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[Rhea] Graphical Features Feedback and Discussion

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Lugh Crow-Slave
#141 - 2014-11-19 18:32:54 UTC
Put the rust back on the widow it made if feel much more like a black ops type ship now it just looks plastic
Nephilos Bane
No eternity clause
#142 - 2014-11-19 18:37:20 UTC
The Duvolle Laboratories colors are disturbing somehow. Maybe increasing the contrast would help a bit.
Also the low level of details of lights/windows/plates on ships and the glossy look do not match up very well. (Vexor for example: Plates on the back and lights on the top front. I could start counting pixles)
chaosjj
TxivYawg
#143 - 2014-11-19 20:58:30 UTC
Maruk Ihnati wrote:
CCP Sledgehammer wrote:


  • Ship Redesigns - Enyo, Ishkur
  • STATUS: DEPLOYED, UPDATES MADE BASED ON ISSUES FOUND
    The aforementioned Hulls have been updated with new geometry and textures.



    The old Enyo and Ishkur have distinctive engines and antennas. The new ships do not. Can we have them back? They look now just like the Incursus but different color. They lost their personality. The Taranis and Ares still have the specific T2 modifications, why did the Incursus T2 ships lose them?

    From the status on them it seems you are done with them. It would be a shame though.

    And a big thank you for the step down on the shininess of Duvolle Labs ships.


    The ishkur and the enyo will get their own look in a later release.
    Elisk Skyforge
    Caldari Provisions
    #144 - 2014-11-19 21:52:08 UTC
    The new graphics seems to obscure the red lines and the other detailed parts of the Stratios including the manufacturers decals, so basically a bit watered down in my opinion.
    Shalashaska Adam
    Snakes and Lasers
    #145 - 2014-11-19 22:58:51 UTC
    The new rendering obscures and waters down the detail on every single ship in the game.
    Alexa Coates
    Coalition Of Misfits
    #146 - 2014-11-20 01:42:43 UTC
    I'm getting big black squares on the hurricane hull, along the seams near the sails/solar panels/radiators/whatevertheyare. They actually bring down performance. I don't think it's my comp, this set up is brand new.

    That's a Templar, an Amarr fighter used by carriers.

    Arthur Aihaken
    CODE.d
    #147 - 2014-11-20 02:22:00 UTC  |  Edited by: Arthur Aihaken
    Elisk Skyforge wrote:
    The new graphics seems to obscure the red lines and the other detailed parts of the Stratios including the manufacturers decals, so basically a bit watered down in my opinion.

    This is similar to what I observed on some of the other ships like the Barghest. I'm just downloading the new update so we'll see what all may have changed…

    Overall: I like the tweaks and improvements, but there still seems to be an appreciable loss of detail and all the Caldari ships look really flat (this includes regular, Navy, skinned and Pirate variants such as Guristas and Mordus Legion).

    I am currently away, traveling through time and will be returning last week.

    Qjuu
    Exires
    #148 - 2014-11-20 05:18:55 UTC
    - Absolution: is the odd one out of all other Carthum ships because the red parts of the hull are glossy. Glossy gold + glossy red looks strange. Other Carthum ships are amazing tho!

    - Duvolle ships: are looking still a bit like plastic. The gray-green part should be even more matte for my taste.

    - Navy Brutix: still too much space dirt/dust. Doesn't fit to Gallente imho. I for one prefer the current TQ color style of Gallente Navy.

    - Kaalakiota: needs darker black :)
    Jon Dekker
    Dekker Corporation
    #149 - 2014-11-20 07:23:38 UTC
    The new Physically Based Rendering is much brighter on one hand, but eliminates any ambient light caused by the nebula and other space object. Is this still a work in progress?

    I'm sorry, but this really isn't an improvement, where one side is appropriately lit, while the other side is completely black, even though the background nebula is bright. It just doesn't look seamless and loses detail.

    https://www.youtube.com/watch?v=J6yPPuTy5UY&list=UU6L76TQIxYnWrkQrF7tErSg
    13kr1d1
    Hedion University
    Amarr Empire
    #150 - 2014-11-20 07:33:27 UTC
    I'll approve these new designs for ships when the terrible Tristan design is replaced with the original, and the moa is reverted to its original gloriousness.

    The Joust frigate a la incursus wasn't really in need of a redesign, but the antenna array is positive, however the old incursus belly bulb and other distinct shape being absorbed into "block design blandness" similar to what happened to the tristan and the moa, no... just no.

    If anything, what was done to the tristan should've been done to Moa and blackbird. The new blackbird looks alright, but definitely as a new ship rather than retconning the design of the blackbird itself. Instead of completely redesigning caldari ships, bring back the old artists to redesign the ships so that they're familiar, yet more "hip".

    I don't really understand why ships have to be continually redesigned anyway. Can't the art department work on improving player stations and POS arrays, rather than messing with stuff that isn't silly or broken in original ship design?

    Don't kid yourselves. Even the dirtiest pirates from the birth of EVE have been carebears. They use alts to bring them goods at cheap prices and safely, rather than live with consequences of their in game actions on their main, from concord to prices

    Funzinnu BT
    FUNZWIKI
    #151 - 2014-11-20 07:54:18 UTC
    Now!

    Kaalakiota : was cleaning again. (before / after image)
    Duvolle : Proper luster (gloss was too severe)
    Minmatar(T2 contains) : Was a little brighter. Remove rust. It's clean (after image)
    Ark : not bad, good (after image)
    Kyzer Artevis
    Night Raven Dark Force
    #152 - 2014-11-20 09:22:22 UTC
    13kr1d1 wrote:
    I'll approve these new designs for ships when the terrible Tristan design is replaced with the original, and the moa is reverted to its original gloriousness.

    The Joust frigate a la incursus wasn't really in need of a redesign, but the antenna array is positive, however the old incursus belly bulb and other distinct shape being absorbed into "block design blandness" similar to what happened to the tristan and the moa, no... just no.

    If anything, what was done to the tristan should've been done to Moa and blackbird. The new blackbird looks alright, but definitely as a new ship rather than retconning the design of the blackbird itself. Instead of completely redesigning caldari ships, bring back the old artists to redesign the ships so that they're familiar, yet more "hip".

    I don't really understand why ships have to be continually redesigned anyway. Can't the art department work on improving player stations and POS arrays, rather than messing with stuff that isn't silly or broken in original ship design?


    The redesigns are all awesome, go away.
    Arla Sarain
    #153 - 2014-11-20 10:29:33 UTC
    CCP Mankiller wrote:
    There's a devblog coming up with all the answers! ...and lots of formulas... Big smile

    This shouldn't have been said until like an hour before the blog release. Now we're all sitting here waiting for it and it hasn't happened yet D:

    T2 Duvolle ships look a bit bland. Like the Maulus has this nice matt green over the metallic hull. But the Keres looks too much matt grey covered with this bland sand yellow. A bit of gloss on the yellow maybe? Gloss isn't bad, as long as its moderate
    Rivr Luzade
    Coreli Corporation
    Pandemic Legion
    #154 - 2014-11-20 13:21:46 UTC  |  Edited by: Rivr Luzade
    Funzinnu BT wrote:
    Ark : not bad, good (after image)


    Not good! The Ark needs to have this royal red of the Absolution with the same shimmer to it, not this red of dried up blood.

    UI Improvement Collective

    My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

    Alvatore DiMarco
    Capricious Endeavours Ltd
    #155 - 2014-11-20 14:06:29 UTC  |  Edited by: Alvatore DiMarco
    Just when you thought I was gone, I'm not - and today I have commentary about Megathron hulls.

    A long time ago, I remember watching an interview about EVE. They were talking to someone in the art department, I believe and the relevant part was where this person was explaining the philosophy behind item designs in EVE. This was pre-Trinity and things like cans looked overwhelmingly different. Anyway, he said that (for reasons I don't remember) everything in EVE was intended to look old and worn and used; rust and dirt and corrosion and decay just everywhere because this isn't a pristine, well-maintained society we're living in. Looking over the ships, I get a strong feeling like we're going back to that kind of philosophy again after a few years now of shiny ships and everything coming into the game looking fresh and new and well-maintained.

    While I'm not posting to disagree with going back to those design roots (if in fact that's what is going on here) I do want to say that in some places it can feel a little harsh to see clean surfaces suddenly covered in rust.

    With that in mind, I would like to suggest that maybe the rust effect on the Megathron hull be toned down a bit - especially on the inside, between the hull prongs. It gives the whole ship this kind of Minmatar feel, like maybe someone has been spending too much time doing fancy Gallentean drugs and not enough time doing the ship maintenance I paid them for.

    The Quafe and Navy megathrons have the same rust effect going on, although their color schemes conceal it better than the base Megathron does. It's a bit less noticeable on the Navy mega, as it blends in better. It stands out a bit more noticeably on the Quafe megathron, where the brown rust doesn't blend in with the black paint. I'll refer back to the Quafe mega later, so keep it in mind.

    Moving on a moment to the Kronos, I looked all around the ship. I'm alt-tabbing again and again to keep looking as I write this. It looks a lot better than the last time I said anything about it, so good work on that. I can't seem to find any particular traces of rust between the hull prongs though.

    If the hull prongs on the Megathron-based hulls were cleaned up to be more like the prongs on the Kronos and if the color patches on top of the prongs and around the ship were a bit shinier than the rest of the ship, (like how the Quafe Edition's blue patches are just slightly shinier) then I personally think the ship would be much improved.

    Obviously I don't work for the art team but it seems to me as if someone decided "T1 ships should be rusty and dirty while T2 ships should be maintained and not rusty." I do remember how the Nighthawk was, though, so perhaps this is a misinterpretation on my part. Let's move on to the final Megathron hull, though.

    The Vindicator: Famous (or infamous) throughout EVE, beloved (and equally hated) by many and probably the signature ship of the Serpentis line. It's a lot better now than it was when the PBR was first implemented on SiSi, but I don't think it's quite there yet.

    Remember that rust I keep going on about? If anything, the Vindicator has even more of it. Sure, it's a pirate ship and pirates are outside the law and don't have access to the amenities of Empire but we're talking about Serpentis, though. They started off as legitimate science with plenty of science money and started to deal in all kinds of things (including drugs and slavery) and roll around in drug/abduction/science money for amusement. Serpentis ships have always been sleek and clean and above all else almost completely black.

    The Vindicator isn't. The Vindicator looks like a black ship where paint has corroded away to reveal brown underneath - maybe like someone left it outside in the salt and snow and ice over the winter.

    It was a little tough to see at first, which is why I had this feeling about the Vindicator that something wasn't right but couldn't quite figure out what, but then I noticed that the outer surfaces of the hull have all that aforementioned brown. I said I'd be mentioning the Quafe Edition again, and here it is: The Quafe Edition doesn't have this mixture of black and brown all over it and looks amazing for the unity of color. The same goes for the Kronos.

    Remove all the brown from the outside of the Vindicator, like in that notched area behind the outside of the front prongs and in the middle of the ship, where you've got that kind of angular structure coming up above the drone bay and the sides of the control tower. Turn all of that black. If you want to have weathering and rust, keep it as details and not a measurable part of the color scheme.

    The forward part of the prongs, on the outside where it's black plating and the rear quarters of the ship where it's black plating as well with those pieces that jut out on each side for hardpoints - those outermost bits of black plating are very well-done and if the entire ship was like that, with the rust and dirt kept minimal (even more minimal than on the base/Navy Mega), then I think an appropriate balance between weathering and sleek black ominous-ness would be struck with the Vindicator.
    Alvatore DiMarco
    Capricious Endeavours Ltd
    #156 - 2014-11-20 14:14:59 UTC
    Rivr Luzade wrote:
    Funzinnu BT wrote:
    Ark : not bad, good (after image)


    Not good! The Ark needs to have this royal red of the Absolution with the same shimmer to it, not this red of dried up blood.


    Believe it or not, they're actually the same red. The difference is that the Absolution's red is very glossy and the Ark's is ... not.

    While I'm commenting on Carthum ships though, I do want to absolutely take a moment to point out that the base/accent color has been switched around (deliberately? accidentally?) on three ships that I've noticed so far:


    • Pilgrim
    • Retribution
    • Crusader


    It's reasonably well-evident by looking at other ships that Carthum's main color is that dark red with the gold as an accent, just as Khanid ships are black with silver as an accent. Khanid ships (and most Carthum ones) follow the T1 Amarr layout, with their main and accent colors in the same place. These particular ships, however, do not obey the trend. Someone from Tri-Lambda may come around and say "we deliberately did this because we felt it looked better this way", but until that happens we can only assume these hulls are in need of being corrected to fit with the rest of the Carthum line.
    Rivr Luzade
    Coreli Corporation
    Pandemic Legion
    #157 - 2014-11-20 14:33:58 UTC  |  Edited by: Rivr Luzade
    Alvatore DiMarco wrote:
    Rivr Luzade wrote:
    Funzinnu BT wrote:
    Ark : not bad, good (after image)


    Not good! The Ark needs to have this royal red of the Absolution with the same shimmer to it, not this red of dried up blood.


    Believe it or not, they're actually the same red. The difference is that the Absolution's red is very glossy and the Ark's is ... not.

    While I'm commenting on Carthum ships though, I do want to absolutely take a moment to point out that the base/accent color has been switched around (deliberately? accidentally?) on three ships that I've noticed so far:


    • Pilgrim
    • Retribution
    • Crusader


    It's reasonably well-evident by looking at other ships that Carthum's main color is that dark red with the gold as an accent, just as Khanid ships are black with silver as an accent. Khanid ships (and most Carthum ones) follow the T1 Amarr layout, with their main and accent colors in the same place. These particular ships, however, do not obey the trend. Someone from Tri-Lambda may come around and say "we deliberately did this because we felt it looked better this way", but until that happens we can only assume these hulls are in need of being corrected to fit with the rest of the Carthum line.


    Then the Ark needs the gloss as well, although I'd prefer if it just remained as it is right now. Big smile

    I pointed out the switched colors on these ships a couple of pages back. Hopefully, CCP changes that back. It looks kind of OK on the Crusader, but Pilgrim and Retribution are a no go.

    UI Improvement Collective

    My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

    SpaceSaft
    The Scope
    Gallente Federation
    #158 - 2014-11-20 14:54:37 UTC
    I like most of the changes a lot. It's cool that Amarr and some select others are literal bling ships now.

    I know the Minmatar shaders are only a new addition and probably still WIP, so here I go: They don't look very believable.

    Gallente and Amarr have some shiny bits and I think that's fine, Caldari are corporate like and I think they're capable of giving a complete new coat of paint to ships, so it makes sense that they look uniform, but the Minmatar not so much.

    From the right/wrong angle the Minmatar shader looks like dull plastic.

    This is fine, the blackness value of the black parts is debatable but that's an easy adjustment if you choose to make it.


    This looks wrong though
    . It looks too clean and or uniform for minmatar, especially in comparison with the color map that's supposed to look worn and dirty.
    Alvatore DiMarco
    Capricious Endeavours Ltd
    #159 - 2014-11-20 15:05:54 UTC
    SpaceSaft wrote:
    I like most of the changes a lot. It's cool that Amarr and some select others are literal bling ships now.

    I know the Minmatar shaders are only a new addition and probably still WIP, so here I go: They don't look very believable.

    Gallente and Amarr have some shiny bits and I think that's fine, Caldari are corporate like and I think they're capable of giving a complete new coat of paint to ships, so it makes sense that they look uniform, but the Minmatar not so much.

    From the right/wrong angle the Minmatar shader looks like dull plastic.

    This is fine, the blackness value of the black parts is debatable but that's an easy adjustment if you choose to make it.


    This looks wrong though
    . It looks too clean and or uniform for minmatar, especially in comparison with the color map that's supposed to look worn and dirty.


    If the minmatar brown was more of a reddish brown than the neutral or yellowish brown it's becoming, then I think the ships overall would look a lot better.
    CCP Sledgehammer
    C C P
    C C P Alliance
    #160 - 2014-11-20 15:41:40 UTC
    Red/Gold inversion on certain Carthum ships was unintended. Should be fixed up soon.

    Graphical QA Analyst | EVE Quality Assurance | Team TriLambda