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Conflict. Opportunity. Destruction. Excitement.... Sabriz for CSM10

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Author
Lucas Kell
Solitude Trading
S.N.O.T.
#341 - 2015-02-17 10:11:40 UTC
Sabriz Adoudel wrote:
I want to see more conflict in highsec. Not all of that will be driven by my alliance, and some of it may well be conflicts we end up defeated in.

One of these proposals is for defender entities in wardecs to be able to collect some or all of the wardec fee by inflicting damage upon the aggressor entity. CODE. often initiates wardecs and seldom is the defender in one, so this would materially assist our rivals. I am still for it because it would increase conflict in highsec.
The problem is that this is unrealistic, because you don't want people who PvP to defend, you want players who have no skill or interest in PvPing to do it. Giving a defender a token reward to defend themselve then cutting of their ability to evade isn't going to suddenly make them good at PvP. I'll have to dig out the stats later, but from CCPs crest data, the vast majority of wars are won in the isk war by the aggressor. This is because the aggressor targets groups they will win against. There's nothing to gain by attacking someone they'd lose against.

I'm all for conflict, but it has to be meaningful conflict between groups who are on an even footing (and it also doesn't have to be just shooting each other, there are other forms of conflict). I'm not for forcing players into gameplay they don't like just so that another group has more targets to shoot at. This game is for multiple playstyles whether you like that or not.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Sabriz Adoudel
Move along there is nothing here
#342 - 2015-02-17 10:27:42 UTC
You cannot possibly play EVE without PVPing. (Sole exception: Test server play, where there is no economy).

And if you do not believe that groups of low skilled characters in T1 frigates can pose a threat - look at the history of Brave Newbies. Or Goonswarm for that matter, although it's a long time since they were newbie-heavy.

I support the New Order and CODE. alliance. www.minerbumping.com

Lucas Kell
Solitude Trading
S.N.O.T.
#343 - 2015-02-17 10:41:41 UTC
Sabriz Adoudel wrote:
You cannot possibly play EVE without PVPing. (Sole exception: Test server play, where there is no economy).

And if you do not believe that groups of low skilled characters in T1 frigates can pose a threat - look at the history of Brave Newbies. Or Goonswarm for that matter, although it's a long time since they were newbie-heavy.
In that instance, by PvP I meant the classic "pew pew" variety, which is what you are trying to encourage. You know this too.

And I believe that low SP characters controlled by players interested in shooting people can excel at it, sure, but you're being rather dishonest if you are suggesting that's who ends up as the defender in a wardec 9 times out of 10. The majority of defenders are players who have no interest at all in shooting people, and if they tried would fail against most of their aggressors who are considerably more skilled (not in SP, but in actual player ability).

I get it, you want more people to shoot at - so go find players who want to play that way. Stop trying to force every other player who wants to play their own way into playing the way you want them to just because you want to be fed easy targets rather than hunt tougher ones down.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Kaarous Aldurald
Black Hydra Consortium.
#344 - 2015-02-17 13:38:14 UTC
Lucas Kell wrote:

I'm all for conflict


Not according to your post history.

Quote:
but it has to be meaningful conflict between groups who are on an even footing


So basically, you hate any and all non consensual PvP. Which is one of the cornerstones of sandbox gameplay in general, and EVE in particular.

Why do you even post anymore?

Quote:

I'm not for forcing players into gameplay they don't like just so that another group has more targets to shoot at. This game is for multiple playstyles whether you like that or not.


And shooting at people whether they like it or not, is it's own playstyle, whether you like it or not.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Lucas Kell
Solitude Trading
S.N.O.T.
#345 - 2015-02-17 14:13:16 UTC
Check it out, my personal troll found me again.

Kaarous Aldurald wrote:
Not according to your post history.
Then you have comprehension issues.

Kaarous Aldurald wrote:
So basically, you hate any and all non consensual PvP. Which is one of the cornerstones of sandbox gameplay in general, and EVE in particular.
Nope, I'm for non-consensual combat, it just needs to be within reason. Forcing players to have to engage in fighting in order to get out of a hostile situation placed on them by another player isn't respecting other people's playstyles. Just because people don't play like you, doesn't mean they are playing wrong. I'd like everyone to be able to get whatever it is out of EVE they want. That's not good enough for you, well tough, that's still my view.

Kaarous Aldurald wrote:
Why do you even post anymore?
Because like you, I'm allowed to. My opinions are valid even if you don't like them.

Kaarous Aldurald wrote:
And shooting at people whether they like it or not, is it's own playstyle, whether you like it or not.
Which is why I'm not advocating it's removal. I just don't support making it even easier for a player to be disruptive to the PvE playstyle just because you think people should be punished for not wanting to engage in PvP combat. Once again though you either are unable to or actively refuse to make that distinction, and you continue to assume that anyone with a view that isn't exactly yours is automatically asking for the removal of all non-consensual PvP.

At the end of the day, there's room for all types of player in EVE. I really don't care if you think it should be just you guys. That's never going to happen, even if you get terrible CSM candidates elected.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Kaarous Aldurald
Black Hydra Consortium.
#346 - 2015-02-17 14:40:45 UTC
Lucas Kell wrote:
Nope, I'm for non-consensual combat


You just said that you're not, unless it's forced through some contrivance about "even footing".


Quote:
Forcing players to have to engage in fighting in order to get out of a hostile situation placed on them by another player isn't respecting other people's playstyles.


And this statement also means "I am against all non consensual PvP". Because "a hostile situation placed on them by another player" is damn near a perfect synonym for non consensual PvP.

That's the whole thing about "non consensual". It doesn't give a flying rat's ass about respecting their playstyle. If their playstyle involves not bothering to defend themselves, so much the better.


Quote:
Once again though you either are unable to or actively refuse to make that distinction, and you continue to assume that anyone with a view that isn't exactly yours is automatically asking for the removal of all non-consensual PvP.


Except for the part where you are, I just saw through your doubletalk. I doubt I'm alone either, you've gotten worse at hiding it lately.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Lucas Kell
Solitude Trading
S.N.O.T.
#347 - 2015-02-17 15:17:17 UTC
Kaarous Aldurald wrote:
You just said that you're not, unless it's forced through some contrivance about "even footing".
Where exactly did I say I'm not for non-consensual combat? In your mind unless I'm screaming "EVERYONE SHOULD KILL EVERYONE AT ALL TIMES WITH NO RESTRICTIONS RAAAAH!!" that I'm not for non-consensual combat. That's ludicrous. I'm for a balanced game, which involves considerably more than one playstyle.

Kaarous Aldurald wrote:
And this statement also means "I am against all non consensual PvP". Because "a hostile situation placed on them by another player" is damn near a perfect synonym for non consensual PvP.

That's the whole thing about "non consensual". It doesn't give a flying rat's ass about respecting their playstyle. If their playstyle involves not bothering to defend themselves, so much the better.
No that's not what it means at all. Sabriz's suggestions amount to making wars unavoidable without logging off or staying docked, then giving the defenders some token amount of isk to repeatedly die as a form of content for the aggressors. Being against that isn't removal of non-consunsual PvP, it simply means not making it ridiculously easy and not giving people choices when reacting to it. And sure, defending themselves, but that does not mean they have to FIGHT to defend themselves.

Kaarous Aldurald wrote:
Except for the part where you are, I just saw through your doubletalk. I doubt I'm alone either, you've gotten worse at hiding it lately.
You haven't seen though anything. Basically you've read some of what I've written, ignored it and gone on your usual tirade that you dish out to everyone lately. I get it, you hate EVE, you hate where it's going. Well tough luck buddy, this is the game. PvE exists, and CCP are not going to just throw everyone into some sort of pit of death for you to blap endlessly without effort.

You want non-consensual PvP? That's fine, it exists and always will but you have to work for it just like everything else. You already have to pay basically nothing to force an entire corporation into combat, you can gank with a week old character in a ship costing a tenth the cost of a mining barge, and yet you want the game to be even easier? Seriously, HTFU.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Kaarous Aldurald
Black Hydra Consortium.
#348 - 2015-02-17 15:20:56 UTC
Lucas Kell wrote:
Where exactly did I say I'm not for non-consensual combat?


Here.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Lady Rift
His Majesty's Privateers
#349 - 2015-02-17 15:26:34 UTC
Kaarous Aldurald wrote:
Lucas Kell wrote:
Where exactly did I say I'm not for non-consensual combat?


Here.



I'm for non-consensual combat

is the quote that I get out of your link.
Kaarous Aldurald
Black Hydra Consortium.
#350 - 2015-02-17 15:29:32 UTC
Lady Rift wrote:
Kaarous Aldurald wrote:
Lucas Kell wrote:
Where exactly did I say I'm not for non-consensual combat?


Here.



I'm for non-consensual combat

is the quote that I get out of your link.


Selective reading at it's best, I suppose.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Jenshae Chiroptera
#351 - 2015-02-17 15:33:49 UTC  |  Edited by: Jenshae Chiroptera
Lucas Kell wrote:
Check it out, my personal troll found me again..
Lucas, just click his name and hide his posts. He is not on the forums to contribute. Kaaros sees himself as some sort of forum warrior who needs to smite anyone with a different opinion.

As to getting back on track;
Sabriz and I would both like to see more conflict in high sec but in different ways.
I want to see veterans exposed to more danger and less newbies farmed by suicide gankers and station camping duellers.

I grow so very tired of seeing things along the lines of this, "It is not fair! They changed corporations when I declared war on them! I paid ISK! I am entitled to kill them now!" Meanwhile, the ones expected to defend themselves haven't got a snowballs hope on the surface of the sun.
Gankers run around suiciding into newbies and laughing at their horrible fits.

Both groups complain about risk aversion and yet create more risk adverse behaviour.

Sabriz - how do you respond to that?

Edit: Please, make it very clear between what you and your friends do and how you see others behaving generally.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Lady Rift
His Majesty's Privateers
#352 - 2015-02-17 15:36:11 UTC
Kaarous Aldurald wrote:
Lady Rift wrote:
Kaarous Aldurald wrote:
Lucas Kell wrote:
Where exactly did I say I'm not for non-consensual combat?


Here.



I'm for non-consensual combat

is the quote that I get out of your link.


Selective reading at it's best, I suppose.



so i contuined reading your link and wham

"Which is why I'm not advocating it's removal. I just don't support making it even easier for a player to be disruptive to the PvE playstyle just because you think people should be punished for not wanting to engage in PvP combat."

seams like kell is saying that he's for non-consensual combat and like all things in this game it should be within reasonable limits


In my opinion i agree with him. as there there are other places in the game where non-consensual combat doesn't exist because just by fact of being in that space you agree to pvp combat (low and null). So high sec shouldn't be degraded to a free for all just cause
Kaarous Aldurald
Black Hydra Consortium.
#353 - 2015-02-17 15:38:10 UTC
Lady Rift wrote:

seams like kell is saying that he's for non-consensual combat


No, that's just lip service.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Lady Rift
His Majesty's Privateers
#354 - 2015-02-17 15:40:56 UTC
Jenshae Chiroptera wrote:
Lucas Kell wrote:
Check it out, my personal troll found me again..
Lucas, just click his name and hide his posts. He is not on the forums to contribute. Kaaros sees himself as some sort of forum warrior who needs to smite anyone with a different opinion.

As to getting back on track;
Sabriz and I would both like to see more conflict in high sec but in different ways.
I want to see veterans exposed to more danger and less newbies farmed by suicide gankers and station camping duellers.

I grow so very tired of seeing things along the lines of this, "It is not fair! They changed corporations when I declared war on them! I paid ISK! I am entitled to kill them now!" Meanwhile, the ones expected to defend themselves haven't got a snowballs hope on the surface of the sun.
Gankers run around suiciding into newbies and laughing at their horrible fits.

Both groups complain about risk aversion and yet create more risk adverse behaviour.

Sabriz - how do you respond to that?

Edit: Please, make it very clear between what you and your friends do and how you see others behaving generally.



wow thanks so much didn't know you could block someone like that on the forums.
Lucas Kell
Solitude Trading
S.N.O.T.
#355 - 2015-02-17 15:58:03 UTC
Kaarous Aldurald wrote:
Selective reading at it's best, I suppose.


Your problem is with this:
Quote:
Forcing players to have to engage in fighting in order to get out of a hostile situation placed on them by another player isn't respecting other people's playstyles.
I'll make it a little clearer for those with issues understanding. I have no problem with you attacking a player who does not want to be attacked, but their ability to respond should not be limited to "shoot back". Players who don't want to fight have the option to run, and that's a perfectly valid option. At no point will I ever suggest that you should not be allowed to attack another player against their will, but at the same time, their options should also not be restricted to what you want.

Jenshae Chiroptera wrote:
Lucas, just click his name and hide his posts. He is not on the forums to contribute. Kaaros sees himself as some sort of forum warrior who needs to smite anyone with a different opinion.
Yeah, I'm aware of what he does, I'm just not put off by people like him. He'll get bored or banned eventually, I'm sure.

Jenshae Chiroptera wrote:
Sabriz and I would both like to see more conflict in high sec but in different ways.
I want to see veterans exposed to more danger and less newbies farmed by suicide gankers and station camping duellers.

I grow so very tired of seeing things along the lines of this, "It is not fair! They changed corporations when I declared war on them! I paid ISK! I am entitled to kill them now!" Meanwhile, the ones expected to defend themselves haven't got a snowballs hope on the surface of the sun.
Gankers run around suiciding into newbies and laughing at their horrible fits.

Both groups complain about risk aversion and yet create more risk adverse behaviour.
Yeah, I agree with that in principle. I'd rather make it more challenging to attacker newer and more passive players while more rewarding to engage in fights where the opposing team is willing and able to fight back. At the same time though I'd like to see players less rewarded for "safer" PvE and more rewarded for venturing out. Exploration for example, it sucks. It should be much more consistently rewarding to explore space away from highsec. Mining is the same, there should be more reward for players mining in places like wormholes.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

admiral root
Red Galaxy
#356 - 2015-02-17 16:30:17 UTC
Kaarous, it sounds like some of the trolls are blocking you. Does this make you despair? Lol

No, your rights end in optimal+2*falloff

Jenshae Chiroptera
#357 - 2015-02-17 17:48:39 UTC
admiral root wrote:
Kaarous, it sounds like some of the trolls are blocking you. Does this make you despair? Lol
*Puts on wizard cloak and hat*
I am a watery swamp troll that makes me difficult to kill with fire.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Sabriz Adoudel
Move along there is nothing here
#358 - 2015-02-17 21:25:47 UTC
Lucas Kell wrote:
Sabriz Adoudel wrote:
You cannot possibly play EVE without PVPing. (Sole exception: Test server play, where there is no economy).

And if you do not believe that groups of low skilled characters in T1 frigates can pose a threat - look at the history of Brave Newbies. Or Goonswarm for that matter, although it's a long time since they were newbie-heavy.
In that instance, by PvP I meant the classic "pew pew" variety, which is what you are trying to encourage. You know this too.

And I believe that low SP characters controlled by players interested in shooting people can excel at it, sure, but you're being rather dishonest if you are suggesting that's who ends up as the defender in a wardec 9 times out of 10. The majority of defenders are players who have no interest at all in shooting people, and if they tried would fail against most of their aggressors who are considerably more skilled (not in SP, but in actual player ability).

I get it, you want more people to shoot at - so go find players who want to play that way. Stop trying to force every other player who wants to play their own way into playing the way you want them to just because you want to be fed easy targets rather than hunt tougher ones down.



EVE is not and has never been about fighting on your enemy's terms.

If I want to dominate the Enyo market, my enemies are the other people building Enyos. I can fight them on their terms (sell my Enyos cheaper). Or, I can fight them on a different choice of front - manipulate the datacore market, gank any ship I see carrying Crystalline Carbonide Armor Plates, hire mercs to kill my rival's POS, or whatever.

Other participants in the Enyo market need to either repel these attacks or leave the market. This is true whether the attacks target their strengths or weaknesses.

If you want your playstyle to be left alone by other players, you need to also leave other players alone - and that means playing on the test server, where you cannot impose your will on the game through the market. If you want the ability to impact other players in the sandbox, you must accept that other players will do the same to you.

I support the New Order and CODE. alliance. www.minerbumping.com

Sabriz Adoudel
Move along there is nothing here
#359 - 2015-02-17 21:48:44 UTC
Jenshae Chiroptera wrote:
Lucas Kell wrote:
Check it out, my personal troll found me again..
Lucas, just click his name and hide his posts. He is not on the forums to contribute. Kaaros sees himself as some sort of forum warrior who needs to smite anyone with a different opinion.

As to getting back on track;
Sabriz and I would both like to see more conflict in high sec but in different ways.
I want to see veterans exposed to more danger and less newbies farmed by suicide gankers and station camping duellers.

I grow so very tired of seeing things along the lines of this, "It is not fair! They changed corporations when I declared war on them! I paid ISK! I am entitled to kill them now!" Meanwhile, the ones expected to defend themselves haven't got a snowballs hope on the surface of the sun.
Gankers run around suiciding into newbies and laughing at their horrible fits.

Both groups complain about risk aversion and yet create more risk adverse behaviour.

Sabriz - how do you respond to that?

Edit: Please, make it very clear between what you and your friends do and how you see others behaving generally.



I simply do not see newbies farmed by suicide gankers.

Freighters, Orcas, exhumers, mining barges and T1 haulers are the main ships targetted by gankers. Of those, only one requires less than a week of dedicated skilling. (You can sit in a battleship in less than half that time).

If you want to complain about non-consensual PVP that hits a lot of newbies, you should be up in arms at two things. Gatecamping high to low gates (especially low systems that have stations that sell skillbooks), and market manipulation in rookie systems.

The people who are overwhelmingly the targets of highsec predators (gankers, wardeccers and the like) are not newbies. Nor are they the extremely experienced player (who usually has a clue they are in danger and so can use the advantages highsec gives the defender in conflicts to escape). They are usually the middling experienced player.

We do get the odd actual newbie, and I tend to give them advice to get back on their feet.

On laughing at failfits - I do this to older characters. Newer characters will instead get advice. If I blow up a Vindicator which mixes active and buffer armor tanks and has no web, I'll check the character age. Two months - they get advice. Two years - they get a Minerbumping blog post mocking them.


As for wardec evasion - this was termed every bit as much of an exploit as CONCORD evasion once. It gives the defender an overwhelming advantage in conflicts. I support some form of unilateral surrender as long as it is a *surrender*, not a broken mechanic.

I support the New Order and CODE. alliance. www.minerbumping.com

Lucas Kell
Solitude Trading
S.N.O.T.
#360 - 2015-02-17 22:56:36 UTC
Sabriz Adoudel wrote:
EVE is not and has never been about fighting on your enemy's terms.

If I want to dominate the Enyo market, my enemies are the other people building Enyos. I can fight them on their terms (sell my Enyos cheaper). Or, I can fight them on a different choice of front - manipulate the datacore market, gank any ship I see carrying Crystalline Carbonide Armor Plates, hire mercs to kill my rival's POS, or whatever.

Other participants in the Enyo market need to either repel these attacks or leave the market. This is true whether the attacks target their strengths or weaknesses.

If you want your playstyle to be left alone by other players, you need to also leave other players alone - and that means playing on the test server, where you cannot impose your will on the game through the market. If you want the ability to impact other players in the sandbox, you must accept that other players will do the same to you.
Which is all perfectly fine. The problem is that your ideas don't respect their ability to counter you attempts to fight them on their own terms. you want to force people to have to defend, in combat, when you attack them. They don;t need to, that's not a requirement and it nevre should be. If you choose to attack them with guns and they choose to avoid you, that's also fine. At no point do I want anyone to be "left alone", but what I don't want is people forced into having to respond in a way you choose, simply because you feel they aren't providing you with enough content when you attack them because they choose to avoid you altogether. I don't understand why some people seem to find that such a hard concept to grasp.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.