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Player Features and Ideas Discussion

 
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[Proteus - January] Recon ships

First post First post First post
Author
Joni Hariere
The Imperial Fedaykin
#81 - 2014-12-18 15:46:03 UTC
No no no no and no

Destroys lowsec/fw/solo , as it's harder every day i dont think we soloist deserve **** this big slapped into face.

Like RTSAvalanche said, d-scan is pretty much all we have..dont take it away.
Athonis
Marathon Drinkers
#82 - 2014-12-18 15:46:20 UTC  |  Edited by: Athonis
As a wormholer, this is hilariously fun sounding, but as a former FW pilot all I have to say is RIP FW space.


No one is going to combat probe every medium plex they come across so they dont have to worry about 3 rooks and a huginn dunking theirr bunghole in.
Rroff
Antagonistic Tendencies
#83 - 2014-12-18 15:46:22 UTC  |  Edited by: Rroff
Canenald wrote:
Please also make Huginn a missile boat. It's a Bellicose hull after all. That or change the hull to Stabber or Rupture.


Have to say seems like rapier and huginn are the wrong way around for weapons - rapier should be projectiles (with arty feasible) and huginn the missile boat. (Would have rather seen an extra low slot on the rapier as its typically armor tanked and extra mid on the huginn as its typically shield tanked).

As for dscan invisibility with combat recons I'd like to see how this actually works out on a trial basis with the flexibility to revisit the decision at a later date (6 weeks for next patch) as I can see both positives and negatives.
Faren Shalni
Ministry of War
Amarr Empire
#84 - 2014-12-18 15:46:35 UTC
Levina Windstar wrote:
Lorac Gemini wrote:
Levina Windstar wrote:
I like the undetectable feature but I think this will be wayyyyyyyyyyyyyyyyyyyyyyyyyyyyyy too OP in WH.

CCP plz... think about WH too! :/



As a wormholer, I think this is amazing. But I guess WH carebears would hate this.


I think it's an amazing idea too, but you have to understand that most corp in WH are small corp and it's another kick in the ass for them (for us). We are not carebear at all but if this **** happens, we will seriously think of leaving WH for good.

I mean cmon... can't you see this is way too OP in WH space? I get it in K-Space but balance must be made in W-Space


CCP doesn't care for w-space............... Twisted

So Much Space

Ab'del Abu
Atlantis Ascendant
#85 - 2014-12-18 15:46:35 UTC
Nys Cron wrote:
Ross Sylibus wrote:
I don't see how this doesn't make WH space completely unlivable for most of EVE.

This just makes wspace more awesome.


For those who would make their isk in closed-up holes, maybe.

You will see a huge drop in activity in C1-C3 space, can't really be a good thing ...
Sokor Loro
Brutor Tribe
Minmatar Republic
#86 - 2014-12-18 15:47:15 UTC
Diivil wrote:
Combat recons should at least show up in dscan if you are on the same grid with them. Majority of Eve use dscan tools and it would be extremely frustrating to not be able to copy a certain ship type from dscan list when you can clearly see it in your own overview.



"Hey guys here's the DSCAN link, also because i'm not a blind mongoloid and can count they have 10 huginns, cool."
Vadeim Rizen
No.Mercy
Triumvirate.
#87 - 2014-12-18 15:47:36 UTC  |  Edited by: Vadeim Rizen
Faren Shalni wrote:
Vadeim Rizen wrote:
this is so hilariously OP. inb4 recon nerf.

ratters now can't even just keep an eye on d-scan and warp out before someone comes in to tackle.... nobody will be able to detect a covert ops cyno at all unless randomly using combat probes... tbh all they needed was a hitpoint and cap buff.

can't wait to sit in a medium plex with an insta-lock arty rapier and blap unsuspecting frigs.


the combat recons get the dscan bonus the force recons dont



I didn't say anything about combat recons lighting cynos

edit: i've realized my mistake here. thanks.
Minaro Shina
off course
#88 - 2014-12-18 15:48:00 UTC
well .. we got 20 days of dual training...

... with which we can train our now mandatory combat-probing alt because dscan isn't reliable anymore.
Hardcore Nightmare
Alcoholocaust.
Test Alliance Please Ignore
#89 - 2014-12-18 15:48:05 UTC
New 100% imba.

CURSE
Back in business.


Also the arazu will be obligatory in any roam.
Petrus Blackshell
Rifterlings
#90 - 2014-12-18 15:48:33 UTC  |  Edited by: Petrus Blackshell
CCP Rise wrote:

Combat Recons will now be permanently undetectable by directional scanners

While I appreciate the gumption it takes to propose such a change, it is completely out of whack with everything else in the game, and I believe will be seriously overpowered, especially combined with the now tankier and more combat-capable combat recons.

Until now, the only non-dscannable threat was covert-ops ships. All of these (with some few exceptions like the Stratios) are mostly utility ships with poor combat ability. They are now being joined by combat recons, which were already dangerous enough before their combat ability buff. They can singlehandedly turn the tide of fights, which means that the best defense against them is forewarning and information -- a defense that is not available anymore.

I fear that this change will cause combat recons to enter the "Because of Falcon" role of ship that is used as an "ace up your sleeve" to remove any chance of losing a fight. At least the Falcon doesn't contribute damage itself, and cannot tank very well. These new combat recons can do both of those. That ability will not be used for good fights.

Being unscannable is a ship ability that is too powerful to be a passive "role bonus". If anything, it should be a cloak-like module that requires a serious trade-off to fit, which can serve as a counter-balance for the extra tactical ability it grants a ship -- in the same way that fitting a cloak gimps a fit. Giving it as a raw role bonus to ships that have extremely powerful ewar, and now good tank and damage, is just too much.

The changes to Force Recons are good, though. I like them.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Grookshank
V0LTA
WE FORM V0LTA
#91 - 2014-12-18 15:48:45 UTC
CCP Rise wrote:

FALCON

[...]

Fittings: 700 PWG, 380 CPU



Seems to be a typo, since it currently has 500 CPU
Sobic
Republic Military School
Minmatar Republic
#92 - 2014-12-18 15:48:51 UTC
Instead of arbitrary tweaks like making a certain ship type invisible to D-scan.

You guys should be spending your time making a more robust scanner.

Increase the overall range, but the results are mabe range based. So you don't get a ship type until they are very close. This can be related to sig ot ship class.

But the D-scan still has to be able to do its job. Combat recons will be everywhere, and they wont be making the game anymore interesting. Just more rage inducing. Especially for Solo pilots. Off grid recons will be the norm now.
Nys Cron
Caldari Provisions
Caldari State
#93 - 2014-12-18 15:48:56 UTC
Grm Makentor wrote:
Nys Cron wrote:
Ross Sylibus wrote:
I don't see how this doesn't make WH space completely unlivable for most of EVE.

This just makes wspace more awesome.

if by awesome you mean completely devoid of pve and therefore pvp, then party on mate

I personally don't care much about ganks. The usual pvp groups won't be driven out by it and it will make for fun surprises and makes actual scouts matter more.
Vadeim Rizen
No.Mercy
Triumvirate.
#94 - 2014-12-18 15:49:00 UTC
ale rico wrote:
Vadeim Rizen wrote:
this is so hilariously OP. inb4 recon nerf.

ratters now can't even just keep an eye on d-scan and warp out before someone comes in to tackle.... nobody will be able to detect a covert ops cyno at all unless randomly using combat probes... tbh all they needed was a hitpoint and cap buff.

can't wait to sit in a medium plex with an insta-lock arty rapier and blap unsuspecting frigs.


Since when do Combat Recons use covert cynos? Cloaky (force recons) are still d-scannable.


i stand corrected. at work and read it too fast
Airi Cho
Dark-Rising
Wrecking Machine.
#95 - 2014-12-18 15:49:13 UTC
Vadeim Rizen wrote:
this is so hilariously OP. inb4 recon nerf.

ratters now can't even just keep an eye on d-scan and warp out before someone comes in to tackle.... nobody will be able to detect a covert ops cyno at all unless randomly using combat probes... tbh all they needed was a hitpoint and cap buff.

can't wait to sit in a medium plex with an insta-lock arty rapier and blap unsuspecting frigs.


force recons are the ones with covert cyno. not the combat recons. minor difference.
CCP Rise
C C P
C C P Alliance
#96 - 2014-12-18 15:49:20 UTC
Okay some bad typos there sorry. Slot layout on Curse and Huginn were both messed up, fixed that. Added sig radius to Huginn. Fixed typo in Curse damage bonus.

@ccp_rise

Daegara Odenson
Viziam
Amarr Empire
#97 - 2014-12-18 15:49:26 UTC
This. is. *******. epic!
Hatshepsut IV
Un.Reasonable
#98 - 2014-12-18 15:49:37 UTC
Marcel Devereux wrote:
Airi Cho wrote:
Marcel Devereux wrote:
Querns wrote:
CCP Rise wrote:

CURSE

Role Bonus:
Cannot be detected by directional scanners

Amarr Cruiser Bonuses:
7.5% bonus to Tracking Disruptor effectiveness
10% bonus to Drone hitpoints and damagere

Recon Ships Bonuses:
40% bonus to Energy Vampire and Energy Neutralizer transfer range
20% bonus to Energy Vampire and Energy Neutralizer transfer amount

Slot layout: 5H, 6M, 5L; 2 turrets, 4 launchers
Fittings: 900 PWG, 380 CPU
Defense (shields / armor / hull) : 1650(-187) / 1650 / 1075(+203)
Capacitor (amount / capacitor per second) : 1470(+220) / 4.46/s (+.83)
Mobility (max velocity / agility / align time): 205(+30) / .61(-.04) / 9.99s(-.66s)
Drones (bandwidth / bay): 50 / 150
Targeting (max targeting range / Scan Resolution / Max Locked targets): 130km / 281 / 10
Sensor strength: 28 Radar
Signature radius: 150

Is the Curse supposed to have that much in the way of raw shields?


And don't forget to ask about the 2 EXTRA SLOTS!!!!!!!!!!!!!


It had 4 before not 3. so it is just one extra low.


Not it has 1 more than all the other combat recons. Drones boats are suppose to have 1 less. So that is 2 extra slots that it gets.



Where has this been stated as a design rule by CCP? Ships have the amount of slots that CCP feels worth it for balance.

Public Channel | Un.Welcome

Captn Hammer
The Scope
Gallente Federation
#99 - 2014-12-18 15:50:27 UTC
I'd love to see one of the Gallente variants get a drone bonus/bigger bay instead of both having hybrid bonuses.
Pelea Ming
Skepy Universe Industry
WE FOWM W0LTA
#100 - 2014-12-18 15:50:48 UTC
I love all the bitching from the WH residents. Duh, they still have to probe your ass out, and your d-scan still picks the damned probes up! If your still on grid for the recon to find you by that point, your blown up even now, since you failed to get safe while they were probing you down!

Other then that, I do agree that overall, the Pilgrim still fails to shine.