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Walking in stations

First post
Author
Jenn aSide
Soul Machines
The Initiative.
#721 - 2015-04-08 16:50:11 UTC
Tippia wrote:
Velarra wrote:
More serious question...what happened to the Ambulation project Torfie was promoting and talking about with videos and impressive demo's a little while ago?

“A little while ago” was 7 years ago…

It was unceremoniously trashed and restarted from scratch (twice) due to massive scope creep, lack of planning, and abysmal management. Then the entire staff was laid off and the whole idea abandoned.



He's talking about Extra Vehicular Activity from 2-3 years ago . I still enjoy reading this thread and the WiSr tears it invoked.
Jenn aSide
Soul Machines
The Initiative.
#722 - 2015-04-08 17:00:51 UTC
Bill Lane wrote:
Jenn aSide wrote:


The idea the CCP should risk (even in a tiny way, 1 DEV working on WiS is too much) doing that again so that some RP type can drink a beer he can't taste in a bar that doesn't exist is a real BS way to think IMO.


Yes because everybody else is flying in spaceships that obviously exist... Roll

I'm not into RP but come on, Eve could use something to draw in more players and there is a large RP community out there. And not only RP folks would enjoy WiS. Time to broaden some horizons, add some truly new stuff like walking in stations, docking on a carrier or titan and being able to ride in it, etc. Add some new material never before seen in Eve. The competition has it and it looks great. Why CCP can't seem to get it right is beyond me, but the idea should not be shelved, even if it's devs working on it on their off-time for fun.

Not to mention more players means more money, CCP could probably afford to grow a bit and have more devs.



I took the liberty of underlining the arguments WiS types have clanged to for years while resisting the realities of the situation.

EVE needs new players who like EVE, not something EVE. And yes 'the competition' has this stuff and yet you don't see people fleeing EVE for it (proving that it's not needed in EVE, it would end up just another playstation home like thing that would prove to be the same kind fo waste of time).

But the last part (money) is the biggest reason why WiS should never happen. Say CCP did it and it drew in all those new players, CCP would have to get bigger and bigger to accommodate them and they'd adopt the same 'expansionist' culture that almost killed CCP and EVE just a very few years ago.

CCP as a smaller , more focused company has provided one of the best and most enduring MMOs in history. CCP that tried to be a bigger company brought us such hits as:

"World of Darkness: And we MEAN Darkness , so dark it doesn't exist"

"Incarna: Death to all Video Cards"

and

"(get left in the) DUST (by every real shooting game) 514......



I know which company I prefer CCP to be lol.
Benny Ohu
Royal Amarr Institute
Amarr Empire
#723 - 2015-04-08 17:04:23 UTC
Jenn aSide wrote:
He's talking about Extra Vehicular Activity from 2-3 years ago . I still enjoy reading this thread and the WiSr tears it invoked.

i liked the announcement of work on gameplay for avatars, but i hate what that thread became
Eve Solecist
Shitt Outta Luck - GANKING4GOOD
#724 - 2015-04-08 17:07:04 UTC
Jenshae Chiroptera wrote:
Eve Solecist wrote:
... and how prostitution would flourish!
*Sigh* Closet Second Lifers and their obsessions. P

Ooohhhhh nonono.

I'm not talking about extreme escapism.
I'm talking about power!

Power OVER these second lifers.
I'm no fan of them either!

I have written numerous posts about how I do not
want these people around here, but I will damn sure
do whatever I can to put them to good use and make em pay!
  • All incoming connection attempts are being blocked. If you want to speak to me you will find me either in Hek local, you can create a contract or make a thread about it in General Discussions. I will call you back. -
Jenshae Chiroptera
#725 - 2015-04-08 17:19:23 UTC
Eve Solecist wrote:
Do whatever I can to put them to good use and make em pay!
Quite a lot of them like paying. Why do you think there are so many virtual shops? If you mean metaphorically, then a lot of them enjoy that also. Blink
With Second Lifers, if there is a stroke then there is a folk.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Jenshae Chiroptera
#726 - 2015-04-08 17:25:45 UTC
Bill Lane wrote:
... docking on a carrier or titan and being able to ride in it, etc...
There is a problem.
There are too many stations and ships.
The imagination fills in all these people crewing your ships or doing important things to keep your ship running but once you start walking around in stations or ships and only see some token NPCs with very few players then you will feel that the game is empty and you are less important to your own story.

Which is one reason that I keep mentioning ideas to integrate Dust and Valkerie, pool all the players in the social areas.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Tippia
Sunshine and Lollipops
#727 - 2015-04-08 17:39:31 UTC
Jenn aSide wrote:
Tippia wrote:
It was unceremoniously trashed and restarted from scratch (twice) due to massive scope creep, lack of planning, and abysmal management. Then the entire staff was laid off and the whole idea abandoned.

He's talking about Extra Vehicular Activity from 2-3 years ago . I still enjoy reading this thread and the WiSr tears it invoked.

Ah, fair enough. Not that it really qualifies as “a little while ago” anyway, and the answer is pretty much spot on in that case too — just replace “ambulation” with “WiS”. Lol

EVA was just WiS Rev 2 (still dead), after all…
Eve Solecist
Shitt Outta Luck - GANKING4GOOD
#728 - 2015-04-08 18:02:25 UTC
Jenshae Chiroptera wrote:
Eve Solecist wrote:
Do whatever I can to put them to good use and make em pay!
Quite a lot of them like paying.

E x a c t l y !

*snickers xD*
  • All incoming connection attempts are being blocked. If you want to speak to me you will find me either in Hek local, you can create a contract or make a thread about it in General Discussions. I will call you back. -
PsiMin
Ranger Industries
The Rogue Consortium
#729 - 2015-04-09 11:57:12 UTC
Woodman2 wrote:
I was gone from EVE for a couple of years due to my health, I am now back and wondering what happened to walking around in the station? It was the next big thing when I left.



they lost the keys to the door that leads you to the station, so they gave up due to the expense, it will never happen so ive put a poster over my door
Jenshae Chiroptera
#730 - 2015-04-09 12:01:26 UTC
PsiMin wrote:
Woodman2 wrote:
I was gone from EVE for a couple of years due to my health, I am now back and wondering what happened to walking around in the station? It was the next big thing when I left.
they lost the keys to the door that leads you to the station, so they gave up due to the expense, it will never happen so ive put a poster over my door
I've turned my ship.
Going to blow away my Captain's Quarters and see the void on the other side. P

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Boseo
Azure Horizon
#731 - 2015-04-09 19:12:42 UTC
Just wanted to point out to people who keep that Dust 514 is a failed project and is a waste of resources.
You do realize its is now seen as profitable by ccp now right? Here is the article and nice quote
Hilmar Veigar Pétursson wrote:
"I will share that Dust is a profitable business for CCP,"


Take it as you will just wanted to point that out to people using Dust as an example of a failed project.

Sorry but file “forumsig.GIF” is currently unavailable please come back later…… like in a year or so.

Bill Lane
Strategic Insanity
FUBAR.
#732 - 2015-04-09 22:06:50 UTC
Jenshae Chiroptera wrote:
Bill Lane wrote:
... docking on a carrier or titan and being able to ride in it, etc...
There is a problem.
There are too many stations and ships.
The imagination fills in all these people crewing your ships or doing important things to keep your ship running but once you start walking around in stations or ships and only see some token NPCs with very few players then you will feel that the game is empty and you are less important to your own story.

Which is one reason that I keep mentioning ideas to integrate Dust and Valkerie, pool all the players in the social areas.


Well I'm just thinking of carriers doing what their name implies, I don't think people should actually be able to crew positions. I would concede though that crewed positions would be asked for to improve defenses when their ship is onboard. But really I think at least a titan should be able to carry a limited fleet around, both ships and their pilots. Could give them an outside view of the ship, or a stationary internal view like in stations with CQ turned off. Would just be a different, smaller design.

Jade Blackwind
#733 - 2015-04-10 09:07:14 UTC
Boseo wrote:
Just wanted to point out to people who keep that Dust 514 is a failed project and is a waste of resources.
You do realize its is now seen as profitable by ccp now right? Here is the article and nice quote
Hilmar Veigar Pétursson wrote:
"I will share that Dust is a profitable business for CCP,"


Take it as you will just wanted to point that out to people using Dust as an example of a failed project.
This likely means that Legion is in development limbo until PS3 gives up the ghost, and that'd take years. A pity.

Eve Solecist wrote:
I'm not talking about extreme escapism.
I'm talking about power!

Power OVER these second lifers.
I'm no fan of them either!

I have written numerous posts about how I do not
want these people around here, but I will damn sure
do whatever I can to put them to good use and make em pay!
Imagine your success in content creaton if you were just a bit more covert about this P

Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#734 - 2015-04-10 11:42:30 UTC
Jade Blackwind wrote:

Eve Solecist wrote:
I'm not talking about extreme escapism.
I'm talking about power!

Power OVER these second lifers.
I'm no fan of them either!

I have written numerous posts about how I do not
want these people around here, but I will damn sure
do whatever I can to put them to good use and make em pay!
Imagine your success in content creaton if you were just a bit more covert about this P



Its common thing about every self respecting Master of Evil that he will announce his evil plans beforehand.
Eve Solecist
Shitt Outta Luck - GANKING4GOOD
#735 - 2015-04-10 11:54:03 UTC
Nana Skalski wrote:
Jade Blackwind wrote:

Eve Solecist wrote:
I'm not talking about extreme escapism.
I'm talking about power!

Power OVER these second lifers.
I'm no fan of them either!

I have written numerous posts about how I do not
want these people around here, but I will damn sure
do whatever I can to put them to good use and make em pay!
Imagine your success in content creaton if you were just a bit more covert about this P



Its common thing about every self respecting Master of Evil that he will announce his evil plans beforehand.

As if these people knew how to use google...

Sheesh what a day today. -.-
  • All incoming connection attempts are being blocked. If you want to speak to me you will find me either in Hek local, you can create a contract or make a thread about it in General Discussions. I will call you back. -
Kuronaga
The Dead Parrot Shoppe Inc.
The Chicken Coop
#736 - 2015-04-10 17:18:17 UTC
Jenn aSide wrote:
Bill Lane wrote:
Jenn aSide wrote:


The idea the CCP should risk (even in a tiny way, 1 DEV working on WiS is too much) doing that again so that some RP type can drink a beer he can't taste in a bar that doesn't exist is a real BS way to think IMO.


Yes because everybody else is flying in spaceships that obviously exist... Roll

I'm not into RP but come on, Eve could use something to draw in more players and there is a large RP community out there. And not only RP folks would enjoy WiS. Time to broaden some horizons, add some truly new stuff like walking in stations, docking on a carrier or titan and being able to ride in it, etc. Add some new material never before seen in Eve. The competition has it and it looks great. Why CCP can't seem to get it right is beyond me, but the idea should not be shelved, even if it's devs working on it on their off-time for fun.

Not to mention more players means more money, CCP could probably afford to grow a bit and have more devs.



I took the liberty of underlining the arguments WiS types have clanged to for years while resisting the realities of the situation.

EVE needs new players who like EVE, not something EVE. And yes 'the competition' has this stuff and yet you don't see people fleeing EVE for it (proving that it's not needed in EVE, it would end up just another playstation home like thing that would prove to be the same kind fo waste of time).

But the last part (money) is the biggest reason why WiS should never happen. Say CCP did it and it drew in all those new players, CCP would have to get bigger and bigger to accommodate them and they'd adopt the same 'expansionist' culture that almost killed CCP and EVE just a very few years ago.

CCP as a smaller , more focused company has provided one of the best and most enduring MMOs in history. CCP that tried to be a bigger company brought us such hits as:

"World of Darkness: And we MEAN Darkness , so dark it doesn't exist"

"Incarna: Death to all Video Cards"

and

"(get left in the) DUST (by every real shooting game) 514......



I know which company I prefer CCP to be lol.


The company that tries to do new things and fails due to bad management, or the company that never does anything new and has a game that is so completely boring it requires the players to create content for them?

Yea, good options.
Jenshae Chiroptera
#737 - 2015-04-10 17:21:06 UTC
Kuronaga wrote:
The company that tries to do new things and fails due to bad management, or the company that never does anything new and has a game that is so completely boring it requires the players to create content for them?
Yea, good options.
Why did you have to bring EA into this? P

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Liafcipe9000
Critically Preposterous
#738 - 2015-04-10 17:41:16 UTC  |  Edited by: Liafcipe9000
Jenshae Chiroptera wrote:
Kuronaga wrote:
The company that tries to do new things and fails due to bad management, or the company that never does anything new and has a game that is so completely boring it requires the players to create content for them?
Yea, good options.
Why did you have to bring EA into this? P

oi Evil

there's a difference between "boring" and "broken".

also there's a former EA employee working in CCP if I'm not mistaken.
Jenn aSide
Soul Machines
The Initiative.
#739 - 2015-04-10 17:44:26 UTC
Kuronaga wrote:


The company that tries to do new things and fails due to bad management, or the company that never does anything new and has a game that is so completely boring it requires the players to create content for them?

Yea, good options.


This statement here demonstrates incompatibility with a sandbox environment. The thing I like the best about EVE is that it's an environment where players need to make their own content rather than simply consuming "canned" content from the developer . It's like how in my state, night clubs that say "BYOB" are ALWAYS more fun than establishments that have a liquor license and serve drinks (because with those liquor licenses come a whole bunch of restrictive rules about how bar tenders can serve drinks, and how often).

"Content" in other games means you (the player) experiencing and defeating some writer's (or group of writer's) fantasies turned intocontent by some coder, it's like watching a movie only slightly more interactive. Most people like that which is why most MMOs are 'themeparks'.

In a sandbox game, the world is an interactive backdrop and you yourself MAKE the story/movie.

When you succeed in a multiplayer sandbox, you are succeeding against REAL PEOPLE , some of whom might even actively be trying to stop you (like gankers, or gate campers etc). For example, null sec wars, incursion contests and drama, faction warfare, and CCP run player events that are still player content because players are pitted against each others.


So that's the difference, some of us like the sandbox and don't need some game developer guy to inflict his idea of "fun" on us, we just need a backdrop...and teamspeak.
Jenshae Chiroptera
#740 - 2015-04-10 17:50:13 UTC  |  Edited by: Jenshae Chiroptera
Jenn aSide wrote:
When you succeed in a multiplayer sandbox, you are succeeding against real people , ...
... or you might have found a quiet corner where you can build your sand castle and ignore they exist. If they come and kick it down then just quietly go over to another corner, (jump clones well placed in advance with sets of ships) Blink

The great potential about Walking in Stations is that it can be a different, more social type of game or not even a game but a setting to get away from the game but still be in contact with the people that you like from the game.
To do something different.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.