These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

The 'one-line bad idea' thread

First post First post First post First post
Author
Anthar Thebess
#3181 - 2015-02-16 13:59:23 UTC
Fixing Carriers and Motherships - easy way.

All Capital remote aid* systems operate without triage at reduced rate, and don't get bonus to range from the hull.
Triage module boosted to offer current remote aid rates to Capital Remote Aid* while triage module is active.

*Capital Remote Aid systems :
- remote armor repair systems
- remote shield boosters
- remote hull systems
- remote energy transfers

Reeses Peices
Doomheim
#3182 - 2015-02-16 19:34:06 UTC
A new NPC faction that has fatigueless jump capabilities comes in and destroys all SOV structures.
FireFrenzy
Cynosural Samurai
#3183 - 2015-02-16 20:34:44 UTC
Anthar Thebess wrote:
Fixing Carriers and Motherships - easy way.

All Capital remote aid* systems operate without triage at reduced rate, and don't get bonus to range from the hull.
Triage module boosted to offer current remote aid rates to Capital Remote Aid* while triage module is active.

*Capital Remote Aid systems :
- remote armor repair systems
- remote shield boosters
- remote hull systems
- remote energy transfers



This isn't the Many lines bad ideas thread;)

A magic marker for Aurum that lets you draw mustaches and beards (and other foto defacement) on pilots pictures, And have those markered fotos replace the original ones in the database.
Colette Kassia
Kassia Industrial Supply
#3184 - 2015-02-16 20:40:54 UTC
Supercap mining ship that can fly up to asteroids and "Scoop Into Cargo Hold". No laser fuss.
Reeses Peices
Doomheim
#3185 - 2015-02-16 20:46:12 UTC
FireFrenzy wrote:
Anthar Thebess wrote:
Fixing Carriers and Motherships - easy way.

All Capital remote aid* systems operate without triage at reduced rate, and don't get bonus to range from the hull.
Triage module boosted to offer current remote aid rates to Capital Remote Aid* while triage module is active.

*Capital Remote Aid systems :
- remote armor repair systems
- remote shield boosters
- remote hull systems
- remote energy transfers



This isn't the Many lines bad ideas thread;)

A magic marker for Aurum that lets you draw mustaches and beards (and other foto defacement) on pilots pictures, And have those markered fotos replace the original ones in the database.



Sorry, that belongs in the one long line good Ideas thread.

New weapon that fires longcat images into chat to kill nearby pilots.

^Now that is one hell of a single line bad Idea.
Colette Kassia
Kassia Industrial Supply
#3186 - 2015-02-16 21:21:10 UTC
Make the smaller 'debris' objects at sites salvageable, yielding small pile of metal scraps or low end refinables. And make ruined superstructures and other large decorative debris spawn 10 to 20 of the smaller debris when blown apart.
BeBopAReBop RhubarbPie
University of Caille
Gallente Federation
#3187 - 2015-02-17 00:11:23 UTC
Typing in chat should require a communications module on your ship that takes up a mid slot.

Founder of Violet Squadron, a small gang NPSI community! Mail me for more information.

BeBopAReBop RhubarbPie's Space Mediation Service!

Colette Kassia
Kassia Industrial Supply
#3188 - 2015-02-17 02:00:46 UTC
When fighting rogue drones your own minions have a small chance of switching sides.
Reeses Peices
Doomheim
#3189 - 2015-02-17 03:27:07 UTC
The Ability to land/hide on planets and moons.
Colette Kassia
Kassia Industrial Supply
#3190 - 2015-02-17 03:42:20 UTC  |  Edited by: Colette Kassia
Reeses Peices wrote:
The Ability to land/hide on planets and moons.

Hmm. Maybe planets and moons should block d-scan along line of sight.
Reeses Peices
Doomheim
#3191 - 2015-02-17 06:30:29 UTC
The ability to biomass your accounts.
FireFrenzy
Cynosural Samurai
#3192 - 2015-02-17 09:43:13 UTC
Nitrous oxide injection that gives BIZARRE speed boosts (i'm talking Battleships going 10+km/s) but maybe blowing up the engine for MASSIVE structure damage and being limited to 5% of max speed and 0.5au/s warp speed (a "limp home" mode)
Zimmer Jones
Aliastra
Gallente Federation
#3193 - 2015-02-17 19:27:23 UTC
Ultra capital ships, larger than supercapitals. Wipes out pilot listing in local, have permanent cyno field, projects interdiction bubbles to 75km RADIUS, no jump drive.

Use the force without consent and the court wont acquit you even if you are a card carryin', robe wearin' Jedi.

Ralph King-Griffin
New Eden Tech Support
#3194 - 2015-02-17 19:48:57 UTC
Reeses Peices wrote:
The ability to biomass your accounts.

The ability to biomass someone else's accounts
FireFrenzy
Cynosural Samurai
#3195 - 2015-02-17 21:19:27 UTC
Ralph King-Griffin wrote:
Reeses Peices wrote:
The ability to biomass your accounts.

The ability to biomass someone else's accounts


But only for people with whom you have mutual +10 personal standings...
Cheesequake Lu
VR Industries
#3196 - 2015-02-18 01:03:53 UTC
Frigates that can mount Capital class weaponry, 2-3 turrets at a time, and nothing else.
inta Vakaria
BoomTime
House of Boom
#3197 - 2015-02-18 02:17:50 UTC
Stations fire a doomsday at a random ship every 10 minutes.
Lew Dicrous
4th Line
#3198 - 2015-02-18 04:15:02 UTC
BeBopAReBop RhubarbPie wrote:
Typing in chat should require a communications module on your ship that takes up a mid slot.


^this wins.

It burns when I PVP

Reeses Peices
Doomheim
#3199 - 2015-02-18 04:47:49 UTC
Ralph King-Griffin wrote:
Reeses Peices wrote:
The ability to biomass your accounts.

The ability to biomass someone else's accounts


The Ability to biomass all accounts.
Colette Kassia
Kassia Industrial Supply
#3200 - 2015-02-18 06:47:02 UTC
Instead of magically appearing outside your ship when you eject, a little hatch hinges open and your pod pops out. And when you board a ship, the hatch opens and your pod flies around and sockets itself in. Some of those shuttles and frigates would have to practically split in half.

(bad only because there are much more important things to work on)