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CCP - End Highsec Incursions

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Author
Dracvlad
Taishi Combine
Astral Alliance
#601 - 2015-04-30 21:23:40 UTC
Jenn aSide wrote:
Dracvlad wrote:
Speedkermit Damo wrote:
Dracvlad wrote:
baltec1 wrote:


Last time they tried this it almost broght down the entire economy. Nerfing the one or two overpowered things is much better than buffing everything else around them.


They have been proved not to be over-powered, and in any case when the new structures come you will get mission agents, VFK the new Osmon...


Missions in sov-null is a terrible idea


But that is what they will be getting, see G. Administration Hubs in http://community.eveonline.com/news/dev-blogs/back-into-the-structure/ and what he fails to understand is that the rat bounties will be so much higher as will the LP's.


They've said nothing of the sort, read the actual thread about the specific structures on F&I, they haven't finalized anything.


Spining like mad I see... ShockedRollEvilTwisted

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#602 - 2015-04-30 21:29:47 UTC  |  Edited by: Scipio Artelius
Dracvlad wrote:
Jenn aSide wrote:
Dracvlad wrote:
Speedkermit Damo wrote:

Missions in sov-null is a terrible idea


But that is what they will be getting, see G. Administration Hubs in http://community.eveonline.com/news/dev-blogs/back-into-the-structure/ and what he fails to understand is that the rat bounties will be so much higher as will the LP's.


They've said nothing of the sort, read the actual thread about the specific structures on F&I, they haven't finalized anything.


Spining like mad I see... ShockedRollEvilTwisted

It's not Jenn who is spining(?) here.

The devblog and the thread in F&I are fairly clear. It is way to early to be quoting anything as something that will be delivered.

Direct quote from the devblog:

CCP Ytterbium wrote:
Before we move forward, we would like to make it clear the changes listed below are ideas and highly theoretical. Those are not set in stone or fixed, we are telling our plans to you, our players, months in advance to initiate feedback and spark interest. Also please remember that concept art is just that, concept.


And even with the total grain of salt that the concepts need to be regarded with at the moment, even the G. that you point to only indicates a possibility to "change NPC agent spread across a solar system". It doesn't say anything about introducing NPC agents into solar systems where they don't already exist.

So if there is any spin being put on that, it's not coming from Jenn.
Dracvlad
Taishi Combine
Astral Alliance
#603 - 2015-04-30 21:41:48 UTC
Scipio Artelius wrote:
Dracvlad wrote:
Jenn aSide wrote:
Dracvlad wrote:


But that is what they will be getting, see G. Administration Hubs in http://community.eveonline.com/news/dev-blogs/back-into-the-structure/ and what he fails to understand is that the rat bounties will be so much higher as will the LP's.


They've said nothing of the sort, read the actual thread about the specific structures on F&I, they haven't finalized anything.


Spining like mad I see... ShockedRollEvilTwisted

It's not Jenn who is spining(?) here.

The devblog and the thread in F&I are fairly clear. It is way to early to be quoting anything as something that will be delivered.

Direct quote from the devblog:

CCP Ytterbium wrote:
Before we move forward, we would like to make it clear the changes listed below are ideas and highly theoretical. Those are not set in stone or fixed, we are telling our plans to you, our players, months in advance to initiate feedback and spark interest. Also please remember that concept art is just that, concept.


Of course you are spinning, this is what you people are playing for, when you moan that the best null sec system can support 10 people at most. This is what you people have been asking for in terms of making it worthwhile to be in 0.0 and if you can get hisec missions reduced to level 3's and Incursions removed then you win even more. Of course its not set in stone, but they have it in mind don't they. Talk about wanting the cake and eating it...

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#604 - 2015-04-30 21:45:33 UTC  |  Edited by: Scipio Artelius
Dracvlad wrote:
Of course you are spinning, this is what you people are playing for, when you moan that the best null sec system can support 10 people at most. This is what you people have been asking for in terms of making it worthwhile to be in 0.0 and if you can get hisec missions reduced to level 3's and Incursions removed then you win even more.

Show me where I have moaned about anything of the sort?

No spin, just a direct quote.

I personally have no concern at all about how others earn their ISK or how much they can earn. Good luck to anyone that can play how they want in the game. I just do what I do and allow others to do what they do.

So find me a quote that differs from that.

Dracvlad wrote:
Of course its not set in stone, but they have it in mind don't they. Talk about wanting the cake and eating it...

Not that I have seen anywhere. Nowhere has it been mentioned about introducing NPC agents into null that I have read.

changing the NPC agent distribution in a solar system is mentioned together with "to switch NPC faction control or NPC security forces", which are clearly not null related, so there is no reason to conclude the first relates to null.

It more likely suggests these structures will be able to be built in other places - lowsec and highsec.
Barbara Nichole
Royal Amarr Institute
Amarr Empire
#605 - 2015-04-30 21:56:26 UTC
Null sec never gets tired of picking on high sec. Roll The payouts are already better in lower sec incursions for one thing.. but lets just look at other high sec activities, There is no other activity in high sec that requires 40 or so pilots to complete. It is the single most dangerous high sec PVE activity there is.. and it requires movement of a great deal of expensively fitted ships through many jumps to get to the incursions as they pop up. Ganking on incursions ships happens regularly in high sec. Ship loss in incursions happens regularly in incursions. in fact, loss happens more often than it does in lower sec. ...likely because the pilots are, in many cases, less skilled than their lower sec counter parts. I'm sorry but your nerf herding idea is a loser.
- 1

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

Vic Jefferson
Stimulus
Rote Kapelle
#606 - 2015-04-30 23:56:37 UTC
Barbara Nichole wrote:
The payouts are already better in lower sec incursions for one thing.


Yes, but this is largely countered by both the safety for one, and perhaps even more importantly, the availability and logistical ease. You can almost always get to an incursion in High, and there will almost always be one up - it is dependable, available income. Null Incursions, when they are even run, have to be in the right spot, and don't last that long due to any sane alliance wanting them down so their systems aren't cyno jammed. The moment the mothership is spotted, it is usually run at first convenience. It is not unusual for incursions to last less than a day when they hit a populated sov area. Hi Sec has a bigger pool of incursions, and the time to farm them for the full week. Imagine if you could only run incursions in say, Kor-Azor, and then only for a day...oh and during that day, you light up the constellation so every hot-dropper in the tri-region area starts hunting.

Also, comparing Hi-Sec incursions to Null ones still doesn't do too much to the fact that the available, dependable income Hi-Sec incursions grant Hi-Sec makes life in elsewhere comparatively unrewarding. We could discuss the merits of Hi/Low/Null incursions versus each other, but its a different topic entirely than, should they be in Hi-Sec in their current form at all?

Vote Vic Jefferson for CSM X.....XI.....XII?

Mario Putzo
#607 - 2015-05-01 04:00:20 UTC  |  Edited by: Mario Putzo
Kaarous Aldurald wrote:
Speedkermit Damo wrote:
maybe rather than nerfing highsec incursions, perhaps we should be asking for a buff to nullsec (active) income sources.





Inflation is bad. Nullsec income does need redone, but just a net buff to what's already there is not appropriate.

[edit: Oh, and because income is relative, adjusting the one massively overpowered thing is a better solution by far than buffing all the others. The nail that stands up should get pounded down.


Inflation is not bad in EVE, it is irrelevant. 100% TOTALLY IRRELEVANT. EVE is a closed market system.

Now in the real world high inflation is bad, as it devalues a nations currency, which results in less trade value (higher cost imports/less revenue exports), and ultimately impacts the consumer the hardest as prices rise. This does not happen in EVE. Why, because we all use ISK, and only ISK. We have no competitive currency, there is no trade market for currencies, there is no trade value competition. It is ISK and only ISK.

If we all made 1T/minute, it would literally have 0 impact on the games economy, because the economy would just grow with the inflation. There is no negative drawback because there is no outside competition. Closed market economies are immune to inflation, and deflation.
baltec1
Bat Country
Pandemic Horde
#608 - 2015-05-01 04:18:02 UTC  |  Edited by: baltec1
Mario Putzo wrote:


Inflation is not bad in EVE, it is irrelevant. 100% TOTALLY IRRELEVANT. EVE is a closed market system.


Not only has the price of everything doubled before we take into account mineral requirement changes but inflation means that the value of running anoms has gone down due to the way the payouts are handled. Bounty based rewards do not rise with inflation while LP based rewards do. This is why we now find level 3 missions are on par with anom ratting.
Mario Putzo
#609 - 2015-05-01 04:28:22 UTC
baltec1 wrote:
Mario Putzo wrote:


Inflation is not bad in EVE, it is irrelevant. 100% TOTALLY IRRELEVANT. EVE is a closed market system.


Not only has the price of everything doubled before we take into account mineral requirement changes but inflation means that the value of running anoms has gone down due to the way the payouts are handled. Bounty based rewards do not rise with inflation while LP based rewards do. This is why we now find level 3 missions are on par with anom ratting.


The don't do anoms, or go ask CCP in that thread I linked to provide NS with a better source of LP.

There is nothing stopping you from going to HS to earn better ISK, just as there is nothing stopping folks in HS from going to NS to have access to better PVP.

Inflation has 0 impact on EVE as a whole...regionally...well different regions are different, diversify friend.
baltec1
Bat Country
Pandemic Horde
#610 - 2015-05-01 04:41:22 UTC
Mario Putzo wrote:


The don't do anoms


That is the primary pve activity in sov space. Glad you are finally realising the problem
Mario Putzo wrote:

There is nothing stopping you from going to HS to earn better ISK


Thats the problem, we already are going to highsec and abandoning null.

Mario Putzo wrote:

Inflation has 0 impact on EVE as a whole


Everything costs a lot more than it used to while peoples income via bounties has not changed. Belt ratting went from good isk to worthless. Nobody rats in belts anymore which shows that inflation does have a negative impact on the game.
Mario Putzo
#611 - 2015-05-01 04:48:30 UTC  |  Edited by: Mario Putzo
Anoms/Belt ratting are not the only sources of ISK Go run Pirate L4s and make some Dank ISK selling implants or something, you do know why BL. Calls it the Crystal Army right? . The economy is larger and more robust than it has ever been. Prices are up and Incomes are up, everyone is making more money. Inflation has had 0 net drag on EVEs economy.(because it can not, it is impossible)

You can whine as much as you want about NS anoms, nobody cares really. There are numerous other ways to make ISK. I suggest you go read GSF Wiki and learn how to do them. If that means you come to HS to missions, groovy. EVE isn't fair. Or if you care that much about NS anoms, go to the thread I linked earlier and offer idea on how to make them better.

Nerfing incursions isn't going to make NS Anoms any better or anymore attractive. So Clearly that isn't what your goal is in this thread. But we all knew that anyway. Big smile
Dracvlad
Taishi Combine
Astral Alliance
#612 - 2015-05-01 07:42:01 UTC
baltec1 wrote:
Mario Putzo wrote:


Inflation is not bad in EVE, it is irrelevant. 100% TOTALLY IRRELEVANT. EVE is a closed market system.


Not only has the price of everything doubled before we take into account mineral requirement changes but inflation means that the value of running anoms has gone down due to the way the payouts are handled. Bounty based rewards do not rise with inflation while LP based rewards do. This is why we now find level 3 missions are on par with anom ratting.


Rubbish, level 3's are not anywhere near anoms even with LP, what a lie that is!

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Nevyn Auscent
Broke Sauce
#613 - 2015-05-01 08:14:35 UTC
Dracvlad wrote:

Rubbish, level 3's are not anywhere near anoms even with LP, what a lie that is!

They are if you use a several billion ship in highsec blitzing only the best LP available and turning down slow missions vs a normal T2 fit in Null running not the best anoms. They aren't if you take the average lvl 3 income.
Kaarous Aldurald
Black Hydra Consortium.
#614 - 2015-05-01 08:26:15 UTC
Mario Putzo wrote:

Inflation is not bad in EVE, it is irrelevant. 100% TOTALLY IRRELEVANT. EVE is a closed market system.


And you're done, thanks for playing.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Black Pedro
Mine.
#615 - 2015-05-01 08:50:33 UTC
Mario Putzo wrote:
Anoms/Belt ratting are not the only sources of ISK Go run Pirate L4s and make some Dank ISK selling implants or something, you do know why BL. Calls it the Crystal Army right? . The economy is larger and more robust than it has ever been. Prices are up and Incomes are up, everyone is making more money. Inflation has had 0 net drag on EVEs economy.(because it can not, it is impossible)

You can whine as much as you want about NS anoms, nobody cares really. There are numerous other ways to make ISK. I suggest you go read GSF Wiki and learn how to do them. If that means you come to HS to missions, groovy. EVE isn't fair. Or if you care that much about NS anoms, go to the thread I linked earlier and offer idea on how to make them better.

If I am looking for the most efficient ISK why would I go run pirate L4 missions when I can make more doing highsec incursions in complete safety?

If I am looking for the most efficient ISK why would I do anything other than highsec incursions in complete safety?

That really doesn't seem like a recipe for a vibrant PvP game to me.
baltec1
Bat Country
Pandemic Horde
#616 - 2015-05-01 10:49:25 UTC
Mario Putzo wrote:
Anoms/Belt ratting are not the only sources of ISK Go run Pirate L4s and make some Dank ISK selling implants or something.


There are no level 4s in sov null.

baltec1
Bat Country
Pandemic Horde
#617 - 2015-05-01 10:50:43 UTC
Nevyn Auscent wrote:

They are if you use a several billion ship in highsec blitzing only the best LP available and turning down slow missions vs a normal T2 fit in Null running not the best anoms. They aren't if you take the average lvl 3 income.


800 mil, which is more than half the cost of a carrier which is needed to hit the best anom income.
Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#618 - 2015-05-01 11:02:16 UTC
baltec1 wrote:
Nevyn Auscent wrote:

They are if you use a several billion ship in highsec blitzing only the best LP available and turning down slow missions vs a normal T2 fit in Null running not the best anoms. They aren't if you take the average lvl 3 income.


800 mil, which is more than half the cost of a carrier which is needed to hit the best anom income.


my carrier was around 2.7bil and got me 90mil an hour in nullsec using 1 account in an upgraded system, ishtar was pushing around 60mil an hour

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#619 - 2015-05-01 11:02:23 UTC
Dracvlad wrote:
Rubbish, level 3's are not anywhere near anoms even with LP, what a lie that is!

Did you find that quote of mine yet (see post 604)?
Leannor
State War Academy
Caldari State
#620 - 2015-05-01 11:25:09 UTC
Mario Putzo wrote:
Kaarous Aldurald wrote:
Speedkermit Damo wrote:
maybe rather than nerfing highsec incursions, perhaps we should be asking for a buff to nullsec (active) income sources.





Inflation is bad. Nullsec income does need redone, but just a net buff to what's already there is not appropriate.

[edit: Oh, and because income is relative, adjusting the one massively overpowered thing is a better solution by far than buffing all the others. The nail that stands up should get pounded down.


Inflation is not bad in EVE, it is irrelevant. 100% TOTALLY IRRELEVANT. EVE is a closed market system.

Now in the real world high inflation is bad, as it devalues a nations currency, which results in less trade value (higher cost imports/less revenue exports), and ultimately impacts the consumer the hardest as prices rise. This does not happen in EVE. Why, because we all use ISK, and only ISK. We have no competitive currency, there is no trade market for currencies, there is no trade value competition. It is ISK and only ISK.

If we all made 1T/minute, it would literally have 0 impact on the games economy, because the economy would just grow with the inflation. There is no negative drawback because there is no outside competition. Closed market economies are immune to inflation, and deflation.



maybe, then, we should introduce Sov currencies. Amarrian Kyat, Caldari Ruble, Gallente Dollar, Minmatar Rupee. That would b a very interesting development and expansion for the game. Corporations would choose to adopt one currency or other, or a mix, and individuals can choose which currency to buy with from the selection provided by their corp (muhc like how you select which Corp Wallet to buy with).

How to set the rates? Easy ... treat each currency like you do any other market item. Imagine 'trit' was a currency. There are buy orders and sell orders. Initially it'll be a flat playing field. Then, due to occupation and useage as currencies can only be used (in empire) in their original factions, the price will vary as differeing amounts of trade happen in different places. I'd imagine the caldari Ruble would soon become highly used and far more valuable. Bufs' to the lowly minmatar ruppe would be via intriducing something only fpund in Minmatar space ... maybe each race has one each of mex/iso/nox (with two having only nox). that way all mex trade would come out of Minmatar, potentially giving some stability overall.

Probably lots of holes in that, just writing as I think, but sure a brainstroming session could eaxily come up with a working idea. Would certainly add a lot of market risk. It might also reduce people having big cash stocks, as only 'hard items' would be a surity against a currency crash.

anyway ... off to lunch ... nom nom nom.

"Lykouleon wrote:

STOP TOUCHING ICONIC SHIP PARTS"