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Star Citizen v EVE

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Author
DaReaper
Net 7
Cannon.Fodder
#1941 - 2015-02-25 05:01:35 UTC
digitalwanderer wrote:
DaReaper wrote:


No, not really. Most of my post have been that the hype and the 'omg this will be so amazing when it comes out lol this will kill eve cause this mechanic sounds great' is insane. Experience and the past shows that CR is 50/50 on delivery of what he wants, vs what comes out and one of the 50 was an utter flop. And i believe this game will be a total flop. But thats only because the foaming at the mouth fan bois who can;t seem to pause and go 'well that sound cool, but i think i want to see it first' make me want to see them cry at all the money they wasted. As an 11 year, prolly nearly 12 year, eve player digital, you should know by now that just because some dude goes on stage and shows images or a video of a wip piece doesn't mean that's how it will work in a game. But as i said, a fool and his money are soon parted. Because until there is a FULL game, not some peace meal pre alpha things (and i am just learning that AC is not even going to be a part of the main game... so what?) i will believe it will be vapor ware that will never come out, or will fall way short of the mark that they fan bois are drooling over. If it comes out, and is not a pretty polished turd in a ribbon, but still a freaking turd, i'll eat my words. Till then i'll keep spouting that the hype for this game is stupid. And anyone willing to pay $350 for a ship you can not even fly yet is a fool. But hey, its your money, i'll just have my bukett ready. But i have a much better ivestment for you, a bridge in cali i'll sell you for $300. or better yet, i'll sell you an item in eve, you know a game you can play right now, for $500.


Sheesh prespective people. I'm fine with people buying packages to support a game, but there comes a time when you look at someone throwing thousends at a game that is not even close to being finished yet, had a ton of issues even getting there multiplayer netowrk working, on a multiplayer game, and has already delayed to add more crap that can be added later, and you start to wonder if people really are crazy.



You do realize that making the game with the kind of scope and ambition he's aiming for is impossible, while still using the standard publisher model right?.....It's going to push the limits on graphics, on having realistic physics for everything, on having the best possible AI implemented, both a single player campaign with 50 missions and a persistent universe module, and as you saw with just the mining profession, it's actually quite complex and fairly dangerous....There won't be boring activities in the game.


I'm wondering what drugs you are on dude. nothing will be boring? Really? i watched the landing video and that **** seemed pretty damn boring to me. 'oh i can walk around my ship while i wait 5 minutes to land, for the 1000th time' 'oh when i mine i can stare at a graph all day while someone else is moving the beam around' 'oh i can sit here and twiddle my thumbs while i wait for the bloody beam to finish mining this rock, that I'm not even controlling' honestly, tons of activities in the game will be boring. The guy manning the guns will get bored as his pilot buddy looks for fights, its going to happen. After you have ran the same damn mission 1000 times it gets 'gasp' boring. there is so much horse **** in the above that i have no idea what the **** you took this morning dude.

Quote:

I am fully aware that it will require a monster PC to run, and so is everyone that backed the game so far, and we're now approaching the 75 million mark....It's reasons like this that would make any publisher think twice about backing it's development, as it's just too ambitious in it's scope.


no here is why a publisher prolly would;t touch this game.. FREELANCER.

and a painted gold turd is still a damn turd. I don;t give a crap it the box you buy the game in is encased in a diamond, if the game play is **** then so is the game. CR' track record is over promising and then dragging his damn feet and under delivering. Freelancer's cost and devlopment spiraled out of control. After microsoft bought CR out they gutted Freelancer and put it on the market. so yea... no. Just cause he has 75m don;t mean squat. The movie eragon had 100m budget and its a steaming pile of crap. you know another movie that sucked? Wing Commander, gee i wonder whos that is.. hmm let me think a min.

Quote:

So if we want it made, we're the ones that have to take over the publisher part by financing it ahead of time, so it's a test of faith that the team can pull it off, and they're fully aware of it and mention it repeatedly how grateful they are to be given this chance to make the game of their lives, not just CR himself but everyone of the 300+ members across 6 studios involved in the project.


If you don't want to play the same rehashed crap that publishers dish out on a routine basis, because let's face it there's very little originality in games these days, you have to flat out bypass the usual process for creating them, and that means taking risks.


So if anything, you've proven you're averse to taking risks, and that's fine.....I guess it's not for everyone.




Except it is a rehashing, this has already been done in CR's other games, hes just going crazy ambitious. If it successed it could change alot of gaming, if it fails... well... yea.

I'm personally not sure the game will come together. Nor am i blind enough to ignore CR's other failures and mistakes. but hey, its your money, your time, but if you honestly think it won;t be a rehash your mistaken. And not boring? Everything becomes boring. How long it takes though... thats the question

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

digitalwanderer
DW inc
#1942 - 2015-02-25 05:56:50 UTC
DaReaper wrote:
digitalwanderer wrote:
Scatim Helicon wrote:
digitalwanderer wrote:
You do realize that making the game with the kind of scope and ambition he's aiming for is impossible, while still using the standard publisher model right?....


You do realize that making the game with the kind of scope and ambition he's claiming is impossible, right?




That's what was once said about making it to the moon before the end of the decade in the 1960's too....We know how that turned out don't we?


Blink



sure tons of failure before it was done, your point is what?



Even after that announcement in 1962, there was still plenty of doubt if it was possible to pull off of not, and eventually it did get done.
digitalwanderer
DW inc
#1943 - 2015-02-25 06:02:53 UTC
DaReaper wrote:
[



Except it is a rehashing, this has already been done in CR's other games, hes just going crazy ambitious. If it successed it could change alot of gaming, if it fails... well... yea.

I'm personally not sure the game will come together. Nor am i blind enough to ignore CR's other failures and mistakes. but hey, its your money, your time, but if you honestly think it won;t be a rehash your mistaken. And not boring? Everything becomes boring. How long it takes though... thats the question



Nope it hasn't, and you would know it if you really followed the game's development in a serious fashion, but you'll see for yourself by the end of this year.....Most of the modules should be out be then.


Feel free to make up more BS once that happens...P
Badel Jramodarr
#1944 - 2015-02-25 07:43:35 UTC
DaReaper
Net 7
Cannon.Fodder
#1945 - 2015-02-25 18:27:36 UTC
digitalwanderer wrote:
DaReaper wrote:
[



Except it is a rehashing, this has already been done in CR's other games, hes just going crazy ambitious. If it successed it could change alot of gaming, if it fails... well... yea.

I'm personally not sure the game will come together. Nor am i blind enough to ignore CR's other failures and mistakes. but hey, its your money, your time, but if you honestly think it won;t be a rehash your mistaken. And not boring? Everything becomes boring. How long it takes though... thats the question



Nope it hasn't, and you would know it if you really followed the game's development in a serious fashion, but you'll see for yourself by the end of this year.....Most of the modules should be out be then.


Feel free to make up more BS once that happens...P



you mean when its delayed again? sure.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

digitalwanderer
DW inc
#1946 - 2015-02-25 23:21:21 UTC
DaReaper wrote:
[quote=digitalwanderer][quote=DaReaper][




you mean when its delayed again? sure.



Haters will be haters I guess....Oh, add no faith and risk averse to the mix...P
DaReaper
Net 7
Cannon.Fodder
#1947 - 2015-02-25 23:46:10 UTC
digitalwanderer wrote:
DaReaper wrote:
[quote=digitalwanderer][quote=DaReaper][




you mean when its delayed again? sure.



Haters will be haters I guess....Oh, add no faith and risk averse to the mix...P



Not hating on anything. I seem to remember you kept going "oh wait till they launch AC on xxx that will be great"

"oh it was delayed, well wait till they launch it xxx that will be great, this game is on track.."

"oh it was delayed again... well wait till they launch it on xxx than will be great!"

"oh they are having netowrk issues... well wait till they launch it on xx"

Patterns states FPS will be delayed. Because you know, code.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Altirius Saldiaro
Doomheim
#1948 - 2015-02-26 18:49:03 UTC
Cypherdog wrote:
I wonder how is EVE preparing to face the might of Chris Roberts' new MMO. I am a devoted "casual" EVE player and so far I managed to convince 1 player -my cousin- to join me in EVE, but lately we are having conversations about Star Citizen, and I am afraid I am going to loose my only wingman in space.
EVE has a decade of Lore and stories that players have written. EVE can hold massive battles in one single server. EVE is brutal, unforgiving. EVE is EVE.
But because most of us are familiar with Robert's Space Industries and games (freelancer, Wing Commander) , I wonder what is CCP's plan to counteract the loss of subscriptions to an MMO that promises (and surely deliver) a more personal and immersive space flying experience? The universe size will not be as big at launch, but in time, just like CCP did when player's are handed the tools to shape the universe, it will expand massively, and probably match most of he expectations of many scy-fi players.
I thought Incarna was a cool step to attract skeptical players and make the experience more personal. Why didn't The Mittani and henchmen expressed their negative opinions at the previous fanfest , when the Incarna facts were unveiled, instead of burning Jita and leave a fair chuck of designers and Devs unemployed. I could not wait for Incarna to be online. Alas, tradition proved more resilient than change. And Incarna will never come back....unless.... Star Citizen proves that it can be done.
Now I understand the prejudice against "spacebarbie" gameplay. But just like with everything in EVE, if you don't like it, you don't have to do it. (I am against the gtfo stance of most)
I still think that Dust 514is destined to fail. It won't do any favours to EVE. There's a game called Titan Fall, that is so reminiscent of Dust. And better imo.
I am a casual player, I see EVE from outside the box. My opinions are just the way I feel at the moment, and at the moment I see EVE going for another decade but significantly less strong after SC is launched.
Care to share your thoughts?


I pledged early on for SC. It is exactly what I've always wanted in EVE. I will still continue to play EVE, even after SC has fully been released. I love EVE online. Great game. However, SC will offer more in 1 game than EVE, Valykrie and Dust/Legion can and ever will offer in multiple games.

What I seek in the ultimate space game is to fly my ship from inside the cockpit, command my ship from inside the bridge, land on planets, ability to go E.V.A. outside my ship to do repairs, board other ships, travel the stars, and be able to interact with my friends all on 1 ship. The day that EVE online can do all of those thing in 1 game alone is the day that EVE is the ultimate space game for me. Until then, SC will be that ultimate space game. Elite Dangerous comes close, but it lacks the experience of walking around.

I was extremely excited about Incarna's walking in stations. Sadly that went the way of the dodo bird.
Vincent Athena
Photosynth
#1949 - 2015-03-02 21:31:15 UTC
CCP Ytterbium wrote:
Comparing Star Citizen and EVE Online, as many people said here is a bit like comparing apples and oranges.

You can compare apples to oranges. look:

Both reflect long wavelength light
Both have skin
Both grow on trees
Both can be eaten, but only the skin of one is eaten
Both can be used for juice
Both go splat when hit by a hammer

Know a Frozen fan? Check this out

Frozen fanfiction

Hrothgar Nilsson
#1950 - 2015-03-03 01:07:18 UTC  |  Edited by: Hrothgar Nilsson
Vincent Athena wrote:
CCP Ytterbium wrote:
Comparing Star Citizen and EVE Online, as many people said here is a bit like comparing apples and oranges.

You can compare apples to oranges. look:

Both reflect long wavelength light
Both have skin
Both grow on trees
Both can be eaten, but only the skin of one is eaten
Both can be used for juice
Both go splat when hit by a hammer


Both contain fructose.
Both contain fiber.
Both contain varying amounts of Vitamin C.
Both are botanical fruits that contain seeds.
Both are culinary fruits as well.
Both are fat-free.
Both have roughly the same number of calories per 100g.
Both have near identical percentages of water.
Both can be purchased at grocery stores.

Frankly, I think this Star Citizen thing is going to end up with a lot of tears, but with that being said, I did get some entertainment thinking about the similarities between apples and oranges!
Indahmawar Fazmarai
#1951 - 2015-03-03 07:07:03 UTC
Altirius Saldiaro wrote:
Cypherdog wrote:
I wonder how is EVE preparing to face the might of Chris Roberts' new MMO. I am a devoted "casual" EVE player and so far I managed to convince 1 player -my cousin- to join me in EVE, but lately we are having conversations about Star Citizen, and I am afraid I am going to loose my only wingman in space.
EVE has a decade of Lore and stories that players have written. EVE can hold massive battles in one single server. EVE is brutal, unforgiving. EVE is EVE.
But because most of us are familiar with Robert's Space Industries and games (freelancer, Wing Commander) , I wonder what is CCP's plan to counteract the loss of subscriptions to an MMO that promises (and surely deliver) a more personal and immersive space flying experience? The universe size will not be as big at launch, but in time, just like CCP did when player's are handed the tools to shape the universe, it will expand massively, and probably match most of he expectations of many scy-fi players.
I thought Incarna was a cool step to attract skeptical players and make the experience more personal. Why didn't The Mittani and henchmen expressed their negative opinions at the previous fanfest , when the Incarna facts were unveiled, instead of burning Jita and leave a fair chuck of designers and Devs unemployed. I could not wait for Incarna to be online. Alas, tradition proved more resilient than change. And Incarna will never come back....unless.... Star Citizen proves that it can be done.
Now I understand the prejudice against "spacebarbie" gameplay. But just like with everything in EVE, if you don't like it, you don't have to do it. (I am against the gtfo stance of most)
I still think that Dust 514is destined to fail. It won't do any favours to EVE. There's a game called Titan Fall, that is so reminiscent of Dust. And better imo.
I am a casual player, I see EVE from outside the box. My opinions are just the way I feel at the moment, and at the moment I see EVE going for another decade but significantly less strong after SC is launched.
Care to share your thoughts?


I pledged early on for SC. It is exactly what I've always wanted in EVE. I will still continue to play EVE, even after SC has fully been released. I love EVE online. Great game. However, SC will offer more in 1 game than EVE, Valykrie and Dust/Legion can and ever will offer in multiple games.

What I seek in the ultimate space game is to fly my ship from inside the cockpit, command my ship from inside the bridge, land on planets, ability to go E.V.A. outside my ship to do repairs, board other ships, travel the stars, and be able to interact with my friends all on 1 ship. The day that EVE online can do all of those thing in 1 game alone is the day that EVE is the ultimate space game for me. Until then, SC will be that ultimate space game. Elite Dangerous comes close, but it lacks the experience of walking around.

I was extremely excited about Incarna's walking in stations. Sadly that went the way of the dodo bird.


Well, CCP's plans for EVE can be summarized as "hope we still will have this job in X years"...

I was a early backer of SC, and I mean really early (#3,000 and so), and in many ways i don't recognize the game I backed in the game that's been developed. I would hate it if it flopped, but also can't help to think that the game lost its way and became "what would you do if you had unlimited funding?". CR is aiming for the stars, but I'm not sure that those stars are there.

Quoting Sid Meier, who probably is the best videogame developer in history, "Games must be fun to play, easy to learn and difficult to master".

I kinda wonder if SC will keep the right balance between depth, complexity and fun. We know that EVE is a wreck in terms of fun and ease to learn, and yet has succeeded in a modest and durable way. But SC can't afford to have a modest success, specially when the game is being sold before being complete. Who is gonna buy SC when it's finished? Who will be left to get free acces for a humble pledge, actually subsidized by the hundred-dollars-ships craze...?

Who's gonna buy SC? That's the tougher question. EVE faces its own challenges once it's been cut from fresh demographics and relies on a single dwindling niche, but IMO, SC is achieving the rare feat of running out of new players before even being playable...
Owen Levanth
Sagittarius Unlimited Exploration
#1952 - 2015-03-08 14:15:41 UTC
Star Citizen will probably crash and burn in the hype-tornado his own existence has become. If it ever comes out, that is.
Hiilou Jouhinen
School of Applied Knowledge
Caldari State
#1953 - 2015-03-09 15:25:20 UTC
I just looked into the game (having not heard of it before) and I honestly can say I'm not impressed. I've never played any of that developer's games before, but it just doesn't have that same kind of feel EVE does.

For me, EVE has one of the most extremely well put together universes in the sci-fi (probably in the world of creating universes as well) that I've ever seen. There's so much mystery and complexity in EVE that I just don't feel from looking and reading about Star Citizen. In my opinion, SC just seems kind of generic in its approach to a world.

As for gameplay, I'm unsure if any game can match EVE's complexity as well as its corporation structure. To be honest, I don't think trying to copy EVE is the best thing to do, so for SC's sake, I hope they don't.
DaReaper
Net 7
Cannon.Fodder
#1954 - 2015-03-09 16:05:35 UTC
Hey digital, i thought you said the FPS mod was to be released sat... its now monday... so... you were again wrong?

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Gimme Sake
State War Academy
Caldari State
#1955 - 2015-03-09 16:13:04 UTC

Can't compare a person to a fetus, wait to see if / until it gets born.

"Never not blob!" ~ Plato

Easy Tiger
Doomheim
#1956 - 2015-03-09 23:54:23 UTC
It's hard not to be impressed by this

SC Damage Model
DaReaper
Net 7
Cannon.Fodder
#1957 - 2015-03-10 18:58:38 UTC
Easy Tiger wrote:
It's hard not to be impressed by this

SC Damage Model



yes that looks pretty. but what will it look liek and run like with 32 other ships running around, with various sizes, various npc's, etc. Thats the issue. Paper concepts are just that paper. EVE had some awesome ideas.. on paper, that in practice.. suck. You really just don;t know untill you have players interacting if stuff is good to keep.

Hence while nice, and some excitement is good. SC rabid fan bois should really take a mild chill pill.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

digitalwanderer
DW inc
#1958 - 2015-03-12 22:47:27 UTC
DaReaper wrote:
Easy Tiger wrote:
It's hard not to be impressed by this

SC Damage Model



yes that looks pretty. but what will it look liek and run like with 32 other ships running around, with various sizes, various npc's, etc. Thats the issue. Paper concepts are just that paper. EVE had some awesome ideas.. on paper, that in practice.. suck. You really just don;t know untill you have players interacting if stuff is good to keep.

Hence while nice, and some excitement is good. SC rabid fan bois should really take a mild chill pill.



Keep hoping it'll still won't ever be released huh?

It's a game changer, including it's 100 GB download size, before 20 GB expansions are factored in...LOL
DaReaper
Net 7
Cannon.Fodder
#1959 - 2015-03-12 23:14:37 UTC  |  Edited by: DaReaper
digitalwanderer wrote:
DaReaper wrote:
Easy Tiger wrote:
It's hard not to be impressed by this

SC Damage Model



yes that looks pretty. but what will it look liek and run like with 32 other ships running around, with various sizes, various npc's, etc. Thats the issue. Paper concepts are just that paper. EVE had some awesome ideas.. on paper, that in practice.. suck. You really just don;t know untill you have players interacting if stuff is good to keep.

Hence while nice, and some excitement is good. SC rabid fan bois should really take a mild chill pill.



Keep hoping it'll still won't ever be released huh?

It's a game changer, including it's 100 GB download size, before 20 GB expansions are factored in...LOL



YAY HE FOUND THE RIGHT THREAD!!!! lol

Just because they say it will be 100gb doesn;t mean release

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

digitalwanderer
DW inc
#1960 - 2015-03-13 01:51:46 UTC  |  Edited by: digitalwanderer
DaReaper wrote:
digitalwanderer wrote:
DaReaper wrote:
Easy Tiger wrote:
It's hard not to be impressed by this

SC Damage Model



yes that looks pretty. but what will it look liek and run like with 32 other ships running around, with various sizes, various npc's, etc. Thats the issue. Paper concepts are just that paper. EVE had some awesome ideas.. on paper, that in practice.. suck. You really just don;t know untill you have players interacting if stuff is good to keep.

Hence while nice, and some excitement is good. SC rabid fan bois should really take a mild chill pill.



Keep hoping it'll still won't ever be released huh?

It's a game changer, including it's 100 GB download size, before 20 GB expansions are factored in...LOL



YAY HE FOUND THE RIGHT THREAD!!!! lol

Just because they say it will be 100gb doesn;t mean release



It was stated by one of the developers as the target size, given the amount of content left to release.


Even right now with the current 1.0.3 client, the size of the download already exceeds 20 GB, which now that I think about it makes it as large or even slightly larger than the current EVE client and the 12 years it's been out already, which includes all the expansions.


Please, keep going and bury yourself even further....If that's even possible given your obvious views on SC....:P