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[Rhea] Graphical Features Feedback and Discussion

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Arronicus
Caldari Navy Reconnaissance
#181 - 2014-11-22 11:12:42 UTC
Just wanted to take a moment to agree with what some of the others have said, in that the new look of the Nightmare and revenant is really disappointing. Before it had a sort of muddied forest camo, that looked really good. The new shiny gunmetal look or whatever it is just looks unpainted, like flying a ship in the model viewer, before any texture has been applied.

I can understand wanting to update it to the new textures, and I'm all for that, but this just feels like going backward two steps instead of forward any.
Lugh Crow-Slave
#182 - 2014-11-22 12:06:43 UTC
any chance we could get the eagles drone bay removed from the model (like the onyx's was)
Keras Authion
Science and Trade Institute
Caldari State
#183 - 2014-11-22 13:13:15 UTC
Here's my opinion of the ships. It might go a bit over the topic at points.

Amarr - T1 subcaps fine, archon could use more gold.
- Carthum - Ark good, paladin good, absolution gold is overshadowed by the overall glossiness and mid-hull looks plastic-y, possibly too much gold on guardian top/front side, retribution wing area (the carvings on the side would look great golden with a black background), pilgrim could use a bit less gold overall too.
- Khanid - Decent amount of glossiness but for a T2 it works out as no normally shiny gold/chrome surfaces are present.
- Viziam - Not that different from T1. Just slightly darker gold.
- Navy - Not sure if I like it or not. It looks fine but white isn't just very military-ish. Harbinger looks like it's made out of plastic

Caldari - Generally fine. Chimera could use some details as it's just a grey block now. Cormorant is surprisingly shiny.
- Ishukone - Good contrast on most ships. My OCD is missing the stripe in the first block of rhea. Eagle & harpy rear are too golden and could use some details.
Kaalakiota - Good. Some hulls could use a tiny bit of weathering like the onyx has but it's ok like this too.
Lai dai - Passable. A bit dull colour scheme. Orange could have a bit more contrast with the brown on the golem front antenna. Looks good on the bustard though.
Navy - Good again. The space mud didn't fit the looks.

Gallente - Too much chrome. Glossiness overshadows the chrome details from certain viewing directions. Vexor hull top rear plating has a really outdated texture resolution. Algos has a more reasonable shininess.
Creodron - Hull glossiness makes it hard to distinguish from T1. Better than Viziam but basically just slightly darker. Eos looks like it's made 80% out of chrome.
Duvolle - Pretty good. Kronos & nemesis are really glossy but with T2 it's workable. On astarte, arazu & deimos it's less noticeable.
Roden - Pretty good. Alternating the glossy and matte surfaces brings out the details.
Navy - Good. Not even excessively glossy.

Minmatar - Ok on smaller ships but would look better with the older version of kaalakiota space mud shader on bigger ones. More colour would add to the detail as well as they're mostly different shades of rust now.
Core complexion - Black and dark gray. I'd say it's slightly too glossy again but without that there's not much detail in there. Not much difference to the T1 hulls.
Thukker - Space camo is ok.
Boundless creation - Nothing to note, works fine. The weathering at the vargur engine is a nice detail that could work on more of the minmatar ships.
Navy - Nothing to complain.

Ore - Capitals & noctis are slightly too glossy and sterile, barges could use some of the dirtiness the venture has. Exhumers and prospect can work without the dirt but a small amount of it wouldn't hurt these either.

This post was rated "C" for capsuleer.

Andreus Ixiris
Duty.
SE7EN-SINS
#184 - 2014-11-22 13:20:33 UTC
Unezka Turigahl wrote:
Another shot of what a more subtle Eagle could look like

More hi-tech and sci-fi looking I think. I also think it would be cool if it had a white-ish underbelly. More bird-like.

Rivr Luzade wrote:

If the base color does not stay this gray and is turned into black as it is on TQ, I am fully behind this color theme. Looks very neat.


Eh... I don't like it in black... It starts to look like a bee and not a cute little hitech robot birdie. Gray/Yellow/White is reminding me of a little warbler or titmouse or something. :3

Holy crap, CCP, get this person onto your graphics team immediately.

Andreus Ixiris > A Civire without a chin is barely a Civire at all.

Pieter Tuulinen > He'd be Civirely disadvantaged, Andreus.

Andreus Ixiris > ...

Andreus Ixiris > This is why we're at war.

Arronicus
Caldari Navy Reconnaissance
#185 - 2014-11-22 18:50:44 UTC
Andreus Ixiris wrote:
Unezka Turigahl wrote:
Another shot of what a more subtle Eagle could look like

More hi-tech and sci-fi looking I think. I also think it would be cool if it had a white-ish underbelly. More bird-like.

Rivr Luzade wrote:

If the base color does not stay this gray and is turned into black as it is on TQ, I am fully behind this color theme. Looks very neat.


Eh... I don't like it in black... It starts to look like a bee and not a cute little hitech robot birdie. Gray/Yellow/White is reminding me of a little warbler or titmouse or something. :3

Holy crap, CCP, get this person onto your graphics team immediately.


I like it in black, myself. I seem to recall seeing a number of posts by others too, complaining that the traditional black has been faded into grey.
Murkar Omaristos
The Alabaster Albatross
Unreasonable Bastards
#186 - 2014-11-23 16:22:01 UTC  |  Edited by: Murkar Omaristos
So I decided to do a comparison of all of the ships pre- and post-changes to see how they actually compare. So far I'm not convinced this is an upgrade, except in some cases. PBR makes the cladari ships look awesome to me, but a huge number of ships now look really really bad (e.g. every gallente ship, sansha, angel cartel, SOE) while framerate is also reduced a bit.

Seems to me that dark colors/blacks are largely gone, most of the shiny textures are too shiny (do not look realistic). However on the ships that it does improve the look of, they look substantially better (e.g. caracal, venture, orthrus - and of course the new blackbird looks amazing).

It seems to work a lot better on matte or semi-matte textures and on ships with very clean lines, but not so well on shiny surfaces. Textures and lines on ships like the vexor, ishtar, thorax, etc. (and others) look very low quality, especially w/ the shininess - they seem outdated in comparison to the caldari ships (probably b/c of the recent graphics changes on those).

Anyways - so that other people can decide for themselves....here is a comparison of a ship from every race before and after the changes. In every case below, the old (current) rendering is on TOP, and the new PBR is on the BOTTOM.

Sansha: Succubus

Sansha: Phantasm

Blood: Ashimmu

Angel: Cynabal

Serpentis: Vigilant

SOE: Stratios

Mordus Legion: Orthrus

Amarr: Coercer

Caldari: Cormorant

Gallente: Ishtar

-> Note: I know, Ishtar is t2. I forgot to get pics of the t1 gallente and didn't want to log back onto the test server just for one pic. Deal with it.

ORE: Super sexy venture, looks good no matter what you do

Guristas: Gila
Err0r404
Caldari Provisions
Caldari State
#187 - 2014-11-23 16:56:04 UTC
Contrast between matte and shiny parts of ships is fabulous with PBR, khanid and most amarr ships look wonderful.
However those which are either 100% shiny or matte feel underwhelming for some reason.

I do like the gnosis texture now!

You did the magic again with the blackbird remodel, caldari cruisers are almost all fixed Shocked... new incursus hulls feel weird, unnecessary or too shiny.

lots of other hulls look weird or too different from how we liked them, but it's all a matter of tweaking I believe, PBR itself is amazing.

my 2 cts
Arronicus
Caldari Navy Reconnaissance
#188 - 2014-11-23 19:42:51 UTC
Murkar Omaristos wrote:
So I decided to do a comparison of all of the ships pre- and post-changes to see how they actually compare. So far I'm not convinced this is an upgrade, except in some cases. PBR makes the cladari ships look awesome to me, but a huge number of ships now look really really bad (e.g. every gallente ship, sansha, angel cartel, SOE).

Seems to me that dark colors/blacks are largely gone, most of the shiny textures are too shiny (do not look realistic). However on the ships that it does improve the look of, they look substantially better (e.g. caracal, venture, orthrus).

It seems to work a lot better on matte or semi-matte textures and on ships with very clean lines, but not so well on shiny surfaces.

Anyways - so that other people can decide for themselves....here is a comparison of a ship from every race before and after the changes. In every case below, the old (current) rendering is on TOP, and the new PBR is on the BOTTOM.

Sansha: Succubus

Sansha: Phantasm

Blood: Ashimmu

Angel: Cynabal


-> Note: I know, Ishtar is t2. I forgot to get pics of the t1 gallente and didn't want to log back onto the test server just for one pic. Deal with it.

ORE: Super sexy venture, looks good no matter what you do

Guristas: Gila


Ouch. Already realized just how bad they made the Sansha line of ships look now, but I'm kinda shocked to see how much worse the new blood raiders paint job is too. This actually makes me really sad to see both Sansha and Blood raiders losing their paintjobs for shiny/dull greys. The 'new' versions look like what you would IMPROVE into looking like the old versions...
Shalashaska Adam
Snakes and Lasers
#189 - 2014-11-24 00:58:22 UTC
Every race and model of ship looks worse.

The colours are all washed out, the lights on many hulls are broken, and the textures look even lower resolution.
Caiman Graystock
Starways Congress
#190 - 2014-11-24 13:43:10 UTC
Hoping the new Caldari Navy pattern isn't the finished product!
Inir Ishtori
Perkone
Caldari State
#191 - 2014-11-24 15:11:44 UTC  |  Edited by: Inir Ishtori
The new colour scheme for the T1 Gallente ships is absolutely great. New Mega looks amazing and the reworked Incursus is magnificent - more so its T2 variants(please don't forget the specific T2 "bits").

On the other hand i am a little bit conflicted about Creodron beetle green. It seems good on Ishkur, okay on the Ishtar and less so on other ships(Sin, ugh...). I think that's because shiny beetle green just does not go well with lots of grey. Maybe some additional black and chrome instead of vast amounts of grey could fix that. Maybe try experimenting with a stripe pattern on ships like Sin?

Duvolle colours are downright sad. Their ships look really dull and the monotonous browny gray swallows all details of the ships, turning them into some funky spaceturds. As a Kronos owner i am not happy about this.

Another worry is the aforementioned loss of texture resolution/details mixed together with those strange grey dirt/space mud patches all over the ships. Thanks to this Celestis looks like a total mess, with jagged low res lines totally messing up its sides, while Brutix feels a bit too low res if one takes a look at its many lines.
While at it, please add some lights to the wheel thingy in the middle part of the Myrmidon and make those at its nose/bridge(the protruding part above the arms) shiny like the rest of the lights on this hull. This would improve the feel of the Myrm by a lot.

P.S.: about the Police Edition Kronos - it looks quite nice, but lacks a bit more white colour on the front part(maybe around the guns?) and an additional set of police lights also at the front of the ship. I am really looking forward to see this ship on TQ Bear
Lugh Crow-Slave
#192 - 2014-11-24 15:18:39 UTC
Shalashaska Adam wrote:
Every race and model of ship looks worse.

The colours are all washed out, the lights on many hulls are broken, and the textures look even lower resolution.



this couldn't possibly be because its a WIP and not all the lightning has been finished for all ships right?
Dersen Lowery
The Scope
#193 - 2014-11-24 15:52:22 UTC  |  Edited by: Dersen Lowery
Arronicus wrote:
Ouch. Already realized just how bad they made the Sansha line of ships look now, but I'm kinda shocked to see how much worse the new blood raiders paint job is too. This actually makes me really sad to see both Sansha and Blood raiders losing their paintjobs for shiny/dull greys. The 'new' versions look like what you would IMPROVE into looking like the old versions...


I like them. They look like cyborg beetles.

I don't mind if Gallente are bright and shiny; we should be glad they don't have laser light shows and disco balls, too. (That should be the Erebus' doomsday weapon.)

The one obvious downgrade, for me, is that the blood red of Blood Raiders ships is a more washed-out brown now. The red on the SoE ships also gets desaturated, which doesn't necessarily look worse, but it's less striking.

Caldari hulls come out well, and Amarr Victor.

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

Inir Ishtori
Perkone
Caldari State
#194 - 2014-11-24 15:54:41 UTC
On the topic of space dirt: i feel that CCP went over the top with this.

http://abload.de/img/2014.11.24.15.33.45mbfe7.png
http://abload.de/img/2014.11.24.15.34.04u0jgz.png

It's almost like a third of the ship lost all detail.
Murkar Omaristos
The Alabaster Albatross
Unreasonable Bastards
#195 - 2014-11-24 15:59:17 UTC
yer if we could maybe remove ALL the space dirt that would be good.....

Lugh Crow-Slave
#196 - 2014-11-24 18:25:13 UTC  |  Edited by: Lugh Crow-Slave
Murkar Omaristos wrote:
yer if we could maybe remove ALL the space dirt that would be good.....



i don't see why people are calling it dirt it looks more like worn paint.


this isn't star trek new Eden is a worn dystopian future. That said there should be more ware on some races more than others


minmatar> caldari> gal> amarr
chaosjj
TxivYawg
#197 - 2014-11-24 18:54:10 UTC
Murkar Omaristos wrote:
yer if we could maybe remove ALL the space dirt that would be good.....



This
Ranger 1
Ranger Corp
Vae. Victis.
#198 - 2014-11-24 21:36:28 UTC
Personally, I think that all original paint jobs should include worn "weathered" area's to one degree or another. Perhaps T2 and T3 varieties a little less than others, haulers of all types a little more...

However new custom paint jobs, either under the current system or whatever takes its place, should be crisp shiny and clean... with a factory fresh look.

After all, you just shelled out a bunch of ISK for a shiny new paint job, your ship should look that way.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Murkar Omaristos
The Alabaster Albatross
Unreasonable Bastards
#199 - 2014-11-24 21:50:50 UTC  |  Edited by: Murkar Omaristos
Yer, I agree that wear and tear is fine. The issue I think here is that it doesn't look like rust or grunge at all right now, but rather just a big mess that seems pixelated/Low-Q.
Arla Sarain
#200 - 2014-11-24 23:39:40 UTC
Dunno, T1 gallente look ok. But T2 suck.

Amarr white used to be fine IMO. It looked like it was spacefaring material. Now, whilst the contrast is nice, the material looks plastic.