerf bombers (not that i think there were any), keep up the good job ignoring the goon tears now

The fact that you considered it "risk free" is where the bitterness originates. Or, to be more specific, that it was used in proxy for the dreadnoughts typically considered for the role, denying anyone in drop range a bunch of free dread kills.

Siegefleet was a marvelous way to reduce risk -- it was not, by any means, risk free. If siegefleet was risk free, then all tactics involving dropping bombers would also carry forth this connotation, and few people bemoan the bomber drop as a risk-free ganking experience.

This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.

Warmeister
Tactical Farmers.
Pandemic Horde
#796 - 2015-08-21 00:53:03 UTC
Querns wrote:

The fact that you considered it "risk free" is where the bitterness originates. Or, to be more specific, that it was used in proxy for the dreadnoughts typically considered for the role, denying anyone in drop range a bunch of free dread kills.

Siegefleet was a marvelous way to reduce risk -- it was not, by any means, risk free. If siegefleet was risk free, then all tactics involving dropping bombers would also carry forth this connotation, and few people bemoan the bomber drop as a risk-free ganking experience.

you are confusing two things here, pvp and contesting undefended systems.

there is a difference between dropping stack of bombers on someone who can shoot back, and dropping them on the structure with no hostile in local. of course it wasn't entirely risk free, i remember us decimating a few of those fleets, when your people got so bored that they probably went afk and stopped watching local.

same thing applies to inties in current sov mechanics. if someone tried to use them to capture sov against a proper fleet, they'd be dead. they only turn into risk free thing when the system they are used in aren't defended.

in your second sentence you outlines the exact reason why you want inties to not be able to entosis - you just want free kills for anyone in the drop range.

as i outlined before, if you are worried about people trolling your sov, changes need to be done to the mechanics so that the structures return to normal state if no one captured the beacons for a certain period of time.


Plaid Rabbit
Enlightened Industries
Goonswarm Federation
#797 - 2015-08-21 00:55:47 UTC  |  Edited by: Plaid Rabbit
It also required a fair amount of effort. Those fleets were 40+ people, instead of 1 guy in a trollceptor. Instead of 5 guys in dreads, it was a swarm of guys in something cheaper, grinding the sov more slowly.

It's about the effort of the attacker. The goons put forth effort (20man/hours per structure or so) to take out a structure.
Warmeister
Tactical Farmers.
Pandemic Horde
#798 - 2015-08-21 01:04:06 UTC
Plaid Rabbit wrote:
It also required a fair amount of effort. Those fleets were 40+ people, instead of 1 guy in a trollceptor. Instead of 5 guys in dreads, it was a swarm of guys in something cheaper, grinding the sov more slowly.

It's about the effort of the attacker. The goons put forth effort (20man/hours per structure or so) to take out a structure.

why should taking something that no one needs enough to bother defending it require much effort?
Querns
Science and Trade Institute
Caldari State
#799 - 2015-08-21 01:11:32 UTC
Warmeister wrote:

you are confusing two things here, pvp and contesting undefended systems.

there is a difference between dropping stack of bombers on someone who can shoot back, and dropping them on the structure with no hostile in local. of course it wasn't entirely risk free, i remember us decimating a few of those fleets, when your people got so bored that they probably went afk and stopped watching local.

same thing applies to inties in current sov mechanics. if someone tried to use them to capture sov against a proper fleet, they'd be dead. they only turn into risk free thing when the system they are used in aren't defended.

in your second sentence you outlines the exact reason why you want inties to not be able to entosis - you just want free kills for anyone in the drop range.

as i outlined before, if you are worried about people trolling your sov, changes need to be done to the mechanics so that the structures return to normal state if no one captured the beacons for a certain period of time.



Generally, a few recons take care of the "shooting back" problem.

While I enjoy dropping on nerds as much as the next fat guy, unfortunately fatigue makes this an unwieldy proposition against troll threats. I would struggle to find it even in the same vein as dropping supercapitals on anything in the galaxy at moderate to severe distances. (Not calling out any player group here; we abused the **** out of it as much as anyone else.)

And you are mischaracterizing the goals of the Imperium at large if you think kills are our primary motivating factor. Our primary motivating factor is protecting the empire. To that extent, we would like it so that there is a reasonable chance for malefactors towards our holdings, which we've worked for five years to create, to be caught and punished. Kills intersect nicely here on the account of nearly everyone else in Eve valuing ship kills over sov; this creates the necessary negative reinforcement.

This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.

Querns
Science and Trade Institute
Caldari State
#800 - 2015-08-21 01:14:27 UTC  |  Edited by: Querns
Warmeister wrote:
Plaid Rabbit wrote:
It also required a fair amount of effort. Those fleets were 40+ people, instead of 1 guy in a trollceptor. Instead of 5 guys in dreads, it was a swarm of guys in something cheaper, grinding the sov more slowly.

It's about the effort of the attacker. The goons put forth effort (20man/hours per structure or so) to take out a structure.

why should taking something that no one needs enough to bother defending it require much effort?


The implication here that we don't need nor could utilize our current holdings is laughable. Check the ADMs across Imperium space; besides the areas currently undergoing sov transfer in "western" (dotlan projection) Pure Blind, everything is well-utilized.

Thank you, sov team, for adding the publicly visible ADMs and timers; they allow for succinct silencing of these sorts of accusations.

e: Also of note is the fact that we ceded a total of five regions leading up to both Phoebe and Aegis. The vaunted Empire Contraction has taken place! We can only tighten the belt so much (goons are fat.)

This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.