These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Test Server Feedback

 
  • Topic is locked indefinitely.
 

[Rhea] Graphical Features Feedback and Discussion

First post
Author
Warde Guildencrantz
Caldari Provisions
Caldari State
#101 - 2014-11-18 21:42:29 UTC
Valterra Craven wrote:


I can honestly say I prefer the old one.


So you prefer super old textures and a blockship with no moving parts.

What reasons support the old one over this new one? All I've heard is complaints about the new one, but nothing about what was good about the old one.

All I can say is that I find the old one just about the ugliest ship in the game right now. I know that ships don't have to look beautiful, but even the most practical devices engineers want to make look reasonably nice.

Actually the osprey is uglier. It is sort of a dramatic redesign, but I like it in the end. There's nothing particularly iconic that I am a fan of with the original blackbird.

I know plenty of new players would avoid most of the old caldari cruisers just cause of how ugly they were. (Moa especially, but moa/osprey/blackbird were the main suspects, caracal also looks a bit odd but people tend to be more friendly towards it)

TunDraGon ~ Low sec piracy since 2003 ~ Youtube ~ Join Us

Solanus Omaristos
Viziam
Amarr Empire
#102 - 2014-11-18 21:57:19 UTC
Yo yo yo back for more reviews

Amarr: Did you stealth nerf the shinyness? Seems a little less shiny. The white is ok, but the gold should be shinier.
The Malediction and the Curse have broken textures; according to their profile pics the gold and red should be switched around.

Caldari: Good. The Drake now has detail!

Gallente: Original comment stands.

Minmatar: The shaders on the new models (reaper, stabber, tempest, typhoon) look very nice. On the older models, while it rejuvenates them enough to pass muster, to me it highlights just how OLD some of those models are.

Pirates/ORE: original comment stands.


I also would like some clarification. Is this shader only going to apply to ships, or is it going to apply to everything? Drones, turrets, stations, gates, POCOs, LCOs, will they get the shader update too?
chaosjj
TxivYawg
#103 - 2014-11-18 21:58:16 UTC
Dirt on ships should be restricted to ships that warrant it, like older minmatar ships and mining barges, but not modern ships or T2 ones.
For example, the vargur, a modern tech 2 ship, but it still has dirt on it.

Guristas ships should remain closer to how they are on TQ atm, and serpentis could use more ominous black.
Berianck Buch
ICE is Coming to EVE
Goonswarm Federation
#104 - 2014-11-18 22:12:18 UTC
Was it planned to make the Duvolle Laboratories ships looks like crap ? I mean, the orange/grey was probably the best colors in the gallente panel, but, replaced by shiny yellow/green shitbird style and chrome is very awful...

For the other races, seems to have more details, this is really beautiful, also, good job on the caldari hulls, all of them !
Komi Toran
Perkone
Caldari State
#105 - 2014-11-18 22:12:36 UTC
Caracal, Caracal Navy Issue, and the two special editions all have a big white dot on their arms with 100% luminosity. Looks like a bug. The Cerberus seems to have escaped this affliction.
Warde Guildencrantz
Caldari Provisions
Caldari State
#106 - 2014-11-18 22:57:34 UTC
chaosjj wrote:
Dirt on ships should be restricted to ships that warrant it, like older minmatar ships and mining barges, but not modern ships or T2 ones.
For example, the vargur, a modern tech 2 ship, but it still has dirt on it.

Guristas ships should remain closer to how they are on TQ atm, and serpentis could use more ominous black.


As I have said, dirt on ships should happen the longer it has been undocked, and can be reverted via the repair shop in stations.

TunDraGon ~ Low sec piracy since 2003 ~ Youtube ~ Join Us

Phoenix Jones
Small-Arms Fire
#107 - 2014-11-18 23:12:52 UTC
Nam Dnilb wrote:
Geddon front looks kinda washed out and has lost depth.

The ice blue lights on Khanid and Amarr navy ships will be greatly missed by this capsuleer.

Enyo/Ishkur look great but a little too polished/perfect. Needs some nooks and cranny if you know what I mean.

The new Falcon/BB is the work of a mad man! Just ... great!

The Echolon looks bugged atm.


People use the echelon?.?.

the enyo and ishkur are a little too shiny, but otherwise good. The engine looks fantastic.

Yaay!!!!

Qual
Mind Games.
Suddenly Spaceships.
#108 - 2014-11-18 23:17:52 UTC
chaosjj wrote:

For example, the vargur, a modern tech 2 ship, but it still has dirt on it.


Bad example. The current version has rust and stuff already, so really not much of a change there. Even new Minmatar ships should look like they have dodgy finish...

Good example would be the Widow, that one was a sleek T2 stealth ship, and hands down one of, if not THE, most handsome ship in the game. Now it looks like... bleh!
chaosjj
TxivYawg
#109 - 2014-11-18 23:38:42 UTC
Qual wrote:
chaosjj wrote:

For example, the vargur, a modern tech 2 ship, but it still has dirt on it.


Bad example. The current version has rust and stuff already, so really not much of a change there. Even new Minmatar ships should look like they have dodgy finish...

Good example would be the Widow, that one was a sleek T2 stealth ship, and hands down one of, if not THE, most handsome ship in the game. Now it looks like... bleh!


agreed, the widow is indeed a better example. it currently looks like it had spend a good while in a pool of mud.
Shalashaska Adam
Snakes and Lasers
#110 - 2014-11-19 01:35:52 UTC
Ether everyone posting screenshots is playing on minimum settings, or this new lighting change is an utter disaster.

It makes all the ship textures look even more low resolution than before.
Arthur Aihaken
CODE.d
#111 - 2014-11-19 02:40:59 UTC  |  Edited by: Arthur Aihaken
CCP Sledgehammer wrote:
Thanks very much folks! Keep the feedback coming!

M O R D U … (subtle hint) The few Minmatar ships I saw had less rust and weathering than the Caldari ones. I was hoping for a shiny patchwork of duct tape across most of the Minmatar hulls, but to no avail...

I am currently away, traveling through time and will be returning last week.

Salpun
Global Telstar Federation Offices
SLYCE Pirates
#112 - 2014-11-19 03:12:09 UTC
Is there any way to get the sun effect on the ship while the camera has its back on the sun. Its just odd that while the sun is in view its tan colored but with the camera facing away from the sun its back to if it was in deep space. Its this type of detail that will push these new changes over the top.

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

Azusa Asara
Asara Corporation
#113 - 2014-11-19 04:17:10 UTC
I've started a Thread that has GIF animations comparing the current rendering system and the one to come in Rhea.

Personally, I find the new rendering system to be an improvement in lighting, however, many "Mattes" are now too Matte and even plastic looking, also, deep saturated colours have become pastel-like and much brighter then before.



Overall, I am enjoying the majority of the Amarr ships, although a little too bright/white on the face receiving light.

The Caldari ships have become plastic, Dull, brighter and very un-metallic, the best example is the Rohk special editions.

The Gallente ships have a very chrome feel to them, where before they had a shiny plastic feel. This change is most welcome, however, some ships are just too shiny!

From what i've seen so far of the Minmitar ships, the new rendering has had very little effect on them.
Kaylin Drake
Profound Destiny
#114 - 2014-11-19 04:27:46 UTC
Shalashaska Adam wrote:
Ether everyone posting screenshots is playing on minimum settings, or this new lighting change is an utter disaster.

It makes all the ship textures look even more low resolution than before.



I have everything up to max on a new computer. They so look really low resolution to me too, the details on many look smudged out... I'm really disappointed with this update so far..
Ganthrithor
GoonWaffe
Goonswarm Federation
#115 - 2014-11-19 05:08:38 UTC
Oh hey, some Minmatar things!

Amazing:

- Scimitar (wonderful weathering, looks really detailed!)
- Sabre (same as above)
- Stiletto (oh my god, the weathering looks incredible)
- Hyena


Looks good:

- Panther (dope weathering, although the dark bits could be a little darker for some more contrast)
- Rupture
- Muninn (the weathering is well placed, but appears too bright)
- Broadsword
- Vaga (nice rustiness, but bare metal bits around the engines could use... something, and some dirty patches on those solar panels woudn't go amiss-- the rest of the ship looks worn but those panels look like they've never left a clean room :D)
- Claw
- Cheetah (could use more contrast-- overall the color palette is a little uniformly-bright)
- Hound (again with the dust looking a little white / too bright)
- Jag / Wolf


Bland / Too Sterile:

- Scythe
- Bellicose
- Stabber

Again, bit of a variance here. In general the Core Complexion ships look utterly fantastic, the Thukker ships look solid, the Boundless Creation ships look pretty good but a number of them have dust on them that looks unnaturally bright. The T1 ships seem to show the most variety, with some looking really sterile while others look nice and weathered. I think in general you should weather them a little more.

The ships look their best when you guys play with the specularity a lot (I think that's the right term) across the surfaces. It's great when there are spots where paint is scuffed down to bare metal and the bare spots are nice and reflective, while the paint looks dull and matte. That kind of detail where there's not a ton of contrast until the ship catches a specular highlight are great for immersion factor. Bits of ship that have totally uniform surfacing and specularity look boring.

Keep up the great work and keep piling on the grittiness :D
Warde Guildencrantz
Caldari Provisions
Caldari State
#116 - 2014-11-19 05:53:29 UTC
Looks like the caldari viewports are being worked on. Hope so at least, don't want my merlin's black viewport to be covered by ship paint.

TunDraGon ~ Low sec piracy since 2003 ~ Youtube ~ Join Us

Flamespar
WarRavens
#117 - 2014-11-19 06:53:11 UTC
Are station interiors going to get the PBR?
Rivr Luzade
Coreli Corporation
Pandemic Legion
#118 - 2014-11-19 06:54:20 UTC
Solanus Omaristos wrote:
The Malediction and the Curse have broken textures; according to their profile pics the gold and red should be switched around.


Curse and Malediction with red and gold? They are supposed to be black and silver.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Alvatore DiMarco
Capricious Endeavours Ltd
#119 - 2014-11-19 08:35:21 UTC
Rivr Luzade wrote:
Solanus Omaristos wrote:
The Malediction and the Curse have broken textures; according to their profile pics the gold and red should be switched around.


Curse and Malediction with red and gold? They are supposed to be black and silver.


They are. He meant the Pilgrim and Crusader, respectively.
Lugh Crow-Slave
#120 - 2014-11-19 08:59:26 UTC
the drone bay was removed from the onyx any chance the same can be done for the eagle?